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Returning 27 results for 'consuming respecting game to have realizes'.
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Monsters
Acquisitions Incorporated
this form for 3 hours or until she reverts to her normal form as a bonus action. She automatically reverts if she falls unconscious, drops to 0 hit points, or dies.
While transformed, Walnut's game
blade (with the latter option more prevalent by far). But when tragedy struck the enclave, Walnut's clan was destroyed to the last — leaving her with nothing but the all-consuming desire to seek out
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Adept, Observant, Savage Attacker You regard the duel as a proud tradition, a test of skill and wits that brings honor to those who can defeat an enemy while respecting the art. Your search for
improvement is a consuming passion, and you draw on the expertise of the masters who’ve come before you as you work to perfect your form.
Kobold
Legacy
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Species
Volo's Guide to Monsters
populated areas, practice cannibalism, believing it is foolish to waste good meat.
In any case, kobolds that eat humanoids don’t simply start consuming corpses or prisoners right after a battle
neighboring tribes that want exclusive claim to a flock of mountain goats might skirmish with each other every few days. Eventually the leader of one warring tribe realizes it is losing due to attrition and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Once victims draw close, mimics strike, lashing out with their sticky pseudopods and toothy mouths. After consuming victims, mimics usually relocate, change form, and await their next meal. Use the
Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn’t transformed.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
three-day voyage) or via the Astral Font’s light beam (see chapter 11). It is, everyone realizes, a journey from which there is no coming back. If no characters volunteer for this mission, Grimzod
all-consuming core.
Death of a Star When Xaryxis is destroyed, read: The star flares, becoming a thousand times brighter. Moments later, it is gone.
The exploding star destroys everything within
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decorated with six framed portraits of a fat, smiling wizard clutching a wand. A thick, brown, wall-to-wall carpet covers the floor.
Game. In the southwest corner, two wooden thrones face an impressive
. The Dragonchess set weighs 30 pounds and has beautifully carved and enameled pieces. A character who succeeds on a DC 25 Intelligence (History) check realizes that the set is one of four made by
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
should be the top draw on the characters’ attention. On most mornings, hunters fan out onto the grassland to hunt for antelope and other large game. They travel on horseback and bring along an extra
horse to pack the field-dressed game back to the camp. Hunters don’t necessarily return to the camp every evening. They stay out until they have a load of meat to bring back. Hunting on the Greenfields is
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
should be the top draw on the characters’ attention. On most mornings, hunters fan out onto the grassland to hunt for antelope and other large game. They travel on horseback and bring along an extra
horse to pack the field-dressed game back to the camp. Hunters don’t necessarily return to the camp every evening. They stay out until they have a load of meat to bring back. Hunting on the Greenfields
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
realizes what has happened. Luckily for them, the beholder can’t tell one fish from another. Xanathar is extremely fond of gold. A few years ago, its spies stole the Stone of Golorr, which contained
quickly branded as enemies that must be destroyed. Game Statistics Xanathar is a beholder that wears magic rings on three of its eyestalks. It is attuned to all three rings, which don’t alter the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
no sense of taste or their hunger is so all-consuming that flavor isn’t a consideration. Whatever the reason, the upshot is that hill giant dens are filthy, reeking places. Decaying carcasses and
amuse themselves with inane games that typically involve food or eating. One such game is called stuff-stuff, in which hill giants see how many halflings, gnomes, or goblins they can fit into their mouths
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Intellect Devourer Brain-Eating Body Thief Habitat: Underdark; Treasure: None Intellect devourers serve their mind flayer creators by consuming other creatures’ brains and puppetizing the mindless
; and its Detect Intelligence trait. It otherwise adopts the target’s game statistics. It knows everything the target knew, including spells and languages.
If the host body dies, the intellect
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clan was destroyed to the last — leaving her with nothing but the all-consuming desire to seek out and destroy those responsible. As a guardian of the wild, Walnut has long held an antipathy toward
unconscious, drops to 0 hit points, or dies.
While transformed, Walnut’s game statistics are replaced by the statistics of the dire wolf, except she retains her alignment, personality, and Intelligence
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. The result reveals the percentage of the ship’s crew and passengers infected with a disease of your choice from “Sample Diseases” in chapter 8, “Running the Game,” of the Dungeon Master’s Guide. This
crate of valuable crabs in exchange for the head of a shark that keeps consuming their catches, while pirates might offer stolen potions in exchange for gems or gold. Most of the people offering trades
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, practice cannibalism, believing it is foolish to waste good meat. In any case, kobolds that eat humanoids don’t simply start consuming corpses or prisoners right after a battle; they’re more inclined
skirmish with each other every few days. Eventually the leader of one warring tribe realizes it is losing due to attrition and moves its tribe to another area, ceding the contested territory to its
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
renown to any numbers that work for your game, creating appropriate ranks and titles for the organizations in your campaign. Attitudes of Organization Members. As a character’s renown within an
respecting their taboos. A character loses piety for working against those gods, dishonoring them, defiling their temples, and foiling their aims. The gods bestow favors on those who prove their devotion
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
electrical fields. Triggering the Game. The first time a creature steps onto the playing field, a dome of crackling electricity encloses the entire stadium. Nothing can physically pass through this
Tongue” sidebar). It says, “So, a new challenger enters the arena! You have thirty seconds to choose your teammates for a game of Chain Lightning!” The illusory figure disappears after making its
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
contain the clan’s history—four scrolls per case. The scrolls are in Dwarvish, the written language of giants. A character who can speak Dwarvish or Giant realizes that these writings tell the history of
has large fur carpets on the floor and sturdy tables that can seat a dozen cloud giants at mealtime. A center table accommodates three cloud giant ghosts, who are playing some kind of card game.
A
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
made of a silvery metal with sharp serrations and elaborate designs. Anyone examining the greatsword who succeeds on a DC 14 Intelligence (Arcana or History) check realizes that it’s one of the
(Perception) check realizes that the goo didn’t come from the intellect snare but seeped from the wall beyond it. The first person to touch the goo receives a psychic flash of the layout of the occipital
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
fiendish face grins devilishly in the opening leading to the nave.
The statue guards the temple’s nave (area T3) and uses the game statistics of a Stone Golem, except it speaks and understands Common
, puny fleas.”
Each character can make a DC 10 Intelligence (Arcana) check upon hearing the guardian’s challenge (this doesn’t require an action). On a successful check, the character realizes this
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
despair, sites where giants delved too deeply into necromantic magic, or areas where the Negative Plane’s life-consuming influence seeps into the world.
Death Giant Encounters d10† Encounter
on a massive game board according to events that haven’t happened yet
7 1d4 behirs (attitude: 1d8 + 1) stalking storm giants
8 2d4 goliath giant-kin* (attitude: 1d8 + 3) meditating in
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
first few tadpoles the slaadi brought into this room quickly shriveled and died. A character who examines the corpses and succeeds on a DC 10 Intelligence (Investigation) check realizes the tadpoles will
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
excursion to a distant plane. Until her magic naturally returns, Sarcelle has the game statistics of a neutral mage without Spellcasting. She responds to some questions with cryptic-sounding
character who interacts with Sarcelle and succeeds on a DC 14 Wisdom (Insight) check realizes that something is bothering the sorcerer. If asked about what’s upsetting her, Sarcelle shares her vision
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
character who walks across the floorboards realizes that the only way past this room is through the thin gaps between the floorboards. If the characters still struggle, allow them to make a DC 12
a careful search of the area. Observing the Night Sky. A character observing the mirage of the night sky can make a DC 14 Intelligence (Nature) check. On a success, a character realizes that, while
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
unskilled eye they appear reasonably valuable. A character who makes a successful DC 10 Intelligence (Investigation) check realizes their true nature. A hidden space under the throne can be discovered
example, the guards in area 32 have beaten a fighting retreat here), twolizardfolk commoners (see appendix C) reside here, playing a game at the table. These lizardfolk try to avoid a fight, preferring to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
insects become the dominant species in an area, consuming plants and animals, creating elaborate hives or tunnels, and infesting structures and the earth. The following effects represent a region
an unoccupied space within 30 feet of that creature. The duplicate’s appearance, game statistics, and equipment are identical to the creature’s. The duplicate immediately attacks the creature
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
what they represent. On a failed check, the character ascertains nothing. On a successful check, the character realizes that the dretches are manifestations of suppressed negative emotions belonging to
suspect that Zybilna and Iggwilv might be one and the same, since Iggwilv’s passion for the game is well known to Graz’zt and his underlings. P46. Dressing Room This chamber is a walk-in wardrobe
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
subtle creature, a green dragon bends other creatures to its will by assessing and playing off their deepest desires. Any creature foolish enough to attempt to subdue a green dragon eventually realizes
dragon’s lair serve as the dragon’s eyes and ears. Deer and other large game are strangely absent, hinting at the presence of an unnaturally hungry predator. If the dragon dies, the rodents and birds lose