Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'continues reflect group to have restoring'.
Other Suggestions:
continued reflect group to have restoring
continue reflect group to have restoring
continue respect group to have resting
continue reflects groups to have restoring
continue respect group to have restoring
Species
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Species
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Monsters
Eberron: Rising from the Last War
form. The stat blocks provided here reflect the powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also
divided among a group of Khyber shards spread through the underworld and is confined to those shards by the light of the Silver Flame. While shattered and bound, the Rage of War can't bring his full power
Backgrounds
Sword Coast Adventurer's Guide
order’s cause.
The “Knightly Orders of Faerûn” sidebar details several of the orders that are active at present and is designed to help inform your decision about which group
reflect the agenda, sentiment, or philosophy of one’s order.
KNIGHTLY ORDERS OF FAERÛN
Many who rightfully call themselves “knight” earn that title as part of an order in
Backgrounds
Baldur’s Gate: Descent into Avernus
Everybody’s always trying to get a leg up on somebody in Baldur’s Gate. One group’s con artist might be another’s revolutionary. Or maybe you’re just in it for yourself
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
Monsters
Fizban's Treasury of Dragons
negotiate an end to the restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks
object dropped down one of the chimneys continues falling endlessly unless it or some outside force has the means to slow or stop it. This property of the lair vanishes after 1d10;{"diceNotation":"1d10
Species
Acquisitions Incorporated
bred by empathy that helps them eventually sort out those who are sincere from those who are not.
Verdan Names
The oldest verdan names spring from goblinoid traditions, but more recent names reflect
the character of the different cultures these folk have encountered since coming out into the sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only
Monsters
Fizban's Treasury of Dragons
restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks before swapping back.
5
the lower level brings a creature to the upper level. A creature or object dropped down one of the chimneys continues falling endlessly unless it or some outside force has the means to slow or stop it
Backgrounds
Guildmasters’ Guide to Ravnica
clade — a diverse group of individuals combining disparate talents in pursuit of a common goal — or a researcher on a specialized, short-term project focused on addressing an immediate
spellcasting, forming spirals that reflect the mathematical perfection of nature.
Suggested Characteristics
The bizarre science of the Simic Combine attracts a certain type of personality and encompasses
Monsters
Mordenkainen's Fiendish Folio Volume 1
sore and cramped, as rocks or sharp sticks somehow end up under their bedrolls. Once a killmoulis is angered, it continues to tail a group and visit its curse upon them. Only an offering of fine food
group and attempts to flee. For the rest of the characters' journey, their rations taste like ash and any camping spots are infested with lice and biting insects. Each character in the party wakes up
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
undetected and don’t give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror Monsters For adventurers who regularly face terrifying monsters, it’s easy for familiarity to sap the frightfulness from terrible foes. Restoring mystery and menace to even the most ordinary
. Monstrous Traits. Simple tweaks to a monster’s stat block can enhance its horror. Monstrous Minions. Simple traits can reflect a monster’s relationship to the evil master it serves.
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
the group’s needs, but the effect each action will have on the forest and the rest of the natural world. Firbolg tribes would rather go hungry than strain the land during a famine.
Hidden
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
might decide to seal the site away or take it over as a home base or stronghold. If the latter occurs, news of a group of powerful adventurers setting up shop in the ruins of Delimbiyran travels quickly
. Other groups might become interested in restoring the greatness of the fallen city or searching for other dungeon complexes buried under the ruins—and might inadvertently stumble upon dangerous secrets and magic.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
How Patrons Work The following sections present several group patron options. The description of each patron provides an overview of the types of organizations the group patron represents, perks of
membership, and quests the patron encourages adventurers to undertake. With the input of your DM, you can customize these patrons to reflect specific establishments in your campaign world or to serve
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
group of historians and priests from the surrounding regions who hope to restore the flow of the holy River Athis. While exploring the pyramid, the characters must navigate a false tomb, a disorienting
land is lifted, restoring the River Athis. The descendants of Bakar can then reclaim their lands from the desert and prosper once more.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Rise of Tiamat The Rise of Tiamat continues the tale of Tyranny of Dragons. Characters begin this adventure at 8th level, likely having attained that level through the events of the first volume
, Hoard of the Dragon Queen. By this adventure’s conclusion, the characters should reach approximately 15th level. Four characters is the ideal party size. If your group is smaller than that, consider
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Rise of Tiamat The Rise of Tiamat continues the tale of Tyranny of Dragons. Characters begin this adventure at 8th level, likely having attained that level through the events of the first volume
, Hoard of the Dragon Queen. By this adventure’s conclusion, the characters should reach approximately 15th level. Four characters is the ideal party size. If your group is smaller than that, consider
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Rise of Tiamat The Rise of Tiamat continues the tale of Tyranny of Dragons. Characters begin this adventure at 8th level, likely having attained that level through the events of the first volume
, Hoard of the Dragon Queen. By this adventure’s conclusion, the characters should reach approximately 15th level. Four characters is the ideal party size. If your group is smaller than that, consider
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
can wield great magical power in her name. All Modar plans to ask in return is the Dragon Queen’s aid in overthrowing the hated Szass Tam and restoring Thay to its former glory. Rath Modar and his splinter sect refer to their movement as the Thayan Resurrection.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
can wield great magical power in her name. All Modar plans to ask in return is the Dragon Queen’s aid in overthrowing the hated Szass Tam and restoring Thay to its former glory. Rath Modar and his splinter sect refer to their movement as the Thayan Resurrection.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
a pattern of picking one adventurer and discussing their dreams each time the group takes a long rest. Consider these ideas for the basic seed of a dream:
Revisit recent events. This can be a useful
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Figment and fails is targeted by a phantasmal killer spell (save DC 22) as the tiefling instructor briefly and vividly transforms into the target’s worst nightmare; then it calmly continues with “Now
19). The first time an attempt to dispel the illusion fails, all creatures in the room are targeted by a weird spell (save DC 22) as the surroundings transform to reflect each target’s worst nightmares.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
group that provides a sense of purpose or a promise of security. This mindset is intensified by the spread of refugees in the wake of the Mourning, and by the lingering animosity that continues to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Recent Events in Phandalin The Fellowship of the Golden Mongoose was the Acquisitions Incorporated franchise previously established in Phandalin. When that group arrived in town a few months ago
franchise soon got to work on restoring the manor, frequently coming to town for supplies. When not slipping off to adventure for a few days here and there, most of their time was spent at the manor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Being Your Own Patron For certain kinds of organizations, you can either join an existing group or found your own. For some players, the idea of running a crime syndicate, inquisitive agency
Guide) to reflect your organization’s ongoing activities. More than one character can take part in this activity at a time. When rolling to determine the business’s performance, add the total days spent
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only to change those names when they wander into a human area. A verdan is also not hesitant to change
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
stopped. RESTORING VIRGIL
Any character who can cast find familiar can attempt to restore Virgil to its former role, taking the gull as their own familiar. To accomplish this, the character must earn
, Virgil is indebted to them for avenging his former master. The bird follows the group and does what it can to help. It can warn of danger, carry notes or messages, and so forth. Use the stat block for a hawk, but increase its Intelligence to 9.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is elsewhere while the rest of the party continues the adventure. Come up with in-game reasons for the character to temporarily leave the party and rejoin later, such as following up on a rumor or
same XP that the other characters earned each session, keeping the group at the same level. Some groups like to work out a policy regarding how many missing players is too many to proceed. For example
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
helpless to intervene further in the conflict going on within the entity’s mind. You can have a group of oozes or spore servants from the Araumycos Encounters table appear in the cavern where the
adventurers entered into rapport with Araumycos, so that characters shunted out of that rapport can defend their compatriots’ helpless bodies while the fight continues. If all the characters are defeated on
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
drives immediate action. The characters might join her, Simbon, and a group of guards in a surprise visit to Kedjou’s chambers, where the high priest is caught off guard. His research notes—matching the
beyond. If Kirina and Kedjou’s plot isn’t revealed, Kirina’s rise in influence continues. Knowing the depths of his rival’s treachery, Prince Simbon might request the characters’ aid in exposing the rival prince’s future plots.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Younger halts the group. He insists the characters shouldn’t be allowed to disturb his father’s audience with Kalaman’s leaders. Establish Bakaris the Younger not just as a bully, but as a threat to
people in need. He and his father are putting their own ambitions before the needs of the people of Vogler—a trend that continues for the rest of this adventure. A character can make Bakaris the Younger
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in good spirits, so a character who succeeds on a DC 15 Charisma (Persuasion) check can convince a tax collector to allow the group free entry. As the characters enter the city, read the following
description: Beyond the city gates, the golden road continues amid silk-draped booths and squat buildings with conical roofs. The chatter of merchants and cheerful youths rings out along the road. Folk
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
group of serpentfolk. All these individuals are noncombatants, with no particular knowledge to be gained by communicating with them. Pond Mother Speaks The village’s leader, who holds the title of Pond
grippli vocal cords) to address outsiders, but she can speak Common if there are no Primordial speakers in the group. She informs the party that a small band of yuan-ti arrived in the area over a month