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                        Returning 29 results for 'core warrior reflect'.
                    
                
                        
                            
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                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     at his core, the seneschal didnât return as a skeletal knight but rather as an intangible spirit. Caradocâs Undead form suits him well, allowing him to possess the living and use unwilling
                                                
                                            
                                                
                                                    ;The safest place to be is behind the toughest warrior in the room.â
Bond. âIn life and in death, Iâm the only one who matters.â
Flaw. âWho can resist a little drama
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     once been a warrior or hunter, but now the body is just freshly killed meat.
A lizardfolk who lives among other humanoids can, over time, learn to respect other creaturesâ emotions. The
                                                
                                            
                                                
                                                     plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
                                                
                                            
                                                
                                                     created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     reflect the agenda, sentiment, or philosophy of oneâs order.
KNIGHTLY ORDERS OF FAERĂN
Many who rightfully call themselves âknightâ earn that title as part of an order in
                                                
                                            
                                                
                                                    Ă»n who hear the word âknightâ think of a mounted warrior in armor beholden to a code. Below are a few knightly organizations.
Knights of the Unicorn. The Knights of the Unicorn began
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     warforged made ideal shock troops during the Last War. The few that survive have little choice but to continue martial pursuits, as their frames are suited for little else. The new totem warrior options
                                                
                                            
                                                
                                                     are an obvious choice for barbarians with an affinity for a tiger or an elk. The option can also reflect an Argonnessen barbarianâs ties to a specific dragon type. Use the tiger totem for a red dragon totem and the elk for a silver dragon totem.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Paladin MICHAEL BROUSSARD  A Devout Warrior of Sacred Oaths  Core Paladin Traits   Primary Ability Strength and Charisma Hit Point Die D10 per Paladin level Saving Throw Proficiencies Wisdom and
                                                
                                            
                                                
                                                     Paladinâs oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion. Paladins train to learn the skills of combat, mastering a variety of weapons and armor. Even
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Sorcerer EVYN FONG  A Dazzling Mage Filled with Innate Magic  Core Sorcerer Traits     Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and
                                                
                                            
                                                
                                                    , developing distinct powers that reflect its source. Sorcerers are rare. Some family lines produce exactly one Sorcerer in every generation, but most of the time, the talents of sorcery appear as a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Barbarian DENMAN ROOKE  A Fierce Warrior of Primal Rage  Core Barbarian Traits   Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
                                                
                                            
                                                
                                                     the traits in the Core Barbarian Traits table. Gain the Barbarianâs level 1 features, which are listed in the Barbarian Features table. As a Multiclass Character Gain the following traits from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Ranger CHRIS RALLIS  A Wandering Warrior Imbued with Primal Magic  Core Ranger Traits   Primary Ability Dexterity and Wisdom Hit Point Die D10 per Ranger level Saving Throw Proficiencies Strength and
                                                
                                            
                                                
                                                     Core Ranger Traits table. Gain the Rangerâs level 1 features, which are listed in the Ranger Features table. As a Multiclass Character Gain the following traits from the Core Ranger Traits table: Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Sorcerer  Core Sorcerer Traits     Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and Charisma Skill Proficiencies Choose 2: Arcana, Deception
                                                
                                            
                                                
                                                     Sorcerer to discover new and staggering ways to unleash their power. As Sorcerers master their innate magic, they grow more attuned to its origin, developing distinct powers that reflect its source
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Paladin  Core Paladin Traits   Primary Ability Strength and Charisma Hit Point Die D10 per Paladin level Saving Throw Proficiencies Wisdom and Charisma Skill Proficiencies Choose 2: Athletics
                                                
                                            
                                                
                                                     that turns a devout warrior into a blessed champion. Paladins train to learn the skills of combat, mastering a variety of weapons and armor. Even so, their martial skills are secondary to the magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     peasant militias prepared to face undead, lycanthropes, or other monstrous threats. But compassion and charity are core values of the church, and the templars are tasked to defend all innocents. Even
                                                
                                            
                                                
                                                     templar is a mundane warrior; however, due to the deep faith of its people, Thrane has more clerics, paladins, and divine spellcasters than any other nation in Khorvaire.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Circle of the Moon or the Circle of the Shepherd (from Xanatharâs Guide to Everything), often assuming the form of dinosaurs. You could also reflect a strong bond to spirits by playing a warlock with
                                                
                                            
                                                
                                                     an Archfey patron, a cleric with the Nature domain, a paladin sworn to the Oath of the Ancients, or a barbarian on the Path of the Totem Warrior or Path of the Ancestral Guardian (from Xanatharâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     the core of the rules of the game. All three follow these simple steps.  Roll the die and add a modifier. Roll a d20 and add the relevant modifier. This is typically the modifier derived from one of
                                                
                                            
                                                
                                                     the six ability scores, and it sometimes includes a proficiency bonus to reflect a characterâs particular skill. (See Chapter 1 for details on each ability and how to determine an abilityâs modifier
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     experiences of dreamers. There is a dark core at the heart of the plane, shaped by the nightmare force known as the Dreaming Dark. For reasons unknown to the general populace, Dal Quor is always remote
                                                
                                            
                                                
                                                     home to massive beasts, lycanthropes, elementals, and other things that reflect the power of nature. Mabar: The Endless Night. Mabar is the darkness that hungers to consume light and life. It is the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     church has always had a militant aspect, with battalions of templars and peasant militias prepared to face undead, lycanthropes, or other monstrous threats. But compassion and charity are core values of
                                                
                                            
                                                
                                                    . Not all priests are clerics, and the typical templar is a mundane warrior. However, due to the deep faith of its people, Thrane produces more clerics and paladins than any other nation in Khorvaire.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     as a knight of your order. Your bond almost always involves the order to which you belong (or at least key members of it), and it is highly unusual for a knightâs ideal not to reflect the agenda
                                                
                                            
                                                
                                                     organizations, such as the Knights of the Shield, that use the trappings of knighthood without necessarily being warriors, most folk of FaerĂ»n who hear the word âknightâ think of a mounted warrior in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     a bond of loyalty, gratitude, or love. You can delegate decisions about an NPCâs actions to one of the players, especially in combat, but you can override the playerâs decisions to reflect the NPCâs
                                                
                                            
                                                
                                                    , but they canât be relied on to make wise decisions or hold up their end in battle. Wallflower Warrior. A wallflower warrior NPC is good at fading into the background, doesnât usually chat or engage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     the chief negotiator of the drow enclave), two female drow elite warriors, and a female drow assassin posing as another elite warrior. The assassin, Kinyel Druuâgiir, has Fraz-Urbâluuâs gem on her
                                                
                                            
                                                
                                                     person. She also has the Fey Ancestry, Innate Spellcasting, and Sunlight Sensitivity features of a drow elite warrior. These drow await the arrival of the Zhentarimâs chief negotiator, Ghazrim DuLoc. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Life in the Tribe Orcs survive through savagery and force of numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs
                                                
                                            
                                                
                                                     lair, and left for the followers of Yurtrus or Shargaas to accept or reject. A fully grown orc warrior is well prepared for a lifetime of combat. Search, Destroy, Repeat When a tribe is on the move
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , attack rolls, and saving throws are the three main kinds of d20 rolls, forming the core of the rules of the game. All three follow these simple steps.
 1. Roll the die and add a modifier. Roll a d20 and
                                                
                                            
                                                
                                                     add the relevant modifier. This is typically the modifier derived from one of the six ability scores, and it sometimes includes a proficiency bonus to reflect a characterâs particular skill. (See
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     based on their contents.
  
 A2: Guard Nook   Sam Keiser   
   A small, bipedal reptile stands guard in this nook.
  A Kobold Warrior keeps watch in this nook. The guard is initially Indifferent
                                                
                                            
                                                
                                                    â recommendation.
 
   Advantage/Disadvantage. Sometimes a D20 Test is modified by special situations called Advantage and Disadvantage, which reflect positive and negative circumstances, respectively
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
                                                
                                            
                                                
                                                     regions of Irian reflect the idea of beginnings and of resurgent life: fertile lands untouched by any tool, glittering crystal forests, and thriving homesteads and communities. Angels dwell in a grand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     warrior in studded leather armor, its dead-gray flesh drawn tightly over its bones and its face locked in a terrible scowl. The other is an attractive young man in cold weather clothing. His face
                                                
                                            
                                                
                                                     slipped past the basilisk can use the mirror to reflect the basiliskâs gaze. Treasure. Characters who search the room thoroughly find a chest behind the bed. The chest has been made invisible by a spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     along whatever of his valuables he could salvage and carry here. 5. Community Quarters In this large area are housed a fire giant warrior, three fire giant servants (use the hill giant statistics, plus
                                                
                                            
                                                
                                                     that hold clothing and four giantsâ bags. Bits of gear, eating utensils, and odds and ends are scattered about the place too. Treasure. The fire giant warrior has 200 gp in his bag, and the other three
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     Nature The power of nature is stripped down to its most destructive core in this zone. 105. Temple of Plague A glowing green mist drifts around a shrine of binding in this white marble chamber. To the
                                                
                                            
                                                
                                                     southwest is a black gate.
 Creatures. A Red Wizard necromancer (see appendix B) and a deathlock wight (see appendix B) work here, guarded by a dread warrior (see appendix B) and four zombies. Thutai
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     core of divine entities remained loyal. Because they rejected Lolthâs treacherous ways, they retained their primal power and their immortality. Surface elves, and other elves who dwell in the light
                                                
                                            
                                                
                                                     pause and reflect rather than allow his emotions to rule him. Corellon can be resplendent with joy or shaking with anger, but a word or a look from Sehanine is enough to check or subtly alter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     a glyph key attuned to this zone. The deathlock wightâs key is also attuned to all the zones in the Ooze Grottos. White Gate. The exit to the north has a white gate that connects with the Warrior
                                                
                                            
                                                
                                                     four open archways that lead into this chamber. The four stones at the corners of each arch pulse with white light. The walls in this vast space areset with panels of copper that reflect the lights
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     inset with dark stones that reflect the chamberâs dim blue light.
 If the characters look into the chamber without interrupting the ritual taking place, read: Glowing symbols and strange designs are
                                                
                                            
                                                
                                                     warrior looms above a normal-sized sahuagin who swims submissively before her. The large one has four arms, and one of its hands holds a single gold earring, which she shakes at the cowering sahuagin
                                                
                                            
                                        






