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                        Returning 23 results for 'convinced walk reserves'.
                    
                
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    ), Tongues, Wind Walk (as an action)
1/day each: Gaseous Form, Major Image, Teleport, WishNafas can take up to three reactions per round but only one per turn.
Blowback. Immediately after a creature
                                                
                                            
                                                
                                                     typically reserves the Wish spell for creatures he deems worthy of its gifts, he isnât above leveraging that power against formidable threats, rewriting reality to forcibly tilt the scales in his
                                                
                                            
                                        
                                                    Phantasmal Force
                                                    
    
        Legacy
    
    
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                                                     Spells
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     were real. The target rationalizes any illogical outcomes from interacting with the phantasm. For example, a target attempting to walk across a phantasmal bridge that spans a chasm falls once it
                                                
                                            
                                                
                                                     have knocked it off.
An affected target is so convinced of the phantasmâs reality that it can even take damage from the illusion. A phantasm created to appear as a creature can attack the target
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     death becomes a hero eternal.
Young hobgoblins start soldiering when they can walk and heed the mustering call as soon as they can wield their weapons capably. Every legion in the hobgoblins&rsquo
                                                
                                            
                                                
                                                     appreciation or patience for art. They leave little space for joy or leisure in their lives, and thus have no reserves of faith to call upon when in dire straits.
Implacable Gods
Hobgoblins revere two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     outcomes from interacting with the phantasm. For example, a target attempting to walk across a phantasmal bridge that spans a chasm falls once it steps onto the bridge. If the target survives the fall
                                                
                                            
                                                
                                                     convinced of the phantasmâs reality that it can even take damage from the illusion. A phantasm created to appear as a creature can attack the target. Similarly, a phantasm created to appear as fire, a pool of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                    : River Ledge Learned the boatâs command word +1   L13: Underground Lake Defeated the chuuls +2 Failed a Strength saving throw in any of the rivers â1 Cast Control Water, Water Breathing, or Water Walk
                                                
                                            
                                                
                                                     Kasduâul the marid +2 Provided proof of Kashemâs demise or convinced Kasduâul of the daoâs defeat +1   Additional Points   Condition Points   Per character death â1 One or more players thanked the DM during or after the session +1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     simply walk out of Avernus and step onto the Material Plane, they must rely on minions such as cultists and evil wizards, who can contact them and do their bidding in exchange for wealth and power. A
                                                
                                            
                                                
                                                     â to fight face-to-face against the demon hordes in the Blood War. But the burden is a heavy one, and if given the chance, Zariel could be convinced to set it aside, release Elturel, and return to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     bargaining or force, a demon might be convinced to carry a soul on this lengthy, dangerous flight. Should a soul manage to survive the harrowing journey, it finds itself restored to life in the mortal world
                                                
                                            
                                                
                                                     restore a soul to life without any cost or loss of oneâs identity and sense of self. This isnât to say that Lathos is an easy path to walk, however. Erebosâs most fearsome servants guard the portal. So far
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . When they do walk among other creatures, they prefer to do so in disguise, relishing the opportunity to see the world through different eyes. Gold Dragon Wyrmling Connections    d6 Connected
                                                
                                            
                                                
                                                     Sirenâs Lens. 
   6  An imprisoned mummy lord has convinced its adult gold dragon jailer that the mummyâs plans for domination will be for the best in the long run. 
   7  An adult gold dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . If a halfling falls off a cliff, her britches will snag on a root or a sharp outcrop of rock. If a halfling is forced by pirates to walk the plank, he will catch a piece of flotsam and use it to stay
                                                
                                            
                                                
                                                     fundamental character, and if the halflings are convinced of a creatureâs good intentions, they respond well. Halflings would welcome an orc with a good heart into their company and treat it as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     they carry their living acts into the afterlife. A hero in death becomes a hero eternal. Young hobgoblins start soldiering when they can walk and heed the mustering call as soon as they can wield their
                                                
                                            
                                                
                                                     other peoples. Hobgoblins have little appreciation or patience for art. They leave little space for joy or leisure in their lives, and thus have no reserves of faith to call upon when in dire straits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     troops to battle. No stranger to the horrors of war, she is keenly aware that the lands represented by the Lordsâ Alliance need their soldiers for the protection of their own people. Only when convinced
                                                
                                            
                                                
                                                    . Ravengard recognizes his duty to protect the city above all else, and the Flaming Fistâs tired reserves are desperately needed for reconstruction and policing. However, he would love to see the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     troops to battle. No stranger to the horrors of war, she is keenly aware that the lands represented by the Lordsâ Alliance need their soldiers for the protection of their own people. Only when convinced
                                                
                                            
                                                
                                                    . Ravengard recognizes his duty to protect the city above all else, and the Flaming Fistâs tired reserves are desperately needed for reconstruction and policing. However, he would love to see the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     troops to battle. No stranger to the horrors of war, she is keenly aware that the lands represented by the Lordsâ Alliance need their soldiers for the protection of their own people. Only when convinced
                                                
                                            
                                                
                                                    . Ravengard recognizes his duty to protect the city above all else, and the Flaming Fistâs tired reserves are desperately needed for reconstruction and policing. However, he would love to see the
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     wandering off. The DM determines the creatureâs statistics.
78
You can cast the teleport spell, always arriving on target when you do. You can use this property once.
Each time you walk through a
                                                
                                            
                                                
                                                     spend coins or gems, any character you give them to becomes convinced that the wealth was stolen from them.
91
When you hit a creature for the first time during an encounter, its Armor Class is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     worth 100 gp each, and six paintings worth 250 gp each. V12b: Guardian Chamber. A beholder zombie waits inside this vault. Akaazi keeps this zombie apart from the other Undead and reserves it for
                                                
                                            
                                                
                                                     allies from area V18 arrive in 5 minutes. V23: Wall Walk The stone walkway atop the keepâs curtain wall passes through the second floor of each moon tower, allowing access. The walkway can be reached
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , she casts a detect thoughts spell to confirm or put to rest her suspicions. If she becomes convinced that someone is cheating, she uses her suggestion spell to convince the individual to take a
                                                
                                            
                                                
                                                     oars into the water and use them to push the boat away from the dock and out into the river, while two of Captain Stornâs deckhands walk up and down the hallway, barking instructions. When the ship is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Gorx, it has done nothing to dissuade him. The xorn has convinced Keltar that Ogrémoch wants tribute, and so Keltar extracts offerings from everyone who passes through. Keltar is so obsessed with
                                                
                                            
                                                
                                                     characters toward area G6 if he believes them to be cultists and also reminds them of the pass phrase to cross the stone bridge (area G9) safely: âWe walk in the shadow of OgrĂ©moch!â If the characters refuse
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     donât need to walk in the mud when rain pours down. A wooden statue of an armored man stands in the middle of the courtyard. The statue portrays Grand Duke Ulder Ravengard of Baldurâs Gate, leader of
                                                
                                            
                                                
                                                    -wide alarm, the bell is rung continuously for at least a half-minute. The tolling can be heard from 2 miles away by creatures in the open, or 1 mile by creatures in the jungle. 10G. Stores Reserves of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    . The succubus doubled down on her efforts when her patron god, Gazra, ordered her to found the Order of Falling Ash. Now convinced the cult is her path to power, Cinderhide will do anything to unseat
                                                
                                            
                                                
                                                     into the bowl and walk through the flames are teleported to the Primordial Nexus (see map 1.2). The portal remains as long as the key is in place and for 1 minute after the key is removed. T10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     visitorsâ story, then turn the party away unless the characters make convincing arguments about their importance. If the doors are unlocked, the characters can walk in without announcing themselves
                                                
                                            
                                                
                                                     the east or west doors without an escort. If the monks are convinced that the characters are potential recruits or engaged in important cult business, one of the monks guides the party to area M9 to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     uses his mage hand cantrip to cut vegetables. He assumes the characters are intruders unless convinced otherwise. Any ability check to do so is made with disadvantage, since Manafret knows that
                                                
                                            
                                                
                                                     outer tower. The bridge and the tower walkway lack railings. Their planks and stones groan and crack underfoot but are safe to walk on. K10. Wizard Statue This level of the outer tower consists of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     man.
 The creatures on the bed are two lamias named Nemesatra and Trizzian. The demon prince Grazâzt sent them to parley with Zybilna, because he is convinced that the archfey knows the whereabouts of
                                                
                                            
                                                
                                                     suspect that Zybilna and Iggwilv might be one and the same, since Iggwilvâs passion for the game is well known to Grazâzt and his underlings. P46. Dressing Room This chamber is a walk-in wardrobe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Gauntlet. Helmâs Hold is firmly under the Gilded Eyeâs control, and its members have taken Helmâs doctrine of protection to extremes. The high-minded inquisitors of the Gilded Eye are convinced that
                                                
                                            
                                                
                                                     pitched to better shed the snows that blanket the mountains in the winter. The shield dwarves and rock gnomes in Hundelstone get a chuckle out of warning visitors to stoop low as they walk about town, lest
                                                
                                            
                                        






