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Returning 35 results for 'continuing raiding giant to have relate'.
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Monsters
Acquisitions Incorporated
resembles a massive version of its namesake bird, this creature is a unique form of avian insect. Seen up close, it can easily be discerned from any other giant bird by its insectoid maw, its four-clawed
establish lairs of their own.
Unknown and Inscrutable. The mindset of these intelligent yet alien creatures is a mystery, but some who have encountered them relate that they are quick to hold a grudge. For
Backgrounds
Guildmasters’ Guide to Ravnica
ruins. You are part of a savage society that clings desperately to the Old Ways — attuned to nature, full of primal rage, and given short shrift by a world consumed with continuing civilization
’s march of progress.
Skill Proficiencies: Animal Handling, Athletics
Tool Proficiencies: Herbalism kit
Languages: Choose one of Draconic, Giant, Goblin, or Sylvan
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the qualities giants admire — the “giantness,” if you will — in themselves and their clans. A storm giant, for example, might see the raiding practices of hill giants as distasteful but not maug
The Giant Tongue The language that giants share is one of the few remnants from their once-grand empire. Over time it has fragmented into many dialects, and each type has its own distinctive accent
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Ogre Ogres are lazy, angry, ten-foot-tall giants that live by raiding and scavenging. Ogre
Large giant, chaotic evil
Armor Class 11 (hide armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
19 (+4)
DEX
8 (−1)
CON
16 (+3)
INT
5 (−3)
WIS
7 (−2)
CHA
7 (−2)
Senses darkvision 60 ft., passive Perception 8
Languages Common, Giant
Challenge
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Ogre Ogres are as lazy of mind as they are strong of body. They live by raiding, scavenging, and killing for food and pleasure. The average adult specimen stands 9 to 10 feet tall and weighs close
to a thousand pounds.
Ogre
Large giant, chaotic evil
Armor Class 11 (hide armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
19 (+4)
DEX
8 (-1)
CON
16 (+3
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
world before they get tied down with the responsibilities of adult life. A giant band might be accompanied by pets or by other creatures that share the giants’ purpose or do the giants’ bidding.
The
Compendium
- Sources->Dungeons & Dragons->Monster Manual
lives of raiding or serve other giants in return for protection. Hill Giant Huge Giant, Chaotic Evil
AC 13 Initiative +2 (12)
HP 105 (10d12 + 40)
Speed 40 ft.
Ability Score Mod Save
Hill Giant Giant of Crags and Valleys Habitat: Hill; Treasure: Armaments Johan Grenier Hill giants live among rugged bluffs and highlands. Standing three times the size of most humans, these giants
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
; they’re more inclined to tie their victims to saplings and slowly roast them over a fire, or put them in a giant cook pot to make stew. Fortunately for the prisoners, the kobolds’ almost
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
2 1 young silver dragon (attitude: 1d10 + 3) tracking a frost giant raiding party
3 1 frost giant hunting with 1d4 winter wolves (attitude for all: 1d6)
4 2 frost giants (attitude: 1d6
Multiverse. Roll a d10 if you don’t have that book. *See chapter 6. Storm Giant Encounters The Storm Giant Encounters table includes storm giants as well as creatures that relate to or resonate with
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
or your class or provided you with your starting equipment. If you have a continuing obligation to this giant, see “Giant Patrons” in chapter 3 for additional inspiration. Primeval Animals You could
the Elemental Chaos. Giant Ancestors You might be distantly descended from giants and manifest the power of your ancestors in your class features or magic, which might explain your Rage as a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Against the Giants Giants have been raiding settled lands in bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these
Giant Chief. From there, if they succeed, the adventurers can advance to test their mettle against the even more formidable giants of frost and fire, but that is of no concern right now—the steading awaits, and its perils are plentiful.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
details of the mine from Sildar Hallwinter, a character who succeeds on a DC 10 Intelligence (History) check can relate the information from the first two paragraphs of chapter 1. Elmina also
reluctantly admits that the Redbrands are making it hard on everyone, shaking down local businesses and flouting the townmaster’s authority. She knows that the Redbrands frequent the Sleeping Giant tap house.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
stealthy, any activity at the door attracts the attention of Nezznar and his allies in area 19, prompting the drow to send his giant spiders to investigate. Dusty draperies adorn the walls of this room
continuing their explorations of the mine. Awarding Experience Points If Nundro is rescued and survives the adventure, divide 200 XP equally among the characters in the party.
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
jewelry and holds a leash. The leash leads to a giant centipede. As you enter, the decorated goblin shouts, “Kill the intruders!” and lets go of the leash.
The five Goblin Warriors include one
particularly tough and devious goblin called Sprika. She has tamed and trained a Giant Centipede to act as bodyguards. She carries a gnarled staff that glows with a sickly green light, which she calls her
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
stone. All natural cave areas have stalagmites, but for ease of passage the giants have removed stalactites from the central caverns (areas 19–21). Map 6.2: Hill Giant Stronghold - Dungeon Level View
(one of his pets) Twelve rebel orcs out raiding for food, two armed with heavy crossbows and poisoned bolts Caverns. If the characters are in areas 19 through 21 or area 23, roll a d20. On a roll of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
stream that tumbles along the canyon floor before widening and continuing its long journey southwest, where it merges with the Delimbiyr River on its way to the sea. DEADSTONE CLEFT: GENERAL FEATURES
A
giants are grim reminders of Ostoria, the long-lost giant empire. Ostorian stone giants were slightly taller than their descendants; the fossilized stone giants stand between 20 and 24 feet tall. Erosion
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
a reasonable chance of survival if they use their knowledge and cunning to best advantage. These adventures were designed for strategic play, so some areas of the giant settlements are very dangerous
this adventure.
Eberron. The giant conspiracy could have its roots in faraway Xen’drik, with an outpost in Breland serving as the hill giant steading. Or the giants could be from Droaam, perhaps
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Hallwinter, a character who succeeds on a DC 15 Intelligence (History) check can relate the information from the first two paragraphs of the “Background” section at the start of the adventure. Barthen
how business is going, the shopkeeper tells them that the Redbrands are making it hard on everyone, shaking down local businesses and flouting the townmaster’s authority. If the characters seem of a mind to do something about it, he tells them that the Redbrands frequent the Sleeping Giant tap house.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
same result as a previous roll, feel free to reroll or choose a different encounter. Random Ziggurat Encounters d12 Encounter 1 1 rust monster 2 2 giant centipedes 3 1 owlbear 4 1d4 hobgoblins
and foul-smelling smoke before continuing on their way. 7 Two guards in bright yellow robes and Cynidicean masks of scowling warriors kneel before one of the characters, addressing them as King Alendria
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Wandering Encounters The streets of Greenest are overrun by forces consisting of cultists and acolytes accompanied by monstrous allies: kobolds with ambush drakes (see appendix D) and giant lizards
by raiders (roll a d6 to determine the raiding group) 8 1d6 townsfolk hiding * Acolytes have command prepared instead of sanctuary. Most of the cultists, guards, and acolytes are human. You can
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
white dragon has been starving out a fortified settlement by decimating the local caribou herds.
2 The words of a ritual to propitiate a vengeful spirit are tattooed on the flesh of a frost giant
has been raiding distant farmlands, procuring gifts of food for a mate with a taste for unusual cuisine.
7 A white dragon has been exacting vengeance on a rival silver dragon by killing off the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Wandering Encounters The streets of Greenest are overrun by forces consisting of cultists and acolytes accompanied by monstrous allies: kobolds with ambush drakes (see appendix D) and giant lizards
by raiders (roll a d6 to determine the raiding group) 8 1d6 townsfolk hiding * Acolytes have command prepared instead of sanctuary. Most of the cultists, guards, and acolytes are human. You can include a few dwarves, half-elves, half-orcs, or halflings without altering any game statistics.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
suggested adventure hooks for each category. Against the Giants Three of D&D’s earliest published adventures featured giants as the primary opponents: Steading of the Hill Giant Chief, The Glacial
Rift of the Frost Giant Jarl, and Hall of the Fire Giant King. (They were originally published in 1978, compiled together as Against the Giants in 1981, and reprinted multiple times in the decades since
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
size that near the ancient ancestral mound of the Red Tiger tribe. The settlement was founded some time ago by members of the Black Lion tribe, who put down roots here rather than continuing to live
tribe has sent raiding parties out anywhere but against the orcs of the Spine Mountains.
Black Raven. As forbidding as the Spine of the World Mountains they roam, the Black Ravens are fanatical in
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
tutelage of giants—as Annam intended. Eternal Throne Adventures The Eternal Throne Adventures table offers hooks you can use to involve characters in the business of these giant knights. Many people
know of giants only as raiding bands. Such folks often greet well-meaning knights of the Stewards of the Eternal Throne with fear, to their detriment.
—Bigby
Eternal Throne Adventures d6
Orc
Legacy
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Species
Volo's Guide to Monsters
; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre
,” or “go this way.” A orc raiding party might leave such a sign in its wake, as an aid to other warriors that travel through the same area later on. Mountain guides, druids, and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
black dragon recently took control of a band of pirates and their backwater hideout. Emboldened, the pirates have started raiding nearby shipping lanes.
2 A conflict-averse black dragon is secretly
tree stat block) as a lair guardian and has been abducting travelers to feed the plant creature.
5 Lizardfolk worshiping a young black dragon have been raiding a local fishing community.
6 A
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
giants, or if survivors from the steading reached them, they will be on the alert. Furthermore, the frost giants will organize traps, ambushes, and last-ditch defenses against continuing forays into
other idea as to which path they should follow. Other than a few traces of giant footprints, the ice and wind-driven snow hide all traces of who or what uses the ledges to gain access to the caves. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
edge, between the vale proper and the northern Ice Spires, and another fed by the lakes on its southern edge. Originally the home of giant clans and ragtag barbarian tribespeople related to the
Uthgardt, Hartsvale was conquered by the hero Hartkiller. He was a giant who had ventured into the lands to the south and learned of their ways. When he came to Hartsvale, he rallied the human tribes
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, other elves. To the dark elves, raiding the surface for captives and treasure isn’t just a cultural and military tradition, but also an economic necessity. Some raids are major operations that involve
hundreds of warriors, mages, priestesses, and giant spiders, a large enough force to overwhelm a community. The invaders would sweep through the town in the dark of night, shackle the best potential
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
for so long that they have evolved to their surroundings and can see in the dark. However, they can no longer stand sunlight. When laborers are in short supply in the Underdark, the drow send raiding
the walls under watchful eyes. The drow raise and keep giant spiders to help protect their cities against intruders, even as they drape those cities in beautiful webbing, creating a gossamer snare to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, rerolling duplicates. Mountain Encounters d8 Encounter 1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost Border Patrol A group of human
between two low peaks. The dragon has been raiding the surrounding lands in ever-widening sweeps, expanding her territory. Berythrach soars overhead, scouring the mountains for prey. The characters can
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Giant. They relate the same information as Heldalf, but add that they wish Ralvald would give up his impossible quest to defeat Challidax. D5: Ralvald’s Retreat A wide river crosses this cavern
until the characters approach the beast, a Neutral Frost Giant named Heldalf sits on a stool behind the Mammoth, combing out the pack animal’s tangled fur. Heldalf is Indifferent to the characters and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
magic on a creature also ends the effect on it. The myconids and their spore servants attack only if they’re attacked or prevented from continuing on their march. Oozes The characters encounter one or
2d4 gelatinous cubes If the encounter occurs en route to Araumycos, the oozes are slithering toward the giant fungus. Otherwise, the oozes are feasting on Araumycos itself. In either event, the oozes
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
excavate the temple ruins, hoping to find evidence of their benevolent deity. The work is continuing under the rule of the evil serpentfolk, but it’s slow going. Several grippli have been forced to
, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Serpent’s Fang Weapon (longsword), rare This single-edged magic sword is made from the scrimshawed fang of a giant serpent