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                        Returning 35 results for 'core wild respect'.
                    
                
                        
                            
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                                        come with respect
                                    
                                
                                    
                                        cure with respect
                                    
                                
                                    
                                        core with respect
                                    
                                
                                    
                                        core wild reflect
                                    
                                
                                    
                                        core wild respected
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     cold.
Eladrin
Eladrin dwell in the verdant splendor of the Feywild. They are related to the elves found on the Material Plane. But while other elves can temper their wild impulses, eladrin are
                                                
                                            
                                                
                                                     creatures as a resultâthose presented here are of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin. The magic flowing through eladrin responds
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    
Eladrin
Eladrin dwell in the verdant splendor of the Feywild. They are related to the elves found on the Material Plane. But while other elves can temper their wild impulses, eladrin are ruled by
                                                
                                            
                                                
                                                     creatures as a resultâthose presented here are of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin. The magic flowing through eladrin responds to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     can temper their wild impulses, eladrin are ruled by emotionâand due to their magical nature, they undergo physical changes to match their changes in temperament. Eladrin have spent centuries in
                                                
                                            
                                                
                                                     the Feywild, and most of them have become Fey creatures as a resultâthose presented here are of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     splendor of the Feywild. They are related to the elves found on the Material Plane. But while other elves can temper their wild impulses, eladrin are ruled by emotionâand due to their magical nature
                                                
                                            
                                                
                                                     of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin. The magic flowing through eladrin responds to their emotional state by transforming them into
                                                
                                            
                                        
                                                    Criminal / Spy
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     sold the secrets you uncovered to the highest bidder.
 
Suggested Characteristics
Criminals might seem like villains on the surface, and many of them are villainous to the core. But some have an
                                                
                                            
                                                
                                                     abundance of endearing, if not redeeming, characteristics. There might be honor among thieves, but criminals rarely show any respect for law or authority.
d8
Personality Trait
1
I
                                                
                                            
                                        
                                                    Bugbear
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
                                                
                                            
                                                
                                                     wild, and the cast-off members of a gang might eventually catch on with a different group.
Left to their own devices, bugbears have little more impact on the world than wolf packs. They subsist by
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     once been a warrior or hunter, but now the body is just freshly killed meat.
A lizardfolk who lives among other humanoids can, over time, learn to respect other creaturesâ emotions. The
                                                
                                            
                                                
                                                     plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     exhilarating than a narrow escape from the jaws of death. (Chaotic)
4
Dignity. The dead and their belongings deserve to be treated with respect. (Lawful)
5
Immortality. All my
                                                
                                            
                                                
                                                     museum, or a university.
d6
Flaw
1
I have a secret fear of some common wild animalâand in my work, I see them everywhere.
2
I canât leave a room without
                                                
                                            
                                        
                                                    Firbolg
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     offering food and other supplies to aid their departure. If those who insist on remaining respect nature, take only what they need, and live in harmony with the wood, firbolgs explore the possibility
                                                
                                            
                                                
                                                     something that put their homeland at risk, such as starting a forest fire or killing a rare or beautiful wild creature. These firbolgs are loners who wander the world in hope of finding a new place to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Characteristics
Criminals might seem like villains on the surface, and many of them are villainous to the core. But some have an abundance of endearing, if not redeeming, characteristics. There might be honor
                                                
                                            
                                                
                                                     among thieves, but criminals rarely show any respect for law or authority.
d8
Personality Trait
1
I always have a plan for what to do when things go wrong.
2
I am always calm, no
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     use by the factionâs operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who donât merely fulfill a small function for that
                                                
                                            
                                                
                                                     attitude.
5
I quote (or misquote) sacred texts and proverbs in almost every situation.
6
I am tolerant (or intolerant) of other faiths and respect (or condemn) the worship of other gods.
7
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     while learning to fight, to survive in the wild, and to fear the gods.
The children that canât endure the rigors of a life of combat are culled from the main body of the tribe, taken into the
                                                
                                            
                                                
                                                     laden wagon or after heroically defending it from thieves gain great respect and advance higher in the tribeâs pecking order.
All Are Fighters
Most of the orcs that stay behind when the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     when guild conflicts run hot, Ravnicans respect the sanctity of the Promenade as neutral ground. Beyond the core are an uncounted number of other districts, which originated as outlying cities that
                                                
                                            
                                                
                                                     tremendous scope of its sprawl, and its borders (if it has any) are unknown, except possibly to those who live near the edges. The story of Ravnica focuses on its core. Sometimes called the city proper
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Warlock  Core Warlock Traits     Primary Ability Charisma Hit Point Die D8 per Warlock level Saving Throw Proficiencies Wisdom and Charisma Skill Proficiencies Choose 2: Arcana, Deception, History
                                                
                                            
                                                
                                                     piece together arcane secrets to bolster their own power. Warlocks view their patrons as resources, as means to the end of achieving magical power. Some Warlocks respect, revere, or even love their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Barbarian DENMAN ROOKE  A Fierce Warrior of Primal Rage  Core Barbarian Traits   Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
                                                
                                            
                                                
                                                     spirit or revered forebear. Others see it as a connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own deepest self. For every Barbarian
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Barbarian  Core Barbarian Traits   Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution Skill Proficiencies Choose 2: Animal Handling
                                                
                                            
                                                
                                                     connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own deepest self. For every Barbarian, their Rage is a power that fuels not just
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     such creatures as a hunter tracks down a wild animal. 4 You find your foe fascinating, and you collect books of tales and history concerning it. 5 You collect tokens of your fallen enemies to remind you
                                                
                                            
                                                
                                                     of each kill. 6 You respect your chosen enemy, and you see your battles as a test of respective skills.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Warlock NĂSTOR OSSANDON LEAL  An Occultist Empowered by Otherworldly Pacts  Core Warlock Traits     Primary Ability Charisma Hit Point Die D8 per Warlock level Saving Throw Proficiencies Wisdom and
                                                
                                            
                                                
                                                     magical power. Some Warlocks respect, revere, or even love their patrons; some serve their patrons grudgingly; and some seek to undermine their patrons even as they wield the power their patrons have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Talentan Characters See chapter 1 for quirks and other features relevant to halfling characters from the Talenta Plains. Also consider the following: Wild Warriors and Tricksters. You were born in
                                                
                                            
                                                
                                                     the wild, and your wits and your weapons helped you survive. Talenta warriors are often barbarians or rangers, relying on speed and skill. Outlander is a logical background, but you could easily be a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Talentan Characters Review the halfling section in chapter 3 for quirks and other things relevant to characters from the Plains. Also consider the following. Wild Warriors and Tricksters. You were
                                                
                                            
                                                
                                                     born in the wild, and your wits and your weapons helped you survive. Talenta warriors are often barbarians or rangers, relying on speed and skill. However, cunning and charisma are equally important
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Fire Elemental A faint humanoid shape threads through the core of this wild, moving flame. A fire elemental is a force of capricious devastation. Wherever it moves, it sets its surroundings ablaze
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     as a dragon or an angel, others gain it by accident from exposure to wild magical power, and others manifest this power by chance or the hand of fate, perhaps portended by events at their conception
                                                
                                            
                                                
                                                     with other types of arcane spellcasters â magic is magic, regardless of the means â and for the most part, sorcerers, wizards, and warlocks respect each other as fellow practitioners of the Art, understanding the power it represents.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     personal freedom. But where other elves can temper their wild impulses, eladrin are creatures ruled by emotion â and because of their unique magical nature, they undergo physical changes to match their
                                                
                                            
                                                
                                                     changes in temperament. The eladrin have spent centuries in the Feywild, and most of them have become fey creatures as a result. Some of them are still humanoid, similar in that respect to their other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
                                                
                                            
                                                
                                                     deny their existence. Much of the World Is Untamed. Wild regions abound. City-states, confederacies, and kingdoms of various sizes dot the landscape, but beyond their borders the wilds crowd in. People
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Frost Giant Gigantic reavers from the freezing lands beyond civilization, frost giants are fierce, hardy warriors that survive on the spoils of their raids and pillaging. They respect only brute
                                                
                                            
                                                
                                                     head by winter. Crops donât grow in their frozen homelands, and they keep little livestock beyond what they capture in their raids. They hunt the wild game of the tundra and mountains but donât cook it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Fire Elemental A faint humanoid shape threads through the core of this wild, moving flame. A fire elemental is a force of capricious devastation. Wherever it moves, it sets its surroundings ablaze
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . Ghosts may linger in a manifest zone to Dolurrh, while a manifest zone tied to Lamannia might have wild vegetation and enhance druidic magic. Daanvi: The Perfect Order. Daanvi embodies the ideas of law
                                                
                                            
                                                
                                                     experiences of dreamers. There is a dark core at the heart of the plane, shaped by the nightmare force known as the Dreaming Dark. For reasons unknown to the general populace, Dal Quor is always remote
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     as with the child of a wealthy business owner or an heir to a noble throne, your lineage and breeding demand respect, and itâs your job to make sure your franchise mates understand that. Your success
                                                
                                            
                                                
                                                     of rage and your proclivity for blowing things up first and asking questions later. But you take it all in stride, because itâs not like you have a temper or anything. Wild Magic In business, an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     necessarily in a fierce, predatory way but with respect to their physical substance and fundamental needs. The spirits of the dead on the Beastlands typically take animal forms or part-animal forms (such
                                                
                                            
                                                
                                                     in this wilderness of eternal night.  Beastlands Adventures The Beastlands embodies wild, beautiful nature and the vibrant power of life thriving in the natural world. Visitors to the plane feel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , every nerve singing with the tension in the air all around you.
 Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
                                                
                                            
                                                
                                                     been kind to the sometimes annoying deep gnome over the course of the campaign, earning his respect and gratitude.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     temples, but druids and their followers still gather to honor the cycles of nature and to ensure the natural balance isnât threatened. People who dwell in or near wild lands do well to learn if a druid
                                                
                                            
                                                
                                                     the tradition of circles. In a circle, all are equal, and while respect is given to age and accomplishment, the circle reaches decisions as a whole. Those who disagree are free to argue their point, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , or even a marauder. Even in places where you donât know the specific features of the terrain, you know the ways of the wild. Skill Proficiencies: Athletics, Survival Tool Proficiencies: One type of
                                                
                                            
                                                
                                                     your occupation during your time in the wild, or choose one that best fits your character.  d10 Origin   1 Forester 2 Trapper 3 Homesteader 4 Guide 5 Exile or outcast 6 Bounty hunter 7 Pilgrim 8 Tribal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    .â
 â Tale of a half-orc ranger
 Forest Protectors. Sprites build little villages in the boughs of trees and willing treants, in verdant glades brightened by moss, wild flowers, and toadstools. Wild
                                                
                                            
                                                
                                                    . They are firm warriors, protectors, and judges, and their stern bent causes other fey to consider them overly dour and serious. However, fey that respect the spritesâ territory find them staunch allies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     respect authority or hierarchy, and they are notoriously difficult to enslave, let alone control. Cults of the Horned King. Minotaurs are the dark descendants of humanoids transformed by the rituals of
                                                
                                            
                                                
                                                     wearing a ceremonial animal mask. Within these bounded environments, cultists hunt, kill, and eat wild beasts, indulging their basest primal urges. In the end, however, sacrificial animals are exchanged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Mutual Respect Whether youâre playing with long-time friends or strangers, itâs important to create a foundation of mutual trust. The best games happen when everyone at the table feels safe enough to
                                                
                                            
                                                
                                                     be themselves, speak up, and get into character. Itâs up to everyone to uphold the principles of respect. Difficult conversations often fall on the DM to lead, but they donât have to. If one playerâs
                                                
                                            
                                        






