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Returning 25 results for 'core wander ruler'.
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Shifter
Legacy
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Species
Eberron: Rising from the Last War
Geth’s ancient heritage rose up from deep within him, spreading out from the core of his being. Some shifters manifested terrible claws, others massive fangs, still others astounding speed or
their urge to wander and hunt. A shifter rogue harnesses their own predatory instincts. But shifters can pursue any path or faith.
Shifter Names
Shifters have no language of their own and often live
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Undead Undead often lurk in the dismal reaches of the Outlands, but some wander the land, either seeking places to spend eternity or preying on the living. Outlands Undead d4 Encounter 1 The
into Hades with himself as its ruler. Citizens of the gate-town entreat the characters to keep the gate-town hopeful enough that it doesn’t fall into the Lower Plane. 4 Several confused ghost
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Undead Undead often lurk in the dismal reaches of the Outlands, but some wander the land, either seeking places to spend eternity or preying on the living. Outlands Undead d4 Encounter 1 The
into Hades with himself as its ruler. Citizens of the gate-town entreat the characters to keep the gate-town hopeful enough that it doesn’t fall into the Lower Plane. 4 Several confused ghost
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
culminate in a journey called peregrination, where they wander the world until they find a new place to call home. The few men who reside permanently in Setessa live in the Amatrophon, training and
but wander the world as men do. They gather information for the Ruling Council, search out routes for peregrination (including identifying sympathetic individuals and households who will mentor young
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
culminate in a journey called peregrination, where they wander the world until they find a new place to call home. The few men who reside permanently in Setessa live in the Amatrophon, training and
but wander the world as men do. They gather information for the Ruling Council, search out routes for peregrination (including identifying sympathetic individuals and households who will mentor young
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
ever-shifting halls of the casino’s Stygian Maze. Kaylan now presides over the maze, gleefully watching patrons wander the confounding passages in search of riches. Kaylan has a special Sword of Life
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
ever-shifting halls of the casino’s Stygian Maze. Kaylan now presides over the maze, gleefully watching patrons wander the confounding passages in search of riches. Kaylan has a special Sword of Life
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
over Geryon. The displaced lord still schemes to supplant Levistus as ruler of the realm, but he can’t directly affect his foe, since the ice that imprisons Levistus is impervious to harm. Violence
, administration, or commerce, but Stygia is an expanse of untamed, unimproved territory. Even so, it has its uses. All manner of unlikely beasts wander the frozen terrain and swim the seas, including
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
over Geryon. The displaced lord still schemes to supplant Levistus as ruler of the realm, but he can’t directly affect his foe, since the ice that imprisons Levistus is impervious to harm. Violence
, administration, or commerce, but Stygia is an expanse of untamed, unimproved territory. Even so, it has its uses. All manner of unlikely beasts wander the frozen terrain and swim the seas, including
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
build up shadowy networks of manipulation and control, so many of their servants have no idea who the true ruler is. Red Dragon Wyrmling Connections d6 Connected Creatures
1 A fire giant
raised there.
4 Ogres and ettins cowed by a young red dragon wander the foothills near the dragon’s lair, helping to drive away intruders.
5 A colony of mind flayers has captured and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
build up shadowy networks of manipulation and control, so many of their servants have no idea who the true ruler is. Red Dragon Wyrmling Connections d6 Connected Creatures
1 A fire giant
raised there.
4 Ogres and ettins cowed by a young red dragon wander the foothills near the dragon’s lair, helping to drive away intruders.
5 A colony of mind flayers has captured and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
bonfire’s core.
“We come from an ancient land whose name is long forgotten—a land of kings. Our enemies forced us from our homes, and now we wander the lost roads.”
The dark shape in the fire takes the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
bonfire’s core.
“We come from an ancient land whose name is long forgotten—a land of kings. Our enemies forced us from our homes, and now we wander the lost roads.”
The dark shape in the fire takes the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, such as descendants of original prisoners, might view the morkoth as a ruler or a god. A morkoth’s storehouse of wealth and lore attracts would-be plunderers, of course, as well as those seeking
several underground chambers, although other structural forms might be incorporated. The morkoth dwells among its most prized possessions in a spacious vault at the core of the warren, where the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
destruction. The last one hundred fifty years have comprised one of the most cataclysmic periods in Faerûn’s history. On no fewer than three occasions, Toril has been shaken to its core by forces that have
repeatedly rewritten the laws of reality. The Time of Troubles In 1358 DR, the gods were cast out of their otherworldly domain and made to wander the land incarnated as mortals. In seeking to recover
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, such as descendants of original prisoners, might view the morkoth as a ruler or a god. A morkoth’s storehouse of wealth and lore attracts would-be plunderers, of course, as well as those seeking
several underground chambers, although other structural forms might be incorporated. The morkoth dwells among its most prized possessions in a spacious vault at the core of the warren, where the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
failed save, or half as much damage on a successful one.
(PETER MOHRBACHER) Eater of Hope An eater of hope is bitter to the core, resentful of all forms of life and joy. Although these demons can
eternity. They prey upon souls who wander from their rightful places in the Underworld. Nightmare Shepherd
Large fiend, lawful evil
Armor Class 18 (natural armor)
Hit Points 133 (14d10 + 56
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
destruction. The last one hundred fifty years have comprised one of the most cataclysmic periods in Faerûn’s history. On no fewer than three occasions, Toril has been shaken to its core by forces that have
repeatedly rewritten the laws of reality. The Time of Troubles In 1358 DR, the gods were cast out of their otherworldly domain and made to wander the land incarnated as mortals. In seeking to recover
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
failed save, or half as much damage on a successful one.
(PETER MOHRBACHER) Eater of Hope An eater of hope is bitter to the core, resentful of all forms of life and joy. Although these demons can
eternity. They prey upon souls who wander from their rightful places in the Underworld. Nightmare Shepherd
Large fiend, lawful evil
Armor Class 18 (natural armor)
Hit Points 133 (14d10 + 56
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
stead. Bleakers tend to those overcome by the strange realities of the Outer Planes, which exert their influence on travelers who wander past their boundaries. The Bleak Cabal rehabilitates creatures
transcend their potential and attain the power of gods. Even still, Seekers suspect that divinity isn’t the ultimate expression of their core beliefs, but rather a stepping stone to an unknowable
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
stead. Bleakers tend to those overcome by the strange realities of the Outer Planes, which exert their influence on travelers who wander past their boundaries. The Bleak Cabal rehabilitates creatures
transcend their potential and attain the power of gods. Even still, Seekers suspect that divinity isn’t the ultimate expression of their core beliefs, but rather a stepping stone to an unknowable
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
twenty-four vegepygmies. The scavengers wander between the rooms, chittering with their fellows and using fibrous mushrooms to play fetch with the thornies. When the vegepygmies notice the characters
clean up the ship in exchange for technological rewards and the supercomputer’s assistance during their exploration. It explains that with its core systems damaged by the crash and few robots remaining
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
twenty-four vegepygmies. The scavengers wander between the rooms, chittering with their fellows and using fibrous mushrooms to play fetch with the thornies. When the vegepygmies notice the characters
clean up the ship in exchange for technological rewards and the supercomputer’s assistance during their exploration. It explains that with its core systems damaged by the crash and few robots remaining
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
a solid background in company history might recall that this is the same vault that the core members of Acquisitions Incorporated once robbed.) Vault Doors and Keys. Each vault door is covered in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
a solid background in company history might recall that this is the same vault that the core members of Acquisitions Incorporated once robbed.) Vault Doors and Keys. Each vault door is covered in