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                        Returning 35 results for 'continued wearing recently'.
                    
                
                        
                            
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                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently adopted the Black Viper's persona to lead a secret life of crime. Like many other nobles
                                                
                                            
                                                
                                                     years ago, but has since returned. The Rosznars' inability to regain the respect they feel they deserve rankles them. The slave trade has continued in Amn and elsewhere, and it's not like other noble
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     Bitterwindâhave noticed heâs become more reclusive recently, and when he does appear, heâs restless.
Augustus is a natural-born lycanthrope, born to werewolf parents. His parents
                                                
                                            
                                                
                                                    . Augustus polymorphs into a wolf-humanoid hybrid, a wolf, or his humanoid form. His statistics, other than his speed, are the same in each form. Any equipment he is wearing or carrying isnât
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the Abbot's choice).
In a new form, the
                                                
                                            
                                                
                                                     in reuniting Strahd with his lost love and, in so doing, ending Barovia's curse. The Abbot has recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing of Mother Night. Baba Lysaga is shielded against divination magic, as though protected by a nondetection
                                                
                                            
                                                
                                                     witches, Lysaga recently uncovered a potential threat to Strahd: a secret society of wereravens called the Keepers of the Feather, a group that uses ordinary ravens as their spies.
Strahd doesnât
                                                
                                            
                                        
                                                     Monsters
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , ending the effect on itself on a success.
Teleport. Zariel magically teleports, along with any equipment she is wearing or carrying, up to 120 feet to an unoccupied space she can see.Zariel can take 3
                                                
                                            
                                                
                                                    .
Matalotok. Zariel recently defeated the demon lord Kostchtchie and took his hammer, Matalotok, which grants Zariel immunity to cold damage. Without this hammer, Zariel has resistance to cold damage
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     increases in size, along with anything he is wearing or carrying. While enlarged, Xardorok is Large, doubles his damage dice on Strength-based weapon attacks (included in his attacks), and makes
                                                
                                            
                                                
                                                    ":"fire"} fire damage on a failed save, or half as much damage on a successful one.Xardorok Sunblight leads the Sunblight clan of duergar which, until recently, dwelled in the subterranean depths beneath
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see.
Sound the Horn (1/Day). Geryon blows his horn, which causes 5d4;{"diceNotation":"5d4
                                                
                                            
                                                
                                                     competent replacement for both.Geryonâs Lair
Geryon has recently reclaimed his ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see.Geryon can take 3 legendary actions, choosing from the options below. Only one legendary
                                                
                                            
                                                
                                                     replacement for both.Geryonâs Lair
Geryon has recently reclaimed his ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                    âs Charge
1d6
The Swanmay Is Devoted to Protecting âŠ
1
A hidden spring.
2
A lakeshore recently ravaged by a forest fire.
3
The conjunction of three rivers
                                                
                                            
                                                
                                                    -Shifting;shape-shifts into a Small swan, or it returns to its true humanoid form. Its game statistics are the same in each form, except where noted. Any equipment it is wearing or carrying isnât transformed.
                                                
                                            
                                        
                                                    Geryon (Summoner Variant)
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    . This reduction lasts until the poisoned condition is removed.
Teleport. Geryon magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can
                                                
                                            
                                                
                                                     of Geryon until the end of its next turn.
Swift Sting (Costs 2 Actions). Geryon attacks with his stinger.
Teleport. Geryon uses his Teleport action.Geryon's Lair
Geryon has recently reclaimed his
                                                
                                            
                                        
                                                    Geryon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    . This reduction lasts until the poisoned condition is removed.
Teleport. Geryon magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can
                                                
                                            
                                                
                                                     recently reclaimed his ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the passages of this place, scattering the ice devil;ice devils
                                                
                                            
                                        
                                                    Eye and Hand of Vecna
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     would allow him to live on as a lich. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable
                                                
                                            
                                                
                                                    , and you gain the following benefits:
You have truesight.
You can use an action to see as if you were wearing a ring of X-ray vision. You can end this effect as a bonus action.
The eye has 8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     disrepair when all but a few weakened mind flayers abandoned it. The mind flayers that remained continued their service to Illithinochâs elder brain, but the elder brain became obsessed with recovering their
                                                
                                            
                                                
                                                     lost grandeur, and many mind flayers transformed themselves into tormented monsters called nothics. The few mind flayers able to maintain their wits and their focus have lacked the ability to seize the might of the old mind flayer empireâuntil recently.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     immaculately dressed, the professor tells the characters that she recently commissioned a new cloak; she offers the cloak sheâs wearing in appreciation of the character whose Charisma (Performance) check to perform on stage was highest. The cloak is a cloak of protection.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     into giant blobs. 
   8  Cast out the fiends that have infiltrated a community by wearing the corpses of the recently dead.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     things move just outside the light. Then the whispered laughs begin. 3 A seemingly healthy noble dies of heart failure brought on by extreme terror, but with no clear source. The noble recently had an
                                                
                                            
                                                
                                                     gone missing over the course of months. The authorities hire mercenary help after an aberration attacks while wearing the signet ring of a missing caravan master.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Cormyr, seeking Suneâs advice on how best to impress their betrothed. 
   6  A dwarf noble from Citadel Adbar, a dwarven city-stronghold far to the north, recently suffered a magical malady causing
                                                
                                            
                                                
                                                     them to lose all their hair. Wearing a wig and fake beard, they have come to the temple hoping to find a cure for the condition before the truth is found out. 
   7  A rock gnome inventor (use the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     tongues crouch near the bottom of the stairs, licking their lips unsettlingly as you approach.In the northeast corner of the room, three disheveled figures wearing crimson robes tug on a pair of ropes
                                                
                                            
                                                
                                                     ghouls are Hostile and fight anyone not wearing the crimson robes of Xiaâs Cult. The zombies attack at Akiraâs command. Cultist. Akira Norixius believes unquestioningly in the cause of Orcusâ cult; she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     dressed in plain clothes (servants of wealthy North Ward families, killed while running errands) One male gnome (Dalakhar) wearing a burned cloak and clutching a dagger Two female halflings who were
                                                
                                            
                                                
                                                    , suggesting he has spent time in the sewers recently. He also has a pouch containing five 100 gp gemstones. A character can try to snatch Dalakharâs pouch without being seen by NPC onlookers, doing so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    The Black Viper The Black Viper was a notorious burglar, pickpocket, mugger, and assassin who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently
                                                
                                            
                                                
                                                     rankles them. The slave trade has continued in Amn and elsewhere, and itâs not like other noble houses donât have skeletons in their closets. But just because of a little family squabble that went public
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     painted frescoes line the walls deeper in the cave.
 The wizards who escaped Zikzokrishkaâs wrath used this cave as a scriptorium and hall of records. They recorded what they knew and continued their
                                                
                                            
                                                
                                                     fractured memory. Each mural measures 10 feet by 10 feet and has a caption below it written in Draconic. The images are described below. Mural A This mural shows three wizards wearing strange hats and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    -looking oversized furnishings. In the center of the room, a red-skinned creature wearing armor of flame, bronze, and volcanic stone sits cross-legged on the floor, studying a chessboard.
 The creature
                                                
                                            
                                                
                                                     anything â short of continued servitude â to win his freedom. Unless the terms of the deal are ironclad, however, the efreeti will seek a way to weasel out of any bargain once he is free, and to attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     in ages past now seek to destroy you. Our thirst for vengeance is strong, as is your thirst for continued life.
 âOur enemy has become your enemy. We know their weaknesses and the ways of destroying
                                                
                                            
                                                
                                                     +4 bonus. Clerics and paladins of good-aligned deities take a â6 penalty. Other characters wearing visible signs of worshiping any good-aligned deity take a â4 penalty. A character takes a â4 penalty
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    -looking oversized furnishings. In the center of the room, a red-skinned creature wearing armor of flame, bronze, and volcanic stone sits cross-legged on the floor, studying a chessboard.
 The creature
                                                
                                            
                                                
                                                     anythingâshort of continued servitudeâto win his freedom. Unless the terms of the deal are ironclad, however, the efreeti will seek a way to weasel out of any bargain once he is free, and to attack the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     in ages past now seek to destroy you. Our thirst for vengeance is strong, as is your thirst for continued life.
 âOur enemy has become your enemy. We know their weaknesses and the ways of destroying
                                                
                                            
                                                
                                                     a +4 bonus. Clerics and paladins of good-aligned deities take a â6 penalty. Other characters wearing visible signs of worshiping any good-aligned deity take a â4 penalty. A character takes a â4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Docks The docks of Saltmarsh are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here. The docks have recently undergone a series of
                                                
                                            
                                                
                                                     one to their home, and youâll get a wish. Fail, and theyâll strangle you. 9 If you see someone at the docks wearing a red cloak after dark, slip them a copper piece and theyâll connect you with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    24. Childrenâs Bedroom The room smells fresh, as if itâs been recently cleaned and aired. Not a spot of dust sullies the pair of child-sized beds and other furnishings. A skeleton wearing a ladyâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     trouble until she can figure out what to do next. However, several mezzoloths recently launched an unsuccessful raid on the Mire of Doubt against Nellikâs orders. They hope she doesnât find out they had to
                                                
                                            
                                                
                                                     hulk they recently freed from magical stasis. The mezzoloths are darkening the sand-colored umber hulkâs hide with charcoal so it more closely resembles their mottled black color. Against Nellikâs wishes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    . The coat racks flanking the doors depict two dwarves wearing high-collared jackets. The other coat racks on the left depict a one-tusked loxodon, a monocle-wearing orc, and a gnome with a skunk for
                                                
                                            
                                                
                                                     a hairpiece. The statues on the right depict a drow wearing a scarf, a burly human in a tuxedo, and a high elf in a cowl.
 With successful DC 15 Intelligence (History) check, a character recalls that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     only recently has Baalzebul worked off all those transgressions and been returned to his former humanoid form. In all that time, he has not told a lie to another devil, and his continued honesty is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     southwest section and ate several orcs before settling on the roof. With a terrible roar, the gorged dragon drove the remaining orcs out of Icespire Hold. Recently, evil mercenaries calling themselves
                                                
                                            
                                                
                                                     automatically succeed on the saving throw, as do creatures wearing cold weather gear and creatures naturally adapted to cold climates. On a failed saving throw, the creature has disadvantage on ability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     the Feathergale Knights. These âknightsâ affect a dashing image and are given to drinking, singing, wearing fashionable clothing, and general revelry. The club is a cover for the Cult of the Howling
                                                
                                            
                                                
                                                     actually an old stone temple built in a rocky vale at the southern edge of the Sumber Hills. It was recently reborn as the Sacred Stone Monastery, home to reclusive monks dedicated to a mysterious âWay
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     attacks if refused. If the adventurers feed the xorn and can communicate with it, the creature can tell them that it sensed a great planar upheaval recently, though it knows nothing about the demons or
                                                
                                            
                                                
                                                     humanoid skeleton wearing a ring of water walking on one bony finger (no ring is found on subsequent occurrences of this encounter) 2 A closed zurkhwood chest containing 1d6 Ă 100 gp and 1d6 50 gp gems
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     years. Hurly recently learned from another actor that three years in the Feywild doesnât necessarily equate to three years where he came from, so heâs no longer certain how long Endelyn expects him to
                                                
                                            
                                                
                                                     onlookerâs demise, the image is a skeleton wearing the onlookerâs clothes. Each of the three mirrors is a Small object with AC 13, 3 hit points, and immunity to poison and psychic damage. If a mirror is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     refusing to bring in a bounty he believed was innocentâa deed that led to other faction membersâ deaths. Valder abandoned his family when he fled his home in Sigil and went into hiding. Recently, Valderâs
                                                
                                            
                                                
                                                     paraphrase the following text: An aged human wearing a tattered cloak approaches. His skin is crisscrossed with scars, and he carries himself with confidence. In a deep voice, the man rumbles, âThey say
                                                
                                            
                                        






