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Returning 34 results for 'contagion witness region'.
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contain witness religion
contain witness reason
contain witness region
Monsters
Mordenkainen Presents: Monsters of the Multiverse
as the spellcasting ability (spell save DC 20):
At will: detect magic
3/day each: contagion, gaseous formJuiblex can take 3 legendary actions, choosing from the options below. Only one legendary
);{"diceNotation":"4d10","rollType":"damage","rollAction":"Sticky Slime","rollDamageType":"fire"} fire damage.
Regional Effects
The region containing Juiblex’s lair is warped by its magic
Juiblex
Legacy
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Monsters
Out of the Abyss
attacks). Juiblex can innately cast the following spells, requiring no material components:
At will: acid splash (17th level), detect magic
3/day each: blight, contagion, gaseous form
Legendary
Guide) appears on a spot on the ceiling that Juiblex chooses within the lair. The slime disintegrates after 1 hour.
Regional Effects
The region containing Juiblex’s lair is warped by its
Monsters
Fizban's Treasury of Dragons
emerald dragons.
Emerald Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
An emerald dragon is the only witness to
lizard;giant lizards—to settle and thrive in the region.
Emerald dragons use the features of their lairs to confuse and imperil intruders. They dig additional tunnels that allow them to move
Monsters
Fizban's Treasury of Dragons
.
Emerald Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
An emerald dragon is the only witness to a murder but
awareness and subconsciously luring their favorite food—giant lizard;giant lizards—to settle and thrive in the region.
Emerald dragons use the features of their lairs to confuse and imperil
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Falling Star After the characters have a moment to process the memories they’ve received, they witness the foretold falling star. Read or paraphrase the following text: Your surroundings momentarily
near Cernant Valley, where Shalfey’s emissaries were headed. If the characters didn’t find the map, the memory flood has given them the equivalent knowledge of the region.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Falling Star After the characters have a moment to process the memories they’ve received, they witness the foretold falling star. Read or paraphrase the following text: Your surroundings momentarily
near Cernant Valley, where Shalfey’s emissaries were headed. If the characters didn’t find the map, the memory flood has given them the equivalent knowledge of the region.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
domain’s archfey has fallen into a magical slumber. Others are looking for someone they can trust to find a way to awaken the archfey. 5 The vegetation is sick in part of the domain, and the contagion is
spreading. The domain’s archfey needs help finding the cause of the sickness. 6 Part of the domain overlaps the domain of another archfey, and the Fey living in that region are tired of answering to
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
domain’s archfey has fallen into a magical slumber. Others are looking for someone they can trust to find a way to awaken the archfey. 5 The vegetation is sick in part of the domain, and the contagion is
spreading. The domain’s archfey needs help finding the cause of the sickness. 6 Part of the domain overlaps the domain of another archfey, and the Fey living in that region are tired of answering to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure The Storyteller Nimuel reveals the chaos caused by a rampaging bakunawa The adventure begins as the characters approach Kalapang. As they draw near, they witness a calamity
. Bakunawa are sacred in the region, though dragon hunters pursue rumors of them, hoping to sell their body parts for gold or as sacred relics. Characters who help the locals are thanked, but the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure The Storyteller Nimuel reveals the chaos caused by a rampaging bakunawa The adventure begins as the characters approach Kalapang. As they draw near, they witness a calamity
. Bakunawa are sacred in the region, though dragon hunters pursue rumors of them, hoping to sell their body parts for gold or as sacred relics. Characters who help the locals are thanked, but the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
keep them on a righteous path, the Mror dwarves have embraced foul powers.
Witness Lord Malus Soldorak, seen in Korth this week for trade negotiations. His breastplate was forged from chitin and muscle
pacts. Noldrunhold Four hundred years ago, the dwarves of Clan Noldrun vanished. All expeditions that delved into Noldrunhold ended in disaster, and the region was declared to be cursed and shunned. At
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
keep them on a righteous path, the Mror dwarves have embraced foul powers.
Witness Lord Malus Soldorak, seen in Korth this week for trade negotiations. His breastplate was forged from chitin and muscle
pacts. Noldrunhold Four hundred years ago, the dwarves of Clan Noldrun vanished. All expeditions that delved into Noldrunhold ended in disaster, and the region was declared to be cursed and shunned. At
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cells, they gather information throughout Faerûn, analyze the political dynamics in each region or realm, and use what they uncover to help the weak, the poor, and the oppressed from behind the scenes
Rathmore leaves Vargan alive as a witness to his village’s punishment, but not before slashing him across the face with a crystal dagger. The event changes Vargan forever, and he vows to bring down
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cells, they gather information throughout Faerûn, analyze the political dynamics in each region or realm, and use what they uncover to help the weak, the poor, and the oppressed from behind the scenes
Rathmore leaves Vargan alive as a witness to his village’s punishment, but not before slashing him across the face with a crystal dagger. The event changes Vargan forever, and he vows to bring down
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
one-sided battle. Instead, the characters could witness the giants in an altercation from a distance, foreshadowing a conflict that will threaten all the smaller folk in the region. Or you could decide
or region notices.
Third Tier (Levels 11–16). Three to five hill giants are an appropriate challenge for characters at this level, as are two to three stone or frost giants, two fire or cloud
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
one-sided battle. Instead, the characters could witness the giants in an altercation from a distance, foreshadowing a conflict that will threaten all the smaller folk in the region. Or you could decide
or region notices.
Third Tier (Levels 11–16). Three to five hill giants are an appropriate challenge for characters at this level, as are two to three stone or frost giants, two fire or cloud
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
6 Open a gate to another world 4 Mayhem (d6) 1 Fulfill an apocalyptic prophecy 2 Enact the vengeful will of a god or patron 3 Spread a vile contagion 4 Overthrow a government 5 Trigger a natural
person’s affection 6 Power (d4) 1 Conquer a region or incite a rebellion 2 Seize control of an army 3 Become the power behind the throne 4 Gain the favor of a ruler 7 Revenge (d4) 1 Avenge a past
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
6 Open a gate to another world 4 Mayhem (d6) 1 Fulfill an apocalyptic prophecy 2 Enact the vengeful will of a god or patron 3 Spread a vile contagion 4 Overthrow a government 5 Trigger a natural
person’s affection 6 Power (d4) 1 Conquer a region or incite a rebellion 2 Seize control of an army 3 Become the power behind the throne 4 Gain the favor of a ruler 7 Revenge (d4) 1 Avenge a past
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
control of the governing council. 3 Bandit activity signals efforts to revive an evil cult long ago driven from the region. 4 A pack of gnolls is rampaging dangerously close to local farmlands. 5 A
from the law in an old ruin or abandoned mine. 11 A contagion in a forest is causing spiders to grow massive and become aggressive. 12 To take revenge against a village for an imagined slight, a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
control of the governing council. 3 Bandit activity signals efforts to revive an evil cult long ago driven from the region. 4 A pack of gnolls is rampaging dangerously close to local farmlands. 5 A
from the law in an old ruin or abandoned mine. 11 A contagion in a forest is causing spiders to grow massive and become aggressive. 12 To take revenge against a village for an imagined slight, a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
throughout the region. From the surface, Citadel Adbar looks less like a castle or a human city than a mountain carved to suit the purposes of the dwarves who live there. The two great towers that stand
centuries, Adbar has stood as the living monument of the Northkingdom. Already the main fortress of Delzoun when that empire fell, it only grew in importance to the dwarves of the region as other settlements
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
throughout the region. From the surface, Citadel Adbar looks less like a castle or a human city than a mountain carved to suit the purposes of the dwarves who live there. The two great towers that stand
centuries, Adbar has stood as the living monument of the Northkingdom. Already the main fortress of Delzoun when that empire fell, it only grew in importance to the dwarves of the region as other settlements
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
(spell save DC 20):
At will: detect magic
3/day each: contagion, gaseous form
Legendary Actions
Juiblex can take 3 legendary actions, choosing from the options below. Only one legendary action
the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10) fire damage. Regional Effects The region containing Juiblex’s lair is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
remaining coven members. Adventurers who slay only one member of a coven might deal a blow to it in the short term, but later on the surrounding region is wracked with plagues, curses, and other disasters
, inflict wounds 2nd level (3 slots): gentle repose, ray of enfeeblement 3rd level (3 slots): animate dead, revivify, speak with dead 4th level (3 slots): blight, death ward 5th level (2 slots): contagion
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
remaining coven members. Adventurers who slay only one member of a coven might deal a blow to it in the short term, but later on the surrounding region is wracked with plagues, curses, and other disasters
, inflict wounds 2nd level (3 slots): gentle repose, ray of enfeeblement 3rd level (3 slots): animate dead, revivify, speak with dead 4th level (3 slots): blight, death ward 5th level (2 slots): contagion
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
(spell save DC 20):
At will: detect magic
3/day each: contagion, gaseous form
Legendary Actions
Juiblex can take 3 legendary actions, choosing from the options below. Only one legendary action
the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10) fire damage. Regional Effects The region containing Juiblex’s lair is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
witness to. His mood shifts to darkness as he witnesses a brutal murder on the docks of a squalid port, then lifts in pride as he watches a brave mariner leap into the sea and save a drowning child
conducted extensive research into the folk buried here and events in the region. He can be an invaluable resource for adventurers seeking information and is especially helpful to those who can help him with
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
witness to. His mood shifts to darkness as he witnesses a brutal murder on the docks of a squalid port, then lifts in pride as he watches a brave mariner leap into the sea and save a drowning child
conducted extensive research into the folk buried here and events in the region. He can be an invaluable resource for adventurers seeking information and is especially helpful to those who can help him with
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
appointed by one of the four dukes, and most are resolved as a simple administrative matter that proceeds from arraignment to sentencing within minutes. Unless an impartial witness or evidence of
won her approval with their skill. As Yvandre is a hard teacher, this is an impressive feat, and her students are justly proud. She hopes that they’ll spread her name throughout the region and win
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
appointed by one of the four dukes, and most are resolved as a simple administrative matter that proceeds from arraignment to sentencing within minutes. Unless an impartial witness or evidence of
skill. As Yvandre is a hard teacher, this is an impressive feat, and her students are justly proud. She hopes that they’ll spread her name throughout the region and win acclaim for the school. In the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
appointed by one of the four dukes, and most are resolved as a simple administrative matter that proceeds from arraignment to sentencing within minutes. Unless an impartial witness or evidence of
won her approval with their skill. As Yvandre is a hard teacher, this is an impressive feat, and her students are justly proud. She hopes that they’ll spread her name throughout the region and win
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
appointed by one of the four dukes, and most are resolved as a simple administrative matter that proceeds from arraignment to sentencing within minutes. Unless an impartial witness or evidence of
skill. As Yvandre is a hard teacher, this is an impressive feat, and her students are justly proud. She hopes that they’ll spread her name throughout the region and win acclaim for the school. In the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
settlers to the region, giving rise to a small village whose citizens pay monthly “tithes” for Tamalin’s protection. Still spry at sixty, Tamalin is “the law” in Calling Horns — an irony that never ceases to
’ guild) in exchange for a special favor. If the characters take up Tamalin’s quest and they spend at least two nights in the Evermoors, they witness a female fire giant slapping around a troll shortly
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
settlers to the region, giving rise to a small village whose citizens pay monthly “tithes” for Tamalin’s protection. Still spry at sixty, Tamalin is “the law” in Calling Horns — an irony that never ceases to
’ guild) in exchange for a special favor. If the characters take up Tamalin’s quest and they spend at least two nights in the Evermoors, they witness a female fire giant slapping around a troll shortly