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Returning 24 results for 'consuming ranging gnome to have respectively'.
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confusing raising gnome to have respectively
Kobold
Legacy
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Species
Volo's Guide to Monsters
improvised traps they use to protect their warrens.
KURTULMAK: GOD OF KOBOLDS
The god of kobolds was a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamat’s hoard, she
; animosity, gnomes tend to avoid or abandon settlements that have a severe infestation of kobolds, and conversely kobolds are usually driven out of communities that have a large gnome population
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
necessary, using their magic to bolster their swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Aboleth Ageless Alien Mastermind Habitat: Underdark, Underwater; Treasure: Relics Kev Walker A gnome cultist consults an all-knowing aboleth In aquatic abysses, aboleths dream of dead empires and
Aboleth Seeks To... 1 Accomplish incomprehensible plans that lead it to act in seemingly random ways. 2 Learn more of the world by kidnapping people and consuming their minds. 3 Manipulate innocents
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
seep out of the tree and begin consuming the remains. Each black pudding can devour one gnome corpse in 2 rounds or one human corpse in 4 rounds. The puddings ignore creatures that leave them alone
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
15. Forge of Spells Here is where the wizards allied with the dwarves and gnomes of the Phandelver’s Pact channeled the magic of these caverns to enchant dwarven arms and gnome gadgets. The
harnessed to permanently enchant magic items. However, any nonmagical weapon or armor bathed in the green flame for at least 1 minute becomes a +1 weapon or +1 armor, respectively, for 1d12 hours (see
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
relinquish one or more eggs.
3 Consuming Treasure. By eating a significant portion of their own hoards, dragons cause themselves to lay clutches of eggs.
4 Magical Crafting. Mirroring the creative
result of divine intervention.
7 Spontaneous Formation. Dragon eggs arise naturally in certain regions, often in underground veins of metal ore or gems for metallic and gem dragons, respectively, or
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Rain falls constantly within 6 miles of the dragon’s lair, ranging from light drizzle to a drenching downpour, and it lightly or heavily obscures the area. Water Changes A dragon’s presence often
, and the lairs of crystal and topaz dragons are suffused with positive and negative energy, respectively. Other planar connections that might appear around a dragon’s lair include the following
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mere pretense on the part of the self-important marids. Marids treat all others — including other genies — as inferiors of various grades, ranging from poor cousins to petty annoyances. They tolerate
through the ages, so I suppose the halfling got his wish.”
— Kesto Brighteyes, Gnome Proprietor of the Parted Veil, a bookshop in Sigil
Marid
Large elemental, chaotic neutral
Armor Class 17 (natural
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, practice cannibalism, believing it is foolish to waste good meat. In any case, kobolds that eat humanoids don’t simply start consuming corpses or prisoners right after a battle; they’re more inclined
rescuers time to locate and free the captives before the kobolds settle down for the main course. Hatred Because the gnome god Garl Glittergold trapped the kobold god Kurtulmak in an inescapable maze
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Black Cabin quest (see "Black Cabin") Copper Knobberknocker, a gnome acolyte of Lathander staying at the House of the Morninglord in Bryn Shander (see "House of the Morninglord"), is worried about his
make sure he’s all right. Because the gnome has paid for the provisions, he can’t offer a reward; however, Mishann, the priest who runs the House of the Morninglord, offers free healing to those who
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Armor and Shields D&D worlds are a vast tapestry made up of many different cultures, each with its own technology level. For this reason, adventurers have access to a variety of armor types, ranging
equipment that you find on your adventures, within the bounds of common sense. For example, a burly half-orc won’t fit in a halfling’s leather armor, and a gnome would be swallowed up in a cloud giant’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
fire giant priests stoke the flames of this expectation when they address Surtur as “the All-Consuming Flame” or “the Cleansing Fire.” Some priests stockpile weapons—ranging from ordinary swords and
Hiatea, ranging from simple blessings at the kindling of a hearth fire to thanksgivings at the conclusion of a successful hunt or harvest. She is the most popular god of the Ordning among goliaths and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(Acrobatics) check. K3. Courtyard Two rickety wooden bridges loom over this area at heights of thirty feet and fifty feet, respectively. The higher bridge is missing a large section of its middle, and
tells fortunes by studying patterns of raven’s blood spilled on the snow. She is wise enough to have seen through Chief Yarb-Gnock’s disguise and is contemplating whether to blackmail the rock gnome
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
passing party member’s opinion. Table H: Outer City Denizens d10 Interaction 1 2d4 Calishite thugs and 2d4 Tethyrian thugs curse at each other, ready to brawl 2 1d6 gnome commoners from the
As horses and other beasts of burden aren’t allowed inside the city walls, the Outer City overflows with stables and hostlers, ranging from muddy pens to barns nicer than most inns. Of these, the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
2d4 Calishite thugs and 2d4 Tethyrian thugs curse at each other, ready to brawl
2 1d6 gnome commoners from the Whitkeep Hostel throw tomatoes at passersby who flaunt their wealth
3 1d4
the city walls, the Outer City overflows with stables and hostlers, ranging from muddy pens to barns nicer than most inns. Of these, the largest is Garynmor Stables, which offers the unique benefit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Getting Around Sharn is an enormous city, and traveling on foot from one side of the city to the other can be time-consuming. Here are some travel-time guidelines: It takes at least 30 minutes to
inns ranging from modest to comfortable quality. Lower Central Olladra’s Kitchen Neither the best nor worst Sharn has to offer, Olladra’s Kitchen is home to a wide number of taverns and restaurants of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Mortuary, which used to reside in the ward, have been bitten off by the neighboring Lady’s and Hive Wards, respectively. Still, the Lower Ward remains a necessary industrial powerhouse in the City of
in Sigil keeps a secret hoard of knowledge available only to its members. Kesto Brighteyes (chaotic good, gnome Athar null; see Morte’s Planar Parade), does his best to even out that imbalance. Kesto
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
area B1), Stonky is here. The intrepid gnome master sage (see "Sages and Master Sages" for his stat block) is currently crawling underneath the console, looking for his ring of telekinesis. (The ring is
that group.) The gnome can’t take credit for building the rocket ship, but he takes great pride in having made it operational once more. “Once the countdown timer reaches zero, WHOOSH!” He also divulges
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
carved with simple reliefs showing dwarf and gnome miners at work. Nearly two dozen skeletons in rusted scraps of armor are scattered across the cavern floor. Some are dwarf skeletons, while others
magic of these caverns to enchant well-made dwarven arms and gnome gadgets. The northernmost door is scorched and cracked, its iron hinges partially melted; forcing it open requires a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gantries in 2 and 3 rounds, respectively. Releasing the catch on a winch requires a knock spell. A creature can also use its action to make a DC 15 Strength (Athletics) check, releasing the catch on a
prisoner pens (area 23), in hopes of freeing the human, dwarf, and gnome workers in those areas. Their path takes them through area 18. A few minutes after the workers in this room stop working, other
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
anyone into the palace.
A gnome adventurer acquires
the shard solitaire necklace and a key
belonging to Paliset Hall’s head of staff The four winter wolves are soon joined by the two winter
, and the casks contain wine. The staircases lead to areas P6 and area P8, respectively. Storage Closets. Both storage closets are locked. Oren (see area P3) and Anisetta (see area P8) carry keys to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Serissa views the arrest of her sisters as a sensible precaution. On Serissa’s orders, Uthor has Mirran and Nym confined to their towers (areas 30 and area 31, respectively), with a storm giant guard
gp) rests on a 15-foot-tall shelf, alongside fragments and bits of machinery from some sort of large device or metallic vehicle (a gnome-built submarine, although the characters have no way to know
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
blind, biting shrimp that dwell there. Though long-term incarceration is rare in the city, there are always a few inmates rotting in these cells, ranging from petty criminals to political prisoners
anything close to full price. Currently, the wizard finds himself in the grip of an unusual protection racket. His supposed apprentice Gilligunn, a neutral evil female rock gnome spy, is actually a Guild
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
always a few inmates rotting in these cells, ranging from petty criminals to political prisoners locked away on trumped-up charges. Characters who run seriously afoul of the law in Baldur’s Gate might wind
. Currently, the wizard finds himself in the grip of an unusual protection racket. His supposed apprentice Gilligunn, a neutral evil female rock gnome spy, is actually a Guild member. Whenever Blackhand