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Returning 35 results for 'converse removal good to her renown'.
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converse removal gods to her renowned
Monsters
The Wild Beyond the Witchlight
a loyal vassal of the Summer Queen. Many of Sir Talavar’s squires have gone on to become knights of great renown. The venerable faerie dragon has an encouraging, can-do demeanor and an
unwavering sense of honor.
Alignment. Lawful good.
Personality Trait. “My speech is riddled with references to adventures I have undertaken.”
Ideal. “A little kindness goes a long way
Backgrounds
Baldur’s Gate: Descent into Avernus
From the Oasis Theater’s spectacular singers and acrobats to the pantomimes and shadow puppeteers of the Wide, Baldur’s Gate hosts a colorful array of performers. Good acts can always
;
Entertainer Routines
A good entertainer is versatile, spicing up every performance with a variety of different routines. Choose one to three routines or roll on the table below to define your expertise as an
Monsters
Fizban's Treasury of Dragons
? (Chaotic)
4
Beauty. There is beauty to be found in even the simplest things if you look hard enough. (Good)
5
Inspiration. Great are history’s artists and creators. But greater still are
that a nearby adult moonstone dragon;adult moonstone dragon's hoard could be a good source of silver.
4
An adult moonstone dragon;adult moonstone dragon's burgeoning hoard attracts the attention
Backgrounds
Sword Coast Adventurer's Guide
filthy dungeons to sipping zzar at a ball? Or have you taken up sword or spell on your family’s behalf, ensuring that they have someone of renown to see to their legacy?
Work with your DM to come
your name, and salt your fields.
d6
Ideal
1
Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good
Monsters
Fizban's Treasury of Dragons
ludicrous wonders? (Chaotic)
4
Beauty. There is beauty to be found in even the simplest things if you look hard enough. (Good)
5
Inspiration. Great are history’s artists and creators
and converse with it in its dreams. The creature remembers its conversation with the dragon upon waking.
Planar Transition. The veil between planes is thinned near a moonstone dragon’s lair
Entertainer
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
trinket), a costume, and a pouch containing 15 gp
Entertainer Routines
A good entertainer is versatile, spicing up every performance with a variety of different routines. Choose one to three
for that “special someone.”
4
Nobody stays angry at me or around me for long, since I can defuse any amount of tension.
5
I love a good insult, even one directed at me.
6
Gladiator
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
defuse any amount of tension.
5
I love a good insult, even one directed at me.
6
I get bitter if I’m not the center of attention.
7
I’ll settle for nothing less than
perfection.
8
I change my mood or my mind as quickly as I change key in a song.
D6
IDEAL
1
Beauty. When I perform, I make the world better than it was. (Good)
2
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves
. Perhaps you had a secure and mundane childhood. There’s no good story to be told about that, so you might paint yourself as an orphan raised by a hag in a dismal swamp. Or your childhood might be
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was gifted
Compendium
- Sources->Dungeons & Dragons->Divine Contention
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
right hand of the guildmaster — or even becoming the master yourself! Your status in your guild is measured by your renown score. As you increase that score, you gain the opportunity to advance in the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
out missions designed to tax the characters’ resources and test their loyalty to Waterdeep. Characters who complete these missions won’t gain enough renown to join Force Grey yet, but they will gain
oblique reference to Manshoon.) The characters can descend the mountain safely. Reward: Each Gray Hand character gains 1 renown. 3rd “A young bronze dragon has taken up residence in Deepwater Harbor
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Umberlee No city as reliant on the sea as Baldur’s Gate could do without a temple to Umberlee. Fisherfolk pray to the Queen of the Depths for good waters to ply their trade, and sailors beg
magnificent structure on the city docks. They provide blessings to sailors and identify relics dredged up from the deep. When Umberlee is offended by the removal of an item from the sea, she expresses her
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Umberlee No city as reliant on the sea as Baldur’s Gate could do without a temple to Umberlee. Fisherfolk pray to the Queen of the Depths for good waters to ply their trade, and sailors beg
magnificent structure on the city docks. They provide blessings to sailors and identify relics dredged up from the deep. When Umberlee is offended by the removal of an item from the sea, she expresses her
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Madam Kulp Madam Kulp is a gnome seamster who works with the silk of tut-krogh caterpillars. She can share the gossip on the What Madam Kulp Knows table. What Madam Kulp Knows Renown Gossip
manner of strange pet. She saw him feeding oranges to a weird, monkey-like creature, but her eyes aren’t so good.
Madam Kulp
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character who has at least 3 renown in the Harpers or the Lords’ Alliance, or a character who belongs to a Waterdavian noble family, makes a good argument and succeeds on a DC 15 Charisma (Persuasion
have sufficient renown in a politically influential faction — or a talent for deception: A character who has at least 4 renown in the Harpers can convince Mirt (see appendix B) to use his authority as a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Harpers The Harpers approach good-aligned characters who show promise as spies. One such character receives the following message, written on a paper bird (see appendix A): “Renaer tells us you are a
good bet. He bought you tickets to the opera tonight at the Lightsinger Theater in the Sea Ward. If you are interested, meet Mirt at intermission. Private Box C. Formal attire is required for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
changes: Melannor is chaotic good. He has these racial traits: He has advantage on saving throws against being charmed, and magic can’t put him to sleep. He has darkvision out to a range of 60 feet. He
her estate and its beautiful gardens. A member of the Emerald Enclave can petition Jeryth to cast a spell, which she is happy to do if that character’s renown in the enclave equals or exceeds the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
How It Started Acquisitions Incorporated began as most adventuring groups do, with the wholesale removal of irksome kobolds, scouting ruined towers, delving into dwarven necropolis-cities, and
intern died on his second assignment with the company. But like all good leaders, Omin Dran understood that truisms cut two ways, and he led the remaining team on a legendary trek through the Nine Hells to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
predominantly concerned with their next meal, and while they might converse with other creatures in exchange for food, few concern themselves with long-term bargains or keeping their word unless they have
off your bones—you lot have been through it all. But good news, there’s a town full of warm hearths right over this rise.
You’ll never reach it, but at least your last thoughts will be warm.
—Koran
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Citadel This ruined castle could easily be located in the Dreadwood. It makes a good side trek for low-level characters. The Forge of Fury This fallen dwarven citadel can be placed on an island in
. All three factions in Saltmarsh would seek to end such an incursion before it grows into a serious threat. Against the Giants As the characters gain renown, King Kimbertos Skotti hears of their
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
good, so they seldom need to spend more than a night or two away. Four scouts act as hunters; roll a d4 to determine how many are in the camp when characters arrive. They are not dedicated cultists
to inquisitive characters. They converse more freely with rangers, but to most strangers they merely nod, point, shake their heads, scowl, and utter one- or two-word answers. If characters converse
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
is good, so they seldom need to spend more than a night or two away. Four scouts act as hunters; roll a d4 to determine how many are in the camp when characters arrive. They are not dedicated cultists
to inquisitive characters. They converse more freely with rangers, but to most strangers they merely nod, point, shake their heads, scowl, and utter one- or two-word answers. If characters converse
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Wisdom (Perception) check. Soluun flees if reduced to half his hit points or fewer. Reward: Each Zhentarim character gains 1 renown. If Heldar survives Soluun’s attack, each character receives 50 gp
to her estate in the Sea Ward. Reward: Each Zhentarim character gains 1 renown. Esvele’s pouch contains 15 pp, which the characters can keep. 4th “Waterdeep’s richest halfling family, the Snobeedles
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
having been looted long ago. However, the area’s unwitting guardian remains. Ilda is a neutral good ghost who was once one of Diderius’s apprentices. She worshiped her master, but was mistakenly banished
into thin air for no reason, then return in a fury if the characters try to call her back. If the party manages to converse with Ilda, they might learn that yuan-ti dwell in the innermost parts of the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
the item (see “Conflict” below). You can pick a special purpose or roll on the Sentient Item’s Special Purpose table. Sentient Item’s Alignment 1d100 Alignment 01–15 Lawful Good 16–35 Neutral
Good 36–50 Chaotic Good 51–63 Lawful Neutral 64–73 Neutral 74–85 Chaotic Neutral 86–89 Lawful Evil 90–96 Neutral Evil 97–00 Chaotic Evil Sentient Item’s Communication 1d10 Communication 1–6 The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
other than Undercommon, Noolgaloop casts the tongues spell so they can converse. It demands that the characters help it complete the statue by retrieving the following items: The legs and fur of a giant
them but decides on a whim to replace the statue’s current head (a rusty lantern) with the head of one of the characters. Noolgaloop fully expects the character to make this sacrifice for the good of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the greater good. This particular herald seeks insight that might be found within the House of Cards. Solar Bastion Agent. The temporary character is an agent of the Solar Bastion (see chapter 10) who
the sudden removal of their character upsetting. If taking a character out of play will be too upsetting for the player, use the option that allows the player to play the same character. Before their
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
must have closed his eye when he created you.
14 I can see you, but where’s the dragon that pooped you out?
15 You’ve got all the good sense of a mind flayer’s last meal.
16 You
People While being the most impressive member of the party can be beneficial, it does come with some drawbacks. Attention and renown make others fear and respect you for sure, but that renown eventually
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
signature dish. The tent is decorated in a nautical theme, heavy on rope decor and brass fixtures. Sid (chaotic good, human noble) and five assistants, all wearing yellow chef’s outfits, eagerly
cakes. If the participants completed both tasks in 6 rounds or fewer, the shrimp cakes are made in record time. Characters who participated in the challenge gain 1 renown with the Dyn Singh Night
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
of strange, glorious, faraway places. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world. Thousands of restless would-be heroes from backcountry
farmsteads and sleepy villages arrive in Neverwinter and the other great cities every year in search of wealth and renown. Known roads may be well traveled, but they aren’t necessarily safe. Fell
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
heavily obscured. A detect evil and good spell cast in the area, or a paladin’s use of Divine Sense, indicates that this is a consecrated place. Any creature that steps into the mist must make a DC 15
small one, are lying on the floor next to her. Siren will converse in a friendly fashion, asking how characters are and if they find the going hard in the tomb. Because of the enchantment, she will
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
with mortals under such life-and-death circumstances. Boros paladins are the members most likely to converse with the angels and be charged with implementing their plans. The garrison commanders who
be established only through the rule of law. Its moral stance is fundamentally good, as it strives to protect the innocent and powerless from oppression and exploitation. At the same time, members of