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Returning 35 results for 'continuing relics ground to have reluctantly'.
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Monsters
Eberron: Rising from the Last War
","rollAction":"Magic Staff","rollDamageType":"force"} force damage.
Arcane Cataclysm (Recharges after a Long Rest). Sul Khatesh conjures orbs of magical energy that plummet to the ground at three
empowers warlocks and whispers secrets into the minds of wizards and artificers, helping them master spells and create relics they could never shape on their own. But few of those inspired by Sul
Monsters
Fizban's Treasury of Dragons
, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire Dragon Ideals tables to inspire your portrayal of distinctive
become a young sapphire dragon;young sapphire dragon's feeding ground.
5
A young sapphire dragon and a hobgoblin warlord have become friends. The hobgoblin visits regularly to trade war stories
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
relics, magical items, and other rare objects. Aside from the power such items might confer, a tabaxi takes great joy in unraveling the stories behind their creation and the history of their use
instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, a delicate tower of sharp marble and graceful buttresses rises into the sky. It’s made all the taller by its rocky foundation, which floats off the ground.
Give the players a few moments to ask questions about the city before continuing with the following section.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Story Overview Niho Koi, an imposing oni and Daask sub-boss in Sharn, ordered a half-ogre lieutenant named Garra to assemble a team and search the ruins of Old Sharn for arcane relics at the behest
of someone much higher up in the organization. With a lot of ground to cover beneath the City of Towers, Garra kidnapped Caden d’Orien, the only son of Alden d’Orien, forcing Alden to use his position
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
: “First, you must prove yourself! When human warriors came to these lands, they fought our kind and stole our relics, burying them in the ground. The humans built altars to Uthgar, their god-king, atop
Quest for the Giant Relics The first time Harshnag or a party member asks the oracle to divulge the location of Hekaton’s conch or of any of the evil giant lords, the oracle replies as follows
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
this effort by two cloakers from the conclave on level 5, which hope to turn this level into a hunting ground. After gaining entry through an umber hulk tunnel that leads down from level 5, the raiders
contrast to the usual duergar focus on utility. The duergar she leads are content to follow her for the sake of what their raids will earn them, and they care nothing for the historical value of the relics
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
found in any sort of terrain that can support tunneling. In a swamp or along a coastline where digging into the soft ground is problematic, kobolds entrench themselves in dense woods, hills, or large
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
13. Amphitheater A ruined amphitheater looms over the surrounding buildings. Vines cling to its steps, and animal statues line its stands. The muddy ground outside is stripped clean of vegetation. An
). While the tyrannosaurus is out hunting, the deinonychuses leave their lair and prowl throughout the amphitheater, attacking other creatures on sight. Strewn about their lair are Omuan relics (see
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the dragon’s territory, which holds a deadly artifact at its center.
5 A gold dragon has decided to burn a plague- infected city to the ground, sacrificing the residents to limit the contagion’s
to bend history to their respective wills. The two have reluctantly come to understand and empathize with each other.
4 An ancient gold dragon takes little interest in the day-to-day governance
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
reluctantly continues to protect the vampire, all the while searching for a way to reverse the transformation.
5 An adult bronze dragon sends regular tributes of treasure to an adult topaz dragon
ancient dragons, one bronze and one silver, support different nations locked in a war, each believing that their side has the moral high ground.
3 An ancient bronze dragon controls a network of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
every constellation she could find. When other children greeted their parents with high heads and laughter, Asteria smiled firmly at the ground. Over time, Asteria’s father grew discontented with his
change them again.” Swayed by Asteria’s conviction, Istus reluctantly admitted that Asteria’s and Euryale’s fates could be rewritten, but the consequences of such an action were impossible to predict. Both
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
seek out knowledge that could free Levistus or allow Geryon to vanquish him and ascend to the lordship. Geryon fulfills his responsibilities in the soul trade by continuing to court mortals through his
remorhazes, krakens, mammoths, and even a few tribes of frost giants. These denizens have no fear of any other creatures, including devils, which makes the place an ideal proving ground. Lesser devils
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. At the left end of the den, a door set under a blue-tiled arch leads to a smaller room where the dragon keeps relics that are too precious for the main hoard or that don’t match the hoard’s overall
direction it intends. Sudden Sinkhole. The dragon chooses a point on the ground that it can see within 120 feet of it. A 5-foot-radius, 20-foot-deep pit forms centered on that point. A creature on the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of the Feywild reluctantly agrees to return Star to his parent, but only if the characters help him free the remaining children that are trapped in Loomlurch. Displacer Beast Kitten Small Monstrosity
comfortably. Rope ladders climb from the ground to a pair of trapdoors in the floor. When the characters can see inside the treehouse, read: The floor of the treehouse is covered with blankets
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The Fall of Ythryn After using the Ythryn mythallar (see appendix D) to lift the enclave of Ythryn into the sky, Iriolarthas and his apprentices traveled to the frozen north in search of relics of
magic or simply unable to control it.
Without great magic to keep them aloft, the remaining flying cities of Netheril crashed to the ground, and many arcanists who survived were driven mad. Once magic
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
“Haskasori Features”) can be found among this chamber’s sparse stone furnishings. H7b: Dormitory. No obvious treasure remains in this crumbling chamber. Characters looking for relics of Haskasori to claim
the tower leads from the ground to the rooftop.1
Each floor of the tower is a single area. A magical floating platform just like the one in area H4 connects the three levels. Rummox. Anthradusk’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
drunken pair sings louder in response. 95–96 Two children reeking of sewage argue over who gets to wear a shiny helmet that sits on the ground between them. 97–00 You find a pamphlet on the ground
! Adventurers. Any interest in securing some Dhakaani relics for me?" 41–42 Someone has painted, "The crown dies with Boranel!" across the gates of a noble's mansion. A member of the Sharn Watch is talking
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
-story tower. The tower’s ground level holds a small library and a collection of local relics: over forty pieces of rusty tools and armor. The second floor holds the quarters of Becklin’s squire, Darrett
festival ground. An iron bell hangs atop a tall pole near the mayor’s house. In times of need, anyone who vigorously rings the bell summons the mayor and 2d12 volunteer militia members (guards) who arrive
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
damage to the structure, only some of which the Golden Mongoose adventurers had restored. But the recent attacks undid all that work, pulling most of the above-ground structure down. LEVEL INAPPROPRIATE
what happens. The orrery and its six components are presented in appendix D, and the powers of these relics are significant. But the fact that the orrery is an artifact in a some-assembly-required state
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, sending both of them sprawling to the ground. The door closes, then opens once more as a mandolin comes flying out of the tavern.
If the characters want to lend a hand, they have ample opportunity to
step up. Catching the mandolin requires a successful DC 13 Dexterity (Acrobatics) check, and if no party member tries to do so, it crashes to the ground at the characters’ feet. The tavern is called
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
boulevard then splits to the north, continuing as the High Road, and to the west as a boulevard called Waterdeep Way, heading toward the Palace of Waterdeep (not to be confused with Waterdeep Castle
, roughly a dozen feet above ground. The name of the road you travel on will be on the wall nearest, while the name of the crossing road will be around the corner. Simply ingenious! Landmarks Proud
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
of writhing flesh, eyes, and fanged mouths. From an unoccupied space in the fleshy ground arise 1d4 + 5 gibbering mouthers that attack anyone in sight. 46–54 Unintelligible murmurings threaten to
nearest creature it can see. If there are no other creatures within reach, the target spends its action babbling. 55–63 Bizarre appendages squirm beneath the ground and around trees or other
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Relics Two ancient giant relics are buried here — one in the ground before the giant stone raven, and another under the Gray Wolves’ altar. Uthgar’s early followers planted these objects here to
empower and ward their spirit mound. A detect magic spell reveals an aura of conjuration magic emanating from the ground in front of the giant stone raven, and an aura of transmutation magic from
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The Nether Oak is easily angered and uproots itself if driven to combat. When it attacks, four needle blights spring from the ground to assist it, acting on the same initiative count. Y11. Tower of
plaza, its four broken towers leaning inward. Faded pennants hang above the entrance, frozen stiff. A loud clatter resounds from within the hall.
This market hall once sold relics of arcane wonder
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
"Rite of the Arcane Octad"). Y21. Obelisk A sixty-foot-tall obelisk of black stone, its surface covered in arcane runes, projects from the ground. A thin crack has formed on one side, stretching from
from the sky. Determined to finish, the musicians played on as the city hurtled to the ground, but Ythryn crashed before they could finish. Deprived of the opportunity to complete their grand finale
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Athar accept custody of dangerous magic items, especially those created by other faiths, and they reward any who relinquish the relics. Mind’s Eye. The endless heat, smoke, and arcane embers of the
(detailed below), a fire-gutted building conceals a gaping hole into the ground with a single ladder leading down into darkness. Here lies the Bones of the Night, a cavern complex home to the Master of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
dance
5 2 xorn (attitude: 1d10) gliding through the ground
6 1 roper lurking near its brood of 1d6 piercers (attitude for all: 1d4 + 1)
7 1 stone giant of Evil Earth* (attitude: 1d4 + 1
ogres (attitude: 1d6) fawning over enormous Giant runes inscribed in the ground
2 1d4 cyclopes (attitude: 1d10) tending a herd of sheep
3 1 troll and 2d4 orcs (attitude for all: 1d8) scouting
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and whispers secrets into the minds of wizards and artificers, helping them master spells and create relics they could never shape on their own. But few of those inspired by Sul Khatesh understand
a Long Rest). Sul Khatesh conjures orbs of magical energy that plummet to the ground at three different points she can see within 1 mile of her. Each creature in a 40-foot-radius sphere centered on
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
D: Sunward Fortress The Red Dragon Army has unearthed the centuries-old Sunward Fortress, a pre-Cataclysm monument to the god Sirrion. While most of its ruins have sunk beneath the ground, a
the workers unearthing this ruin. The camp’s commander had orders to recover whatever relics or magic lie within. They eventually dug up a large, glowing stone. Soon after, violent, toad-like terrors
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
you plan to use this adventure in a continuing campaign, killing a helpless Chosen can later bring the characters into conflict with other agents of that Chosen’s deity. The magic of the Doomvault
move as if in a breeze, though you feel no such thing.
Creatures. A wraith and three will-o’-wisps guard this chamber. The wisps start out invisible. Clutching Vines. While on the ground, a creature
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
long-lost relics of Ostoria. They mean no harm to Waterdeep, but the city intrigues them, for they believe it was built on an old giant settlement that was destroyed by dragons tens of thousands of years
bank is a walled citadel under the city’s control. Between them stretches a wide stone bridge. Travelers must move through the citadel and pass inspection before continuing west to Triboar or crossing
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
ornamentation. Two arrow slits, one on each side of the door and each about 10 feet above the ground, guard the entrance.
The entry door is unlocked but closed and is too heavy to push open except with 1
commanders (see appendix A) are positioned at the entrance’s arrow slits. The arrow slits are 10 feet above the ground and can be reached from inside Zorzula’s Rest via the spiral staircases in area Z2
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
sundered by a deep hole in the ground, filled with a putrid purple mist. The haze filling the hole blocks any sense of how deep it might be, or of what might lie within.
Gideon creates his undead
bootprints, trailing embalming fluid, lead all the way to area G11, then back toward area G12. G8. Ossuary of the Faithful Those who could not afford the expense of a cemetery plot above ground were
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
died, the kenku raised her in undeath to prolong their cult, continuing to fill their city with glass statues. After Kwalish fled his first laboratory, he used the initial research of his expedition to
, resembling an almost-transparent barrier some thirty feet above the ground, visible only where it catches the light.
Below that strange barrier, the buildings of the city are unnaturally clean