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Returning 35 results for 'contests reflections guide to have royal'.
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Magic Items
Tasha’s Cauldron of Everything
"Artifacts" section of the Dungeon Master's Guide:
2 minor beneficial properties
1 major beneficial property
1 minor detrimental property
Properties of the Mortar. The mortar is a Tiny wooden
1,000 miles of you, the mortar lifts into the air and vanishes. You and any creatures in the mortar travel through a dreamlike sky, with hazy reflections of the world passing by below. Creatures might see
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
3 A lump of melted precious metal that was once a splendid necklace and holds gemstones inside it
4 A series of fine charcoal drawings depicting the royal lineage of a prominent drow house
7 A pile of loose sheet music representing the lost dirges of a famous shadar-kai bard
8 An exquisitely crafted mirror that drains all color from the reflections of those who look into it
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Fifth Edition The Deck of Many Things was revised yet again in 2014 for the fifth edition Dungeon Master’s Guide. O’Connor’s art remained, and the thirteen-card version of the deck returned, but the
original deck created by Istus for Asteria and Euryale is so powerful that it has countless lesser reflections throughout the multiverse, including versions with more, fewer, or different cards. The
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
or in daily life, the following principles guide the yuan-ti in all they do.
Other Lives Are Cheap
Yuan-ti put little value on humanoid lives, even those of their own slaves and cultists. They would
royal family could poison a meal and declare it “safe” after taking a bite.
There are legends of certain yuan-ti infiltrating human cities and forming deadly covert societies that sell
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
by a calamity. Royal Attendants. King Diara of Anisa has heard about the characters and hopes they might guide his directionless son Prince Simbon. When the characters arrive, the king asks the characters to help Simbon resolve the Goldwarren disaster.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. In the middle of the cave, facing east, is a slime-covered throne.
The Pudding King (see appendix C) holds court here, attended by his royal “children,” Princess Ebonmire and Prince Livid (see the
“Royal Oozes” sidebar). The Pudding’s King’s throne is made of chiseled stone and sculpted with lidless eyes and gaping mouths. A patch of green slime covers it (see “Dungeon Hazards” in chapter 5 of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
used as alternatives to the approach in the Player’s Handbook and the Dungeon Master’s Guide, or you can use the material here to inspire the creation of your own options. By engaging the characters in
and go, and royal lines rise and fall over the course of the story that you and the characters tell. Downtime rules also provide ways for characters to spend — or be relieved of — the monetary treasure
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
Guide at market prices. Twelve years ago, Jessamine had a brief but torrid love affair with an Amnian sea captain. The “fruit” of that affair is a shy daughter named Ymezra. Under Jessamine’s watchful
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
28. House Center This cavern was once the heart of Blingdenstone’s government — a large space with a rocky sphere in its center. The sphere is hollowed out and contains the royal chambers from which
is damp and has a 180-foot-high ceiling lined with dripping stalactites. The walls are covered with patches of green slime (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide). Any
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
illusion for what it is. A creature that enters the oasis steps into a quicksand pit (see the Dungeon Master’s Guide). 3 A dust storm rises on the wind. The storm lasts 1 hour, during which time the
. 4 Four gricks lie in ambush just beneath the sand. Adapted to the desert climate, the gricks have advantage on Dexterity (Stealth) checks to hide in desert terrain. 5 A snobbish efreeti royal
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
prides guard their lands implacably, and without a good reason to be there—or a leonin guide to vouch for one’s presence—outsiders are often chased away. Tethmos Tethmos serves as the default capital for
reflects the sunlight so brightly that it’s difficult to look at. Those who approach the lake and gaze into its waters usually see their own reflections, but on rare occasions, they see visions of places
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, eating, and sleeping area in foul weather. 11. Royal Docks The term “royal” dates back to the age when Chult was ruled by true kings and queens instead of merchants. Now these docks are reserved for
guides (see “Finding a Guide”). The harbormaster is a half-gold dragon named Zindar (see appendix D). He’s seldom in this sturdy, airy building, however; most of his time is spent dealing with the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
transit between the Material Plane and the Feywild; more information about them can be found in the Dungeon Master’s Guide. An archfey is usually aware of any Fey crossings that allow creatures to
if the caves were near-perfect reflections of each other. Fey Crossings d8 Fey Crossing 1 Altar. This stone altar might be found atop a lonely plateau, behind a waterfall, inside a cave, or in
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
befuddling. Click to see the answer! Puzzle
I’m a royal servant wielding words instead of blades—a painted courtier, my smile never fades. Wielder of guile, often reviled. Click to see the answer
leave every night. Though you can’t look right at me, I’m a welcome sight. Click to see the answer! Sun
A glowing eye that blinks all month, a wandering light to guide the wolf’s hunt. Click to see
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
you. Each one regains hit points equal to your fighter level, provided that the creature can see or hear you. Royal Envoy A Purple Dragon knight serves as an envoy of the Cormyrean crown. Knights of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
sentient magic item until the character leaves the region. Randomly generate the item’s properties as described in the “Sentient Magic Items” section of the Dungeon Master’s Guide. 71–75 A spectral force
Dungeon Master’s Guide). 21–25 A cricket-shaped creature with the statistics of a cat bounds up to one random creature and follows it like an affectionate pet for 24 hours before scampering off. 26–30 A
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Children of the All-Father In an age before human and elf, when all dragons were young, Annam the All-Father put the first giants upon the world. These giants were reflections of his divine offspring
regional, and usually involved bragging rights or hunting territory. Differences were settled by individual contests of might, wits, or skill. That situation persisted for generations, until the red
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the tables in the “Artifacts” section of the Dungeon Master’s Guide: 2 minor beneficial properties 1 major beneficial property 1 minor detrimental property A night hag takes Baba Yaga’s
Mortar and
reflections of the world passing by below. Creatures might see images of you streaking through the sky between your point of origin and the destination. You arrive at the location 1 hour later or, if it is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the ruined city depicted in mural F. He is willing to guide the party there. If the golem sees the murals, it looks confused or reacts with vague recognition as it tries to recall images from its
presenting a stone golem to a young man dressed in royal finery. One of the wizards embeds a sapphire shard in the right palm of the young man. Ancient script labels the young man, and a larger
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
blamed on the Mists. The following Domains of Dread are among the most infamous. They are described in more detail in Van Richten’s Guide to Ravenloft. Barovia The towering spires of Castle Ravenloft loom
quagmire of intrigue and despair as three royal heirs—transformed into monsters by their depravity and hatred—battle endlessly to claim the throne of their ancient dynasty. Lamordia Inventors and scholars
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
exhibit behavior and use tactics that exemplify that outlook (or lack of one). Whether in combat or in daily life, the following principles guide the yuan-ti in all they do. Other Lives Are Cheap Yuan
food taster for a royal family could poison a meal and declare it “safe” after taking a bite. YUAN-TI MALISON VARIANTS: TYPES 4 AND 5
A malison is a yuan-ti that has a blend of human and serpentine
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Madness table in the Dungeon Master’s Guide. The ice wall has AC 13, vulnerability to fire damage, and immunity to cold, poison, and psychic damage. If the wall takes 50 points of damage or more, large
twenty-foot-high cave is polished to a mirror finish, such that you are faced with countless distorted reflections of yourself. Your head spins as you try to keep your bearings.
If Tekeli-li is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
traveler’s feet. Wilderness Hazards. Any of the wilderness hazards described in the Dungeon Master’s Guide might manifest near the dragon’s lair. Weather Changes Fog, storms, precipitation, and
bronze dragon’s lair, or the crystalline growths common near any gem dragon’s lair. Other examples include the following effects: Deceptive Reflections. At first glance, still water within 6 miles of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
mountain pass are reflections of Auril’s self-imposed isolation. A blizzard in Icewind Dale typically lasts 2d4 hours, and whenever the characters are caught in one, the following rules apply until it
Master’s Guide but are repeated here for your convenience. A creature exposed to the cold must succeed on a DC 10 Constitution saving throw at the end of each hour or gain one level of exhaustion
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are the four coral-covered underwater spires that serve as home to the royal family. The shipwrecks have been picked clean, and anyone who lingers in the area sees sharks, whales, crabs, and other
creatures moving about. These aquatic creatures mind their own business and pay little heed to surface-dwellers. The coral on the outside of the royal spires can be harvested and sold. Someone who can
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
might challenge one or more characters to an athletic contest. If the characters accept this challenge, roll on the Athletic Contests table to determine what game the goliaths propose. The goliaths are
Contests d4 Contest
1 Tug o’ War. Two teams grip opposite ends of a 50-foot-long rope: the goliaths on one side, the adventuring party on the other. The teams need not have the same number of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Wisdom (Survival) checks to avoid getting lost in the mists is 15. (See “Becoming Lost” in chapter 5 of the Dungeon Master’s Guide.) Patches of mist and less oppressive fog dot the interior of the
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
hearing what the “small folk” have to say. Watching the visitors are two storm giants wearing helms. If Mirran and Nym are attacked, these royal guards rush to the princesses’ defense and cover their
retreat to the throne room (area 15). The visiting giants join the battle on the side of the storm giants to avoid incurring the royal family’s wrath. A 40-foot-wide hall leading south ends at a guarded
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
). B43: Queen Zanobis’s Tomb The cold stone walls of this royal burial chamber honor the last great queen of Cynidicea. Reliefs tell the story of a beloved queen who served her people nobly and
characters enter, read: The chill of death pervades this royal tomb. Its walls depict scenes of the last great king of Cynidicea. An elegant sarcophagus rests in the center of the room.
Suddenly, a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
slippery. (See chapter 5, “Adventure Environments,” in the Dungeon Master’s Guide for rules on extreme cold and slippery ice.) For every minute the characters spend here, there is a cumulative ten
Guide, takes only a moment. When the heat begins, the ice cracks at the start of that round and is unable to hold any weight end of the round 3 rounds later. The lake is 12 feet deep and turns to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Guide, Athreos. All the mosaics are ruined now, but they can be repaired enough to reveal the gist of what they depicted if a creature spends an hour searching through the mud to find the missing pieces
creature sees the mosaics in their complete, original forms—resplendent in gold and shades of royal purple. If that creature touches any of the images, it hears the name “Orestes” whispered in its mind
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Many festhalls sponsor Founders’ Day costume contests, with prizes going to those who wear the best recreations of the garb of historical personages. Once banned as frivolous and distracting, the
or to gain financial support for some endeavor. My agreement to write Volo’s Guide to Waterdeep was signed on a warm Sornyn evening many years ago, so who knows where your own initiative will take
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
main balcony, 50 feet above the arena floor, is a private box where Vocath watches the contests, flanked by his two bodyguards. An ornate throne sized for the mercane is situated here, with two smaller
Dungeon Master’s Guide for more information on firearms, bombs, and gunpowder). 3: Vestibule Stone ramps from the docks ascend to this vestibule, where walls of force (see “Magical Effects” above) block
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
of the towers above, the hundreds of glass statues that fill Daoine Gloine have been arranged on the streets and in open courtyards as if staging scenes of city life — a market square, a royal
characters use it. Use the statistics for the apparatus of Kwalish from chapter 7 of the Dungeon Master’s Guide: Armor Class: 20 Hit Points: 200 Speed: 30 ft., swim 30 ft. (or 0 ft. for both if the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
staircase railing. Framed portraits and mirrors festoon the walls, surrounding you with judging looks and dark reflections. You hear something scratching at one of the many doors. The scratching noise
“Sample Traps” in chapter 5, “Adventure Environments,” of the Dungeon Master’s Guide). A creature that triggers the trap and fails the saving throw against the needle’s poison falls unconscious for 1 hour