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Returning 35 results for 'consuming rotation guardian to have red'.
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Magic Items
Dungeon Master’s Guide
effect). When the illusion ends, the image on its card disappears, and that card can’t be used again.
Deck of Illusions
1d100
Illusion*
01–03
Adult Red Dragon
04
–48
Guardian Naga
49–51
Hill Giant
52–54
Hobgoblin Warrior
55–57
Incubus
58–60
Iron Golem
61–63
Knight
64–66
Kobold
Monsters
Acquisitions Incorporated
blade (with the latter option more prevalent by far). But when tragedy struck the enclave, Walnut's clan was destroyed to the last — leaving her with nothing but the all-consuming desire to seek out
and destroy those responsible.
As a guardian of the wild, Walnut has long held an antipathy toward civilization and anything urban. However, understanding that civilization was the source of the evil
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Dragon The dragons of Theros are barely capable of speech and sow destruction either individually or by forcing minions to carry out their will. Only red and blue dragons exist on Theros, and both
territory. Many experienced sea captains know the blue dragon lairs along the coastlines they ply and chart routes to avoid draconic scrutiny. Red Dragons Red dragons soar over mountain slopes and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Challenge 10 (5,900 XP) Aboleth
Death slaad
Deva
Guardian naga
Stone golem
Yochlol
Young gold dragon
Young red dragon
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 10 Aboleth
Cultist Hierophant
Cyclops Oracle
Death Slaad
Deva
Dire Worg
Guardian Naga
Haunting Revenant
Noble Prodigy
Performer Legend
Spy Master
Stone Golem
Warrior Commander
Yochlol
Young Gold Dragon
Young Red Dragon
Magic Items
Lost Laboratory of Kwalish
metal bosses adorn the armor in seemingly random fashion. On the back of the armor’s left gauntlet is a rectangular metal box, from which projects a short rod tipped with a cone-shaped red
armor as a shield guardian that has stored a magic missile spell cast using a 4th-level spell slot. When the armor is reduced to 0 hit points, its defenses are rendered inert and it can be safely
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
others while a character is viewing it. Varrin explains each of the features the characters can see on their maps: Cells. The cells, highlighted in red, are blanketed in permanent antimagic. Prisoner 13’s
minute or until another lock is suppressed. Patrol Route. The yellow path marked on the map is the regular patrol route guards take. The usual patrol rotation is once every 20 minutes, but if the guards are suspicious, patrols will likely become more frequent. Map 4.1: Players’ Map
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
others while a character is viewing it. Varrin explains each of the features the characters can see on their maps: Cells. The cells, highlighted in red, are blanketed in permanent antimagic. Prisoner 13’s
minute or until another lock is suppressed. Patrol Route. The yellow path marked on the map is the regular patrol route guards take. The usual patrol rotation is once every 20 minutes, but if the guards are suspicious, patrols will likely become more frequent. Map 4.1: Players’ Map
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dimly blue, green, red, white, or black—the hues of evil dragons and their world-consuming queen.
Red Wizards stand in each of the five vaults, chanting and channeling magical force into the central
Entrance/blue chapel Red Wizard performing ritual 2 Least apse 3 White chapel Red Wizard performing ritual 4 Green chapel Red Wizard performing ritual 5 Black chapel Red Wizard performing ritual; also the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the overwhelming color of the place is a lifeless, ashen gray, each of the side vaults shimmers dimly blue, green, red, white, or black — the hues of the evil dragons and their world-consuming queen
.
Red Wizards stand in each of the five vaults, chanting and channeling magical force into the central apse. There, a kaleidoscopic whorl of arcane energy rises above the blackened floor, stretching
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
child has secretly hidden and raised a red dragon wyrmling from an egg. The wyrmling is bonded to the child, but dangerous to anyone else.
5 A bound fire elemental serves as the guardian of an
Connections d6 Connected Creatures
1 A specter is bound as the guardian of a young red dragon’s treasure hoard.
2 A young red dragon’s new lair spawns magma mephits and smoke mephits
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Sentry Druid Fire Elemental Flameskull Githyanki Knight Green Hag Grick Ancient Guard Hill Giant Hydra Manticore Marid Mephit, Smoke Mind Flayer Noble Noble Prodigy Owlbear Red Dragon, Young Roc
guardian Spirit Naga G6 Javek and Vara Horn Human elders trying to protect the region Tough Bosses (Small) "Traditionalists" Ozzadraz Githyanki commander in suspended animation Githyanki Knight G12 Serev
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
to all orcs, and they adorn their bodies, possessions, and lairs with pigments that produce those hues. Red ochre is used to represent blood, grayish-white ash to represent death, and charcoal to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wizard’s shield guardian not only survived but also dug its way out, creating a tunnel that others can use to reach the spire’s interior. Until recently, the mouth of this tunnel was buried under ice
and snow. After exiting the spire, the shield guardian wandered into the Spine of the World, where it shut down and was lost for centuries until a band of goblins found it recently and brought it to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
X9. Lecture Hall This chamber is brightly lit by red copper lanthorns that hang from the ceiling. The walls are sheathed in amber that has been shaped into bas-reliefs of wizards with spellbooks
. Stairs to the north and south descend twenty feet to an obsidian lectern, behind which a slab of black slate hangs from chains. Between the stairs are descending rows of red marble benches. The hanging
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Figurehead Upgrades While figureheads are usually purely decorative, they might be magically treated to produce extraordinary effects. A ship can receive one figurehead upgrade. Guardian Figurehead
ship’s actions. The golem remains animated for 1 minute. At the end of that time, it teleports back to its position as a figurehead. Once a ship uses this action, it can’t use it again for 24 hours. Red
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
the schedule of the next rotation, and his agents are standing by to capture a number of guards and cooks so the characters can take their place (see “Approaching the Prison”). Prisoner 13. Prisoner 13
overview of Revel’s End, the security features on doors and hatches, and the prison’s high-alert procedure (see below). Varrin also knows the armory has a dangerous guardian, but he doesn’t know the details
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the schedule of the next rotation, and his agents are standing by to capture a number of guards and cooks so the characters can take their place (see “Approaching the Prison”). Prisoner 13. Prisoner 13
overview of Revel’s End, the security features on doors and hatches, and the prison’s high-alert procedure (see below). Varrin also knows the armory has a dangerous guardian, but he doesn’t know the details
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
waste from the cloister, which nourished the fungi in the caves. Recently, though, the myconids have rejected Tarak’s visits and placed a monstrous guardian at the entrance to their caves that keeps
their leader, Sinensa. The source of the blight is the tomb of the red dragon Sharruth deep beneath the island. Noxious fumes from the dragon’s tomb normally filter up through the rock and vent to the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
-red fires that appear to keep the island aloft. A series of odd structures rise from the rock, appearing almost like metallic crystals.
Farther down the cliff-side ledge is a flat metal dock, on which
to maintain a fixed location in the air, but they aren’t strong enough to ascend any higher. Before the characters can attempt any crossing to the monastery, they must contend with the guardian waiting for them in area C2.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
populated areas, practice cannibalism, believing it is foolish to waste good meat.
In any case, kobolds that eat humanoids don’t simply start consuming corpses or prisoners right after a battle
, or typical behavior. For example, “Red Foot,” “White Claw,” and “Scurry” are Common translations of often-used names. A kobold might change its name when it
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
15: Metallurgy Lab The doors leading into the northeast and southwest ends of this chamber are both red. Michele Giorgi Some of the creatures imprisoned
in the Donjon Sphere aren’t
content to
remain there
Alien minerals and samples of rare ores line the shelves of this metallurgist’s laboratory. An advanced detention drone (use the shield guardian stat block) stands in the room’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
only in self-defense. Characters who use magic to speak with it can learn the following information if they ask it the right questions: Zox is afraid of the “scary red metal wearers” (hobgoblins) and
12), but the “scary red metal wearers” recently set the forest on fire. The combination to Zox’s iron safe is “prairie dog, wombat, badger, armadillo, wombat.” Arch Gate to Level 6. The arch embedded
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Heart of the Matter Naevys (lawful good, elf knight equipped with a flame tongue longsword) approaches the characters with important business from Ghalasine. Her bronze-and-red armor gleams in tones
that reflect her braided red-brown hair, and her skin is freckled. She is friendly toward the characters and asks to speak with them privately: “My city is in trouble,” Naevys says. “It deteriorates
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clan was destroyed to the last — leaving her with nothing but the all-consuming desire to seek out and destroy those responsible. As a guardian of the wild, Walnut has long held an antipathy toward
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
) stands a tree on which dragon eggs grow like fruit. Once in a lifetime, each dragon feels an overwhelming urge to seek out this tree. After finding it, the dragon must persuade its guardian to
relinquish one or more eggs.
3 Consuming Treasure. By eating a significant portion of their own hoards, dragons cause themselves to lay clutches of eggs.
4 Magical Crafting. Mirroring the creative
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Dispel Magic spell or a similar effect). When the illusion ends, the image on its card disappears, and that card can’t be used again. Deck of Illusions 1d100 Illusion* 01–03 Adult Red Dragon 04–06
Gnoll Warrior 43–45 Goblin Warrior 46–48 Guardian Naga 49–51 Hill Giant 52–54 Hobgoblin Warrior 55–57 Incubus 58–60 Iron Golem 61–63 Knight 64–66 Kobold Warrior 67–69 Lich 70–72 Medusa 73–75 Night Hag 76
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. For a more unusual take on a Lorehold student, you could consider playing a barbarian with a primal connection to the past (perhaps adopting the Path of the Ancestral Guardian from Xanathar’s Guide
trinket. Lorehold Trinkets d6 Trinket 1 A map made of concentric circles that can be rotated around the page 2 A puzzle box bedecked with amber 3 A dented brass compass with a red needle 4 The head
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their introduction or more details about them. Pronunciations Name Pronunciation Description Introduced Akhviri AK-veer-ee Black dragon serving the Red Dragon Army Chapter 5 Alstare Bellis AL
DARE-et HIGH-wah-ter Human Knight of Solamnia in training Chapter 3 Demelin dem-ME-lin Elf high mage of the city of Onyari Chapter 6 Duskwalker DUSK-wahl-ker Treant guardian of the City of Lost Names
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Dispel Magic spell or a similar effect). When the illusion ends, the image on its card disappears, and that card can’t be used again. Deck of Illusions 1d100 Illusion* 01–03 Adult Red Dragon 04–06
Gnoll Warrior 43–45 Goblin Warrior 46–48 Guardian Naga 49–51 Hill Giant 52–54 Hobgoblin Warrior 55–57 Incubus 58–60 Iron Golem 61–63 Knight 64–66 Kobold Warrior 67–69 Lich 70–72 Medusa 73–75 Night Hag 76
Compendium
- Sources->Dungeons & Dragons->Monster Manual
catch their attention, and they guard these hoards fiercely. Crystal Sully Pseudodragons grow to the size of large house cats, and most have red-brown scales. Some have scales with other hues or
specific cook’s signature dessert. 8 Time-consuming beauty treatments. 9 To hear a bedtime story or favorite song. 10 Trophies and important-sounding titles. If you want to keep a pseudodragon happy
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
dragon 6 (2,300 XP) Yuan-ti abomination 7 (2,900 XP) Young blue dragon 9 (5,000 XP) Guardian naga 10 (5,900 XP) Efreeti, gynosphinx, roc 11 (7,200 XP) Adult brass dragon 13 (10,000 XP) Mummy lord, purple
alpha, oni, yuan-ti abomination 7 (2,900 XP) Young green dragon 8 (3,900 XP) Treant 9 (5,000 XP) Guardian naga, young gold dragon 10 (5,900 XP) Adult green dragon 15 (13,000 XP) Adult gold dragon 17
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, Medusa, Young Brass Dragon 7 Yuan-ti Abomination 8 Gnoll Demoniac, Sphinx of Secrets, Thri-kreen Psion 9 Young Blue Dragon 10 Cyclops Oracle, Guardian Naga 11 Efreeti, Roc, Sphinx of Lore 13 Adult
Warden, Giant Ape, Graveyard Revenant, Grick Ancient, Oni, Primeval Owlbear, Tree Blight, Yuan-ti Abomination 8 Gnoll Demoniac, Young Green Dragon 9 Brazen Gorgon, Treant 10 Dire Worg, Guardian Naga
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
runes to activate the door. V4: Halls Four ghostly soldiers patrol these hallways. Their eyes are red, and each wears spectral, ridged armor and carries a hollowed-out goat horn.
The creatures are four
characters enter this room, read the following: Bright-red light fills this twenty-foot-tall oval chamber. The light emanates from a large circular mirror set into a specially made groove on the ceiling
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
galeb duhr acts as the guardian of an adult copper dragon’s hoard.
4 An adult copper dragon regularly visits the treants of the nearby forest to help protect their woods from encroachment
.
5 A band of fomorians believe they have allied with a red dragon to burn a Feywild grove, but an adult copper dragon has deceived them.
6 An adult copper dragon serves as the patron of a