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Returning 35 results for 'contract religions great to have reserves'.
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Monsters
Planescape: Adventures in the Multiverse
: Monsters of the Multiverse) and punished in brutally decisive fashion.
In cases where the terms of a contract or a foundational truth of an agreement come into question, the Kolyarut sends a component part
of itself into the planes to seek the truth. Also known as kolyaruts, these manifestations of the great machine function as multiversal investigators and pursue answers to specific quandaries. Once
races
, humanity discovered a kingdom already shattered in Etharis’s most southern regions. Not even the dragonborn themselves could recount the history that had led to the destruction of their once-great
missionaries began teaching their own religions to the dragonborn that remained—of the Aetheric War and the Divine Seraphs. The dragonborn came to believe that their gods had not abandoned them
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
appreciation or patience for art. They leave little space for joy or leisure in their lives, and thus have no reserves of faith to call upon when in dire straits.
Implacable Gods
Hobgoblins revere two
for the achievement to mean anything, a hobgoblin must abide by the race’s code of honor in doing so.
Glory can be earned by discovery of great resources (such as finding a new vein of iron or
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that creature from entering or leaving, but she reserves this intervention for extreme circumstances. During times of great strife, notably when Sigil’s factions war openly against one another, the
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
people who became yuan-ti were one of the original human civilizations. Their society built great temples of stone and forged metal into armor, tools, and weapons. In their ceremonies they paid homage to
’ serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
at the characters’ location within a few days — accompanied by a voluminous contract and an extensive list of penalties to be paid if anything should happen to it. The primary focus of the agreement
reserves the right to resurrect characters as indentured servants to work off the loss. The crew that delivered the battle balloon remain with the ship, though the characters are firmly in charge and
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Fey Contracts A fey contract is formed when a creature receives a gift (or the promise of a gift) from a Fey and is expected to give the Fey something in return. The gift can be almost anything, and
the contract forms as soon as the gift is received. Accidental Fey Contracts A creature can accidentally stumble into a fey contract in a number of ways. The one bit of good news for the novice
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
or religions), or one good god and one evil god. Or your world might be alive with spirits great and small, from lesser river spirits to the godlike spirits who inhabit great mountains. Impersonal forces and philosophies can also fill the role of gods in a campaign.
Creating Religions A list of gods is a good starting point, and it can be sufficient to get a campaign started. But you can add more depth to your campaign world by fleshing out more details of
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Travel to the Tomb Once the party agrees to the contract, sages from Candlekeep send a messenger (via teleportation) with written directions to Ebondeath’s Mausoleum. The mausoleum lies under the
(and likely destruction) of a great deal of undead from this region, the characters are likely to simply have a miserable day trudging through the muck. However, if you so wish, feel free to through in an encounter or two with undead that are fleeing the site of the battle at Leilon.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, speaking in measured sentences or noticing pleasant details about the environment or a character’s clothing. Patience. Devils are rarely in a rush to make a deal or sign a contract. As masters of the
by the same rules and obey the same social conventions as mortals. Devils have no problem appearing and acting in whatever manner they need to achieve their end goal — usually a contract for services
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Primus, leader of the modrons. As a creature of absolute law, Primus could be trusted to issue a fair and impartial verdict. Asmodeus drafted a contract to seal the deal, and the angels — after carefully
mortals to evil, but he and his minions never breached a contract and explained the terms clearly. Had they not obeyed the rule of law in doing so? Was it not mortal ambition, rather than infernal deception
Compendium
- Sources->Dungeons & Dragons->Monster Manual
repository. This relic anchors the lich’s spirit to the world and preserves it should the lich’s body be destroyed. A lich can be slain only if its spirit jar is ruined. As such, a lich goes to great
inspire where a lich hides its soul. Lich Spirit Jars 1d8 The Lich’s Spirit Jar Is... 1 A bottle or puzzle box inscribed with sigils. 2 A contract folded into a paper figure. 3 The first magic item
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
from the Court itself, allowing you to serve its will and to protect your people. Of all the religions of Eberron, the Undying Court is most grounded in the world. The Court stands in the city of
as an assembly of your greatest sages and leaders. Should you accomplish great achievements in your life, you can aspire to join the Court. As a cleric or paladin of the Undying Court, you have a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Eberron The world of Eberron has many different religions, but the most important revolves around a pantheon called the Sovereign Host and their malign shadow, the Dark Six. The gods of the Sovereign
religions are very different from the traditional D&D pantheons. The monotheistic Church of the Silver Flame is devoted to fighting against evil in the world, but plagued by corruption in its own ranks
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
described in the item’s description (see Appendix C). If released, Gargauth thanks the characters through tears of mirth. The pit fiend’s first act is to produce a contract out of thin air, claiming
that it will aid the characters in their quest to destroy Zariel if they sign it. The contract is full of convoluted text, and is summarized in its final clause: “I, the undersigned, agree to form a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
on two opposing deities or forces), mystery cults (involving personal devotion to a single deity, usually as part of a pantheon system), animistic religions (revering the spirits inherent in nature
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Faceless mask, scrap of gray cloth 19–21 Trapdoor Grease Pit Gehenna Bloody knife, lava rock 22–24 Furnace door Bank of Abbathor The Nine Hells Pinch of sulfur, signed contract 25–27 Iron gate Armory Acheron
Broken blade, medal 28–30 Clock tower face High Courts Mechanus Metal cog, perfectly balanced scales 31–33 Razorvine trellis Great Foundry Arcadia Rune-inscribed ingot, sprig of grapes 34–36 Temple
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Despite vents dug into the walls and ceiling of the city’s great cavern, fumes from smelters and forges linger at ground level (as does the gas tapped in Laduguer’s Furrow). Visitors might contract the illness known as grackle-lung (see the Grackle-lung sidebar).
like the teeth of some great maw.
Light. Gracklstugh’s glowing forges and smithies operate continuously. Most of the city is dimly lit by a hellish red glow, with patches of darkness here and there
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
features Khorvaire’s largest temple of Kol Korran. The Great Hall of Aureon in Upper Menthis draws scholars and worshipers alike. The Pool of Onatar’s Tears in the Blackbones district of the Cogs is
Market, often visited by templars passing through the city. Even some lesser known religions are represented in Sharn. The Graystone district in Middle Tavick’s Landing is a haven for followers of the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
their children. Two larger central palaces are occupied by the emperor, who resides in the Palace of Heavenly Command and reserves the Palace of Favored Unity for visits with his expansive family. Kiln
District The southwest part of Yongjing houses hundreds of earthen kilns, where the famed white-and-blue porcelain of Great Xing is painted and fired. Potters work in assembly lines to meet a quota of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Documancer Contracts have mystical power. Break my contract and I’ll use your bones for my next quill. — Documancer’s warning Every great Acquisitions Incorporated quest begins with a contract from
Head Office — and a franchise’s documancer is most likely the one who controls and channels the power of that contract. A documancer bears the responsibility of managing each of a franchise’s quests
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Religion and the Gods The gods of Krynn are said to have abandoned the world, and in the great cities of Ansalon, temples and centers of faith are few. Nevertheless, small miracles occur across the
hammer Shinare N Trade, wealth Griffon’s wing Sirrion N Change, fire Multicolored fire Zivilyn N Wisdom Great green or gold tree Gods of Evil
Alignment
Province
Symbol
Takhisis LE
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
adventureDwindling resources contribute to terrifying situations. When a group runs out of hit points, spells, food, or other vital reserves, tension and dread increase. High-level characters, though, have such
their chosen religions and receive spells from the deities they worship. Sneaks survive by their wits and are often charlatans or petty thieves. Squires possess a modicum of martial training and are
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
zero.” Tasha’s Cauldron of Everything outlines how to run session zero discussions, but in general, use this session to discuss the game’s content, social contract, and house rules, and to create
get excited about. Create Player Characters. If players want to discuss their characters or create them collaboratively, now is a great time to do so. Choose Optional Rules. If there are optional rules
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
know the area they live in well. They’ve heard stories of other places from merchants and travelers, but few know what lies beyond the mountains or in the depths of the great forest unless they’ve
religions led by charismatic prophets, kingdoms ruled by lasting dynasties, and shadowy societies that seek to master long-lost magic. The influence of such factions waxes and wanes as they compete with each
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Lucha, where luchadores don colorful masks, adopt epic personas, and battle using acrobatic maneuvers. Faith and Festivals Worship is ingrained in city culture, and major religions have temples ranging
recent decades, the city has undergone significant transformations marked by great discoveries attributed to the Argent Congregation. Doña Estela, a dwarf landowner who held a seat in the Trecena for
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
deal. But a rogue who notices a carefully worded legal trap in a contract can save their franchise from lasting harm — and a rogue who can insert such details into someone else’s contract is worth their
white feet, once the pet of a rich merchant’s spoiled child. She almost blew your cover. Now she knows when to keep quiet, and she’s great at catching mice.
6 A small statue of a ballerina, broken
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
streets to search for provisions. The imp, Perchillux, is offering Pilster a month’s worth of food for the low price of his soul. Pilster is preparing to sign the contract as the characters come upon the
pair. The contract is written on parchment made of halfling skin. If any character interrupts the signing and asks to read the contract, the imp tells them this is none of their business. Pilster
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
defy her father? Was Glasya’s rise to power an unforeseen benefit of her machinations, or is it a great embarrassment to Asmodeus? Likely only the two of them know the truth. DEVILS AND GENDER
To a
Glasya’s petitioners are souls who have pledged themselves to another Lord of the Nine and want out of the bargain. Her minions scour every contract struck with another devil and approach mortals whose
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
are taxable in this realm. A warlock can be an authoritative asset to an Acquisitions Incorporated franchise, as their known association with powerful otherworldly forces makes for a great starting
point in tough business negotiations. Likewise, a warlock’s pact is the definitive binding contract, providing a unique insight into matters of debt and obligation. The only thing you need to watch out
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
.
Malaxxix’s creations appear at fortuitous times. A character might find one days after some great misfortune, such as after wronging a powerful hag or drawing the Flames card from a Deck of Many
character becomes afflicted with the yugoloth’s curse. Malaxxix can spy upon any creature so afflicted and can teleport to a cursed creature at will. Malaxxix typically reserves this attention for creatures
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
three most common are the Great Wheel, the World Tree, and the World Axis, but you can create or adapt whatever model works best for the planes you want to use in your game. The Great Wheel The default
beads on a string. But it’s not the only possible explanation of the river’s course. The World Tree A different arrangement of planes envisions them situated among the roots and branches of a great cosmic
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Multiverse) and punished in brutally decisive fashion. In cases where the terms of a contract or a foundational truth of an agreement come into question, the Kolyarut sends a component part of itself
into the planes to seek the truth. Also known as kolyaruts, these manifestations of the great machine function as multiversal investigators and pursue answers to specific quandaries. Once their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, if not entirely by population, much in the way my own Silverymoon speaks to elven ideals of natural beauty. Long ago, the great dwarven kingdom of Gharraghaur stood to the west of Delzoun, delving
mines near the River Mirar and finding great, near-endless veins of gems. Like many of the dwarven realms, Gharraghaur fell to marauding orcs, which destroyed the kingdom and its capital city but
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
another contract within the city, or provide the backing an ambitious adventuring band needs to find fame and great wealth. The only true competition nobles face is from one another. Such rivalries
Waterdeep Rising from the shores of its deep harbor to ring the great mountain standing tall out of the Sea of Swords is Waterdeep, the City of Splendors and the Crown of the North. To all of Faerûn