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Returning 35 results for 'core ready giving to have reflections'.
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Shifter
Legacy
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Species
Eberron: Rising from the Last War
Geth’s ancient heritage rose up from deep within him, spreading out from the core of his being. Some shifters manifested terrible claws, others massive fangs, still others astounding speed or
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Monsters
Mordenkainen Presents: Monsters of the Multiverse
remnant of celestial matter imbued with life-giving magic. The collision released a storm of chaotic energy and sent countless islands spinning away into the void. Within some of them, bits of the god&rsquo
fragments that make up the island’s core are also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most of the lair
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
the latest challenger to her authority over their tribe, ready to break his neck with her bare hands as she did to the last six rivals.
Frothing at the mouth, a dwarf slams his helmet into the face
berserk state where rage takes over, giving them superhuman strength and resilience. A barbarian can draw on this reservoir of fury only a few times without resting, but those few rages are usually
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
commitment. By taking the Ready action, you’re giving your character access to a tailor-made Reaction to use in a given circumstance. However, you’re not bound to take that readied Reaction. As combat
I have a readied action. Can I stop readying to take an Opportunity Attack? Or does the Ready action take a full-round commitment? Think of the Ready action as a preparatory action rather than a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ready Accomplices Characters readily win contacts among Borca’s nobility, since the elite seem easily charmed by the adventuring life. Friendly nobles soon embroil new acquaintances in their schemes
, asking characters for favors meant to prove friendship or trustworthiness. These requests typically play into characters’ action-first inclinations and gradually add up, giving the noble knowledge they can later leverage however they please.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Running the Adventures To run these adventures, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is
type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, get this creature’s stat block ready. You’re going to need it.” If the stat block appears elsewhere, the text
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running the Adventures To run each of these adventures, you need the fifth edition core rulebooks: the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Spells and equipment mentioned in
giving a small group additional resources, as explained in the Dungeon Master’s Guide. Each of the adventures can take place in any world you choose, as long as the location has the basic elements listed at the beginning of each adventure.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Running the Adventures To run these adventures, you need the fifth edition core rulebooks: Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Text that appears in a box like this is meant
creature’s stat block ready. You’ll need it.” If a stat block is new, the adventure’s text tells you where to find it. Spells and equipment mentioned in the adventures are described in the Player’s Handbook. Magic items are described in the Dungeon Master’s Guide.
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
Running the Adventure To run the adventure, you need the fifth edition core rulebooks: the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. When a creature’s name appears in bold type
, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you should get this creature’s stat block ready. You’re going to need it.” The Monster Manual contains stat blocks for
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to
this creature’s stat block ready. You’re going to need it.” If the stat block is not from the Monster Manual, the adventure’s text tells you where to find it. Spells and equipment mentioned in the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Running the Adventures To run these adventures, you need the fifth edition core rulebooks: the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual. Text that appears in a box like
appears in bold type, that’s a visual cue pointing you to its stat block. In other words, when you see a name in bold type, you should get the creature’s stat block ready because you’re going to need it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to
, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” The Monster Manual contains stat blocks for
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Using This Supplement To use this supplement, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant
type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you should get this creature’s stat block ready. You’re going to need it.” If the stat block appears elsewhere, the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Running the Adventure A Xaryxian star moth jettisons one of many astral seeds while orbiting an unsuspecting world To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook
appears in bold type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” Usually, you can find
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to
saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” If the stat block appears in appendix C of this adventure, the text tells you so; otherwise, you can find
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). In addition, you need the other two books
, you better get this creature’s stat block ready. You’re going to need it.” Usually, you can find the stat block in the Monster Manual; if the stat block is in Morte’s Planar Parade, the adventure’s
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running the Adventure To run this adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant
appears in bold type, that’s a visual clue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” Spells and equipment
Kobold
Legacy
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Species
Volo's Guide to Monsters
, giving each individual and every generation a reason to feel pride and self-respect. The kobolds prefer to run away than fight, to live off the scraps of others, and they are often dominated by larger
room to dig, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
lich’s ritual To run this adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to be read
name appears in bold type, that’s a visual clue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” Spells and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
followed chills my blood.”
10 “Sudden noises or appearances fray my nerves.”
11 “I can’t be comfortable around creatures larger than I am.”
12 “Reflections always seem like they’re
stumbling back from a horrid event, consider giving the character inspiration for their fear-focused reaction (see “Inspiration” in the Player’s Handbook). Once a character gains inspiration in this way
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Event 4: Escape Attempt K’Tulah reaches the end of her patience with being confined, and she tries to break the quarantine. This event can begin in any area. When you're ready to begin this event
K’Tulah, doing so with a successful DC 15 Charisma (Persuasion) check. A calm emotions spell or similar magic also does the trick, as does giving K’Tulah the mechanical oyster from her quarters (area F13).
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
isn’t fighting the heroes should naturally defer to the heroes, giving players the sense that their characters matter (no matter how puny and insignificant they might seem to their enemies). End each
you’re ready to begin a new chapter, read or paraphrase the recap that appears at the start of the chapter, embellishing it with pertinent events or memorable quotes from earlier game sessions.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Arriving in Vogler The characters arrive on the day of Ispin Greenshield’s funeral, which is scheduled to take place in the evening. Read or paraphrase the following text when you’re ready for the
than half the river’s width before giving way to a series of ropes and tethered rafts serving as ferries.
On the river itself, dozens of small boats drift along the slow, murky waters as the fishers
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. This student should be a character’s Friend, Rival, or Beloved. The student looks at the characters with trepidation before giving the character they know best a hug, a pat on the shoulder, or another
ready to begin this event, read or paraphrase the following: Inside the normally raucous Bow’s End Tavern, the mood is somber. Your peers are here, and they’ve heard about your dire mission to head into
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Beginning the Adventure When you’re ready to begin the adventure, read or paraphrase the following: A long voyage has brought you to Nightwater Cove. The town of Promise rises from the shore, its
invitation from Proclaimer Tungsten Ward, an acolyte who works at a temple in Promise called the Listening Post. Proclaimer Ward hopes you can find the lost verses of the Awakening Song, giving the people
Compendium
- Sources->Dungeons & Dragons->Monster Manual
know that in body and mind, their species was manipulated by their former illithid oppressors. Rather than giving in to this programming, githzerai follow the teachings of their first leader
multiverse, and to avoid githyanki and mind flayers. We githzerai crave a challenge, so that when Zerthimon returns, he shall find us ready. Thus we traveled to howling Limbo to make our new home.
—Zaerith Menyar-Ag-Gith, githzerai leader
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mistake, and fully expects you to fail at every mission you undertake 2 A battle-scarred officer who experienced terrible horrors during the Last War and is barely capable of giving you orders through a
haze of intoxication 3 A grim officer who expects the Last War to reignite at any moment and intends to be ready 4 A cheerful officer with a dark sense of humor who merrily sends you into grave danger 5
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
a heart-to-heart under the stars. Another character might want to share a deeply personal story from their childhood with their Friend or Beloved before giving that individual a treasured keepsake
. Time to Stop Murgaxor! Once the characters are ready to embark on their mission to stop Murgaxor once and for all, they can head through the badlands again and into the Ruins of Caerdoon.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
agenda. Vizeran has cultivated his role as a patron and ally of the council to gain influence among its members — while giving them no hint of his desire to destroy the drow’s obsessive worship of Lolth
. Vizeran has told council members that adventurers are helping him banish the demon lords back to the Abyss, and that they might come to Menzoberranzan seeking lore from Gromph’s sanctum in Sorcere. The council stands ready to disable the magical wards on the tower, should this come to pass.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters can find any common goods they seek. A local inn called the Jolly Cotinga can also host guests, giving them a place to stay and a delicious meal of rice, fruit, and smoked turkey for 1 gp
named Xocopol roams the territory around Etizalan and its volcano, and the folk of the city know to avoid him. When the characters are ready to depart, Ameyali provides a map of the region outlining the path to Twin Gods Observatory.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
characters have interacted with, or you may choose another student from the “Fellow Students” section. When you’re ready to begin this event, read or paraphrase the following: As the bright light of
Sassy Sally Jane would make an excellent gift. The student offers the characters a driftglobe in exchange for retrieving Sassy Sally Jane and giving them the doll.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragonnel Reinforcements When you’re ready for the characters to turn their focus to the flying citadel, read the following text: A scout rushes to you with a message. Only minutes ago, a small group
defenders undertake an attack to distract the Dragon Army, giving the characters an opportunity to reach the dragonnels and fly to the flying citadel. Read the introduction to scenario 11 in Dragonlance
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
shoots, he then warns his lover, the wizard Snarla, to close and lock the shutter over the arrow slit and move to defend the door that adjoins the corridor. They stand ready to engage anyone that
Snarla finds herself in a bad situation, she changes into werewolf form and attacks with desperate savagery, giving her advantage on all her attack rolls. If she is captured alive and made to talk, she
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
foreshadowing easier because you can reread your notes from earlier game sessions and identify things that could resurface in upcoming sessions, giving past events greater weight or a bigger payoff
. Adventure Stockpile Besides tracking each session of your campaign, keep a list of adventure ideas. Even if you don’t end up using every adventure idea, having a stockpile will keep you ready for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sending adventurers into the Mournland in hopes of salvaging some or all of the network inside a fallen colossus. Colossus Power Core. The power source of a colossus is a Khyber dragonshard of
unusually large size, cut into a specific pattern that allows the dragonshard to contain raw magical energy without exploding. A single power core is about the size of a wine barrel, hooked up to an elaborate