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Returning 35 results for 'consuming rituals group to have remaining'.
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Monsters
The Book of Many Things
target. Hit: 16 (2d10 + 5);{"diceNotation":"2d10+5", "rollType":"damage", "rollAction":"Comet Blast", "rollDamageType":"force"} force damage.
All-Consuming Star (Recharge 6);{"diceNotation":"1d6
", "rollType":"recharge", "rollAction":"All-Consuming Star"}. The hierophant conjures a manifestation of the All-Consuming Star: brilliant light and haunting screams that fill a 20-foot-radius sphere
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Long ago, the cult of Lolth first subjected elf prisoners to horrible rituals that transformed them into creatures with both elven and spider traits, which their creators dubbed chitines. The intention
her worshipers’ rituals. The process usually transformed subjects into the spindly creatures her devotees expected, but occasionally, an elf changed into a choldrith: an arachnid Monstrosity able
Monsters
Fizban's Treasury of Dragons
baubles.
Dragonflesh Grafters
Dragonflesh grafters practice forbidden rituals and risky experiments on themselves, modifying their bodies and minds to emulate the dragons they revere. They
scarred or dead, a few survive as wretched horrors. Their minds become twisted by magical malevolence, with only a shadow of their former selves remaining. In the most extreme cases, the resulting
Magic Items
Icewind Dale: Rime of the Frostmaiden
with the snowflake symbol of Auril on it. The remaining pages describe various priestly rituals and ceremonies in chilling detail. Nestled among these descriptions is a spell that wizards can learn
Monsters
The Book of Many Things
multiverse from the Far Realm. They drift through reality like living voids, remaining unseen while searching for souls to consume. When they strike, breath drinkers consume a victim’s personality
causing the creatures to devour themselves.
Cunning stalkers, breath drinkers are usually solitary. Occasionally they serve powerful Far Realm entities or Elder Evils, consuming life and souls for their
Monsters
The Book of Many Things
embodies a terrible facet of death. Jyn Corvis, Grim Champion of Desolation, is the oldest and most powerful of the three and embodies all-consuming nothingness. She led the Grim Harrow to the Gardens of
;rival Jyn for power and together can oppose her. The fact that the three champions rarely agree on anything is a major check on the group’s power. Instead of the Grim Harrow acting as a unified
Magic Items
Curse of Strahd
she dare to challenge him. As she rallied her followers and prepared to march on Castle Ravenloft, Strahd sent a group of vampire spawn to her abbey. They confronted Markovia and were destroyed to a
;s saintliness passed partly into her bones as the rest of her body decomposed. Her remaining thighbone is imbued with power that inflicts grievous injury on the undead.
Monsters
Fizban's Treasury of Dragons
lairs, temples to Tiamat, or other sites associated with the dragons they love.
Dragonflesh Grafters
Dragonflesh grafters practice forbidden rituals and risky experiments on themselves, modifying
their former selves remaining. In the most extreme cases, the resulting abomination holds no remnant of the person it once was and is utterly ruled by a dragon’s lust for treasure.
Monsters
Fizban's Treasury of Dragons
own.
3
A moonstone dragon seeks the platinum crown of a Fey prince—and will do anything to get it.
4
A gluttonous moonstone dragon is consuming all the moonlight in a small forest
, impossible sculptures with their webs.
5
A moonstone dragon wyrmling torments a group of lost modrons by tricking them into performing chaotic acts.
6
A moonstone dragon wyrmling has
Monsters
The Book of Many Things
embodies all-consuming nothingness. She led the Grim Harrow to the Gardens of Delight long ago and is the nominal leader of all the Undead in the demiplane. The other two champions—Wynemar Brack
the group’s power. Instead of the Grim Harrow acting as a unified force, each of the three champions usually pursues their own interests, seldom cooperating or sharing intelligence or resources.PoisonCold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Princes of the Apocalypse
in the black depths of vast seas or enthroned among jagged reefs. Olhydra waits for the chance to enter the Material Plane through elemental water nodes or when called by the proper rituals. Whether
attempts to leave the area, remaining frightened while within it. On a failure, the creature becomes highly aggressive and remains in the area for 24 hours. While in this state, the creature gains advantage
Monsters
The Book of Many Things
the oldest and most powerful of the three and embodies all-consuming nothingness. She led the Grim Harrow to the Gardens of Delight long ago and is the nominal leader of all the Undead in the
champions rarely agree on anything is a major check on the group’s power. Instead of the Grim Harrow acting as a unified force, each of the three champions usually pursues their own interests, seldom
Monsters
Fizban's Treasury of Dragons
moonstone dragon seeks the platinum crown of a Fey prince—and will do anything to get it.
4
A gluttonous moonstone dragon is consuming all the moonlight in a small forest, making the
moonstone dragon is called upon to discipline a group of moonstone dragon wyrmling;moonstone dragon wyrmlings that rampaged through a Fey noble’s territory.
8
An adult moonstone dragon has amassed
Monsters
Fizban's Treasury of Dragons
pit fiend to buy back the soul of a legendary hero.
2
A group of adult red dragon;adult red and adult silver dragon;silver dragons set aside their differences to learn wisdom from an ancient
of the remaining areas of the vaults as they were when their creators abandoned them, taking great interest in the artifacts and architecture they left behind. Visitors who manage to convince the
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
; Elminster
The serpent creatures known as yuan-ti are all that remains of an ancient, decadent human empire. Ages ago their dark gods taught them profane, cannibalistic rituals to mix their flesh
advisor in human society. The very rare offspring of such a union are always purebloods, although they may appear fully human at birth and for several years afterward.
The yuan-ti know rituals that
Firbolg
Legacy
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Species
Volo's Guide to Monsters
the group’s needs, but the effect each action will have on the forest and the rest of the natural world. Firbolg tribes would rather go hungry than strain the land during a famine.
Hidden
offering food and other supplies to aid their departure. If those who insist on remaining respect nature, take only what they need, and live in harmony with the wood, firbolgs explore the possibility
Deck of Many Things
Legacy
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Magic Items
Basic Rules (2014)
, the remaining number of cards fly from the deck on their own and take effect all at once.
Once a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears
-handedly defeat the next hostile monster or group of monsters you encounter, you gain experience points enough to gain one level. Otherwise, this card has no effect.
Donjon. You disappear and become
Kobold
Legacy
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Species
Volo's Guide to Monsters
undetected and don’t give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and
actions contribute to the survival of the group. The tribe practices for the eventuality of defending the lair against intruders, and their plans always include knowing the best escape routes and who is
Orc
Legacy
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Species
Volo's Guide to Monsters
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
initiation, which includes a solemn oath of secrecy, learn deeper truths that build upon the basic tenets of the group: Preexistent Souls. The souls of mortal beings have always existed and aren’t part of
causes, too attached to the world as it is. All-Consuming Star. The comet that presages the end is called the All-Consuming Star. It is a manifestation of the Void that moves through the multiverse
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Membership The Heralds of the Comet is a small, close-knit community. Through the process of severing their ties to the doomed world, members become entirely dependent on the group and its leaders
readings. At the rite’s conclusion, the initiates receive a vision of the All-Consuming Star. As part of this initiation, new members of the Heralds of the Comet shed their old identities and take on new
Magic Items
Lost Laboratory of Kwalish
, the remaining number of cards fly from the deck on their own and take effect all at once.
Once a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears
defeat the next hostile monster or group of monsters you encounter, you have advantage on ability checks made using one skill of your choice for the duration of the adventure. Otherwise, this card has no
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
any one world, one for each card in a Deck of Many Things. As a group, hierophants are sometimes called Sages, but each hierophant is also identified with a particular card. When a hierophant dies
, the remaining leaders choose an initiate to fill the position, preferring initiates from the oldest broods. A new hierophant undergoes a rite similar to the rite of initiation, but only the other
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
remaining, it has no remaining uses of its Legendary Resistance trait, and its flying speed is reduced to 20 feet until its hit points are fully restored. The eye mongers focus their attacks on the
astral dreadnought unless the characters stop them. The astral dreadnought is called Arekanz. Arekanz has been consuming dead gods, but in this unreality, Vecna spitefully cursed the gods’ remains to
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
pattern spell, the minions would make a total of seven saving throws against the spell: six for thirty minions divided into six groups of five, and one more save for the remaining group of four minions.
Optional Rule: Group Saving Throws Though minions often make saving throws individually, there are times when rolling individual saving throws for each minion could slow down the fight, like when a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
snapping punctuated by frantic, laugh-like vocalizations. The source is a band of gnolls messily consuming the recently slain carcass of a giant ibex.
These six hunters (use the gnoll pack lord stat
blocks) are members of the Vile Hunt, a group of poachers murdering animals around Faunel. On noticing the characters, the gnolls attack. If four or more gnolls are killed, the survivors flee. If Razak is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
practice forbidden rituals and risky experiments on themselves, modifying their bodies and minds to emulate the dragons they revere. They collect dragon parts—scales, teeth, skin, flesh, wings, and bones
twisted by magical malevolence, with only a shadow of their former selves remaining. In the most extreme cases, the resulting abomination holds no remnant of the person it once was and is utterly ruled by a dragon’s lust for treasure.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
as for initiates who serve as caretakers. A sanctum is typically located a few miles outside a major city, allowing the group to meet in private while still enabling the residents to get to and from
a study. Mike Schley Map 12.1: Cult Hideout View Player Version Antechamber. At the end of the hallway leading north to the bedroom suite, an ornate stained-glass window depicts the All-Consuming
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
minions and the amount of power she has expended to perform her ritual, Zuggtmoy is weakened to the point that Juiblex overwhelms her, destroying and consuming her material form and casting her essence back
helpless to intervene further in the conflict going on within the entity’s mind. You can have a group of oozes or spore servants from the Araumycos Encounters table appear in the cavern where the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
the rituals that will open the portal between Tiamat’s home on Avernus and the Well of Dragons. Without the Red Wizards, Severin’s plan can’t succeed. The Red Wizards enlisted by Severin are among the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
book contains rituals that, in the wrong hands, could be used to summon dangerous extraplanar entities. The book was stolen by a nobleman named Markos Delphi, who might be under the influence of some
it, requires you to travel to Delphi Mansion and retrieve The Celestial Codex. May you fare better than the last group. Good luck, operatives.”
Closing the music box causes the golden key to vanish.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Aftermath After Gragonis and his four guards are defeated, the remaining mercenaries scatter and the battlefield encounter ends. The mercenaries’ retreat is further motivated by the arrival of their
horrified commander, Cudgel Ironsmile, along with Mayor Raven, Becklin, and several burly spectators. The group has already seen some fighting, as treacherous mercenaries tried and failed to kill
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
the rituals that will open the portal between Tiamat’s home on Avernus and the Well of Dragons. Without the Red Wizards, Severin’s plan can’t succeed.
The Red Wizards enlisted by Severin are among
Compendium
- Sources->Dungeons & Dragons->One Grung Above
d’Ahten’khan 5th-level Grung Monk Courtier Way of the Open Hand As an orange grung, d’Ahten’khan is the highest caste member of the group, and its strategic leader. Not the most studied grung
implicitly with communicating her commands to b’Leep, a green grung scout, and last remaining member of her squad. As b’Leep is well beneath her station d’Ahten’khan will not ever communicate directly
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
impossible, but savvy characters might be able to use the battlefield’s geography to avoid combat. The characters must make three group Dexterity (Stealth) or Wisdom (Survival) checks to navigate the
battlefield, with each round of checks increasing in difficulty — DC 15, DC 17, and DC 19. Every time the group fails a check, each character must succeed on a DC 15 Constitution saving throw or take