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Returning 35 results for 'contains with reduces'.
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Magic Items
Dungeon Masterâs Guide
expanse filled with thick fog that reduces visibility to 10 feet. Creatures trapped in the mirrorâs cells donât age, and they donât need to eat, drink, or sleep. A creature trapped
the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it.
While within 5 feet of the mirror, you can take a Magic action to name one creature trapped in it
Magic Items
Dungeon Masterâs Guide
Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have thirteen cards, but some have twenty-two. Use the appropriate
combat, you have Advantage on Death Saving Throws for 1 year. If someone else reduces your chosen foe to 0 Hit Points or you donât choose a foe, this card has no effect.
Donjon. You disappear
Monsters
Mordenkainen Presents: Monsters of the Multiverse
diameter with a ceiling 100 feet high. Like a stomach, it contains the remains of past meals. The dreadnought canât be harmed from within the demiplane. If the dreadnought dies, the demiplane
", "rollAction":"Bite", "rollDamageType":"force"} force damage. If the target is a Huge or smaller creature and this damage reduces it to 0 hit points or it is incapacitated, the dreadnought swallows it. The
Monsters
Fizban's Treasury of Dragons
);{"diceNotation":"9d8", "rollType":"damage", "rollAction":"Essential Reduction", "rollDamageType":"necrotic"} necrotic damage. If this damage reduces the target to 0 hit points, it crumbles to dust.Decay and
.
3
An ancient topaz dragon;ancient topaz dragon's lair contains a portal to the Elemental Chaos.
4
An ancient bronze dragon and an ancient topaz dragon are locked in an ongoing conflict that
Monsters
Fizban's Treasury of Dragons
", "rollType":"damage", "rollAction":"Essential Reduction", "rollDamageType":"necrotic"} necrotic damage. If this damage reduces the target to 0 hit points, it crumbles to dust.Decay and despair are bound up in
the map contains the dragonâs hoard. The area is decorated in a similar fashion to the main chamber, and its collected jewels and gold are painstakingly organized and tucked into chests stacked on
Monsters
The Tortle Package
Turn Resistance. The topi has advantage on saving throws against any effect that turns undead.
Undead Fortitude. If damage reduces the topi to 0 hit points, it must make a Constitution saving throw
replaced with a leather bag that contains a live poisonous snake. The snake requires neither air nor sustenance, and it magically renders the topiâs claws venomous. When a topi dies, the snake
Mirror of Life Trapping
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
creature knows the mirror's nature, and constructs succeed on the saving throw automatically.
An extradimensional cell is an infinite expanse filled with thick fog that reduces visibility to 10 feet
new prisoner. A freed creature appears in an unoccupied space within sight of the mirror but facing away from it. If the mirror is shattered, all creatures it contains are freed and appear in
Astral Dreadnought
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainenâs Tome of Foes
resembles a stone cave roughly 1,000 feet in diameter with a ceiling 100 feet high. Like a stomach, it contains the remains of the dreadnought's past meals. The dreadnought can't be harmed from within
damage reduces it to 0 hit points or it is incapacitated, the astral dreadnought swallows it. The swallowed target, along with everything it is wearing and carrying, appears in an unoccupied space on
Death Tyrant
Legacy
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Monsters
Monster Manual (2014)
succeed on a DC 17 Dexterity saving throw or take 45 (10d8);{"diceNotation":"10d8","rollAction":"Disintegration Ray","rollType":"damage","rollDamageType":"force"} force damage. If this damage reduces the
take 55 (10d10);{"diceNotation":"10d10","rollAction":"Death Ray","rollType":"damage","rollDamageType":"necrotic"} necrotic damage. The target dies if the ray reduces it to 0 hit points.
The death
magic-items
cover. The Tome of the Dragon contains the secret ritual to transform a dragon or a dead dragonâs body into a dracolich.
To decipher and use the Tome of the Dragon, you must be either a
)", "rollDamageType":"Necrotic"} damage to you and each assistant. If this damage reduces a creature to 0 Hit Points, the creature is killed and immediately reanimates as a Zombie under the DMâs
Demilich (Variant)
Legacy
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Monsters
Monster Manual (2014)
":"necrotic"} necrotic damage, and if this damage reduces the target to 0 hit points, its soul is trapped as if it failed the saving throw. A soul trapped in a gem for 24 hours is devoured and ceases to
its skull remains. This âdemilichâ contains only a fragment of the lichâs malevolent life force â just enough so that if it is disturbed, these remains rise into the air and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
creature is raised from the dead by magic. The void already contains the souls of all those Charmayne killed, including King Jhaeros. Characters would be wise to keep their distance from the void. Any
creature that enters the void or starts its turn there takes 70 (20d6) necrotic damage. If this damage reduces the creature to 0 hit points, the creature, along with any nonmagical equipment it is
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Creates an illusion 27â29 Suppresses magic items for a time 30â32 Enlarges or reduces characters 33â35 Magic mouth speaks a riddle 36â38 Confusion (targets all creatures within 10 ft.) 39â41 Gives
directions (true or false) 42â44 Grants a wish 45â47 Flies about to avoid being touched 48â50 Casts geas on the characters 51â53 Increases, reduces, negates, or reverses gravity 54â56 Induces greed 57â59
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Topi Topis are similar to zombies. Before a topi is animated, its corpse is shrunk until it stands only 2 feet tall, and its heart is cut out and replaced with a leather bag that contains a live
. If damage reduces the topi to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the topi
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
, not Bastion Defenders; however, if your Bastion is attacked (see âBastion Eventsâ at the end of this chapter), each lieutenant housed in your Bastion reduces by 1 the number of dice you roll to
determine how many Bastion Defenders are lost in the attack. The War Room contains war memorabilia plus a large table surrounded by enough chairs for you and your lieutenants. Recruit Options. When you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
thick fog that reduces visibility to 10 feet. Creatures trapped in the mirrorâs cells donât age, and they donât need to eat, drink, or sleep. A creature trapped within a cell can escape using magic
it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can use an action to speak the name of one creature trapped in it or call out a particular cell by
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
thick fog that reduces visibility to 10 feet. Creatures trapped in the mirrorâs cells donât age, and they donât need to eat, drink, or sleep. A creature trapped within a cell can escape using magic
it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can use an action to speak the name of one creature trapped in it or call out a particular cell by
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
extradimensional cell is an infinite expanse filled with thick fog that reduces visibility to 10 feet. Creatures trapped in the mirrorâs cells donât age, and they donât need to eat, drink, or sleep. A
away from it. If the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can take a Magic action to name one creature
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
count, they move toward the characters. If they get close enough, they make melee attacks. The zombiesâ stat block contains the information you need to resolve these attacks. On each characterâs
Perception 8
Languages understands the languages it knew in life but canât speak
Challenge 1/4 (50 XP) Proficiency Bonus +2
Undead Fortitude. If damage reduces the zombie to 0 hit points, it makes a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
extradimensional cell is an infinite expanse filled with thick fog that reduces visibility to 10 feet. Creatures trapped in the mirrorâs cells donât age, and they donât need to eat, drink, or sleep. A
away from it. If the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can take a Magic action to name one creature
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
this hall are as follows: Chandeliers. Radiant crystal chandeliers levitate near the ceiling.
Paintings. Paintings line the walls. They come in many sizes and have gilded frames.
The hall contains
released and appears in an unoccupied space as close to the shield as possible. On a failed save, the creature takes 31 (7d8) necrotic damage. If this damage reduces the trapped creature to 0 hit points
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
strongbox and instructs them to try to pilfer its contents however they please. Each strongbox contains a modest amount of gold. If a character can get into a strongbox, they can keep its contents, though
object with AC 19, 5 HP, Immunity to Poison and Psychic damage, and Vulnerability to Cold damage. A character who reduces a strongbox to 0 Hit Points with a single attack or spell destroys the strongbox
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Characters looking to double-cross Vizeran â or those with a sense of poetic justice â might hide the dark heart somewhere in the drow archmageâs tower or the surrounding cavern. This reduces the
number of bystanders, contains the demons and their battle, and ensures Vizeranâs enmity. BROKEN HEART
If the characters lose or destroy the dark heart, they either have to go through the process of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: Touching the arch with a nonmagical item made entirely of ferrous metal (such as an iron spike) reduces the item to powdered rust and opens the gate for 1 minute. Characters must be 9th level or
area 24 on level 6, in the closest unoccupied space next to the identical gate located there. 20d. Secret Armory This 20-foot-high room is hidden behind a secret door and contains the following
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
deposited in a unique demiplaneâan enclosed space that contains eons worth of detritus, as well as the remains of travelers. The place has gravity and breathable air, and organic matter decays there
that enables planar travel, such as the plane shift spell. The demiplane resembles a stone cave roughly 1,000 feet in diameter with a ceiling 100 feet high. Like a stomach, it contains the remains of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to swirl in the depths of its single eye, and its serpentine tail trails off into the silvery void. Anything the dreadnought swallows is deposited in a unique demiplane: an enclosed space that contains
Shift spell. The demiplane resembles a stone cave roughly 1,000 feet in diameter with a ceiling 100 feet high. Like a stomach, it contains the remains of past meals. The dreadnought canât be harmed from
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wearing his blindfold. His cave contains a total of 27,213 gp, heaped in piles on the floorâwhatâs left of Nibâs acquired wealth. The gold radiates an aura of conjuration magic if inspected with a
(minimum 1 gp). A common magic item reduces his supply by 100 gp, while an uncommon magic item reduces it by 500 gp. A character might feel obliged to honor the rule of reciprocity (see âRules of Conductâ in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
magic weapon has no bonus to attack or damage rolls. A creature can attune to it, and the weapon enlarges or reduces to be an appropriate size for that creature. Once during this adventure, as an action
belt (worth 750 gp) around her waist. One of the pouches contains 500 pp. Another contains her conch of teleportation (see appendix B) and seven 500 gp gemstones. The third holds a rock gnome clockmaker
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
within its antimagic gaze. An astral dreadnought doesnât have a gullet or a digestive system. Anything it swallows is deposited in a unique demiplane â an enclosed space that contains eons worth of
ceiling 100 feet high. Like a stomach, it contains the remains of the dreadnoughtâs past meals. The dreadnought canât be harmed from within the demiplane. If the dreadnought dies, the demiplane
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
conceals a drop box where visitors stash black-market goods, fenced items, and guild tributes. Any character who lifts the plank sees a dusty satchel in the drop box. The satchel contains 25 sp and a
it notices a row of tiny pinholes in the lid. The coin box contains 15 cp and 11 sp, as well as a spider. Keys. The two keys hanging on the wall unlock the doors to areas G17 and area G18
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
some of the people portrayed look very much alike. Tucked in the northeast corner of the foyer is a vestibule packed with fine cloaks, coats, and boots. N3b. Parlor This parlor contains a fine array of
Grygorovich, father of the wolf hunter Szoldar Szoldarovich (area N2). N3f. Servantsâ Quarters This room contains four simple beds and an equal number of plain wooden trunks. The household staff
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
damage. If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust.
If the target is a Large or smaller nonmagical object or creation of magical force, it is
DC 17 Dexterity saving throw or take 55 (10d10) necrotic damage. The target dies if the ray reduces it to 0 hit points. Legendary Actions
The death tyrant can take 3 legendary actions, using the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
due to a âfungal infestation.â That area contains a garden, a fountain, and a secret exit from the tomb. (The workers overheard two members of the Onyx Scar talking about area X6 but donât know any more
barricaded this corridor after the myconids in area X6 began to attack anyone who got close to them. The hall contains two barricades, each one a floor-to-ceiling stack of wooden logs. A single
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
west and plunges into the gorge, taking 49 (14d6) bludgeoning damage from the hard fall and landing prone. B3. Workshop Frost covers every surface of this abandoned workshop.
The workshop contains a
nothing of interest. B4. Main Room This room contains lingering smells of burnt wood and flesh. You also catch the faint odor of wine. Snow has fallen through holes in the roof, then been pushed into
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
25 in the Glitterhame pours down into the chamber. The pool is populated by harmless blind fish and white crustaceans but contains nothing dangerous. The outflowing stream drains into the river in
the disease is cured or the effect is removed with a lesser restoration spell or similar magic. If a successful saving throw reduces the infected creatureâs exhaustion level to 0, the creature






