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Returning 29 results for 'conviction resolve guardians to have reasons'.
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classes
share the following tenets:
Reveal heresy and destroy those who practice it.
Show unwavering conviction and unflinching resolve.
Perform any sacrifice necessary to stop wickedness.
Halfling
Legacy
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Species
Basic Rules (2014)
among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar
, go talk to the farmers and herders and you’ll find good, solid folk. Not that there’s anything wrong with the barons and soldiers—you have to admire their conviction. And by
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
following reasons: In order to acquire something or someone in Endelyn’s possession, the characters might need to perform a play to put the hag in a bargaining mood (see “Bargaining with Endelyn” above
party. If that occurs, resolve what happens to these wandering characters after the play has run its course.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
following reasons: In order to acquire something or someone in Endelyn’s possession, the characters might need to perform a play to put the hag in a bargaining mood (see “Bargaining with Endelyn” above
party. If that occurs, resolve what happens to these wandering characters after the play has run its course.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
anger of another, they’ll have the chance to explore whether peace between the feuding dragon families is possible—or if they must resort to violence to resolve the conflict on this isle. This adventure
describes additional encounters you can use in the course of the adventure, including a magical hot spring with mysterious guardians at the site of a brass dragon’s death. Chapter 2, “Seagrow Caves
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
anger of another, they’ll have the chance to explore whether peace between the feuding dragon families is possible—or if they must resort to violence to resolve the conflict on this isle. This adventure
describes additional encounters you can use in the course of the adventure, including a magical hot spring with mysterious guardians at the site of a brass dragon’s death. Chapter 2, “Seagrow Caves
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Other Groups Representatives of various organizations have their own reasons for exploring the Mists and might be encountered in multiple domains. Church of Ezra Pious souls in various domains pray
immortality. Agents of both groups wander Darkon and beyond, creating shadowy conspiracies to gain magical power and control by any means possible. Order of the Guardians This network of scholars and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Other Groups Representatives of various organizations have their own reasons for exploring the Mists and might be encountered in multiple domains. Church of Ezra Pious souls in various domains pray
immortality. Agents of both groups wander Darkon and beyond, creating shadowy conspiracies to gain magical power and control by any means possible. Order of the Guardians This network of scholars and
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
.
These Paladins share the following tenets:
Reveal heresy and destroy those who practice it. Show unwavering conviction and unflinching resolve. Perform any sacrifice necessary to stop wickedness
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community
with the barons and soldiers — you have to admire their conviction. And by protecting their own lands, they protect us as well.”
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community
with the barons and soldiers — you have to admire their conviction. And by protecting their own lands, they protect us as well.”
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The characters are traveling to Nightstone for one or more of the following reasons: The characters have heard rumors of goblins terrorizing the settlement. The High Steward of Nightstone, Lady
northern neighbors, the elves of the Ardeep Forest. Lady Velrosa Nandar has been searching for skilled mediators to help resolve the dispute. The Nightstone Inn is renowned for its food and cozy guest
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The characters are traveling to Nightstone for one or more of the following reasons: The characters have heard rumors of goblins terrorizing the settlement. The High Steward of Nightstone, Lady
northern neighbors, the elves of the Ardeep Forest. Lady Velrosa Nandar has been searching for skilled mediators to help resolve the dispute. The Nightstone Inn is renowned for its food and cozy guest
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Individual Quests As described on the character sheets, the characters have their own reasons for visiting Dragon’s Rest. The Cleric The cleric was led here by a recurring dream involving the shadow
Dragon’s Rest seeking rest and new resolve. Runara welcomes the character and encourages them to talk to Tarak and Varnoth, who both know about escaping lives of corruption and violence. She also
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
gargoyle guardians to keep watch over their gates and walls. Gargoyles have the patience and fortitude of stone, and will serve even the cruelest master for years without complaint. Elemental Nature. A
essence of the elemental prince, growing over long years into vaguely humanoid rock formations that resolve at last into the hard, cruel shapes of gargoyles.
Ogrémoch doesn’t create gargoyles
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Individual Quests As described on the character sheets, the characters have their own reasons for visiting Dragon’s Rest. The Cleric The cleric was led here by a recurring dream involving the shadow
Dragon’s Rest seeking rest and new resolve. Runara welcomes the character and encourages them to talk to Tarak and Varnoth, who both know about escaping lives of corruption and violence. She also
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
gargoyle guardians to keep watch over their gates and walls. Gargoyles have the patience and fortitude of stone, and will serve even the cruelest master for years without complaint. Elemental Nature. A
essence of the elemental prince, growing over long years into vaguely humanoid rock formations that resolve at last into the hard, cruel shapes of gargoyles.
Ogrémoch doesn’t create gargoyles
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the winds, the rustle of leaves, the ingenuity of land-dwelling inventors, or any of countless other surface-world charms, every triton living beyond the waves does so for their own reasons. In some
with your people. You can communicate simple ideas with beasts that can breathe water. They can understand your words, though you have no special ability to understand them in return. Guardians of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the winds, the rustle of leaves, the ingenuity of land-dwelling inventors, or any of countless other surface-world charms, every triton living beyond the waves does so for their own reasons. In some
with your people. You can communicate simple ideas with beasts that can breathe water. They can understand your words, though you have no special ability to understand them in return. Guardians of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
handles and are decorated with etched geometric patterns.
The two column statues are depictions of Caerwyn and Porphura. The statues are living guardians (use the earth elemental stat block). They
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
handles and are decorated with etched geometric patterns.
The two column statues are depictions of Caerwyn and Porphura. The statues are living guardians (use the earth elemental stat block). They
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judge’s near-absolute discretion in deciding whether to accept a conviction or exonerate a
temple’s intercession. For countless reasons, Baldurians are reluctant to trust the Watch, the Flaming Fist, or the Guild. When they find it necessary to seek aid from an influential organization, such
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judge’s near-absolute discretion in deciding whether to accept a conviction or exonerate a
petitioners seeking the temple’s intercession. For countless reasons, Baldurians are reluctant to trust the Watch, the Flaming Fist, or the Guild. When they find it necessary to seek aid from an
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judge’s near-absolute discretion in deciding whether to accept a conviction or exonerate a
temple’s intercession. For countless reasons, Baldurians are reluctant to trust the Watch, the Flaming Fist, or the Guild. When they find it necessary to seek aid from an influential organization, such
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judge’s near-absolute discretion in deciding whether to accept a conviction or exonerate a
petitioners seeking the temple’s intercession. For countless reasons, Baldurians are reluctant to trust the Watch, the Flaming Fist, or the Guild. When they find it necessary to seek aid from an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
protected against intruders by monstrous guardians. Dory lives in the suspended ship. Reaching the ship without magic requires climbing the crane, which takes a successful DC 20 Strength (Athletics) check
councillors, Thornwell, has her own reasons for wanting Mr. Dory humiliated, bankrupted, or — better yet — killed. She has been keeping an eye on her enemy as a result (see the “Adventure Hooks
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
protected against intruders by monstrous guardians. Dory lives in the suspended ship. Reaching the ship without magic requires climbing the crane, which takes a successful DC 20 Strength (Athletics) check
councillors, Thornwell, has her own reasons for wanting Mr. Dory humiliated, bankrupted, or — better yet — killed. She has been keeping an eye on her enemy as a result (see the “Adventure Hooks
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the humanoids that live beneath them. Such tribute is only proper from their perspective, for two reasons. First, their presence in an area benefits everyone by driving away many evils, especially
over their neighbors. Fire giants raise and train hell hounds as war dogs, and they sometimes persuade human wizards (free or enslaved) to harness fire elementals as guardians for their strongholds
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the humanoids that live beneath them. Such tribute is only proper from their perspective, for two reasons. First, their presence in an area benefits everyone by driving away many evils, especially
over their neighbors. Fire giants raise and train hell hounds as war dogs, and they sometimes persuade human wizards (free or enslaved) to harness fire elementals as guardians for their strongholds