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Returning 35 results for 'contacts resist get to have reborn'.
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contact rest get to have renown
contacts result get to have return
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contact result get to have return
Backgrounds
Guildmasters’ Guide to Ravnica
.
Dimir Contacts
d8
Contact
1
I know a Dimir courier who relays messages to me from someone higher up the chain of command.
2
I get orders from a shapeshifter I recognize only
. You can choose your secondary guild or roll to determine it randomly. This secondary guild membership determines a portion of your starting equipment and is also where most of your contacts come from
Backgrounds
Guildmasters’ Guide to Ravnica
adaptations of life.
7
I can’t resist prying into anything forbidden, since it must be terribly interesting.
8
I employ a highly technical vocabulary to avoid imprecision and ambiguity
.
4
The laboratory where I did my research contains everything that is precious to me.
5
I will get revenge on the shortsighted fool who killed my precious krasis creation.
6
Backgrounds
Guildmasters’ Guide to Ravnica
; did I mention focus?
2
I get really excited about my ideas and I can’t wait to talk about them and start putting them into practice and tinkering with them and I want to tell you about how
d6
Flaw
1
If there’s a plan, I’ll probably forget it. If I don’t forget it, I’ll probably ignore it.
2
I get bored easily, and if nothing is happening I&rsquo
Backgrounds
Baldur’s Gate: Descent into Avernus
Everybody’s always trying to get a leg up on somebody in Baldur’s Gate. One group’s con artist might be another’s revolutionary. Or maybe you’re just in it for yourself
want.
4
I’m a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and
Backgrounds
Guildmasters’ Guide to Ravnica
to draw your anger or ridicule. You can get away with minor criminal offenses, such as refusing to pay for food at a restaurant or breaking down a door at a local shop, if no legal authorities witness
throw my weight around to make sure I get my way.
8
I enjoy breaking delicate works of art. And fingers, which are sort of the same.
Ideals
d6
Ideal
1
Guild. My
Backgrounds
Guildmasters’ Guide to Ravnica
affairs of other guilds is a great way to get squashed like a bug. (Neutral)
Bonds
d6
Bond
1
I cherish the finger of a family member who was petrified by a
stronger than members of other guilds, isolated as they are from the realities of life and death.
RYAN PANCOAST
Contacts
To the extent that the Golgari Swarm acts like a single organism
Backgrounds
Guildmasters’ Guide to Ravnica
(though it might cause more problems than it solves when you’re dealing with incorrigible lawbreakers). If you abuse this privilege, though, you can get in serious trouble with your superiors and
was traumatized by witnessing a crime as a child.
5
I’m incapable of deception.
6
I wish I had joined the Boros, but I fear they’d never accept me.
Contacts
The Azorius
Monsters
Icewind Dale: Rime of the Frostmaiden
thin cloak of mist forms around her. Blades of ice grow out of her body at odd angles, breaking off before they get too long. When she moves, her body crackles.
In this form, Auril creates weapons of
after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
Backgrounds
Tomb of Annihilation
century old.
Suggested Characteristics
Few archaeologists can resist the lure of an unexplored ruin or dungeon, particularly if such a site is the source of legends or is rumored to contain
searching it for secret doors.
3
When I’m not exploring dungeons or ruins, I get jittery and impatient.
4
I have no time for friends or family. I spend every waking moment thinking about
Backgrounds
Sword Coast Adventurer's Guide
. What’s more, you aren’t alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both
in a situation. Never tell me the odds.
7
The best way to get me to do something is to tell me I can’t do it.
8
I blow up at the slightest insult.
d6
Ideal
1
Backgrounds
Baldur’s Gate: Descent into Avernus
spent a lot of time among other criminals and still have contacts within the criminal underworld. You’re far closer than most people to the world of murder, theft, and violence that pervades the
work, do what needs to be done, and get paid. Anyone who pursues crime for thrill-seeking, to strike back at unjust authorities, or anything else are amateurs, and they’re liable to get you
Backgrounds
Ghosts of Saltmarsh
teeth shall adorn my hearth.
D6
FLAW
1
I don’t know when to throw something away. You never know when it might be useful again.
2
I get frustrated to the
don’t belong to me, especially if they are very well made.
Saltmarsh Ties
Ships make Saltmarsh’s economy run. You have contacts with one of the following leaders in town. Choose
Criminal / Spy
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
You are an experienced criminal with a history of breaking the law. You have spent a lot of time among other criminals and still have contacts within the criminal underworld. You’re far closer
CONTACT
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
investigation, is a reasonable starting rate. Contacts. Through the Finders’ Guild, each associated inquisitive agency can benefit from the knowledge and experience of not only other inquisitives, but
the Five Nations, but even in remote corners of the wilderness where trackers and prospectors ply their trade. At the DM’s discretion, your contacts might direct you to new cases, offer you leads in
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Use the Spellcaster sidekick stat block to represent her.
Personality. “I can’t resist a sure bet or a friendly wager.”
Ideal. “The more complicated the scheme, the better.”
Bond. “I love
birds and will do what I can to look after them.”
Flaw. “Deep water terrifies me. I would rather be swallowed by a dragon than get in a boat or go for a swim.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Use the Spellcaster sidekick stat block to represent her.
Personality. “I can’t resist a sure bet or a friendly wager.”
Ideal. “The more complicated the scheme, the better.”
Bond. “I love birds
and will do what I can to look after them.”
Flaw. “Deep water terrifies me. I would rather be swallowed by a dragon than get in a boat or go for a swim.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Use the Spellcaster sidekick stat block to represent her.
Personality. “I can’t resist a sure bet or a friendly wager.”
Ideal. “The more complicated the scheme, the better.”
Bond. “I love
birds and will do what I can to look after them.”
Flaw. “Deep water terrifies me. I would rather be swallowed by a dragon than get in a boat or go for a swim.”
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
upper class, but other characters can do so only if you judge that the character has made sufficient contacts. Alternatively, a character might use a disguise kit and the Deception skill to pass as a
noble visiting from a distant city. Resolution. After a workweek of carousing, a character stands to make contacts within the selected social class. The character makes a Charisma (Persuasion) check
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Adventurers’ Guild Contacts Typically, an adventuring group has no particular contact within the larger guild. There’s a local leader or bookkeeper who collects dues, but otherwise you might interact
inspiration for contacts you might encounter during any given encounter with your adventurer’s guild. Guild Contacts d10 Contact 1 The charismatic leader of the guild, who doesn’t actually do very much
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Use the Spellcaster sidekick stat block to represent her.
Personality. “I can’t resist a sure bet or a friendly wager.”
Ideal. “The more complicated the scheme, the better.”
Bond. “I love
birds and will do what I can to look after them.”
Flaw. “Deep water terrifies me. I would rather be swallowed by a dragon than get in a boat or go for a swim.”
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Regional Effects Auril’s presence creates the following regional effects, which fade 1d10 days after all three of her forms are destroyed: The save DC to resist the effects of extreme cold is 15
Constitution modifier (minimum of 0). It doesn’t get to roll the die. The island, its surface features, and all creatures and objects out to a distance of 200 feet from the island are lightly obscured
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Morley’s Debt In a settlement somewhere close to Uskarn, a merchant named Davus Raal (LN male half-elf noble) contacts the party with an offer of employment. Raal offers a bounty if the characters
Raal’s losses). If they take the job, Raal tells them how to get to Uskarn, which is the closest mainland community to the island.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
you’ll need a job that will help you prove your worth.
Today is your lucky day. This afternoon, you received a brief note from one of your contacts: “I heard today from someone who is looking for
the characters to identify or discover personal connections that might link them, such as common acquaintances or contacts, a shared background, or living in the same neighborhood. Once the characters
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
suggested characteristics (personality traits, ideals, bonds, and flaws). Each guild entry also provides personal contacts; suggestions for your alignment, race, and class; and a list of spells that you can
you. Bonds and Contacts As a benefit of your guild membership, you have contacts both inside and outside the guild. Contacts are useful resources in the urban environment of Ravnica, where a friendly
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the House House Dimir has a clandestine aspect hidden from all but its most important members. The guildmaster, Lazav, and his direct contacts guide and manipulate the covert operations of the
are concerned. Any given Dimir agent knows of no more than a handful of alleyway contacts and dossier drop spots. One agent knows another only by a code name, or receives communications only at a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
draws the Moon card. She also has contacts looking for anyone who can cast the Wish spell on their own. Once she has a target, she resorts to one of three tactics: Extortion. Wanewort scries on the
character and uses her imps to spy on them. She uses the Moonstalkers’ contacts to discover any unscrupulous or embarrassing activities in the character’s past, then threatens to expose them. Invitation
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
distant port. Local Sea Dog As a sailor native to town, you know plenty of people down by the docks. You have friends in the Oweland family who can get you access to Eda, a prominent local leader, as
the ways of the sea, however, and you blend in at the docks with ease. You can mingle with foreign crews, learn news from them, and strike up easy friendships. Some of them have contacts with local
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
University Contacts With a university as your patron, you are part of a sprawling bureaucracy—maybe deep in the tangles of it or, more likely, lingering at the edges. Wherever you sit in the network
what to make of you but gives you work to keep you busy 2 A career bureaucrat who insists you file paperwork in multiple offices in order to get anything done 3 A junior professor who might be more
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
character must succeed on a Constitution saving throw to resist the disease with the DC listed in the table entry for that encounter. Stage Three Encounters d6 Encounter
1 A dead body lies
character to get indoors immediately. They turn hostile if the character resists.
4 Several mangy giant rats attack. Anyone bitten by a giant rat must succeed on a DC 14 Constitution saving throw
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Benevolent locals There is no clear match for this world-spanning organization in Krynn. Instead of an established faction, treat the various Harper contacts in the adventure as friendly NPCs who are willing
truly do search for evidence of the gods, many are more concerned with establishing and controlling local rule, and do not shy away from using coercion and threats to get their way.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
soldiers or more-or-less reformed criminals. Networker. The Networker knows exactly who can get the party what they need. This character makes extensive use of contacts and friends to facilitate the
party’s work. A character with the criminal background likely has underworld contacts, while an urchin could be familiar with the ins and outs of the city. Interpersonal connections are typically more
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Other Sigil Contacts Farrow or another Sigil-based ally is glad to hear the characters resolved the strangeness plaguing them. The ally is well connected and know others who need accomplished adventurers
arcanaloth is frustrated by the characters’ interfering with her plot and avoids them for a time, but she isn’t one to let annoyance get in the way of opportunity. Shemeshka might eventually contact the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
creatures and objects beyond that range are only lightly obscured. Running the NPCs As the characters defeat the last of the mephits, Krik’Lit and Pffred get the fire under control by expending half the
around their noses and mouths, giving them advantage on saving throws to resist the effect of smoke inhalation. If Wizpop is present, the traumatized autognome watches the scene unfold but takes no
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
intricate mechanical workings and charming music box, was too tempting to resist. After years as the Firefly Cellar’s caretaker, she discovered the book when it was selected to have its spine repaired
back to the beginning of the song before playing the last stanza. That means the last stanza of Shemshime’s rhyme doesn’t get implanted in the minds of those who hear the song until the music box is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
on Dexterity and proficiency in skills such as Acrobatics, Sleight of Hand, and Stealth to get in to a target location, take valuables, and get out without being noticed. Some Burglars specialize in
relies on interpersonal skills and a network of contacts falls into the role of the Talker. Charisma proves useful for this role, along with proficiencies in skills such as Deception, Intimidation