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Returning 34 results for 'core warrior replaced'.
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Classes
Player’s Handbook
Core Paladin Traits
Primary Ability
Strength and Charisma
Hit Point Die
D10 per Paladin level
Saving Throw Proficiencies
Wisdom and Charisma
Skill Proficiencies
Choose 2
Paladin’s oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.
Paladins train to learn the skills of combat, mastering a variety of weapons and
Monsters
Dragonlance: Shadow of the Dragon Queen
at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess the living and use unwilling
;The safest place to be is behind the toughest warrior in the room.”
Bond. “In life and in death, I’m the only one who matters.”
Flaw. “Who can resist a little drama
Magic Items
Vecna: Eve of Ruin
After betraying and nearly destroying the lich Vecna, the warrior Kas found himself trapped in the Shadowfell, imprisoned in a Domain of Dread called Tovag. There, he languished as a vampire. In time
chosen creature’s appearance exactly, including its voice. Your size and speed are replaced by the chosen creature’s. You otherwise retain your own game statistics. While in this new form
Magic Items
The Book of Many Things
*
65
Warrior
66
Well
67–00
Roll again
*Found in the Deck of Many Things as depicted in the Dungeon Master’s Guide
Aberration. You gain telepathy within a range of 90
feet.
Beast. You immediately transform into a random Beast with a CR of 5 or lower. Your game statistics—including your ability scores, hit points, and possible actions—are replaced by the
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
once been a warrior or hunter, but now the body is just freshly killed meat.
A lizardfolk who lives among other humanoids can, over time, learn to respect other creatures’ emotions. The
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Paladin MICHAEL BROUSSARD A Devout Warrior of Sacred Oaths Core Paladin Traits Primary Ability Strength and Charisma Hit Point Die D10 per Paladin level Saving Throw Proficiencies Wisdom and
Paladin’s oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion. Paladins train to learn the skills of combat, mastering a variety of weapons and armor. Even
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Barbarian DENMAN ROOKE A Fierce Warrior of Primal Rage Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
the traits in the Core Barbarian Traits table. Gain the Barbarian’s level 1 features, which are listed in the Barbarian Features table. As a Multiclass Character Gain the following traits from the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger CHRIS RALLIS A Wandering Warrior Imbued with Primal Magic Core Ranger Traits Primary Ability Dexterity and Wisdom Hit Point Die D10 per Ranger level Saving Throw Proficiencies Strength and
Core Ranger Traits table. Gain the Ranger’s level 1 features, which are listed in the Ranger Features table. As a Multiclass Character Gain the following traits from the Core Ranger Traits table: Hit
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
recaptured or replaced, and new challenges could be set up to foil incursions. Alter the dungeon’s contents as you see fit to account for the returning party’s previous actions and the reactions of
appendix B). The lich has since altered the process to make it possible for a Red Wizard to take control of a dread warrior. The effect creates a psychic link between the dread warrior and a Red Wizard, who
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Paladin Core Paladin Traits Primary Ability Strength and Charisma Hit Point Die D10 per Paladin level Saving Throw Proficiencies Wisdom and Charisma Skill Proficiencies Choose 2: Athletics
that turns a devout warrior into a blessed champion. Paladins train to learn the skills of combat, mastering a variety of weapons and armor. Even so, their martial skills are secondary to the magical
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
ghostly warrior, the hollyphant, and the Bleeding Citadel disappear.
The solace of the cathedral is replaced by havoc, screams of panic, and acrid smoke. You stand at the edge of a small town of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
peasant militias prepared to face undead, lycanthropes, or other monstrous threats. But compassion and charity are core values of the church, and the templars are tasked to defend all innocents. Even
templar is a mundane warrior; however, due to the deep faith of its people, Thrane has more clerics, paladins, and divine spellcasters than any other nation in Khorvaire.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Sir Ursas The warrior Sir Ursas strikes an imposing figure—a massive, muscular warrior with one arm replaced with a grizzly bear’s paw grafted at the elbow. He grows his dark hair long and shaggy
honorable knight he presents himself as. He is secretly a warrior in the service of Bel, and has sworn vengeance against all those who would oppose Bel and the archdevil’s struggle to reclaim Avernus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
church has always had a militant aspect, with battalions of templars and peasant militias prepared to face undead, lycanthropes, or other monstrous threats. But compassion and charity are core values of
. Not all priests are clerics, and the typical templar is a mundane warrior. However, due to the deep faith of its people, Thrane produces more clerics and paladins than any other nation in Khorvaire.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Seeds of Fear Aside from supernatural sources of dread and monsters who strike terror in their victims, fear is subjective and often quite personal. A battle-hardened warrior and a reclusive scholar
change. A character never has more than three Seeds of Fear; if you gain a new seed and already have three, choose which of your old fears is replaced by the new one. Seeds of Fear d12 Seed
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
replaced by a council of three prominent citizens, elected every two years. However, the recent abdication of one councilor and the town’s growing size have prompted the townsfolk to decide that it’s
refuting Wester’s “unsubstantiated claims.” The retired warrior also points out that Phandalin needs a leader who knows the dangers of the wilderness, even as its people need a mayor unburdened by scandal
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
nearly destroying the lich Vecna, the warrior Kas found himself trapped in the Shadowfell, imprisoned in a Domain of Dread called Tovag. There, he languished as a vampire. In time, the Dark Powers of the
exactly, including its voice. Your size and speed are replaced by the chosen creature’s. You otherwise retain your own game statistics. While in this new form, the crown melds into your person and is
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
lich-queen, Vlaakith. Githyanki Warrior Astral Raiders. The githyanki despise all other races, undertaking devastating raids that take them from their strongholds in the Astral Plane to the far-flung
weakly endure. Later, the githyanki return to their conquered foes, plundering them again and again. Githyanki Warrior
Medium humanoid (gith), lawful evil
Armor Class 17 (half plate)
Hit Points 49
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the chief negotiator of the drow enclave), two female drow elite warriors, and a female drow assassin posing as another elite warrior. The assassin, Kinyel Druu’giir, has Fraz-Urb’luu’s gem on her
person. She also has the Fey Ancestry, Innate Spellcasting, and Sunlight Sensitivity features of a drow elite warrior. These drow await the arrival of the Zhentarim’s chief negotiator, Ghazrim DuLoc. A
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the alleys between the buildings in search of prey.
The giant spiders creep about in groups of three. Additional forces stationed here include a male drow elite warrior named Ranaghax Auvryndar
replaced with the shadowy face of a giant spider obscured by smoke. The creature in the mirror is a projection of a yochlol demon in the service of T’rissa’s mother, Vlonwelv. If the figure standing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
noise of crashing walls and shattered timbers fades, replaced by the screams of people trapped in the wreckage.
There are 1d4 + 1 people trapped in the collapsed building. All of them are commoners
19, the figure is a badly wounded member of the local militia (an unarmed tribal warrior with 1 hit point remaining). On a roll of 20, the figure is an uninjured, opportunistic doppelganger posing as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. THE SPOILS OF WAR
An individual githyanki’s weapons and armor are ornate and decorated with trophies taken on raids. With each new victory, a warrior brings home a token to serve as a memento
dragons typically serve the githyanki during their younger years. Once a dragon reaches adulthood, it is dismissed and replaced with a younger dragon, taking with it the loot it has accumulated on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Life in the Tribe Orcs survive through savagery and force of numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs
lair, and left for the followers of Yurtrus or Shargaas to accept or reject. A fully grown orc warrior is well prepared for a lifetime of combat. Search, Destroy, Repeat When a tribe is on the move
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Staff 52 Stairway 53 Star* 54 Statue 55 Sun* 56 Talons* 57 Tavern 58 Temple 59 Throne* 60 Tomb 61 Tower 62 Tree 63 Undead 64 Void* 65 Warrior 66 Well 67–00 Roll again *Found in the Deck of Many
statistics—including your ability scores, hit points, and possible actions—are replaced by the Beast’s game statistics, and any nonmagical equipment you’re wearing or carrying melds into your new form and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
recognizable), the githyanki tear the debris from its resting place and throw it into a refuse pile or cast it adrift into the astral sea, to be eventually replaced by a new specimen. Nonetheless, the city does
. For instance, a warrior might be sequestered here after slacking off during weapons practice, sentenced to a prison term and charged with moving piles of mud from one end of the field to the other
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
human warrior. His chain mail, shield, and longsword are rusted but still functional, and he has 20 gp in a crumbled purse. The other mound holds the remains of an elf thief with a set of thieves
Eternal Garden The echoes of the stream fade, replaced by an ethereal melody that tugs at your heartstrings. Massive formations of quartz crystals cover the walls and ceiling of this chamber.
A
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Knight The Honorable Knight is a statue of a male warrior in plate armor with a shield and longsword. When the walking statues stopped, it bowed to those opposing it, straightened, sheathed its sword, and
its jaw and mouth have been replaced by a door, which leads into the shop known as Thort’s Findings. Undevvur Thort is a wizened ex-adventurer who leans on a cane (which some locals insist is more than
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
so, Great Ulfe’s followers rebuild it within three days. Any orcs killed here are replaced by orcs from area 11. 4 and 4a. Archers’ Stations The dwarves carved out chambers on either side of the
area 2 without alerting the archers. If the characters defeat these orcs but withdraw from the dungeon before overcoming the rest of them, the archers are replaced by orcs from area 14 and reinforced
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
elemental fire as reckless and short-tempered. Crushing Wave Priest Crushing Wave priests are the fanatical core of the cult. Gathering in secretive cabals, they perform dark rituals to glorify
who feel as he does. Gar bears the elemental weapon Drown. His missing arm has been replaced by an artificial limb in the shape of a crab’s claw. As the leader of Olhydra’s cult, he wields her innate
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Nature The power of nature is stripped down to its most destructive core in this zone. 105. Temple of Plague A glowing green mist drifts around a shrine of binding in this white marble chamber. To the
southwest is a black gate.
Creatures. A Red Wizard necromancer (see appendix B) and a deathlock wight (see appendix B) work here, guarded by a dread warrior (see appendix B) and four zombies. Thutai
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
these cultists and then leave this part of the dungeon, the guards are replaced by the cultists in area C7 within an hour. C2. Canals A twenty-foot wide canal leads between ancient masonry walls into
caught skulking in the area a few days ago. Eight lizardfolk are here now, including the leader of the tribe, a warrior with 36 hit points named Tornscale. They are armed with javelins, maces, and shields
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
warrior appears at the second-story arrow slit directly over the gate. You can’t see much of him, but he wears a leather jerkin and has a black beard. “Who are you? What do you want?”
The person at
, the dead guards are replaced by troops from areas K8 or area K20. If those guards are killed too, it takes Grimjaw 1d4 + 1 days to get reinforcements and replace the gate guards. During this period
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
could see the objects of their heart’s desire reflected in it. Any creature that stares into the mirror for 1 minute sees its own reflection fade away, to be replaced by an image of the thing it wants
open archway to a staircase that leads down to area P31 and up to areas P47 and P49. The coffer contains a plum-sized jewel made of transparent blue crystal with a tiny, Z-shaped crack in its core (see