Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'content working rules'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        concept warning rules
                                    
                                
                                    
                                        contents working rolls
                                    
                                
                                    
                                        connect warning rules
                                    
                                
                                    
                                        concept working rules
                                    
                                
                                    
                                        constant working rules
                                    
                                
                        
                    
                
                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the training rules in the Playerâs Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Raezil, who started working for Zybilna shortly after the archfey carved out her domain in the Feywild. Raezil spends most of her time abroad, in the courts of other archfey, and hasnât kept up
                                                
                                            
                                                
                                                     on the politics of Prismeer.
Once she is no longer petrified, Raezil is bound by the rule of reciprocity (see âRules of Conductâ in chapter 2) to help the characters complete any
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     table to help select spells for a spellcasting dragon. (Though the Monster Manual doesnât explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
                                                
                                            
                                                
                                                     those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I speak slowly and deliberately
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your village
                                                
                                            
                                                
                                                     fishing tackle. If you have access to a body of water that sustains marine life, you can maintain a moderate lifestyle while working as a fisher, and you can catch enough food to feed yourself and up to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     underbelly of civilization, and you have survived up to this point by flouting the rules and regulations of society.
 
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One
                                                
                                            
                                                
                                                     realizing the connection. You got the Guild to back off demands for your death by offering to make amends by working for the criminals, but even so the kingpin still plots a personal revenge.
2
The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Introduction This content is written for the Dungeon Master. It contains a complete Dungeons & Dragons adventure, as well as descriptions for every creature and magic item that appears in the
                                                
                                            
                                                
                                                     adventure. It also introduces the world of the Forgotten Realms, one of the gameâs most enduring settings, and it teaches you how to run a D&D game. The Basic Rules contain the rules you need to adjudicate situations that arise during the adventure.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     zero.â Tashaâs Cauldron of Everything outlines how to run session zero discussions, but in general, use this session to discuss the gameâs content, social contract, and house rules, and to create
                                                
                                            
                                                
                                                     characters. Reinforce Expectations Make it clear that D&D is a group storytelling game. As the DM, you have a role in crafting adventures and arbitrating rules, but you arenât solely responsible for how
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Unearthed Arcana
                                                    
                                                
                                            
                                                    Arcane Subclasses June 26, 2025
  Get ready to be enchanted by the latest Unearthed Arcana content! This document presents nine subclasses: revised subclasses for the Cleric (Arcana Domain), Fighter
                                                
                                            
                                                
                                                     (Arcane Archer), Warlock (Hexblade Patron), and Wizard (Conjurer, Enchanter, Necromancer, and Transmuter) and new subclasses for the Monk (Tattooed Warrior) and Sorcerer (Ancestral Sorcery). The material uses the rules in the Player's Handbook.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     real-world history, and character creation rules presuppose no standard bar for heroics.  Encourage Space A typical D&D session is longer than a typical horror movie, and it can be hard to sustain the
                                                
                                            
                                                
                                                     characters worry might happen? Do you want to update any content boundaries? Is there anything that would make the game more enjoyable for you? Ask Permission Players put considerable thought and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Horror Content Survey Take advantage of the time before your first game session to learn about your playersâ thoughts related to horror adventures. To do this, create a brief list of questions
                                                
                                            
                                                
                                                     use them to guide what sort of adventures youâll create. Content and Themes Questions Start your survey by listing common story and horror elements to determine your playersâ comfort with them. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Rules House rules include optional rules, such as those presented in chapter 9 of the Dungeon Masterâs Guide, and rules you create. If you plan to use any house rules, session zero is a good time to
                                                
                                            
                                                
                                                     discuss those rules with the players and solicit their input. House rules are best presented as experiments, and time will tell if theyâre good for your game. If you introduce a house rule in session
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     contrast to the usual duergar focus on utility. The duergar she leads are content to follow her for the sake of what their raids will earn them, and they care nothing for the historical value of the relics
                                                
                                            
                                                
                                                     stole from Azrok, the hobgoblin warlord who rules Stromkuhldur on level 3 of Undermountain (see âLegion of Azrokâ). Returning this dagger to Azrok completes a side quest.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Downtime Activities Downtime activities are tasks that usually take a workweek (5 days) or longer to perform. These tasks can include buying or creating magic items, pulling off crimes, and working
                                                
                                            
                                                
                                                     at a job. A character selects a downtime activity from among those available and pays the cost of that activity in time and money. You, as DM, then follow the rules for the activity to resolve it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     and why you might want to hide die rolls.) Most DM screens have art on the outward-facing panels and handy rules information on the inside-facing panels. Others might be made of fancy wood or sculpted
                                                
                                            
                                                
                                                     definitions, common actions, and other key rules. Some DMs set up a physical DM screen near their computer screen. A virtual tabletop might have reference information like this built in. Adventures and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     and why you might want to hide die rolls.) Most DM screens have art on the outward-facing panels and handy rules information on the inside-facing panels. Others might be made of fancy wood or sculpted
                                                
                                            
                                                
                                                     definitions, common actions, and other key rules. Some DMs set up a physical DM screen near their computer screen. A virtual tabletop might have reference information like this built in. Adventures and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     back House Orienâs favor by disrupting non-Orien trade along a busy route. 9 Two elf assassins, one from House Phiarlan and the other from House Thuranni, are each working to discredit or slay the
                                                
                                            
                                                
                                                     other while spying on local nobility. 10 An heir of House Sivis starts blackmailing people based on the content of intercepted messages. 11 A bounty hunter of House Tharashk hunts one of the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Jobs  Working in gainful employment while at school can provide a character with a modicum of cash and help forge connections with student coworkers.
 Getting or Losing a Job A character can hold
                                                
                                            
                                                
                                                     works a Job, they gain a positive or negative Relationship Point (the playerâs choice) with one student NPC at that Job. This represents a coworker with whom the character is often scheduled and with whom they can easily form a connection (see the Relationship rules later in this chapter).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     aloud: Mayhem rules in the seaside village of Respite. The Cobblehook Corsairs, a crew of troublemakers who arenât normally violent, have raided the village. Black smoke billows from buildings
                                                
                                            
                                                
                                                     older human is Vatri Whistlebaum (Medium, Neutral Good Commoner), the owner of the burning Morkoth Tavern. The characters might respond by entering the tavern to free the trapped villagers or by working to extinguish the fire.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Purphoros  God of the Forge Purphoros is the god of the forge, the restless earth, and fire. He rules the raw creative force that infuses sapient minds. Purphoros is also the god of artisans
                                                
                                            
                                                
                                                     constantly, sometimes absentmindedly working while he holds conversations with the other gods, only to destroy the finished product and begin again. Impulsive and mercurial, Purphoros is prone to bouts of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Crafting Magic Items The Playerâs Handbook contains rules on brewing Potions of Healing and scribing Spell Scrolls. To create other magic items, follow the rules below. In these rules, âyouâ refers
                                                
                                            
                                                
                                                     by the number of characters working on it. Normally, only one other character can assist you, but the DM might allow more assistants. Raw Materials. The cost in the table represents the raw materials
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Playerâs Handbook Credits Lead Designer: Jeremy Crawford
 Designers: Christopher Perkins, Ben Petrisor, F. Wesley Schneider, Ray Winninger, James Wyatt
 Rules Developers: Jeremy Crawford (lead
                                                
                                            
                                                
                                                     Operations Engineer: Basil Hale, Scott West
 Imaging Technicians: Daniel Corona, Meagan Kenreck, Kevin Yee
 Prepress Specialist: Jefferson Dunlap
 Includes revised content from Xanatharâs Guide to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , working magic, and making jests. A Bardâs life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But Bardsâ depth of
                                                
                                            
                                                
                                                    , and training with Light armor. Gain the Bardâs level 1 features, which are listed in the Bard Features table. See the multiclassing rules in âCreating a Characterâ to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     create an item by the number of characters working on it. Normally, only one other character can assist you, but the DM might allow more assistants. Raw Materials. The cost in the table represents the
                                                
                                            
                                                
                                                     cost (such as a weapon or a suit of armor), you must also pay that entire cost or craft that item using the rules in âEquipmentâ. For example, to make +1 Armor (Plate Armor), you must pay 3,500 GP or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     masters of many things, including performing music, working magic, and making jests. A Bardâs life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like
                                                
                                            
                                                
                                                    , proficiency with one Musical Instrument of your choice, and training with Light armor. Gain the Bardâs level 1 features, which are listed in the Bard Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     all. Rules for Everything Devils are evil schemers by nature, but they must operate within the bounds of the Nine Hellsâ intricate legal code. A devilâs attitude toward the law is in part driven by its
                                                
                                            
                                                
                                                     law that âpreventsâ it from offering help. Three Paths to Power Rank-and-file devils have three ways of ascending through the ranks. The Nine Hells uses a complex system of rules to quantify and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     âCoverâ in the Basic Rules). DISGUISED CHARACTERS
 Rather than storm Cragmaw Castle with weapons in hand, clever characters might try to talk their way inside. For example, they might don the scarlet
                                                
                                            
                                                
                                                     arenât likely to attack the party if they claim to be working in the Black Spiderâs interest.
 If the characters try to perpetrate a deception as a group, have them each make a Charisma (Deception
                                                
                                            
                                        
                                                    Forums
                                                    
                                                    
                                                         - Re: [Important] Beta Phase One - Basic Rules Content Only!
                                                    
                                                
                                            
                                                     point about what's available currently, so I thought I would pin this post to hopefully clear up some of that.
 Only the Basic Rules (SRD) content is live as of now!
 If you can't find a certain
                                                
                                            
                                                
                                                     spell, monster, or magic item, it's likely because it is not in the SRD.
 We will absolutely have all the official content available as we get a little further down the road - thanks again for helping us test!
                                                
                                            
                                        






