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Returning 35 results for 'core whispers robes'.
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Monsters
Dragonlance: Shadow of the Dragon Queen
attack, spell, or other effect, except ones that turn Undead, and he retains his alignment, Intelligence, Wisdom, and Charisma, immunity to being charmed and frightened, and his Divisive Whispers bonus
at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess the living and use unwilling
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
those he kills and puts them on spikes in his den, where they utter pleas for mercy and sing paeans to his might. Grankhul watches over Hruggek when he sleeps, but if he must be elsewhere, he whispers
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames spring to
life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Beyond the Goldwarren Once the characters have found them, any survivors are eager to leave the mine. Before they do, Zihaya or another survivor whispers that they saw a stranger with long braided
hair and colorful robes in the mines before the collapse. The stranger was drawing the runes in the cavern where the survivors were hiding—the survivor points them out if the characters haven’t already
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Beyond the Goldwarren Once the characters have found them, any survivors are eager to leave the mine. Before they do, Zihaya or another survivor whispers that they saw a stranger with long braided
hair and colorful robes in the mines before the collapse. The stranger was drawing the runes in the cavern where the survivors were hiding—the survivor points them out if the characters haven’t already
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
spring to life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
spring to life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
spring to life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
spring to life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, an agent of the Night Revelers visits them: A figure wearing pale-blue robes approaches, her face obscured by a diaphanous blue veil. “The People’s Stewards have lost their way,” she whispers. “Many
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, an agent of the Night Revelers visits them: A figure wearing pale-blue robes approaches, her face obscured by a diaphanous blue veil. “The People’s Stewards have lost their way,” she whispers. “Many
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
undeath. Being duplicitous and cowardly at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess
frightened, and his Divisive Whispers bonus action. He otherwise uses the possessed target’s statistics but doesn’t gain access to the target’s knowledge, class features, or proficiencies.
The
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
wizard spell list and two 1st-level spells based on the moon you choose, as specified in the Lunar Spells table. Lunar Spells Moon 1st-Level Spell Nuitari Choose two from dissonant whispers, false
Black, Red, and White Robes Adept of the Black Robes Prerequisite: 4th Level, Initiate of High Sorcery (Nuitari) Feat You chose the moon Nuitari to influence your magic, and your ambition and loyalty to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
wizard spell list and two 1st-level spells based on the moon you choose, as specified in the Lunar Spells table. Lunar Spells Moon 1st-Level Spell Nuitari Choose two from dissonant whispers, false
Black, Red, and White Robes Adept of the Black Robes Prerequisite: 4th Level, Initiate of High Sorcery (Nuitari) Feat You chose the moon Nuitari to influence your magic, and your ambition and loyalty to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
undeath. Being duplicitous and cowardly at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess
frightened, and his Divisive Whispers bonus action. He otherwise uses the possessed target’s statistics but doesn’t gain access to the target’s knowledge, class features, or proficiencies.
The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Yondis is Indifferent toward the characters, whether or not they wear the crimson robes of Xia’s cult. If the characters combat him, Yondis fights until he is Bloodied, at which point he surrenders. The
Yondis is alone in the presence of the statue, it whispers to him of the beauty of life and the pleasures of fresh air, well-cooked meals, and heroic deeds. His doubts make him susceptible to being
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Yondis is Indifferent toward the characters, whether or not they wear the crimson robes of Xia’s cult. If the characters combat him, Yondis fights until he is Bloodied, at which point he surrenders. The
Yondis is alone in the presence of the statue, it whispers to him of the beauty of life and the pleasures of fresh air, well-cooked meals, and heroic deeds. His doubts make him susceptible to being
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
’ interpretations of the Night Serpent’s whispers, which she doesn’t understand. Floor-to-ceiling piles of sand have been pushed up in three of the room’s corners. One of the piles conceals a hole in the western
Dendar the Night Serpent). Standing around the edge of the hole are three yuan-ti purebloods wearing desert robes and six yuan-ti malisons. Two of the malisons are type 1 (human body with a snake head
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
’ interpretations of the Night Serpent’s whispers, which she doesn’t understand. Floor-to-ceiling piles of sand have been pushed up in three of the room’s corners. One of the piles conceals a hole in the western
Dendar the Night Serpent). Standing around the edge of the hole are three yuan-ti purebloods wearing desert robes and six yuan-ti malisons. Two of the malisons are type 1 (human body with a snake head
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Equipment and lifestyle expenses in Torch are twice their normal cost. Lure of Avarice. Visible coinage, jewelry, and magic items in Torch entice nearby creatures with faint, unintelligible whispers
. The more valuable the item, the louder the whispers become. CoupleOfKooks “There’s nothing more valuable than identity. Riches, once stolen, can be recouped, but reputations can be ruined beyond
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Equipment and lifestyle expenses in Torch are twice their normal cost. Lure of Avarice. Visible coinage, jewelry, and magic items in Torch entice nearby creatures with faint, unintelligible whispers
. The more valuable the item, the louder the whispers become. CoupleOfKooks “There’s nothing more valuable than identity. Riches, once stolen, can be recouped, but reputations can be ruined beyond
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
dark robes. Sarusanda kneels in one corner, wrapping a linen bandage around her leg. She startles at your intrusion, then relaxes.
The robed bodies belong to two priests of Osybus (see appendix A
cult member named Elya who was sacrificed by his fellow cultists. Interrogating the Skull. Elya’s skull offers its words in hair-raising, singsong whispers. The skull doesn’t know anything about the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
dark robes. Sarusanda kneels in one corner, wrapping a linen bandage around her leg. She startles at your intrusion, then relaxes.
The robed bodies belong to two priests of Osybus (see appendix A
cult member named Elya who was sacrificed by his fellow cultists. Interrogating the Skull. Elya’s skull offers its words in hair-raising, singsong whispers. The skull doesn’t know anything about the
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
, I suggest employing subterfuge. My spies have sown whispers about new cultists who plan to pledge fealty to the Para-elements. We hope this will allow you to infiltrate the temple, posing as recruits
robes and silver masks for each character. Questioning the Queen Queen Yolande provides the following answers to the characters’ questions: What Are You Paying? “If you can end this evil, I’ll award you
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
, I suggest employing subterfuge. My spies have sown whispers about new cultists who plan to pledge fealty to the Para-elements. We hope this will allow you to infiltrate the temple, posing as recruits
robes and silver masks for each character. Questioning the Queen Queen Yolande provides the following answers to the characters’ questions: What Are You Paying? “If you can end this evil, I’ll award you
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core, bugbears are ambush predators
, where they utter pleas for mercy and sing paeans to his might. Grankhul watches over Hruggek when he sleeps, but if he must be elsewhere, he whispers commands to the severed heads to wake Hruggek if
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core, bugbears are ambush predators
, where they utter pleas for mercy and sing paeans to his might. Grankhul watches over Hruggek when he sleeps, but if he must be elsewhere, he whispers commands to the severed heads to wake Hruggek if
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
matching robes. They are often accompanied by small attendants—mephits, imps, and homunculi who carry their tomes of order. Role in Sigil. The Fraternity of Order reviews, studies, and adjudicates the
transcend their potential and attain the power of gods. Even still, Seekers suspect that divinity isn’t the ultimate expression of their core beliefs, but rather a stepping stone to an unknowable
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
friend or ally who was or is important to the affected characters. Those characters hear the NPC’s voice on the wind, but the voice taunts and whispers of failures, flaws, and negative traits
deepest point. The water here is clear and clean. N13a–N13b. Whispering Caverns This cave has an uneven floor. Wind whispers through the flowstone formations here.
These caves are empty. N14. Air
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
friend or ally who was or is important to the affected characters. Those characters hear the NPC’s voice on the wind, but the voice taunts and whispers of failures, flaws, and negative traits
deepest point. The water here is clear and clean. N13a–N13b. Whispering Caverns This cave has an uneven floor. Wind whispers through the flowstone formations here.
These caves are empty. N14. Air
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
. Several individuals in gray robes slumber here peacefully despite the flickering torchlight.
Seven cultists sleep in these two chambers. Each cultist wears a hooded gray robe that has a desiccated
character who searches these rooms and makes a successful DC 12 Intelligence (Investigation) check finds two gray cultist robes and three gaudy jeweled rings worth 10 gp each. If the check succeeds by 3 or
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
. Several individuals in gray robes slumber here peacefully despite the flickering torchlight.
Seven cultists sleep in these two chambers. Each cultist wears a hooded gray robe that has a desiccated
character who searches these rooms and makes a successful DC 12 Intelligence (Investigation) check finds two gray cultist robes and three gaudy jeweled rings worth 10 gp each. If the check succeeds by 3 or
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
, bat-like wings spread from behind the cultist’s black robes.
This is Peluze, an Incubus loyal to the Order of Falling Ash. A powerful Fiend in his own right, Peluze has accepted the important
duties of welcoming recruits to the temple and solving any intercult squabbles that arise. Speaking to Peluze. If the characters approach wearing cult initiates’ masks and robes, Peluze addresses them
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
matching robes. They are often accompanied by small attendants—mephits, imps, and homunculi who carry their tomes of order. Role in Sigil. The Fraternity of Order reviews, studies, and adjudicates the
transcend their potential and attain the power of gods. Even still, Seekers suspect that divinity isn’t the ultimate expression of their core beliefs, but rather a stepping stone to an unknowable
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
, bat-like wings spread from behind the cultist’s black robes.
This is Peluze, an Incubus loyal to the Order of Falling Ash. A powerful Fiend in his own right, Peluze has accepted the important
duties of welcoming recruits to the temple and solving any intercult squabbles that arise. Speaking to Peluze. If the characters approach wearing cult initiates’ masks and robes, Peluze addresses them