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Returning 35 results for 'contests will robbery'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
that rely on smell.
Innate Spellcasting. The giant’s innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic
the chosen prize. A giant might undertake a carefully planned robbery, making extensive use of magic to cover their presence. Or it might engage in a brute-force raid that involves tearing off the
Elder Brain
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
:
At will: detect thoughts, levitate
1/day each: dominate monster, plane shift (self only)
Legendary Resistance (3/Day). If the elder brain fails a saving throw, it can choose to succeed instead
into thinking it believes one idea or feels a particular emotion. The target contests this attempt with a Wisdom (Insight) check. If the elder brain succeeds, the mind believes the deception for 1 hour
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
would rather make one precise strike, placing it exactly where the attack will hurt the target most, than wear an opponent down with a barrage of attacks. Rogues have an almost supernatural knack for
was the trigger that led you away from your previous life? Did a great con or heist gone terribly wrong cause you to reevaluate your career? Maybe you were lucky and a successful robbery gave you the
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
characters win, she will award the party some additional aid in their quest. These contests are optional; the characters can proceed to the Star Forge at any time.
Theldin to craft something horrible and deadly that will set Brimskarda apart from giantkind. Lair of the Red Dragon. Before Brimskarda’s takeover, an evil red dragon named Akaanvaerd controlled the
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
characters win, she will award the party some additional aid in their quest. These contests are optional; the characters can proceed to the Star Forge at any time.
Theldin to craft something horrible and deadly that will set Brimskarda apart from giantkind. Lair of the Red Dragon. Before Brimskarda’s takeover, an evil red dragon named Akaanvaerd controlled the
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. Every kenku is born with a desire to take to the air, and those who learn spellcasting do so in hope of mastering spells that will allow them to fly. Rumors of magic items such as flying carpets, brooms
city, alerting their allies to the approach of a guard patrol or signaling a prime opportunity for a robbery.
Since kenku can precisely reproduce any sound, the messages they carry rarely suffer
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
preemptively celebrates an achievement the Darklord will never be able to provide.
7 The Darklord seeks the pleasure of lost glories, engaging in hollow contests against unworthy foes.
8 The Darklord manufactures catastrophes to distract from their inability to fulfill their role.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
preemptively celebrates an achievement the Darklord will never be able to provide.
7 The Darklord seeks the pleasure of lost glories, engaging in hollow contests against unworthy foes.
8 The Darklord manufactures catastrophes to distract from their inability to fulfill their role.
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Fireside Contests The Fireside contests are described below. They can be run in any order. The rules of the Fireside contests are as follows. Competitors. Any number of characters can partake in each
feather token (tree). Concluding the Contests If the party wins two or more of the contests, Diasma is thoroughly impressed. She and three of her fellow giant wrestlers offer to accompany the party to
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Fireside Contests The Fireside contests are described below. They can be run in any order. The rules of the Fireside contests are as follows. Competitors. Any number of characters can partake in each
feather token (tree). Concluding the Contests If the party wins two or more of the contests, Diasma is thoroughly impressed. She and three of her fellow giant wrestlers offer to accompany the party to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
increase the number of people who, when faced with peril, will call on that god for help. It’s that trust, that reliance, that faith that gives the gods their power, not merely ideas and concepts. Mortal
beings—heroes and monsters alike—often become unwitting pawns in the contests of the gods. Having a powerful champion is an indication of a god’s power—and can potentially increase the god’s own power. A
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, Danneth tries to buy the cauldron, offering five 500 gp gemstones for it. No one else in Easthaven will pay more for it or bid against him. Any character who barters with Danneth and succeeds on a DC 12
are knocked unconscious rather than slain. Development Characters at the Town Hall can attempt to thwart the robbery. If no characters are present during the robbery, the theft becomes apparent when
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
increase the number of people who, when faced with peril, will call on that god for help. It’s that trust, that reliance, that faith that gives the gods their power, not merely ideas and concepts. Mortal
beings—heroes and monsters alike—often become unwitting pawns in the contests of the gods. Having a powerful champion is an indication of a god’s power—and can potentially increase the god’s own power. A
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
their fellows in Semuanya’s realm will welcome and reward the characters. If the characters refuse, the lizardfolk understand and take it as a sign from their deity to push themselves toward greater
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, Danneth tries to buy the cauldron, offering five 500 gp gemstones for it. No one else in Easthaven will pay more for it or bid against him. Any character who barters with Danneth and succeeds on a DC 12
are knocked unconscious rather than slain. Development Characters at the Town Hall can attempt to thwart the robbery. If no characters are present during the robbery, the theft becomes apparent when
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
system has failed them. Daask makes its money through acts of violence, from mugging to armed robbery to outright pillaging. The group has diversified in recent years, building an extortion racket
. The seemingly random attacks by Daask are part of a larger plan that, if it succeeds, will eventually give Sora Katra a foothold in the heart of Khorvaire. Over the last two years, the Daask cell in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
system has failed them. Daask makes its money through acts of violence, from mugging to armed robbery to outright pillaging. The group has diversified in recent years, building an extortion racket
. The seemingly random attacks by Daask are part of a larger plan that, if it succeeds, will eventually give Sora Katra a foothold in the heart of Khorvaire. Over the last two years, the Daask cell in
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
their fellows in Semuanya’s realm will welcome and reward the characters. If the characters refuse, the lizardfolk understand and take it as a sign from their deity to push themselves toward greater
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
next attack will come. Phenax’s followers could be involved in the political machinations of a polis or the crimes of the local thieves’ guild. Investigating instances of gambling, smuggling, robbery
and individuals that use cleverness and guile to overcome foes. The Phenax’s Monsters table presents just a few foes likely to serve the god’s will. Phenax’s Monsters Challenge Creature Source
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
next attack will come. Phenax’s followers could be involved in the political machinations of a polis or the crimes of the local thieves’ guild. Investigating instances of gambling, smuggling, robbery
and individuals that use cleverness and guile to overcome foes. The Phenax’s Monsters table presents just a few foes likely to serve the god’s will. Phenax’s Monsters Challenge Creature Source
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
far as it can. The giant who was challenged then goes to where the stone landed and hurls it back at the challenger. A challenger who is stronger wins, because the return throw will fall short, but a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mysteries A mystery is a form of event-based adventure that usually focuses on the adventurers’ efforts to solve a crime, usually a robbery or murder. Unlike the writer of a mystery novel, a Dungeon
Master can’t always predict what the characters will do in a mystery adventure. A villain whose actions are “crime spree,” “one and done,” or “serial crimes” might inspire you to craft a mystery
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mysteries A mystery is a form of event-based adventure that usually focuses on the adventurers’ efforts to solve a crime, usually a robbery or murder. Unlike the writer of a mystery novel, a Dungeon
Master can’t always predict what the characters will do in a mystery adventure. A villain whose actions are “crime spree,” “one and done,” or “serial crimes” might inspire you to craft a mystery
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
paying it back. Characters who plan to rip off Amrik must succeed on a Charisma (Deception) check contested by Amrik’s Wisdom (Insight) check, as described under “Contests” in chapter 7 of the
. Failing that, he invokes his mother’s name and reputation as a shield, hoping the characters will think twice about offending or harming the favored son of Duke Thalamra Vanthampur. Amrik never battles to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
far as it can. The giant who was challenged then goes to where the stone landed and hurls it back at the challenger. A challenger who is stronger wins, because the return throw will fall short, but a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
paying it back. Characters who plan to rip off Amrik must succeed on a Charisma (Deception) check contested by Amrik’s Wisdom (Insight) check, as described under “Contests” in chapter 7 of the
. Failing that, he invokes his mother’s name and reputation as a shield, hoping the characters will think twice about offending or harming the favored son of Duke Thalamra Vanthampur. Amrik never battles to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, moderate, or hard?” If the only DCs you ever use are 10, 15, and 20, your game will run just fine. Keep in mind that a character with a 10 in the associated ability and no proficiency will succeed at an
contests, saving throws, or attack rolls. Having proficiency with a skill or tool can also grant automatic success. If a character’s proficiency bonus applies to his or her ability check, the character
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
themselves in political hot water. The Lords of Waterdeep charge them with the crime of robbery against the citizens of the city. The characters face up to 1 month of hard labor plus damages equal to the
) asks the characters for 5,000 gp to fund an expedition that he hopes will inspire a future book, for which he’ll give them special mention in said masterwork. If the characters seem hesitant, Volo
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
themselves in political hot water. The Lords of Waterdeep charge them with the crime of robbery against the citizens of the city. The characters face up to 1 month of hard labor plus damages equal to the
) asks the characters for 5,000 gp to fund an expedition that he hopes will inspire a future book, for which he’ll give them special mention in said masterwork. If the characters seem hesitant, Volo
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
undertake a carefully planned robbery, making extensive use of magic to cover their presence. Or it might engage in a brute-force raid that involves tearing off the roof of a merchant’s home, seizing what
, and often take on such fanciful titles as Duke of Robbery, Baron of Bandits, or Lord of Larceny. fog giant
Huge giant, neutral evil
Armor Class 16 (chain mail)
Hit Points 200 (16d12 + 96
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
undertake a carefully planned robbery, making extensive use of magic to cover their presence. Or it might engage in a brute-force raid that involves tearing off the roof of a merchant’s home, seizing what
, and often take on such fanciful titles as Duke of Robbery, Baron of Bandits, or Lord of Larceny. fog giant
Huge giant, neutral evil
Armor Class 16 (chain mail)
Hit Points 200 (16d12 + 96
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, moderate, or hard?” If the only DCs you ever use are 10, 15, and 20, your game will run just fine. Keep in mind that a character with a 10 in the associated ability and no proficiency will succeed at an
contests, saving throws, or attack rolls. Having proficiency with a skill or tool can also grant automatic success. If a character’s proficiency bonus applies to his or her ability check, the character
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
peoples. Many tournaments and contests of skill are held on Shieldmeet, and most faiths mark the holiday by emphasizing one of their key tenets. The next Shieldmeet will be observed in 1492 DR
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
peoples. Many tournaments and contests of skill are held on Shieldmeet, and most faiths mark the holiday by emphasizing one of their key tenets. The next Shieldmeet will be observed in 1492 DR
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, and you can run your game using only them. A character with a 10 in the associated ability and no proficiency will succeed at an easy task around 50 percent of the time. For a moderate task, a
checks that are contests between two creatures. For example, if one creature is holding a door shut, use its Strength modifier and Proficiency Bonus to set the DC for opening the door. When another