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Returning 35 results for 'consuming rooting gain to her remained'.
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Magic Items
Dungeon Master’s Guide
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to
creature whose soul has been devoured by Blackrazor can be restored to life only by a Wish spell.
When Blackrazor devours a soul that isn’t yours, you gain Temporary Hit Points equal to the slain
Magic Items
Dungeon Master’s Guide
a lich.
A treacherous lieutenant named Kas the Betrayer;Kas brought Vecna’s rule to an end in a terrible battle. Of Vecna, all that remained were one hand and one eye, grisly Artifacts that
to your head and remains there until you die. If the eye is ever removed, you die.
Properties of the Eye. While you are attuned to the eye, your alignment is Neutral Evil, and you gain the following
Monsters
Mordenkainen Presents: Monsters of the Multiverse
each: arcane gate, detect thoughts, true seeingWarlocks of the Great Old One gain their powers through magical pacts forged with eldritch entities from strange and distant realms of existence. Some
of these warlocks associate with cultists devoted to these entities, as well as Aberrations that share their goals, yet other warlocks of the Great Old One are experts at rooting out the chaos and
Magic Items
Princes of the Apocalypse
after it is used to deal damage. It contains a spark of Imix, Prince of Evil Fire.
You gain a +2 bonus to attack and damage rolls you make with this magic weapon. When you hit with it, the target
takes an extra 2d6 fire damage.
Fire Mastery. You gain the following benefits while you hold Tinderstrike:
You can speak Ignan fluently.
You have resistance to fire damage.
You can cast dominate
spells
You immolate yourself, consuming your body in a searing cloud of holy flames. You are reduced to 0 Hit Points and die, and burning radiance erupts from you in a 30-foot Emanation. Each creature in
damage and gain 1 Exhaustion level. On a successful save, a creature takes half as much damage only. If this damage reduces a creature to 0 Hit Points, it and everything nonmagical it is wearing and
races
is often wracked by guilt. Their craving for blood can come to feel all-consuming as they cling to their humanity and empathy. Dhampir are made to feel like monsters by those who are superstitious of
gain a valuable ward who is able to walk in sunlight and blend more easily with mortal society. A dhampir in this position may become a spy, steward, or herald of their master. But they understand that
Blackrazor
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to
together in combat, even though it violently disagrees with Whelm and finds Wave tedious.
Blackrazor’s hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
Eye and Hand of Vecna
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
end in a terrible battle that left Vecna’s tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One’s will in
, and you gain the following benefits:
You have truesight.
You can use an action to see as if you were wearing a ring of X-ray vision. You can end this effect as a bonus action.
The eye has 8
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. Divinatory readings using cards modeled after the original Deck of Many Things are an important way to gain insight into the future and the fate that awaits the world. Arcana Those who undergo a rite of
causes, too attached to the world as it is. All-Consuming Star. The comet that presages the end is called the All-Consuming Star. It is a manifestation of the Void that moves through the multiverse
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Inquisitive As an archetypal Inquisitive, you excel at rooting out secrets and unraveling mysteries. You rely on your sharp eye for detail, but also on your finely honed ability to read the words and
(Investigation) check to uncover or decipher clues. Insightful Fighting At 3rd level, you gain the ability to decipher an opponent’s tactics and develop a counter to them. As a bonus action, you can make
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
remained ensconced in their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the
human society, so they gain influence by controlling enemy rulers — and those close to them — through blackmail, drugs, magic, and the subterfuge of disguised purebloods.
From Calimshan and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
reputation?
What does success mean to you? Do you pursue wealth, fame, love, or acceptance? What extremes would you embrace to gain success?
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Its black scabbard is decorated with pieces of cut obsidian. You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. If you hit an Undead with this weapon, you take 1d10
that isn’t yours, you gain Temporary Hit Points equal to the slain creature’s Hit Point maximum. Haste. Blackrazor can cast Haste on you, after which it can’t cast this spell again until the next dawn
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
from his divine forge, but not all among them remained as the god created them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness
. Kender Aptitude. Thanks to the mystical origin of your people, you gain proficiency with one of the following skills of your choice: Insight, Investigation, Sleight of Hand, Stealth, or Survival
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Wisdom saving throw or gain one level of madness (see “Madness” in chapter 2). Characters can discern the shapes of writhing creatures inside each lump. Most of these are humanoids, though a few of the
distinguish where the drow ends, and the rot and fungi consuming him begins. The drow feebly thrashes, his screams rising ever higher in pitch, until he locks eyes with one of the characters and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
and took steps to prevent his demise by becoming a lich. A treacherous lieutenant named Kas brought Vecna’s rule to an end in a terrible battle. Of Vecna, all that remained were one hand and one eye
attuned to the eye, your alignment is Neutral Evil, and you gain the following benefits:
Truesight. You have Truesight out to 240 feet.
Spellcasting. The eye has 8 charges and regains 1d4 + 4
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, or else they’re just not doing their part. Fire Prophet Through all-consuming ambition and a desire to punish all who ever thwarted her dreams, the tiefling Vanifer has risen to leadership of the
opened a school of dance and discovered that her gift for fire attracted other sorts of students. She became the leader of a cult of fire worshipers. There she remained until a few months ago, when
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
span in width. From that time onward, they struggle to survive at all costs, growing throughout their lives. Those ixitxachitl that master the secrets of survival gain powers of regeneration and feed
on the life force of other creatures. All Consuming. Ixitxachitl hollow out coral reefs or other natural aquatic formations to create labyrinthine dens, often compelling aid from captured aquatic
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Random Encounters Searching the Sea of Moving Ice for the plateau-like iceberg described by Maccath is a time-consuming process. Roll a d6 each morning, afternoon, and night. On a roll of 1, an
current position, but warns them to keep away from it. Armed with this information, the characters gain a +1 bonus to their next two daytime event rolls. Scrags This event occurs only at night, and only
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Random Encounters Searching the Sea of Moving Ice for the plateau-like iceberg described by Maccath is a time-consuming process. Roll a d6 each morning, afternoon, and night. On a roll of 1, an
current position, but warns them to keep away from it. Armed with this information, the characters gain a +1 bonus to their next two daytime event rolls. Scrags. This event occurs only at night, and only on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with stars. Its black scabbard is decorated with pieces of cut obsidian. You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties. Devour
sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
reason, Kas brought the Undying King’s rule to an end in a terrible battle that left Vecna’s tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek
changes to neutral evil, and you gain the following benefits: You have truesight. You can use an action to see as if you were wearing a ring of X-ray vision. You can end this effect as a bonus action
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Warlocks Warlocks gain arcane might through magical pacts with mysterious entities. While some use their abilities to serve the sources of their power, others use them to undermine or even destroy
these entities. Warlock of the Archfey Warlocks of the Archfey gain their powers through magical pacts forged with lords of the Feywild. These warlocks commonly associate with lesser Fey creatures such
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
-bodied oppressors, and within a few generations the yuan-ti were all but forgotten by the new humanoid civilizations. For over a thousand years after their empire fell, the yuan-ti remained ensconced in
. Because their population is so small, the yuan-ti are aware they are vulnerable in open warfare. Instead, their current plans assume they will never rule outwardly in human society, so they gain
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
women who had remained ever watchful for Helm’s return, experienced their own divine signs. In response to prayers, some were even rewarded with spells. Javen took those priests and followers from the
good people by rooting out hidden evils and severing connections with other planes. According to their members, it’s not enough to fight threats that arise. Many lives can be saved if the signs of evil
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Merfolk Sovereign With the sovereign as your group’s patron, you gain the following perks. Elite Access. While in service to the sovereign, you have access to the highest echelons of society. With your
patron’s permission, you can gain access to the halls of power, from national capitols and military headquarters to noble estates and troves of state secrets. You can also request that the sovereign
Magic Items
Infernal Machine Rebuild
object on the same plane as you and have the compass point constantly in the direction of the named target. You gain no knowledge of the distance to the target.
A specialized clockwork compass floats
feet of you over the previous hour.
You are distracted by voices and visions, forcing you to succeed on a Wisdom saving throw every 4 hours or gain one level of exhaustion.
15
You understand all
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
came to Icewind Dale with immigrants from Chult and made new homes for themselves in and around Ten-Towns. Those that remained near civilization adopted the garb of their humanoid neighbors, creating
taken. Once you do so, the charm vanishes from you. Charm of the Snow Walker. This charm has 3 charges. As an action, you can expend 1 of the charm’s charges to gain the following benefits for 24 hours
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the ancient dance of bigger creatures consuming smaller creatures. And let’s face it, those smaller creatures probably had it coming to them. Druids are natural-born leaders. We are beasts of war and
natural world to gain resources and power needs a conservation expert to tell them when they’ve gone too far. After all, only fools would destroy their environment in the name of vast profits. Right
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
surge of life energy erupts from the dragon, causing each creature within 120 feet of the body to gain the benefit of finishing a long rest.
6 The body is drawn through a portal to the lair of
for a short time. Drinking or bathing in the dragon’s blood; sleeping entombed in the carcass; or consuming the dragon’s heart, brain, eyes, breath-producing organ, or muscle can be an effective way
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Cyran mages to control the colossus of the same name. On the day of its deployment, the colossus teleported halfway into this mountain, where it has remained since. Unable to wrench its body from
all gain inspiration. Mark off a secret spent in this way on the Secrets Tracker in appendix C. No matter how many characters consent, only one secret is spent. The Engine’s Aid If the characters
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
riding horse. 4 You found some money. You have 1d20 gp in addition to your regular starting funds. 5 A relative bequeathed you a simple weapon of your choice. 6 You found something interesting. You gain
acquitted yourself well in battle and are remembered as a hero. You might have received a medal for your bravery. Weird Stuff d12 What Happened 1 You were turned into a toad and remained in that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
gods of nature agree, for they’ve sent good weather and preserved the monsters’ tracks. Members of the Emerald Enclave in the party gain inspiration whenever the party kills a werewolf. About the
Emerald Enclave. This widespread group of wilderness survivalists preserves the natural order while rooting out unnatural threats. Druids, rangers, and barbarians make up most of its membership. Branches of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Imix Imix, the Eternal Flame and the All-Consuming Fire, is the Prince of Evil Fire. His natural form resembles a 30-foot-tall, 10-foot-wide pillar of fire with smoldering black pits for eyes. Imix
creature in the area that isn’t resistant or immune to fire damage must make a DC 21 Constitution saving throw or gain one level of exhaustion.
Teleport (Costs 2 Actions). Imix magically teleports up to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Master’s Guide but are repeated here for your convenience. A creature exposed to the cold must succeed on a DC 10 Constitution saving throw at the end of each hour or gain one level of exhaustion
saving throw or gain one level of exhaustion. Creatures with resistance or immunity to cold damage automatically succeed on the saving throw, as do creatures that are naturally adapted to living in ice