Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'continues wind respect'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        continual wind repeat
                                    
                                
                                    
                                        continues wind repeat
                                    
                                
                                    
                                        continue wind reflect
                                    
                                
                                    
                                        continue wind respected
                                    
                                
                                    
                                        continue wind repeat
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     material components and using Charisma as the spellcasting ability (spell save DC 19):
At will: dancing lights, detect magic, druidcraft, mage armor (self only)
2/day each: faerie fire, gust of wind
                                                
                                            
                                                
                                                     also form strong bonds with the elemental powers of Eldraine, allowing the mages to call on forces like the eastern wind or the fiery hearth.
âThe high fae are capable of magic that would make
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    
2/day each: fireball, fly, fog cloud, gust of wind, lightning boltHobgoblins with a prodigious talent for magic sometimes undergo grueling training to become hobgoblin devastators. Devastators are
                                                
                                            
                                                
                                                     of the magical arts, they learn the basics of weapon use, and they measure their deeds by the enemies defeated though their magic. They have the respect of other members of the host and receive
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     realm to stone giant;stone giants: fluctuating, temporary, exposed to gusting wind and sudden rain. It is as wildly changeable as a dream, and thatâs how they regard itâas a dream. Nothing
                                                
                                            
                                                
                                                    , such stone giants can become dreamwalkers.
Dreamwalkers occupy an odd place of respect outside the stone giant ordning. They are considered outcasts, but their familiarity with the surface world makes
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     and respect a shamanâs power.
An Uthgardt shaman must possess a sacred bundle to cast spells. A sacred bundle is made up of sticks, bones, feathers, tufts of fur, and stones that have been &ldquo
                                                
                                            
                                                
                                                    : enhance ability (catâs grace only), jump
Sky Pony: gust of wind, witch bolt
Thunderbeast: enhance ability (bullâs strength only), pass without trace
Tree Ghost: barkskin, speak with plants
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Intelligence as the spellcasting ability (spell save DC 16):
At will: fog cloud, gust of wind, sleet stormFrigid Rebuke. When the eladrin takes damage from a creature the eladrin can see within 60 feet
                                                
                                            
                                                
                                                     creatures as a resultâthose presented here are of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin. The magic flowing through eladrin responds
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     violence in their presence and move quickly to settle disputes, to ensure that peace continues to reign.
If an autumn eladrin invites you over for dinner, come with an empty stomach. Their goodwill
                                                
                                            
                                                
                                                     of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin. The magic flowing through eladrin responds to their emotional state by transforming them into
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
                                                
                                            
                                                
                                                     laden wagon or after heroically defending it from thieves gain great respect and advance higher in the tribeâs pecking order.
All Are Fighters
Most of the orcs that stay behind when the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                    51. Wind Tunnel This five-foot-diameter passage is dry and dusty, and it shows no sign of having been used for ages. Near the top of the corridor walls, about three feet from the ceiling, stone
                                                
                                            
                                                
                                                     rusty spikes. On the other side of this area, the corridor continues.
 Hazardous Hatch. Opening the hatch releases a whirlwind. The character who climbed up to open the hatch is hurled to the floor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     work as rustic or naive. Undeterred, Nora continues to produce terrible mug after terrible mug, which she gives as gifts to her friends.
Extracurriculars: Distinguished Society of Fine Artists
 Job
                                                
                                            
                                                
                                                    : Dormitories resident assistant
 Bond Boon: The facultyâs respect for Nora extends to you. You can expect straightforward answers when you ask a faculty member for basic information.
 Bond Bane: Few faculty care to help you with basic requests.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     the following benefits: Howling Wind. While on the Howling Iceberg, a creature attuned to the shard who doesnât have the incapacitated condition can direct the winds to howl and propel the iceberg up to
                                                
                                            
                                                
                                                     8 miles per hour (80 feet per round) in a direction of the creatureâs choice. The iceberg continues this movement until the attuned creature changes the direction and speed or the creatureâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     feel the icy claws and teeth of the cold wind sweeping down from the north, shearing through their layers of clothing. Termalaine was built in the path of this dreadful gale, which continues well past
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     ahead of you. Its smooth and shiny surface cannot possibly have been worn down by the wind. No, this protrusion looks utterly out of place, as if it had been thrust into the ground.
 A character who
                                                
                                            
                                                
                                                     a larger structure that continues underground. Slippery Entrance Characters who search the area around the protrusion find a slippery, 5-foot-diameter tunnel that enters the ground at a steep angle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     adventurers will quickly realize that the power of the demon lords is a threat even here, getting an even closer glimpse of the Underdarkâs decay as the madness of the Abyss continues to spread. Built
                                                
                                            
                                                
                                                     within the walls of a deep cavern southwest of the Darklake, Gracklstugh is the commercial, political, and spiritual center of the duergar, all of whom look to the Deepking with respect. The city has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     eaglesâ weight. âWelcome, ground-walkers,â squawks one of the eagles. The other continues: âThis is the home of Derwyth. If you come in peace, follow usâif not, leave now.â
 Avri and Ivo, two giant
                                                
                                            
                                                
                                                     eagles who speak Common, welcome the characters to Derwythâs wood. The eagles are loyal to Derwyth and friendly to those who regard her home with respect. They spend their days soaring over the valley
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Air Elemental Primal Spirit of Wind and Storm Habitat: Desert, Mountain, Planar (Elemental Plane of Air); Treasure: None   Chris Cold   
  Energetic spirits from the Elemental Plane of Air, air
                                                
                                            
                                                
                                                     congregate around nexuses of unbridled planar energy, such as wind-scoured mountain peaks or endless storms. In battle, air elementals batter enemies with powerful gusts or transform into whirlwinds to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     forged a pact with the Wind Dukes of Aaqa and will use their power to protect my brother and the aarakocra who watch over us.â
 Flaw. âI am a princess and must be addressed with the proper respect. I
                                                
                                            
                                                
                                                    .
 After forging a pact with the Wind Dukes of Aaqa, ancient beings of the Outer Planes, the princess has become a fledgling warlock. Her hatred of physical labor allows her to put her mage hand and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     name in the dead-book! I swear, more and more of you clueless wind up in the Cage every day. Quit flapping your bone boxes, and go back to your own burgs.â
 The tetchy pedestrian might be either a
                                                
                                            
                                                
                                                     intervenes and tells the tiefling to scram; the commoner continues along their way with a sneer. Parisa scrapes a living in Sigil as a tout, a guide to the City of Doors. Brazen, street savvy, and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the cold wind to get the better of them. Aurilâs winter spell has caused the population of Ten-Towns to dwindle and has heightened rivalries that have simmered for years, turning neighboring towns
                                                
                                            
                                                
                                                     against one another as competition for resources becomes increasingly intense. The alliance of Ten-Towns wonât hold if the mounting tribalism continues to threaten the common good.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     respect Respiteâs devoted mayor, an orc woman named Gale Whittenby. Stormâs Eye Weather Vane Due to the thin veil between planes of existence near Respite, vicious storms originating on the Plane of Air
                                                
                                            
                                                
                                                     phantom wind, or eyes that flash with arcs of lightning. These traits are described when relevant for the characters in this adventure.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     if they take minimum precautions with respect to keeping their hiding place secret (do not lead pursuers to the spot, allow a light to show, make undue noise there, etc.). In any event, the same search
                                                
                                            
                                                
                                                    . The wind at the bottom of the rift is worse still, and visibility there is only 30 feet. The floor of the rift is a maze of snow and ice hillocks and mounds, with peaks of ice and rock thrusting up
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     sunlight in. They respect skillfully wrought stonework and often take over canyon fortresses and similar structures when theyâre abandoned by their original non-dragon builders. Brass dragons are also
                                                
                                            
                                                
                                                     animates and attacks one creature within 5 feet of it, with a +7 bonus to hit and dealing 10 (3d6) bludgeoning damage on a hit. Blast of Wind. A mighty wind sweeps through the lair in a direction of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     as with the child of a wealthy business owner or an heir to a noble throne, your lineage and breeding demand respect, and itâs your job to make sure your franchise mates understand that. Your success
                                                
                                            
                                                
                                                    , infiltration, security, and, of course, killing. Storm Sorcery Harnessing the energy of wind and lightning makes you great fun in combat. But as a storm sorcerer, you have even greater utility when your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    F. River Ivlis Crossroads Check for a random encounter whenever the characters reach area F, unless they are accompanied by Vistani. An old wooden gallows creaks in a chill wind that blows down from
                                                
                                            
                                                
                                                     east road leads to an arching stone bridge and continues on to the village of Barovia (area E). If the characters are traveling with Vistani, the Vistani lead them along the northwest road to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     stoic sentinels hold their posts through wind, storm, and flood, bound to their masterâs command, eager to terrify prey with its sackcloth visage and rend victims with its razor-sharp claws. Spirit
                                                
                                            
                                                
                                                     scarecrowâs spirit doesnât recall the memories it had as a creature, and its will is focused solely on serving its creator. If its creator dies, the spirit inhabiting a scarecrow either continues to follow its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     penetrates, of vast plains where grains and wildflowers wave in the wind with vibrant life. The plane embodies natureâs wildness and beauty, but it also speaks to the animal within all living creaturesânot
                                                
                                            
                                                
                                                     necessarily in a fierce, predatory way but with respect to their physical substance and fundamental needs. The spirits of the dead on the Beastlands typically take animal forms or part-animal forms (such
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                    . Other Uthgardt fear and respect a shamanâs power.
 The sidebarâs name is now âUthgardt Shaman Tribal Spellsâ and the following spells have been cut from the sidebar: animate dead (Black Lion), feather
                                                
                                            
                                                
                                                     sidebar are now âgust of wind, witch bolt.â These changes reduce the number of spells per tribe to two, and all the spells listed can be cast as 1 action.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ? Wo dun stomm rad? 
 Who is your leader? Wer dun forer? 
 I give you respect. Am du paart. 
 Who goes there? Wer fers dir? 
 Where are you going? Wie ferst du? 
 My name is Red Wind of a Thousand
                                                
                                            
                                                
                                                    . Hill giants who choose that path make themselves maug. Non-giants are considered maug out of hand and must usually prove themselves maat to gain a giantâs respect. Runes and Tale Carvings For much of
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
                                                
                                            
                                                
                                                    , giving each individual and every generation a reason to feel pride and self-respect. The kobolds prefer to run away than fight, to live off the scraps of others, and they are often dominated by larger
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    5. Raucous Mesa This chamber was sculpted by faerzress with the side effect of trapping sound. The glow of faerzress shifts across this chamber as if pushed by an unseen wind. It flows toward and
                                                
                                            
                                                
                                                     around a large mesa and continues to spiral upward, but the ceiling of the cavern is too dark and high to see. You hear murmurs and whispers coming from atop the mesa, which grow louder as you approach
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     drawbridge spans the chasm, its chains creaking in the wind. Stone gargoyles stare down at you from the high walls, and a pale light spills into the courtyard from the open castle doors beyond.
 Phillip (as
                                                
                                            
                                                
                                                     drawbridge?
 
 The adventure continues from there, relying on the DMâs descriptions to set the scenes. Later in the chapter, other examples of play focus on certain aspects of D&D play: social
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     great respect for the Harpers, however; a character who belongs to this faction and produces a Harper pin to prove it can pry the information from her with a successful DC 13 Charisma (Persuasion) check
                                                
                                            
                                                
                                                     they trace the key to its owner, the characters can head to the Southern Ward in search of Volkarr Kibbens. The spring chain continues with encounter 10, âConverted Windmill.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    . The Meet continues until all items are resolved or half the participants leave. Crime in Godsbreath is rare, and justice in this land focuses on making the wronged party whole. Decisions on how to
                                                
                                            
                                                
                                                    . Those too young to have an honorific may be addressed without one, though itâs often wise for strangers to use a courtesy honorificâMiss, Mister, Cousinâas a sign of respect. The following are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Howling Caves Locations N1. Entrance A subterranean wind blows north, up the tunnel, carrying distant screams from the south.
 The north end of the tunnel forms the bottom of a widening shaft that
                                                
                                            
                                                
                                                    , which continues on the other side ten feet away. Fog obscures the chasmâs depths.
 The chasm is 50 feet deep, and the lower 40 feet of it is heavily obscured by fog. At the bottom of the chasm are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     spirits of the dead compel them. Other Uthgardt fear and respect a shamanâs power. An Uthgardt shaman must possess a sacred bundle to cast spells. A sacred bundle is made up of sticks, bones, feathers
                                                
                                            
                                                
                                                    : enhance ability (catâs grace only), jump
 Sky Pony: gust of wind, witch bolt
 Thunderbeast: enhance ability (bullâs strength only), pass without trace
 Tree Ghost: barkskin, speak with plants
 Uthgardt
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Stone Giant Dreamwalker The surface of the world is an alien realm to stone giants: fluctuating, temporary, exposed to gusting wind and sudden rain. It is as wildly changeable as a dream, and thatâs
                                                
                                            
                                                
                                                     shelter under stone, such stone giants can become dreamwalkers. Dreamwalkers occupy an odd place of respect outside the stone giant ordning. They are considered outcasts, but their familiarity with the
                                                
                                            
                                        






