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Returning 28 results for 'continue calls'.
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Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
of evil that calls for them to butcher or eradicate all who oppose them. In keeping with their goal of domination, the yuan-ti would rather capture potentially useful opponents than kill them. They use
Trait
1
I see omens in every event and action. The serpent gods continue to advise us.
2
I have very high standards for food, drink, and physical pleasures.
3
I prefer to be alone
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-embrace as you make your presence known. At the back of the stage, musicians stare in shock but continue playing.
The audience area beyond is a profusion of colorful parasols held by people wearing
so, Zhong Yin calls to the emperor, and he prevents the guards from arresting the group. Characters should be encouraged not to attack the emperor or his guards, but if they do, more mages and veterans join the fight until the characters are taken into custody, soon to be exiled from the city.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Early Investigations Armed with a lead or two from their inquiries in Red Larch (and perhaps with clues from their personal calls to action), the characters can begin their search. Ask the players
where they want their characters to go and continue with âBeliard,â âShallow Graves,â or âWomford Rats,â as appropriate. Controlling Information. To find a Haunted Keep, the party must develop a lead by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Halasterâs voice, âTerrible and painful magical death! Fireballs and lightning bolts! Begone!â It speaks and understands Common, but voices nothing but empty threats and a desire to continue its âwork
fire. The breaking flask does no harm to nearby creatures. If the puppet is destroyed, Halasterâs voice magically calls out, âAuugh! Now who will find the cure to filth fever?!â before trailing off into silence.
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
footprints youâve been following continue through these caves. In the center of the floor in the first cave is a human-sized boot.
The ceiling is 15 feet high, but the webs cover the top five feet of
lower roll.
As the DM, you decide when a creature is in a situation that calls for Advantage or Disadvantage. Certain places in the text or on the character sheets might also call out when Advantage or Disadvantage applies.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
it, he is willing to aid the characters in their effort to save their world from what he calls the Xaryxian Empire, based on similar attacks he has heard about occurring on other worlds. Krux is tight
their ships be fired upon. The elves undoubtedly left spies behind to make sure their warnings were heeded. Best we continue this chat aboard my ship.â
On the way to Kruxâs ship, the characters are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
folk around them. If they donât act, new strife will involve them imminently. Sensing Tremors During the conflict, the Ashen Heirs continue decrying the Brightguard with calls of âCast off your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Redcloak Battalion The soldiers of the Redcloak Battalion number among the deadliest warriors in Breland. When a situation calls for extreme military force, law enforcers turn to the Redcloak
of the Last War; if the group is to continue, the Redcloaks of the future have to learn the soldierâs trade in different battles. To such ends, senior members of the battalion send your party on
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
The Obelisk If your players wish to continue the story past chapter 4, theyâll find a tale of ancient magic, a malevolent godlet, and fanatics obsessed with transforming innocents into mind flayers
behest of their leader, a psionic goblin who calls himself Ruxithid the Chosen. To keep the town safe, the characters must travel to Zorzulaâs Rest, defeat Ruxithid, and rescue the kidnap victims. Once
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
faction that delights in death and disarray. They are Hostile toward those not garbed in their cultâs attire but donât immediately notice the characters. The cultists continue intoning until their ritual
and mossy logs, firing needlelike arrows from tiny bows. One of them calls out to you.
âWell met, giant travelers! We are training for battle,â he reports. âCare to spar with us?â
Four Sprite
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
combat, grumbling that the characters are âpuny cheapskates.â If the ogre drops to half his Hit Points or fewer, he calls to Cindertooth in area E3 for aid. Hiring the Ogre. Oggdug is accustomed to
, a wheel of cheese, a keg of brandy, and a lumpy sack containing 60 GP. The ogre warns anyone who goes near the bearskins that heâll âgive âem a good stompingâ if they continue snooping. He makes good
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
actions than for vows of loyalty and expressions of devotion. Whether you are silently devoted to her or vociferous in your praise, it is your actions in her name that will prompt her to continue her
you never heard another mortalâs voice, but Nylea spoke to you regularly.
Devotion to Nylea Nylea calls upon her followers to defend the natural world and oppose those who would bring it harm
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
carved into the western stairs babble when a character steps on them. That character feels too weak to continue, and sits down until helped away from the stairs. The eastern stairs are shrouded in dim
and flies out into the chamber. If the characters immediately attack it, the couatl calls them ingrates and fools, and then attacks back. If the characters donât attack, the couatl smiles and thanks
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
assassinate Anders, frame the Sea Princes, and install Skerrin as his replacement as the townâs foremost leader. Finally, Skerrin will agitate for war and continue to help Brotherhood agents infiltrate
, prompting outraged calls for justice from Anders. 19 Pirate activity increases, bearing the unmistakable mark of the Sea Princes. The Brotherhoodâs ships adopt Sea Prince regalia to confuse the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
calls himself Great Ulfe. These raiders emerge from the Mountain Door to hunt and pillage in the surrounding area. To keep their lair secure, the orcs have blocked access to the lower levels of
. The orcs in area 4 continue to fire at characters in areas 1 and 2. One orc from area 4 moves through the secret door leading to area 3, intending to close and bar the double doors leading to area 2
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
objects in it continue to move as if manipulated by creatures. Allow the characters some time to explore their new environment. They can use ropes to climb tables or chairs, avoid chunks of discarded food
. Splugothâs Bargain When the characters have had a bit of time to adjust to their diminutive state, read: A loud voice calls from above, dripping with disdain. âHello there, members of Acquisitions
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the survival of their legion than they do for others of their own kind. Two legions might battle over territory, resources, or power, or out of simple pride. Such a feud can continue over generations
the resources have been harvested or until Maglubiyet calls them off to war. If the hobgoblins are interested in doing business with the outside world, they might erect a trading post on the fringe of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
eyes and deep red hair tied in braids calls out a greeting as she approaches the caravan. âWelcome, guests and friends of Clan Dhargun and Clan Thunderwind! Horn Enclave is at your disposal for the
, Rizwin calls it the slaughterstone eviscerator, and explains that itâs there to protect Horn Enclave. âMoradin help anyone who crosses us,â she says, laughing. The construct can be activated by
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, the characters receive a reward. Characters who decline to serve the Flaming Fist are welcome to continue about their business, but anything they wish to buy in Fort Beluarian costs five times the
the number of the watch: once at the start of the first watch, twice at the start of the second watch, and so forth. On what the garrison calls âthe wake-ups,â it rings once. In the event of a camp
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, otherworldly garden. A second wall encircles a smaller botanical sanctuary within.
Strange trees abloom with bizarre flowers climb toward an artificial light source high above. The calls of unknown
round until it reaches the chamberâs 10-foot-tall ceiling. Stairway. Characters who continue descending the stairway arrive at a card-locked door on the level below. This door, which requires a green
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
if the effects of Charmayneâs ritual are undone. If the characters stay out of the kitchen and leave the hounds alone, Cinnabar and Sol ignore them and continue feeding on the cook and dishwasher they
Ghalasine.
A scratchy voice from the fireplace calls out, âVisitors? Visitors! Please, over here!â
Charmayne trapped a drow diplomat named Jalynvyr NirâThinn in the fireplace, from which he canât escape
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
your disgusting limbs! Embrace Gzemnidâs globular perfection!â When a character kills a monster. âUnworthy, but we accept your offering!â When a character calls on the power of a deity or patron to
massive breaths.
The modrons continue their march over this impossible mouth, crossing it by creating a bridge made from interlocked, living modron bodies.
The beholder god Gzemnid can see through this
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
vegepygmies donât heed calls for aid elsewhere, staying to protect their leader. The vegepygmies keep a stockpile of technology scavenged from the ship hidden behind the grill of a small air duct in this room
humanoids in rubber gloves and surgical gowns loom in front of one of the tables with scalpels in hand. One of them calls out in an eerie, matter-of-fact tone, âDoctor, we have a new patient. Get them
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
tents and pack them onto dogsleds. A few of them spot you and brandish their weapons. A tall figure standing among them calls out, âWe shall not lie down and die for your pleasure, emissaries of
absent. The disappearances continue until the Tiger nomads come back or until there is only one character left in the camp. After six days and nights, Bjornhild and the surviving members of her camp
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their efforts against the fire cult. Miraj isnât above offering a bribe to entice enemies, then reneging on the deal if they come back to collect. Miraj calls himself a âmud sorcererâ because he
forefingers, or if they speak the pass phrase âI serve the Black Earth,â the golem allows them to continue. Otherwise, it attacks. West Tunnel. The passage to the west leads to area E5 in the Temple of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
stairs descend ten feet to a landing, turn, and continue to descend beyond your sight. Several large buckets are stacked unevenly on the landing. To the north, a staircase descends ten feet to a door
at half their normal hit points. If confronted by individuals she believes to be new recruits, Hellenrae calls them out and tests them personally in hand-to-hand combat. She chooses one character at a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Charisma (Performance) checks. Shalfi digs beneath a loyal flesh meld (see appendix A) that he calls Jitterjaws. Jitterjaws was a gift from Ilvaash to Shalfi for his devotion. It is loyal to Shalfi, and
attempts to help him dig or play his music with, âI got Jitterjaws, so I donât need you!â If the characters continue to engage with him after he has rebuffed them several times, Shalfi becomes convinced the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
you, its sheer walls rising overhead. Fallen rocksâthe result of a recent rockslideâblock the canyonâs exit.
Six centaurs stand nearby. One trots forward and calls out to you. âUnfortunate timing
(lawful neutral suits of animated armor) emerge from the wall to replace any that were slain. These reinforcements continue to appear until the characters leave the area or die trying. Escaping the






