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Returning 35 results for 'core willing realize'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
fragments that make up the islandâs core are also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most of the lair
failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and to move toward the morkothâs location (the target doesnât realize itâs
Morkoth
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
core of the warren, where the pearly matter of the island is also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most
each of its turns to enter the lair and to move toward the morkoth's location (the target doesn't realize it's heading toward a creature). The target moves toward the morkoth by the most direct route
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
you from using them at every opportunity.
7
You appreciate the soft humanoids who realize they need chain mail and swords to match the gifts you were born with.
8
You enjoy eating your
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
knight once they realize heâs willing to help them. Development Characters who parley with Olanthius can gain a valuable ally in the fight against Zariel. To stand any chance of swaying the death
knight to their cause, the characters must have read his journals and learned of his hatred for Zariel. Otherwise, he tries to annihilate them for their impudence. Olanthius is willing to reveal the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
creature is willing to fight, have it make a DC 10 Wisdom saving throw before Initiative is rolled. You can set the DC higher or lower if you like. On a failed save, the creature either flees or tries to
parley with the enemy (see âAvoiding or Ending a Fightâ below). On a successful save, the creature is willing to fight. When dealing with a group of creatures, the leader makes this saving throw on
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
apiece. Heâs willing to haggle; this mission is important, and no one else is available who Leosin believes can handle it. If the characters accept, he tells them to find him at the city of Elturel
characters head back to the camp immediately. He doesnât expect the cultists to make any sudden changes in their plans or mode of operation. Leosin is wrong about this, because he doesnât realize how
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
apiece. Heâs willing to haggle; this mission is important, and no one else is capable of handling it. If the characters accept, Leosin tells them to find him at the city of Elturel afterward, both to
back to the camp immediately. He doesnât expect the cultists to make any sudden changes in their plans or mode of operation. Leosin is wrong about this, because he doesnât realize how much his presence
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ruby in Ghazrimâs ring has a white, star-shaped core that guides its wearer along the safest, shortest route to Gravenhollow. Society of Brilliance If one or more members of the Society of Brilliance
Gracklstugh. If the characters helped the stone giants by putting an end to the horrid derro rituals in the Whorlstone Tunnels (see chapter 4), Stonespeaker Hgraam is willing to assign them a guide â a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also includes a few special divisions that could cross the paths of the adventurers. The Blackened Book is an elite core of abjurers and diviners, charged with investigating and containing magical
heroes of the Last War, and now that the fighting is over most of them donât appreciate being used as local police. The Redcloaks are absolutely faithful to Breland: they are willing to lay down their
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
individual approaches, you realize they are more than simply thinâthe figure is a skeleton clothed in a yellow-and-magenta dress, with many colorful bead necklaces hanging from the exposed vertebrae of
about Paloma While no one is willing to discuss Palomaâs whereabouts, a character who succeeds on a DC 14 Charisma (Persuasion) check can gather the following information about the so-called outlaw from
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
friendlier than others, but characters who have the Planar Philosopher background and their comrades enjoy easy access to their factionsâ headquarters and amenities. Who Am I? The core mystery of this
visiting Fellâs Tattoos or realize they have more refined tastes after partaking in cheap food or drink. Consider awarding inspiration (see the Playerâs Handbook) whenever such observations happen. Quintin Gleim Parisa the bariaur tout guides visitors wherever they want to go in Sigil
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
buy. Zhentarim agents traveling to and from Mantol-Derith have recently passed on information and rumors concerning demonic activity in the Underdark. The organizationâs members have yet to realize the
the leaders of the Zhentarim hope to one day see imposed across the North and beyond. The organization is thus willing to commit to stop the demon lords from breaching the surface â knowing that such a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
abandoned the citadel after nearly two millennia, whereupon a force out of Silverymoon occupied the fortress shortly thereafter. Within half a century, the orcs had come to realize the weakness of the
. Felbarran merchants remain willing to trade with the cities of the North, and will aid the other dwarven kingdoms when necessary, but it is doubtful that Queen Tithmel will ever consider an alliance with humans like the one that created Luruar, even if King Morinn might.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
writing, in Olman, reads, âDare not open this pit unless you be willing to meet the challenge of pelota.â Five feet above the capstone in the southern wall is a hemispherical depression 1 foot in
, that weighs 1 pound and is worth 150 gp. Pelota Ball. The ball, made of rubber wound around a balsa core, is used in the game of pelota. It is the same size as the depression in the wall, which is one
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
impossible to open from the outside. Mithral Hallâs defenders call themselves the Host of the Hall, a disciplined, well-armored cohort that is willing to defend the city to the last dwarf. The famed
Gutbuster Brigade is part of the Host, battleragers who strike fear into any enemy intelligent enough to realize whom it is they face. Travelers allowed inside the city are housed in upper-level guest
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the wheat field and emerge near a random cluster of grain towers (area G4). Once they realize their mistake, they head back into the field and make their way toward the abbey (area G7). Oren Yogilvy
realize something is amiss and reach the bell in the dead of night.) The ringing bell can be heard for miles and puts all of Goldenfieldsâ defenses on alert. The bell panics any ogres, bugbears, and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
locals draw no shortage of entertainment from sending would-be thieves on grand chases for wands, rings, and other magic trinkets that any prudent person would realize simply donât exist. After all
advised to âmind the tusksâ by locals, a reference to an old joke that none remember. Folk willing to wait can have the able hands of the Ostevers perform a slaughter, hanging, dressing, and packing for
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
several underground chambers, although other structural forms might be incorporated. The morkoth dwells among its most prized possessions in a spacious vault at the core of the warren, where the
to move toward the morkothâs location (the target doesnât realize itâs heading toward a creature). The target moves toward the morkoth by the most direct route. As soon as it can see the morkoth, the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in a spacious vault at the center of the warren, where the celestial fragments that make up the islandâs core are also located. Sections of the lair and its center might be kept dry to better protect
failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and to move toward the morkothâs location (the target doesnât realize itâs heading toward a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
on Greek myth or the Epic of Gilgamesh, and so on. Heroic Fantasy Heroic fantasy features adventurers bringing magic to bear against monstrous threatsâthe default subgenre presented in the core D&D
contribute too; they must be willing to embrace the mood. Whether you want to run a full-fledged horror campaign or a single creepy adventure, discuss your plans with the players ahead of time
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
feels well enough, despite his wifeâs protests. Although his family has long supported Strahd, Nikolai came to realize toward the end of his life that Strahd must be destroyed to save Barovia. If the
, and he refuses to accompany the characters. But if the Abbot dies, Clovin doesnât have any reason to remain in the abbey, so heâs willing to come along if he is bribed with wine. Clovin provides no
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
things, your franchise needs to be willing to abase itself for coin. Play to your strengths by having law-abiding franchisees stop crimes, while the more chaotic ones commit them.
â Kâthriss Drowâb
. Whatâs more, youâre never more than two steps from some sort of convenient rope that you can cut and use to dramatically swing into danger.
Whatâs more, people donât realize that profit-sharing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
shamans and any enchanted weapons and armor they find, but a wizard willing to walk the wilds alone could be a powerful one. Traveling as we were on a grassy plain, we could see one another for some
distance. Since I didnât strike them down with lightning from afar, they were willing to approach peaceably. Still, they stopped when they were within bowshot and seemed to be arguing about whether to shoot
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
-image. Groak tolerates adventurers as long as they entertain him, generally agree with everything he says, and are willing to aid him in his quest to realize his divine destiny to become Nangnangâs
skill to illustrate Nangnang convincingly. Sheâs willing to give the magical pigments as a reward to the adventurers if all goes well. As a further reward, Krrâook offers a ring of jumping.
Moment
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
always looking to hire daring âinvestigative reportersâ willing to investigate rumors of strange happenings or procure proof of corruption by the cityâs elite. Even just reading the broadsheet can
or the heavens she doesnât know. Sheâs willing to pay to find out, though. Blushing Mermaid Infamous up and down the Sword Coast, the Blushing Mermaid is known as the best tavern and inn in Baldurâs
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
always looking to hire daring âinvestigative reportersâ willing to investigate rumors of strange happenings or procure proof of corruption by the cityâs elite. Even just reading the broadsheet can
or the heavens she doesnât know. Sheâs willing to pay to find out, though. Blushing Mermaid Infamous up and down the Sword Coast, the Blushing Mermaid is known as the best tavern and inn in Baldurâs
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
what became of his companions. The characters may realize the other tombs (areas S7 and S9) belong to Madar and Tenadria. Cithcillionâs Quandary. If the characters tell Cithcillion that Madar and
the characters have done as he asks. When Madarâs and Tenadriaâs remains are brought to his tomb, Cithcillion is willing to talk with the characters, answering questions forthrightly. He doesnât know
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
. This might be a military defeat, the overthrow of old ideas, a cultural rebirth, or something else. Who died, lost, or was defeated? What werenât they willing to compromise? Was the new leader complicit
people under this personâs power. What important fact didnât they realize about this person or his or her reign, which will later come to light? Name one person or group that tries to fill the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the crowned helmet in the Temple of Black Earth but failed to realize its significance. Reulek later stole it and was sneaking toward area G5 when he fell prey to the specters in this cave. Reulek
shards of glowing crystal. A long path of steps is cut into the uneven floor and wends its way between the mighty stone pillars to the cavernâs core. There, the steps climb to the base of a stone
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
moving to a higher plane of existence that mortals can never realize: joining with the Sovereigns, merging with the Silver Flame, or simply rejoining the cycle of life in a new form. That claim
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
entertaining hallmark of assignments handed down from Head Office, and plausible deniability is one of the core competencies of any successful Acquisitions Incorporated franchise.) The Backstory
message her indirectly through a third party (a bribed guard or worker, for instance), Oppalâs response makes it clear that she is willing to pass along âthe informationâ only if she is liberated. She
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
d8 Encounter 1 A thunder-voiced Mindâs Eye matter smith (see Morteâs Planar Parade) admonishes passersby to realize the power inside themselves. As a demonstration, the matter smith reshapes
slab of adamantine. Although anyone is allowed into the bar, patrons and proprietor alike are skeptical of outsiders and willing to draw steel to keep their space safe. The tavernâs interior is subdued
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, suggest that realization to a character with a merchant-related background, or one who succeeds on a DC 10 Intelligence (Nature) or Wisdom (Survival) check. Thetsis carries algae that sheâs willing to
among the looted goods, worth 50 gp in Phandalin. Alternatively, the characters can get 200 gp for it in Waterdeep, where patrons wonât realize that ice mead is just normal mead in Luskan. THE MAGIC OF
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
from events, the characters can try to realize their primary goal of finding the final orrery component. The time of each event in the itinerary is known to all members of the caravan, so the
players to embrace the roles and enjoy the concept of momentarily placing their NPCâs secret goal as a top priority. Players might be more willing to take this on if you let them know that the scenario
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
himself and is willing to talk to the characters. Otherwise, he screams and attacks. Figaro surrenders after he is reduced to half of his hit point maximum, but he still refuses to talk with the
overwhelmingly foul stench fills this destroyed and empty room. Where the prow should be is a gaping hole leading into the putrid core of Havockâs heart.
The rod piece was consumed by the hertilod lurking






