Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 11 results for 'conveys and spell'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        converse and spell
                                    
                                
                                    
                                        convert and spell
                                    
                                
                                    
                                        covers and spell
                                    
                                
                                    
                                        confers and spell
                                    
                                
                        
                    
                
                        
                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    You write on parchment, paper, or another suitable material and imbue it with an illusion that lasts for the duration. To you and any creatures you designate when you cast the spell, the writing
                                                
                                            
                                                
                                                     appears normal, seems to be written in your hand, and conveys whatever meaning you intended when you wrote the text. To all others, the writing appears as if it were written in an unknown or magical
                                                
                                            
                                        
                                                    Illusory Script
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You write on parchment, paper, or some other suitable writing material and imbue it with a potent illusion that lasts for the duration.
To you and any creatures you designate when you cast the spell
                                                
                                            
                                                
                                                    , the writing appears normal, written in your hand, and conveys whatever meaning you intended when you wrote the text. To all others, the writing appears as if it were written in an unknown or magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Illusory Script 1st-level illusion (ritual) Casting Time: 1 minute Range: Touch Components: S, M (a lead-based ink worth at least 10 gp, which the spell consumes) Duration: 10 days You write on
                                                
                                            
                                                
                                                     parchment, paper, or some other suitable writing material and imbue it with a potent illusion that lasts for the duration. To you and any creatures you designate when you cast the spell, the writing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Illusory Script Level 1 Illusion (Bard, Warlock, Wizard) Casting Time: 1 minute or Ritual
 Range: Touch
 Components: S, M (ink worth 10+ GP, which the spell consumes)
 Duration: 10 days
 You
                                                
                                            
                                                
                                                     write on parchment, paper, or another suitable material and imbue it with an illusion that lasts for the duration. To you and any creatures you designate when you cast the spell, the writing appears
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Illusory Script Level 1 Illusion (Bard, Warlock, Wizard) Casting Time: 1 minute or Ritual
 Range: Touch
 Components: S, M (ink worth 10+ GP, which the spell consumes)
 Duration: 10 days
 You
                                                
                                            
                                                
                                                     write on parchment, paper, or another suitable material and imbue it with an illusion that lasts for the duration. To you and any creatures you designate when you cast the spell, the writing appears
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Illusory Script 1st-level illusion (ritual) Casting Time: 1 minute Range: Touch Components: S, M (a lead-based ink worth at least 10 gp, which the spell consumes) Duration: 10 days You write on
                                                
                                            
                                                
                                                     parchment, paper, or some other suitable writing material and imbue it with a potent illusion that lasts for the duration. To you and any creatures you designate when you cast the spell, the writing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     the polluted stream. He knows the source of the corruption is inside a cave that the stream spills out of. He gives the characters a magic acorn. If swallowed, the acorn conveys the benefits of a
                                                
                                            
                                                
                                                     Potion of Healing and the Lesser Restoration spell. Twig Blights. Just outside the cave, the characters encounter six Twig Blights. Corrupted Cave. Use the Underdark Warrens map in Appendix B for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     Points in 1d10 days unless a Wish spell is cast on its remains.
 Actions
 Multiattack. The demilich makes three Necrotic Burst attacks.
 Necrotic Burst. Melee or Ranged Attack Roll: +11, reach 5 ft
                                                
                                            
                                                
                                                     than literal correspondence from a god, a deva conveys an allegory or quest to mortals, tasking them with delivering something to its rightful place. While the angel might be called on in times of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     appeal to the priests of your faith for magical aid. An NPC cleric or druid of your faith who is of sufficiently high level casts any spell of up to 5th level on your group’s behalf, without charge. The
                                                
                                            
                                                
                                                     caster provides any costly material components needed for the spell, as long as you demonstrate your need and are in good standing with the faith. Equipment. Each member of your party has a holy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     alights during a ceremony, such as a birth announcement or a coronation, everyone present understands that the creature is telling them great good could be in the offing. The ki-rin conveys its gifts and
                                                
                                            
                                                
                                                    ., darkvision 120 ft., passive Perception 19
 Languages all, telepathy 120 ft.
 Challenge 12 (8,400 XP)
 Innate Spellcasting. The ki-rin’s innate spellcasting ability is Charisma (spell save DC 17). The ki
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Doorway. A Detect Magic spell reveals an aura of evocation magic radiating from the doorway. If a creature pulls on either of the doors’ crescent-shaped handles, the doorway emits a 30-foot cone of
                                                
                                            
                                                
                                                     wholeheartedly and shares everything he knows about the Three Moons Vault. He conveys the following points: Irina Nordsol  Valendar General Layout. Valendar describes the general layout of the Three Moons Vault
                                                
                                            
                                        





