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Returning 35 results for 'contests water react'.
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Monsters
Fizban's Treasury of Dragons
know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
over a century ago when an upwelling from the lake at the caldera’s center collapsed a portion of the vaults and flooded their halls with boiling water and noxious fumes. The stairwell leading
Monsters
Fizban's Treasury of Dragons
of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
halls with boiling water and noxious fumes. The stairwell leading up to the city was sealed to prevent the fumes from spilling into the streets above. Decades later, once the volcano’s activity
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. For example, humans confronted by an angry troll experience fear on a basic level. Their limbs shake, their thinking becomes panicked and jumbled, and they react by instinct. The emotion of fear takes
’t scared of a troll; instead, they understand that a troll is a fearsome, dangerous creature and react accordingly.
Lizardfolk never become angry in the way others do, but they act with
Elder Brain
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
into thinking it believes one idea or feels a particular emotion. The target contests this attempt with a Wisdom (Insight) check. If the elder brain succeeds, the mind believes the deception for 1 hour
of a mind flayer colony. The creature dwells in a dimly glowing brine pool, filled with foul and brackish water infused with the elder brain’s vital fluids and with psionic energy.
Lair
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
great danger to anyone who goes near the water. Giant smiths at the Star Forge once used magical rings to protect themselves against acidic compounds; the characters might be able to find such rings in
. After Diasma shares what she knows, she issues the party a challenge in exchange for further help from the monastery. Run the “Fireside Contests” section below. Roleplaying Diasma Diasma is a serene but
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
about the gate to Ysgard, residents point them to the docks (see the “Gate to Ysgard” section). Contests The people of Glorium delight in good-natured competitions. Treat these competitions as a series
of three ability checks. If a character succeeds on two or more of the three ability checks, they win. If a character fails on two or more ability checks, their opponent wins. The Glorium Contests
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
characters stick to the shore between the east and north entrances, the frog doesn’t react. If someone enters the water or walks out onto the promontory, the frog croaks loudly and splashes into the water
6. Frog Lake Pharblex and the bullywugs raise giant frogs in this water-filled cavern. The ceiling arches 30 feet overhead. The floor of the pool drops off suddenly from the shore, with the water
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
formerly calm river, a surge of water rises, forming a towering wave that flings boats onto the banks. The massive wave crests in a mighty swell crashing toward the crowded shore and riverine temple
.
The characters have a moment to react to the sudden disaster. The plaza surrounding the riverine temple is thousands of feet long and packed with people. There’s little the characters can do to stop
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
characters stick to the shore between the east and north entrances, the frog doesn’t react. If someone enters the water or walks out onto the promontory, the frog croaks loudly and splashes into the water
6. Frog Lake Pharblex and the bullywugs raise giant frogs in this water-filled cavern. The ceiling arches 30 feet overhead. The floor of the pool drops off suddenly from the shore, with the water
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
wish to join them, they’re welcomed. Run any of the competitions from the Semuanya’s Bog Contests table as detailed in the “Contests” section of chapter 9. Semuanya’s Bog Contests d4 Contest DC
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
other in elaborate contests for the lamia’s amusement.
Vain Predators. Always anxious to gain more wealth and thralls, a lamia uses a pool of water or a mirror in conjunction with a scrying spell to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can be heard throughout the castle. The Lyn Armaal Roster table summarizes the locations of the inhabitants when the characters approach and indicates how those creatures react when intruders are
giant As area 16. 22/23 2 cloud giant children The children remain in area 22 at night, or area 23 during the day. 24 1 cloud giant The giant remains here. 26 6 aarakocra simulacra, 1 water elemental
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
by far the largest structure in the community. The ground level contains a pool of water in the center, directly beneath an opening in the roof of the same size. The marshy ground around the pool
circular areas. These repositories, filled with clean, fresh water, are where the grippli lay their eggs and nurture offspring as they mature. This location is under the control of four yuan-ti purebloods
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Denizens The Maelstrom Roster table summarizes the locations of the inhabitants when the characters approach and indicates how those creatures react when intruders are detected. Loud noises in one
area of the stronghold can be heard in adjacent areas, even if there’s water or a door between the locations. Princess Serissa is the supreme authority in Maelstrom during her father’s absence. She
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
city’s middle ground. Rampant crime, class grudges, foreign threats, and economic pressures leave many Baldurians feeling trapped within their own homes. Flaming Fist patrols react to threats with
Balduran. The symbol originated as a pirate emblem, though, and its components hold a double meaning today.
Originally, the alternating bands of water beneath the ship indicated the turbulent dangers of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
city’s middle ground. Rampant crime, class grudges, foreign threats, and economic pressures leave many Baldurians feeling trapped within their own homes. Flaming Fist patrols react to threats with
, the explorer Balduran. The symbol originated as a pirate emblem, though, and its components hold a double meaning today.
Originally, the alternating bands of water beneath the ship indicated the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in Tu’narath. Since time doesn’t pass on the Astral Plane, the githyanki have no need to labor for food or water. To keep their minds sharp, Vlaakith orders them to pursue a variety of arts and studies
. She regularly arranges contests, scavenger hunts, and other trials to keep her servants involved in purposeful activity, but the attraction of such diversions wears off after a brief time. Most of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
break in the pattern under a chair. If the chair is moved, it reveals a muddy depiction of two children—one is reaching for the other, who is being dragged into the water by large hands. Scrapes in the
scraps of paper bearing fragmented images. Paintings. Any character who riffles through the paper on the desk finds repeating images of hands, lakes, and wide eyes looking up through water. The largest
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
advantage on this check if they brought their own fishing gear to the contest rather than borrowing gear. If a character fails this check by 10 or more, they are pulled into the water and are out of the
Contests. Characters can participate in the fish catch as many times as they like. On future rounds, the best villager catches fish totaling 1d4 + 3 feet. Mayor Raven doesn’t participate again. Bad
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
friend.
Round 6. Gar surprises the kraken, hitting it twice with Wave before the creature can react, and achieving a critical hit both times. The kraken is slain, and Gar begins the process of drawing
purpose.
Shoalar Quadril-Ally. If the characters met Shoalar and allied with the devotee of Olhydra, Shoalar accompanies them from his lair to area 13, bringing the two water elemental myrmidons with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, though, the beast’s legs give way. Both mount and rider topple, crashing into the dust with a piercing whinny and a sound like snapping branches.
Give the characters a moment to react, encouraging
that the animal is exhausted and suffering from a multitude of minor abrasions. If it is given water, food, and rest, though, the horse—a red roan mare—will recover fully in a day. Simple tooling on
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
random—all three spent time in close proximity to those obelisk shards. Sister Garaele was near her shrine, Ander often fetched water from the general store’s well, and Halia spent all day in that
pain. The tiefling can share the following news, assuming the characters don’t react with violence: Aberrant Mind and Body. Something that feels like a magical presence is affecting Wheel-of-Fortune
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
silvery force that spans the water. Even for those native to the city, it is a powerful, moving sight, and some claim to see the goddess Lurue (for whom the city is named) dancing above the motes of
— though given how widely known Taern’s hopeless love for the High Lady was, and the long years he took to overcome his grief, it’s not certain how he would react upon receiving proof of her survival
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
foul-smelling tumors instead of leaves as their branches wither and die. Bodies of water in the area become tainted and sometimes poisonous, and the weather might feature extremes of heat, cold, wind
, a besieged world’s only hope for survival is the expulsion of the demon lord. The lord’s defeat leaves the other demons again leaderless, and they react by warring against each other, which makes
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
small wooden chest containing a disguise kit (worth 25 gp); a wooden coffer containing six vials of holy water (worth 25 gp each); a life-size wooden statue of a grinning halfling smoking a golden
Grudd Haug, putting the entire den on alert; see the Grudd Haug Roster table for notes on how the den’s occupants react. With the conch, the characters might try to escape the den. The surviving denizens
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
Wizard’s Journal. In his collection, Wakanga has a tattered, water-damaged explorer’s journal that was brought out of the jungle 15 years ago. It describes a wizard’s explorations of various places in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
obsidian columns with fiery cracks in them. The air is oppressively warm.
Two razerblasts (see chapter 7) keep to the sides of the chamber. How these guards react depends on how the characters arrive
drinking a potion of greater healing (see “Treasure”). Reinforcements. These hobgoblins are often loud, engaging in training or contests. The forces in area E6, E7, and E8 might investigate a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
authority. Through the writings of the wizard who penned it, the illithid perceives the workings of a highly intelligent mind. Most mind flayers who find a spellbook react with abhorrence or
. Arcanist deviants that taste freedom from the colony react in a variety of ways. Some prize their privacy, others seek to commune with similar minds, and still others seek to dominate a colony
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Honna is likely to react to intruders with violence, but if the characters try to talk with her, she spins a lie about the sanctity of the dwarven spirits here. She asks the characters to kneel in
dust or battered dishes, but one holds an alchemy jug beneath a few mugs. T12: Kitchen This large kitchen contains stone counters, a sink of clear water, and an oven containing orange embers. A rack of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Many festhalls sponsor Founders’ Day costume contests, with prizes going to those who wear the best recreations of the garb of historical personages. Once banned as frivolous and distracting, the
martial skill, and stage mock battles. Those desiring to join their ranks are given a chance to demonstrate their prowess, usually with wooden practice weapons in contests against veteran soldiers
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Members hone their bodies and minds through rigorous conditioning, and they regularly challenge others in the Market Ward to contests of artistic, athletic, or spiritual prowess. Because Ciphers tend to
market’s constant commotion. Scents collide in the winding stalls: warm, right-angled bread loaves prepared fresh by modron bakers; spotted mushrooms hocked by bullywug grocers; and perfumed holy water sold
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
white pillar at the center of this cavern, a pool of mottled black liquid gleams.
Light. The white pillar fills this area with bright light. Pool. Silvery calm water forms this highly reflective, 1-foot
magic on the pool keeps most of the puddings in a torpid state so that they react only to stimulation from a nearby source. A creature that enters the pool for the first time on a turn, or starts its
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to a stone block that serves as a crude table. Two duergar are always on guard here. They react with suspicion toward the characters, as visitors don’t usually come through this area, and become
of the barrels contain water. The last barrel holds dregs of sour beer. B17: Kitchen A large iron stove occupies one side of this room, while a workbench stands against the opposite wall. Sacks of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
have the same characteristics. Nothing of note can be found in any of them. This ruined chamber stands empty of all but a litter of rocky debris.
14. Enchanted Water Cache The stone relief-carved door
and spends much of his time nowadays in nightmare-ridden sleep in his bedroll. With the loss of his charge, Meepo’s status is in the gutter. He doesn’t react to anything short of loud noise or direct
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
two gargoyles, hiding in plain sight. They don’t react unless characters who don’t belong to the cult attempt to enter the shrine to the north (area M9). The gargoyles don’t interfere with anyone
, “What is your greatest failing?” and “Why do you think you are worthy to be a servant of eternal earth?” There are no right or wrong answers; the priest just wants to see how the newcomers react






