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                        Returning 35 results for 'continues warriors respected'.
                    
                
                        
                            
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                                                     Monsters
                                                    Heroes of the Borderlands
                                                    
                                                
                                            
                                                     Points equal to the Necrotic damage taken.Wights are the withered corpses of relentless warriors whose wickedness sustains them beyond death. After dying and returning from the grave, a wight
                                                
                                            
                                                
                                                     continues its villainous ways, but it is now driven by a hunger for life. A wight drains living essence through its attacks.PoisonNecrotic
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    "} necrotic damage.Dullahans are headless undead warriors—the remains of villains who let vengeance consume them. These decapitated hunters haunt the areas where they were slain, butchering innocents in
                                                
                                            
                                                
                                                     a specific location their battlefield. This gives rise to stories of haunted battlegrounds, ruins, roads, river crossings and other strategic locations where a dullahan continues a terrifying
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     able to awaken psionic potential in others, and many of the greatest psi warriors in history were the dragon’s students.
4
After centuries guarding the world against incursions from the Far
                                                
                                            
                                                
                                                     the lower level brings a creature to the upper level. A creature or object dropped down one of the chimneys continues falling endlessly unless it or some outside force has the means to slow or stop it
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                    ;s most-respected commanders and sergeants tend to be spellswords or holy warriors who worship nefarious higher powers, such as Bane.
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
                                                
                                            
                                                
                                                     three gods are a tribe’s raiders and ravagers—often the only part of an orc tribe that its victims ever see.
Deep within the den of a tribe, far away from the war-hearth where warriors
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     injured marine for miles to avoid capture and death.
 
Suggested Characteristics
Marines are looked up to by other soldiers and respected by their superiors. They are veteran warriors
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
                                                
                                            
                                                
                                                     roles that protect and sustain the tribe. The strongest kobolds are trained to be hunters and warriors, the most clever are crafters and strategists, the toughest are miners and beast-wranglers, and so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                    Onward Saerthe guides the tyrant ship out of the debris field and continues toward Toril. The ship picks up speed once it gets a mile away from the asteroid. Saerthe’s priority is to get back to
                                                
                                            
                                                
                                                     four giff shipmates and four githyanki warriors (not including Qitru). As the tyrant ship moves away from the asteroid, the damselfly’s canny giff captain, Mustaf Shultz, instructs the ship’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , fueled by a piece of the Rod of Seven Parts—continues to function, creating a magical force field around the colossus and altering the gravity within it. In addition to the aberrant monsters and restless
                                                
                                            
                                                
                                                     Undead that haunt Landro’s remains, another faction is determined to plumb the ruins’ depths: violent, zealous warriors loyal to the Lord of Blades.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     oppresses majority   Ruler’s Status   d20 Ruler   1–5 Respected, fair, and just 6–8 Feared tyrant 9 Weakling manipulated by others 10 Illegitimate ruler, simmering civil war 11 Ruled or controlled by a
                                                
                                            
                                                
                                                     respected 19–20 Religious leader   Notable Traits   d20 Trait   1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
                                                    
                                                
                                            
                                                     will be alerted by disturbances in the flow of water as the party tampers with it upstream. The stream that flows through this room is suspended in the same manner as in area 23. It continues from
                                                
                                            
                                                
                                                     a creature without harming it; any other creature in the same net can then use its action to free itself through that opening. Sir Bluto was a respected Knight of the Realm before his indictment in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Wight Lifedrinker Life-Leeching Corpse Warrior Wights are the withered corpses of relentless warriors whose wickedness sustains them beyond death. After dying and returning from the grave, a wight
                                                
                                            
                                                
                                                     continues its villainous ways, but it is now driven by a hunger for life. A wight drains living essence through its attacks. Wight Lifedrinker Medium Undead, Neutral Evil
 AC 14 Initiative +4 (14)
 HP
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Inside the Legion Angels occupy the highest tier of the Boros hierarchy, from the guildmaster Aurelia down to the hosts of holy warriors and advisors in leadership roles. Their opinions and advice
                                                
                                            
                                                
                                                     are deeply respected in the guild, though the angels aren’t above engaging in the machinations of mortal politics. The angels include the wise, strategic warleaders; the holy champions and paragons of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    -town’s tented circuits with the drum of marching boots and cadence calls sung by warriors honing their bodies for an unending war. Rigus follows a strict military hierarchy in which everyone has a rank
                                                
                                            
                                                
                                                     are expected to comply with orders from commanding officers, who don’t tolerate disobedience lightly. With time and dedication, ambitious cadets can graduate to respected positions. Accomplished
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     long wooden tables throughout, imbuing warriors with the strength to fight again. Sacred Well A prophetic hag coven lairs in the Sacred Well, a temple of fate at the edge of Glorium. Respected by the
                                                
                                            
                                                
                                                    Glorium Gate Destination: Heroic Domains of Ysgard Primary Citizens: Giants and Humanoids Ruler: Tyrza Bonebreaker Blaring horns rally Glorium’s residents to battle. Warriors are forged in the gate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    . Floating above them is a skull engulfed in green flame.
  Eight of the fallen dwarf warriors are zombies. They rise and pursue any living creatures that enter the room, but they do not pursue creatures
                                                
                                            
                                                
                                                     gnomes, and it continues to act on ancient instructions to prevent intruders from passing through.
 This impressive chamber was the heart of the Wave Echo Cave mining operation. Here, the dwarves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Wight Life-Leeching Corpse Warrior Habitat: Desert, Planar (Shadowfell), Swamp, Underdark, Urban; Treasure: Armaments Wights are the withered corpses of relentless warriors whose wickedness sustains
                                                
                                            
                                                
                                                     them beyond death. Unlike mere zombies, they retain the memories and evil agendas they harbored in life. After dying and returning from the grave, a wight continues its villainous ways, but it is now
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     work and leaving behind a fitting legacy that continues to bolster the clan even after its creator has passed on — a legacy counted not only in objects, but also in dwarven souls. Dwarves who become
                                                
                                            
                                                
                                                     collaborators and co-creators, their elders as respected experts to be obeyed, and their children as their most treasured creations. The emotion that underlies all those feelings might not be love, as others
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Gate continues to function under the three remaining dukes — Belynne Stelmane, Dillard Portyr, and Thalamra Vanthampur. Duke Portyr has gone so far as to recall his niece, Liara Portyr, from her post
                                                
                                            
                                                
                                                     Elturel. Those warriors escaped the city’s fate only because they weren’t in Elturel when it fell, and the Flaming Fist has taken to arresting them on sight, lest they try to stir up trouble in Baldur’s Gate. The Hellriders are not going quietly, however, leading to violence and bloodshed.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     make decisions for most prides, these leaders rising from among the oldest or best-respected women of the pride. Generally, leonin communities avoid outsiders, particularly armed groups of soldiers and
                                                
                                            
                                                
                                                     authority of the speaker. These fearsome warriors live in the foothills of the western Katachthon mountains, acknowledging no authority but their own. The warriors of the tribe stain their fur with rust to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                     jewelry and holds a leash. The leash leads to a giant centipede. As you enter, the decorated goblin shouts, “Kill the intruders!” and lets go of the leash.
 The five  Goblin Warriors include one
                                                
                                            
                                                
                                                     combat, Sprika continues to shout. She instructs the other goblins to keep the characters away from the bowl, for it is a gift for a powerful “master” in the Caves of Chaos. Tactics. The goblins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    ), Kanadius can impart the following information: Cynidicean Factions. There are three other groups in the ziggurat: the Mages of Usamigaras, the Warriors of Madarua, and the Cult of Zargon. Kanadius doesn’t
                                                
                                            
                                                
                                                     Warriors of Madarua, and the Cult of Zargon. The monster the Zargonites serve dwells deep beneath the ziggurat and is rumored to be unkillable. CoupleofKooks  A Mask of Usamigaras Demetrius. Years ago, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     over the ship on your own. 6 Leave None Behind. You carried an injured marine for miles to avoid capture and death.  Suggested Characteristics Marines are looked up to by other soldiers and respected
                                                
                                            
                                                
                                                     by their superiors. They are veteran warriors who rarely lose composure on the battlefield. Marines who leave the service tend to work as mercenaries, but their combat experience also makes them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     position of the Church. Now eleven years old, Jaela Daran continues to astound all who encounter her. She possesses poise and wisdom beyond her years, and she displays the blend of courage and
                                                
                                            
                                                
                                                     Flame, who maintains the font in Flamekeep and communes with Tira Miron. The Last War had a serious impact on the church. Leaders still respected the Keeper’s authority over spiritual matters, but the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     is a row of ten corpses frozen into a wall of ice: three Luskar warriors, a dwarf, and six Ice Hunters. The bodies have been preserved in the ice, making it impossible to tell how long they’ve been
                                                
                                            
                                                
                                                     village turns out armed and alert — 25 tribal warriors (males and females; including the chieftain, Barking Seal), 30 commoners, 1 druid (Bonecarver, tribal shaman, female), and 1 gladiator (Orcaheart
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     is Gruumsh One-Eye, who created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the
                                                
                                            
                                                
                                                     where warriors gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     is a row of ten corpses frozen into a wall of ice: three Luskar warriors, a dwarf, and six Ice Hunters. The bodies have been preserved in the ice, making it impossible to tell how long they’ve been
                                                
                                            
                                                
                                                     village turns out armed and alert—25 tribal warriors (males and females; including the chieftain, Barking Seal), 30 commoners (children), 1 druid (Bonecarver, tribal shaman, female), and 1 gladiator
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Tradition. Karrnathi tradition emphasizes teamwork, focus, and force, and melee warriors prefer heavy armor and weapons. Fighters favor the Champion and Battle Master martial archetypes, and Karrnathi
                                                
                                            
                                                
                                                     peace and the Treaty of Thronehold. He fled to the city of Stormreach in Xen’drik with a small band of followers, and he continues to rally support against “the monster that sits on our throne
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Dullahan 
  Dullahans are headless undead warriors—the remains of villains who let vengeance consume them. These decapitated hunters haunt the areas where they were slain, butchering innocents in
                                                
                                            
                                                
                                                     a specific location their battlefield. This gives rise to stories of haunted battlegrounds, ruins, roads, river crossings and other strategic locations where a dullahan continues a terrifying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     was a respected leader of other warriors. 
   4  My namesake ran the entire breadth of Phoberos in order to warn the minotaurs of an Akroan attack. 
   5  My namesake was famous for great magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Keepers of the Flame is a well-respected order of psionic clerics that serves the red dragon Themberchaud in Gracklstugh, and whose members are advisors to the Deepking. The duergar Keeper of the Flame uses
                                                
                                            
                                                
                                                     soulblades are assassins with the ability to manifest blades of psionic energy. Duergar Stone Guard The Stone Guards are veteran warriors who serve the Deepking as bodyguards, elite troops, and secret
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Life and Outlook Kobolds have a tribal society in which they all take on specialized roles that protect and sustain the tribe. The strongest kobolds are trained to be hunters and warriors, the most
                                                
                                            
                                                
                                                     back to life as the next egg laid in the hatchery. If a particularly important or respected member of a tribe dies, the hatchery is closely monitored. The next egg laid is immediately separated from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     above the middle of the floor. 17a. Temple of Ghaunadaur Ghaunadaur, a god of subterranean horrors, is respected and feared by many Underdark races, including drow. This temple contains the following
                                                
                                            
                                                
                                                    , then re-forms. 17c. Temple of Selvetarm The temple of Selvetarm, drow god of warriors, contains the following features: Blood. Streaks of dry blood form web-like patterns on the walls and floor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    ’ mightiest warriors—the Wardogs—have perished in battles against all these relentless foes. The people of the Hunting Lands value a close connection to the natural world. They view nature as an entity to be
                                                
                                            
                                                
                                                     respected, not controlled, and their myths and legends teach the value of accepting nature’s bounty as a gift that evokes gratitude. They wear clothes made entirely of animal skins, including belts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     the psychic damage again. This process continues until at least one character succeeds or everyone falls unconscious. Dream 2: Betrayal! Characters who are conscious when the first dream ends proceed
                                                
                                            
                                                
                                                     standing in defense of Lulu and the angel, facing outward as six small, spine-covered devils creep closer. In the distance, a formation of battered and retreating human warriors disappears through a portal
                                                
                                            
                                        






