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                        Returning 35 results for 'convinced waiting reflect'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more
                                                
                                            
                                                
                                                     to leave.
4
The sea around a wizardās tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A royal
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything
                                                
                                            
                                                
                                                     ship that tries to leave.
4
The sea around a wizardās tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
                                                
                                            
                                                
                                                    .
4
The sea around a wizardās tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A royal bathhouse was
                                                
                                            
                                        
                                                    Charlatan
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Playerās Handbook (2014)
                                                    
                                                
                                            
                                                     Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
                                                
                                            
                                                
                                                     luxuries faster than I bring them in...
3
Iām convinced that no one could ever fool me the way I fool others.
4
Iām too greedy for my own good. I canāt resist taking a risk if
                                                
                                            
                                        
                                                    Sage
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highlyāsometimes in its own right
                                                
                                            
                                                
                                                     situations.
8
Iām convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurās Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     involved, have a strong chance of knowing who is.
 
Suggested Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to
                                                
                                            
                                                
                                                     ⦠compared ⦠to me.
7
I am horribly, horribly awkward in social situations.
8
Iām convinced that people are always trying to steal my secrets.
d6
Ideal
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersā Guide to Ravnica
                                                    
                                                
                                            
                                                    .
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesnāt reflect the inner calm I seek.
5
Iām convinced that everyone else in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Moon knows the Rite of the Wicker Giant, a ritual that can restore natureās balance in the troubled region. Several groups have set up camps on the slopes below Scarlet Moon Hall, waiting for Elizar to
                                                
                                            
                                                
                                                     invite them up to partake in the rite. He has convinced those gathered here that heās a druid of the Circle of the Scarlet Moon and promises to teach others the rite as itās performed. The atmosphere
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurās Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    .
 
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
                                                
                                            
                                                
                                                     gains on decadent luxuries faster than I bring them in...
3
Iām convinced that no one could ever fool me the way I fool others.
4
Iām too greedy for my own good. I canāt
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersā Guide to Ravnica
                                                    
                                                
                                            
                                                     spellcasting, forming spirals that reflect the mathematical perfection of nature.
Suggested Characteristics
The bizarre science of the Simic Combine attracts a certain type of personality and encompasses
                                                
                                            
                                                
                                                     attached to.
Personality Traits
d8
Personality Trait
1
I canāt wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    , including holy symbols and domains. This section provides a more direct look at what your faith means to you and how to reflect that devotion through your actions. In creating a devout character, it
                                                
                                            
                                                
                                                     you had a personal, transcendental experience? Do you believe that you have a divine destiny to fulfill, or are you still waiting for your purpose to be revealed? Choosing Archetypes
 While the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     only thing it fears is that it might be wrong.ā
 ā Valkara Ironfell,
dwarf sage
 Xenophobic Isolationists. Enemies abound, or so every beholder believes. Beholders are convinced that other creatures
                                                
                                            
                                                
                                                     beholder to float up and harry foes on the floor. As alien as their creator, the rooms in a beholderās lair reflect the creatureās arrogance. It festoons its chambers with trophies from the battles it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     captured a pentadrone and afterward became convinced the Maze Engine existed in the Underdark. Unfortunately, the modronās axiomatic mind couldnāt be broken, and it perished rather than reveal anything
                                                
                                            
                                                
                                                     characters demonstrate their willingness to challenge the beholder (including by killing Shedrak), surviving slaves can be convinced to aid them with a successful DC 16 Charisma (Persuasion) check. On a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenās Guide to Ravenloft
                                                    
                                                
                                            
                                                     agendas and disposition are unknowable to mortals. As the ultimate mimic, it can change its personality to reflect whatever most appeals to its current victim. Adventures with the Caller The Caller uses
                                                
                                            
                                                
                                                    . This pious or artistic soul has been convinced by a charming peer (the Caller in disguise) to attend a retreat that is secretly a meeting of the priests of Osybus. An old friend reappears in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Conclusion Once the characters finish exploring, where they go next is up to them. Xoese-Addae is eager to take them back to Janya or can be convinced to escort them to the surface where they left
                                                
                                            
                                                
                                                     other. In any case, many in both Djaynai and Janya come to wonder what other powerful Djaynaian wisdom might rest in the deep, waiting to be rediscovered.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly ā sometimes in its own right, sometimes as a means toward other ideals.   d8
                                                
                                            
                                                
                                                     . . . to me. 
   7  I am horribly, horribly awkward in social situations. 
   8  Iām convinced that people are always trying to steal my secrets. 
    d6 Ideal 
     1  Knowledge. The path to power
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     convinced that Iāll meet my doom at their hands one day. 
   2  One item in my possession is worth as much as the rest of my hoard combined, and the fear that it might be stolen consumes me. 
   3
                                                
                                            
                                                
                                                    . 
   8  Humanoids are not ready to learn the horrible cosmic truths in the books in my hoard. 
   9  The prospect of living for centuries more exhausts me. 
   10  Iām convinced that a version of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     of the multiverse can require an adventure or even a whole campaign. Suggested Characteristics Sages are defined by their extensive studies, and their characteristics reflect this life of study
                                                
                                            
                                                
                                                     talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 Iām convinced that people are always trying to steal my secrets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     kind of document or the handwriting you are trying to copy. Suggested Characteristics Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what
                                                
                                            
                                                
                                                     luxuries faster than I bring them in.. 3 Iām convinced that no one could ever fool me the way I fool others. 4 Iām too greedy for my own good. I canāt resist taking a risk if thereās money involved. 5 I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    , Trenzia convinced Halaster to transform her into a flameskull, with these changes: The skull has resistance to fire damage and immunity to lightning damage. It has the lightning bolt spell prepared
                                                
                                            
                                                
                                                    , waiting to attack. This room contains the remains of a mining operation. Pickaxes and hammers litter the floor, as do the gnawed bones, torn black robes, and rubber boots of a female half-elf wizard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     options for handling characters who donāt take Kasās suggestions. The Other Wizards Kas told Alustriel and Tasha that he wishes to tinker with the complete Rod of Seven Parts. He has convinced the
                                                
                                            
                                                
                                                     earlier today, so Malaina lingered in the Market Ward, waiting for the orc to return. Following the Lead. If the characters go to Velgarās Vittles, Velgar reports that Malaina met with him briefly a few
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     names at the tournament. I also want you to steal back the five thousand gold pieces he stole from me. Bring the statuette and the gold here, where Iāll be waiting for you.ā
 Verity can provide the
                                                
                                            
                                                
                                                     throughout the casino (marked on Verityās map with red icons) project what they reflect onto twin mirrors in the security office (area A16). The Prize. The gold coins and the erinyes statuette are kept
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     is cautious and patient. She has suffered more losses than her superiors would consider acceptable, so sheās waiting for reinforcements before launching any further assaults. The younger knight
                                                
                                            
                                                
                                                     containing it. Yaveklar is not convinced that her forces are strong enough to defeat the neothelid and still maintain a foothold on this level. If the characters can communicate with the knights, they can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     recent years, King Hekaton had become convinced that the age of the giants was past, as evidenced by the growing distance between the giants and their gods. Annam the All-Father didnāt answer prayers
                                                
                                            
                                                
                                                     in peril. In the wake of Hekatonās disappearance, turmoil engulfed his court. After nearly a month of waiting for him to come back, Serissa reluctantly claimed her fatherās throne at Imperator
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     moment to pause and reflect in such a place, or stop for a quick snack. Set flowers in your cap or hair to protect against evil faeries. When the hair on your neck stiffens or the skin on your arm
                                                
                                            
                                                
                                                     fundamental character, and if the halflings are convinced of a creatureās good intentions, they respond well. Halflings would welcome an orc with a good heart into their company and treat it as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    . For example, if a conversation with an NPC is cut short because the Sorcerer is convinced that NPC is a Doppelganger and targets it with a Chromatic Orb spell, everyone rolls Initiative, and the
                                                
                                            
                                                
                                                     Many rules and features in the game apply conditions to creatures. You can also apply conditions on the fly when it makes sense to do so. For example, the Poisoned condition can reflect a variety of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     (Perception) score of 13 or higher spot the creature. Itās waiting for Kinyel Druuāgiir, its ātrue love,ā to emerge from the pavilion. Inside the pavilion are four drow: Sirak Mazelor (a female drow mage and
                                                
                                            
                                                
                                                     after failing to assassinate a house rival. Fraz-Urbāluuās gem has afflicted her with a form of indefinite madness (see āMadnessā in chapter 8 of the Dungeon Masterās Guide). She is convinced that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     punchline. Baron Vallakovich has convinced himself that if he can make everyone in Vallaki happy, the town will slip free of Strahdās dark grasp. The baron has a brittle ego, and he lashes out at
                                                
                                            
                                                
                                                     in the past week: the butler and the baronessās lady-in-waiting. The baron has charged Izek with finding out what happened to them, but investigation isnāt Izekās forte. Searches have been organized
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Flint Rock. The Elk tribeās great chief is Rond Vaarson, an old, battle-hardened warrior who has spilled so much blood that he no longer craves it. Younger chieftains are waiting for him to die so
                                                
                                            
                                                
                                                     cracked and tough as dinosaur leather. He has convinced all of the Thunderbeast clans to hide in the depths of the Lurkwood and is arming them for a āstampedeā through the Surbrin Hills and the Dessarin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     before. The order strikes hard and fast, without waiting for the blessings of temples or the permission of rulers. The order believes that evil must be smashed, or it will swiftly overcome all
                                                
                                            
                                                
                                                     that he can gain prestige within the Lordsā Alliance if he learns the whereabouts of the āancient portalā that the werewolves are using and destroys it. He is convinced that the portal represents a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     fell into disuse until Joster Mareet showed up and convinced Sythian to empty it and repurpose the shrine for the worship of Grazāzt. Vordell, the housekeeper, is the only person besides Sythian and
                                                
                                            
                                                
                                                     discretion, the demon might be perched above a doorway, waiting to ambush intruders emerging from one of the towers. Flagpole. The flagpole in the southwest corner is made of metal and is sturdy enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     them. More than a dozen corpses remain to be salvaged from the grotto, waiting for the undead to return. At dawn, Aaron went up and out to search for survivors. Finding none, he remained outside to
                                                
                                            
                                                
                                                     survivors are convinced they will be back ā perhaps as early as tonight, after the sun sets. Drowned Onesā Threat. If the characters havenāt identified the ruined map found in area 13, Janore can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     to a gouge in the floor of that area.  Leedara The elf waiting here is Leedara (a neutral ghost detailed in chapter 3) in her guise as a living Silvanesti elf. Sheās here to aid the characters in
                                                
                                            
                                                
                                                     them a gift, the mirror of reflected pasts (see appendix A). An elven relic used to help long-lived peoples recall happier times, the mirror was intended to help the kingpriest reflect on simpler
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    , and now the emissaries have grown anxious waiting for his answer. Both emissaries show evidence of their (false) interest in currying favor with House Freth by coming to its defense if Spiderwatch Keep
                                                
                                            
                                                
                                                     concessions she must to save herself and her unborn child. Erelalās older brother is clad in a long gray robe with black, web-like tracery. Drivvin has convinced his sister that he has the power to enslave the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     save it. If convinced that the characters are on its side, a character who makes a successful DC 15 Charisma (Persuasion) check convinces Alazub to share the following information: Demons under the
                                                
                                            
                                                
                                                     dretches behind as it passes through the nearest wall and heads to area S14 to warn Trantolox that intruders are near. Vatilan remains by the nalfeshneeās side until convinced that the intruders have
                                                
                                            
                                        






