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                        Returning 35 results for 'convinced choose'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If Titivilus fails a saving throw, he can choose to succeed instead.
Magic Resistance. Titivilus has advantage on saving throws against spells and other magical effects
                                                
                                            
                                                
                                                     he starts his turn with 0 hit points and doesnât regenerate.
Ventriloquism. Whenever Titivilus speaks, he can choose a point within 60 feet of him; his voice emanates from that point.Multiattack
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If Moloch fails a saving throw, he can choose to succeed instead.
Magic Resistance. Moloch has advantage on saving throws against spells and other magical effects
                                                
                                            
                                                
                                                     archdevils in check. The arrangement unraveled, however, when Moloch took the night hag named Malagard for his advisor. Her poisonous words gradually convinced him to attempt to topple Asmodeus. The
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Legendary Resistance (2/Day). If Bak Mei fails a saving throw, he can choose to succeed instead.
Special Equipment. Bak Mei carries a staff of striking with 10 charges.
Unarmored Defense. While Bak
                                                
                                            
                                                
                                                     convinced that I deserve eternal life, despite all the suffering I've inflicted on others."Poison, ThunderNimble Escape. Bak Mei takes the Disengage or Hide action.
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     during your turn, the shield can choose to radiate an aura of dread for 1 minute. (This is not a power of the shield that you control.) Any creature hostile to you that starts its turn within 20 feet
                                                
                                            
                                                
                                                     (incorrectly) that it can break free of the shield if itâs brought to the Nine Hells, for itâs convinced that the shieldâs powers are weaker there.
Freeing Gargauth. Casting dispel
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
 Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
                                                
                                            
                                                
                                                    .
4
The sea around a wizardâs tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A royal bathhouse was
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9
                                                
                                            
                                                
                                                     can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heirâs family, the heirâs friends, and the dragon all want to find the heir, but
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +13
                                                
                                            
                                                
                                                     unless the dragon can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heirâs family, the heirâs friends, and the dragon all want to
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Shift Perception (1/Day). The dragon can cast hallucinatory terrain, requiring no spell components
                                                
                                            
                                                
                                                     convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 20
                                                
                                            
                                                
                                                     dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
                                                
                                            
                                        
                                                    Charlatan
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     cards, or a signet ring of an imaginary duke), and a pouch containing 15 gp
 
Favorite Schemes
Every charlatan has an angle he or she uses in preference to other schemes. Choose a favorite scam
                                                
                                            
                                                
                                                     luxuries faster than I bring them in...
3
Iâm convinced that no one could ever fool me the way I fool others.
4
Iâm too greedy for my own good. I canât resist taking a risk if
                                                
                                            
                                        
                                                    Folk Hero
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     profession among the peasantry, perhaps as a farmer, miner, servant, shepherd, woodcutter, or gravedigger. But something happened that set you on a different path and marked you for greater things. Choose or
                                                
                                            
                                                
                                                    .
d6
Flaw
1
The tyrant who rules my land will stop at nothing to see me killed.
2
Iâm convinced of the significance of my destiny, and blind to my shortcomings and the risk of
                                                
                                            
                                        
                                                    Sage
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     choose from the options in the table below.
d8
Specialty
1
Alchemist
2
Astronomer
3
Discredited academic
4
Librarian
5
Professor
6
Researcher
7
                                                
                                            
                                                
                                                     situations.
8
Iâm convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     Riots, with your own performance.
Skill Proficiencies: Acrobatics, Performance
Languages: Choose either Abyssal or Giant
Tool Proficiencies: One type of musical instrument
                                                
                                            
                                                
                                                     standard circus-style acrobatics with fire, wrought-iron spikes and hooks, and monsters. You can roll a d8 or choose from the options in the Performance Options table to determine your preferred
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    : Choose one of Elvish, Giant, or Kraul
Equipment: A Golgari insignia, a poisonerâs kit, a pet beetle or spider, a set of common clothes, and a belt pouch containing 10 gp worth of mixed
                                                
                                            
                                                
                                                     bother to couch my opinions in flattering words.
5
I canât help but pocket any trinket or coin I come across, no matter how worthless.
6
Iâm convinced that Iâm better and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    
Languages: Choose one of Draconic, Goblin, or Vedalken
Tool Proficiencies: One type of artisanâs tools
Equipment: An Izzet insignia, one set of artisanâs tools, the charred
                                                
                                            
                                                
                                                     to finding a solution to a scientific problem.
2
Iâll never forget the laboratory where I learned my skills, or the other attendants who learned alongside me.
3
Iâm convinced
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     answer, a set of common clothes, and a pouch containing 10 gp
 
Specialty
To determine the nature of your scholarly training, roll a d8 or choose from the options in the table below.
d8
                                                
                                            
                                                
                                                     ⊠compared ⊠to me.
7
I am horribly, horribly awkward in social situations.
8
Iâm convinced that people are always trying to steal my secrets.
d6
Ideal
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    
 
Favorite Schemes
Every charlatan has an angle he or she uses in preference to other schemes. Choose a favorite scam or roll on the table below.
d6
Scam
1
I cheat at games of
                                                
                                            
                                                
                                                     gains on decadent luxuries faster than I bring them in...
3
Iâm convinced that no one could ever fool me the way I fool others.
4
Iâm too greedy for my own good. I canât
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     inheritance, a set of travelerâs clothes, the tool you choose for this backgroundâs tool proficiency, and a pouch containing 15 gp
 
FEATURE: INHERITANCE
Choose or randomly
                                                
                                            
                                                
                                                     with me to pursue my destiny.
d6
Flaw
1
The tyrant who rules my land will stop at nothing to see me killed.
2
Iâm convinced of the significance of my destiny, and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    âs march of progress.
Skill Proficiencies: Animal Handling, Athletics
Tool Proficiencies: Herbalism kit
Languages: Choose one of Draconic, Giant, Goblin, or Sylvan
                                                
                                            
                                                
                                                    .]
3
Iâm as stubborn as a batterboar.
4
Iâm so convinced of my superiority over soft, civilized people that Iâll take great risks to prove it.
5
Iâm easily
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     necessary.
Skill Proficiencies: Nature, Persuasion
Tool Proficiencies: One type of artisanâs tools or one musical instrument
Languages: Choose one of Elvish, Loxodon, or
                                                
                                            
                                                
                                                    .
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesnât reflect the inner calm I seek.
5
Iâm convinced that everyone else in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Let This Be Their Battlefield The players can choose where their characters confront the demon lords by deciding where to set the dark heart talisman. Vizeranâs preference is anywhere in
                                                
                                            
                                                
                                                     characters might choose to stay with Vizeran during the nine-hour performance of the ritual, whether to guard against treachery or to reclaim Gromphâs grimoire once the ritual is done. If this is the case
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     need. You can roll a d6 or choose from the options in the Research Options table to determine your area of research.
Research Options
d6
Clade/Project
1
Hull Clade, focused on
                                                
                                            
                                                
                                                     attached to.
Personality Traits
d8
Personality Trait
1
I canât wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     them or destroying them as they choose. A beholderâs spheroid body levitates at all times, and its great bulging eye sits above a wide, toothy maw, while the smaller eyestalks that crown its body
                                                
                                            
                                                
                                                     only thing it fears is that it might be wrong.â
 â Valkara Ironfell,
dwarf sage
 Xenophobic Isolationists. Enemies abound, or so every beholder believes. Beholders are convinced that other creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Cults of the Dragon Below The Cults of the Dragon Below are made up of people fanatically devoted to the daelkyr or the fiendish overlords (both described in chapter 6). Though some choose this path
                                                
                                            
                                                
                                                     of Rak Tulkhesh has sprung up among a local militia. Its members are convinced that refugees from the war are secretly inhuman monsters, and must be destroyed.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     same result as a previous roll, feel free to reroll or choose a different encounter.  Random Ziggurat Encounters   d12 Encounter   1 1 rust monster 2 2 giant centipedes 3 1 owlbear 4 1d4 hobgoblins
                                                
                                            
                                                
                                                     characters but afraid of silver. 6 Three priests in fiendish Cynidicean masks approach the party with censers. Convinced the characters are possessed by demons, the priests assail the characters with chants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     pursue methods of traveling between worlds and planes of existence. They sometimes slip onto star-faring vessels or enter portals heedless of their destination. Roll on or choose a result from the Grell
                                                
                                            
                                                
                                                     connected to ravenous alien beings and serve as their feeding appendages. 5 Vestiges of an ancient evil that will return if grells collectively consume enough creatures. 6 Without souls, but convinced
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     you might or might not choose to share.
Although you will undoubtedly find some of this landâs ways to be strange and discomfiting, you can also be sure that some things its people take for
                                                
                                            
                                                
                                                     number of reasons, and the departure from his or her homeland could have been voluntary or involuntary. To determine why you are so far from home, roll on the table below or choose from the options
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     question you have not yet been able to answer, a set of common clothes, and a pouch containing 10 gp Specialty To determine the nature of your scholarly training, roll a d8 or choose from the options
                                                
                                            
                                                
                                                     . . . to me. 
   7  I am horribly, horribly awkward in social situations. 
   8  Iâm convinced that people are always trying to steal my secrets. 
    d6 Ideal 
     1  Knowledge. The path to power
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     concentration required). The shield regains all expended charges daily at dawn. Anytime during your turn, the shield can choose to radiate an aura of dread for 1 minute. (This is not a power of the shield
                                                
                                            
                                                
                                                     shield. The pit fiend believes (incorrectly) that it can break free of the shield if itâs brought to the Nine Hells, for itâs convinced that the shieldâs powers are weaker there. Freeing Gargauth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    . Working with or undermining them provides paths to disrupting the Dream of IâCath and ultimately escaping. But Tsien Chiang holds great power over both her realms, and if she is convinced that either her
                                                
                                            
                                                
                                                     wakes from the dream and attempts to set IâCath on fire, believing itâs better for everything to burn than to live a lie. The characters must choose how to contend with the murderous arsonist. 
   10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     sentient magic item has Intelligence, Wisdom, and Charisma scores. You can choose the item's abilities or determine them randomly. To determine them randomly, roll 4d6 for each one, dropping the lowest
                                                
                                            
                                                
                                                     roll and totaling the rest. Communication A sentient item has some ability to communicate, either by sharing its emotions, broadcasting its thoughts telepathically, or speaking aloud. You can choose
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     carrying light sources, in which case an encounter occurs on a roll of 1â3. Roll on the Silken Paths Encounters table or choose a suitable encounter when one occurs.  d12 Encounter   1 Cocooned lightfoot
                                                
                                            
                                                
                                                     through the web-filled chasm. It communicates with the characters telepathically, warning them about âdemons rising in the dark.â The creature becomes increasingly paranoid and convinced that the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     question you have not yet been able to answer, a set of common clothes, and a pouch containing 10 gp Specialty To determine the nature of your scholarly training, roll a d8 or choose from the options
                                                
                                            
                                                
                                                     talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 Iâm convinced that people are always trying to steal my secrets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     dragons are typically chaotic evil. Alignment in the Multiverse For many thinking creatures, alignment is a moral choice. Humans, dwarves, elves, and other people can choose whether to follow the paths
                                                
                                            
                                                
                                                     of good or evil, law or chaos. According to myth, the gods who created these folk gave them free will to choose their moral paths.
 Alignment is an essential part of the nature of celestials and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     your goals and ambitions? What is the single most important thing you strive for? You can choose any ideals you like, but your characterâs alignment is a good place to start defining them. Each
                                                
                                            
                                                
                                                     to your class, your background, your race, or some other aspect of your characterâs history or personality. You might also gain new bonds over the course of your adventures. Flaws Finally, choose a
                                                
                                            
                                        






