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Returning 11 results for 'container when ready'.
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Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
creature within, which will soon be ready to hatch. Containing the Egg. At this point, the only way to keep the egg from hatching is to encase it in a specially prepared crystal container. Dr. Dannell
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
more iron and silver scrap. A console on the catwalk controls both containers. A creature adjacent to the console can spend an action to throw a lever and tip either of the containers. If a container is
by fear and rocking back and forth. If Itzmin reached the warehouse before the characters, Serapio is expecting danger and is ready to attack. Talking Things Through. Trying to calm Serapio enough to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
frustration manifest as a visible fog, which clears only when the githyanki ready for war.
The Streets of Tu’narath Tu’narath is a jumble of crooked streets that run between buildings and other structures
ventured into this area in recent years. Supposedly, the Thayans once emerged with a huge adamantine container that rumbled and shook, as if to the beat of a monstrous heart. SURVIVOR COMMUNITIES
As
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
container moved will reveal a hole filled with 600 gp, four 250 gp gems, and a silver tube (worth 50 gp) that holds a spell scroll bearing a 3rd-level cure wounds spell. 7. Cavern This natural rock
sharp lookout here. The giant has its greataxe plus a boulder ready at hand, with plenty of additional boulders piled near the entrances (guard positions 1 and 4). 10. Southeast Chamber One frost giant is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
rope ladder, ready to be thrown over the side. Two 25-foot lengths of rope also lie neatly coiled at opposite edges of the deck. The two figures are Bloody Bjorn (pirate first mate; see appendix C) and
pewter container that resembles a pepper pot. Against the desk is set an upright wooden chair, and beside it is a wooden, brass-bound chest.
Against the hull on the starboard side is a padded
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
utensils upon them. 4. Outpost This room holds eight bugbears, alert and ready for trouble. They carry 2d4 gp each. 5. Barracks This small barracks holds nine sleeping bugbears. 6. Barracks This small
now inhabited by seventy-eight escaped orcs, including two orogs, twenty-six orcs, and fifty orc commoners, for whom the place is a sanctuary. The orcs, making ready for a rebellion against the giants
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
treasure secured and removed from the city without drawing the attention of Neverwinter’s tax collectors. He tells the characters that the treasure is small but its container is warded, and that they should
convert a great deal of wealth into portable form, ready for secure retrieval. Unfortunately for her — and unknown to Omin Dran — Oppal was recently arrested for murder in a case of mistaken identity. She’s
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
so, you gain a +4 bonus to the Strength check. One other character can help you use the ram, giving you Advantage on this check. Rations (5 SP) Rations consist of travel-ready food, including jerky
. You can tie a knot in it as a Utilize action.
Tent (2 GP) A Tent sleeps up to two Small or Medium creatures.
Tinderbox (5 SP) A Tinderbox is a small container holding flint, fire steel, and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
check. Rations (5 SP) Rations consist of travel-ready food, including jerky, dried fruit, hardtack, and nuts. See “Malnutrition” in the Rules Glossary for the risks of not eating. Robe (1 GP) A Robe has
) A Tinderbox is a small container holding flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a Candle, Lamp, Lantern, or Torch—or anything
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
a total of twelve throwing rocks lined up ready for use. Two fire giants, off-duty guards, relax in the adjoining chamber. Each has a carved throwing rock and a greatsword nearby. A table and two
fine appearance but worth only 1 gp each. 10. Arsenal Complex A fire giant is always at the ready inside the entrance to this storage area. If summoned or attacked, the guard fetches the chimera from
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
container made of silver, emerald, and amethyst. The process requires at least three mind flayer arcanists and the sacrifice of an equal number of souls from living victims in a three-day-long ritual of
a psionically enhanced staff made of black metal. When the ulitharid is ready to give up its life, it attaches the staff to the back of its head, and the staff cracks open its skull and peels it apart






