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Returning 11 results for 'copying while regain'.
Other Suggestions:
coating while regain
coming while regain
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of wizard spells that are
during your adventures. You could discover a spell recorded on a scroll in an evil wizard’s chest, for example, or in a dusty tome in an ancient library.
Copying a Spell into the Book. When you find a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of wizard spells that are
during your adventures. You could discover a spell recorded on a scroll in an evil wizard’s chest, for example, or in a dusty tome in an ancient library.
Copying a Spell into the Book. When you find a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of wizard spells that are
your adventures. You could discover a spell recorded on a scroll in an evil wizard’s chest, for example, or in a dusty tome in an ancient library.
Copying a Spell into the Book. When you find a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of wizard spells that are
your adventures. You could discover a spell recorded on a scroll in an evil wizard’s chest, for example, or in a dusty tome in an ancient library.
Copying a Spell into the Book. When you find a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
the culmination of arcane research you do regularly. Spell Slots. The Wizard Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you
a Wizard spell on a Spell Scroll, for example, and then copy it into your spellbook.
Copying a Spell into the Book. When you find a level 1+ Wizard spell, you can copy it into your spellbook if it’s
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
the culmination of arcane research you do regularly. Spell Slots. The Wizard Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you
a Wizard spell on a Spell Scroll, for example, and then copy it into your spellbook.
Copying a Spell into the Book. When you find a level 1+ Wizard spell, you can copy it into your spellbook if it’s
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
the culmination of arcane research you do regularly. Spell Slots. The Wizard Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you
a Wizard spell on a Spell Scroll, for example, and then copy it into your spellbook.
Copying a Spell into the Book. When you find a level 1+ Wizard spell, you can copy it into your spellbook if
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
the culmination of arcane research you do regularly. Spell Slots. The Wizard Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you
a Wizard spell on a Spell Scroll, for example, and then copy it into your spellbook.
Copying a Spell into the Book. When you find a level 1+ Wizard spell, you can copy it into your spellbook if
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
this way, the creature focuses on copying the blasphemous designs that appear in its mind using whatever medium it has available (ink, charcoal, mud, or its own blood). Unless restrained, the creature
region, creatures regain their reflections, and the effect ends. 25–34 Reflections of 1d4 creatures in the region emerge from mirrors and attack. The reflections are two-dimensional, shimmering versions
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
this way, the creature focuses on copying the blasphemous designs that appear in its mind using whatever medium it has available (ink, charcoal, mud, or its own blood). Unless restrained, the creature
region, creatures regain their reflections, and the effect ends. 25–34 Reflections of 1d4 creatures in the region emerge from mirrors and attack. The reflections are two-dimensional, shimmering versions
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
must expend one Hit Point Die or the spell automatically fails. Roll the Hit Point Die twice, and regain a number of Hit Points equal to the added roll plus your spellcasting ability modifier. Using a
. When copying a spellbook, you can do so using the same method as you would replace a spellbook, except the time and GP requirements are both halved. [Tooltip Not Found] Level 5 Transmutation (Druid