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Returning 29 results for 'cornered reining grasping to have red'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
blue field
3
Hunting horn banded in gold on a gray field
4
Raised fist grasping an anchor on a quartered field of blue and white
5
Turtle with crenelated tower on its shell on a
white field
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Dragon skull supported on either side by dragon wings on a red field
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Yellow chicken foot on a black field
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Lightning bolt splitting a galley in two on a blue field
Monsters
Quests from the Infinite Staircase
or larger plant within the lair.
Vine Wall. A wall of grasping vines appears on the ground within 120 feet of the Gardener. The wall is up to 60 feet long, 10 feet high, and 5 feet thick, and it
the next round (losing initiative ties) to investigate.
Lighting. The sky above the garden is a perpetual twilight range of orange, red, pink, and yellow hues with no visible sun, moon, or stars
Equipment
Combat
Utility
Whimsy
0
2
0
Snap vines are carnivorous plants with a thick central stalk and many thinner grasping, hook-like tendrils that they use to ambush unsuspecting birds and small rodents. The sap is a viscous orange-red fluid.
classes
their victims, extending their ability to use blood magic beyond the limits of their own vitality. When cornered, Sanguine Thieves can unleash this power in a hail of crimson darts or fade before a foe’s blade, leaving nothing behind but a red mist.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, and skin painted red with blood. He waves a gnarled staff made from a black branch and babbles at you. The man is a druid (NE male human) who fights only if cornered. Otherwise, he tries to flee by
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
on a blue field 3 Hunting horn banded in gold on a gray field 4 Raised fist grasping an anchor on a quartered field of blue and white 5 Turtle with crenelated tower on its shell on a white field 6
Dragon skull supported on either side by dragon wings on a red field 7 Yellow chicken foot on a black field 8 Lightning bolt splitting a galley in two on a blue field 9 Two crouching displacer beasts
Kobold
Legacy
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Species
Volo's Guide to Monsters
invasion and oppression. Although individually they are timid and shy away from conflict, kobolds are dangerous if cornered, vicious when defending their eggs, and notorious for the dangerous
, or typical behavior. For example, “Red Foot,” “White Claw,” and “Scurry” are Common translations of often-used names. A kobold might change its name when it
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
saw a bloodied woman in armor — a soldier wearing the colors and crest of Elturel — grasping a longsword fit for an angel. Fresh blood streamed from a nasty cut on the woman’s cheek. Flying next to the
. The winged elephant fled and took to the red sky of Avernus, where it watched as a bloody scab grew up from the ground to engulf the palace and the enormous demon. The winged elephant fled and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Red Larch Locations Here follow brief descriptions of important locations in town. Buildings shown on the map that don’t have a number and a description are houses, sheds, or outbuildings. They
about the “Trouble in Red Larch” storyline (for 1st-level characters) or the “Rumors of Evil” storyline (for characters ready to investigate the cult of Elemental Evil). Just ignore the leads and clues
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
enemies. He and his army cornered the last of these enemies in a remote mountain valley before slaying them all. Strahd named the valley Barovia, after his deceased father, and was so struck by its
forever, shot their master with arrows. But Strahd did not die. The Dark Powers honored the pact they had made. The sky went black as Strahd turned on the guards, his eyes blazing red. He had become a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rests on the hilt of a longsword. The other pulls back a cowl to reveal the face of a teenager with brown skin, red hair, and a haunting gaze.
The cloaked figure is Reya Mantlemorn, a lawful good
others managed to sneak inside, but they didn’t get far before a group of Flaming Fist soldiers confronted them. The refugees scattered, and Reya soon found herself cornered by a Flaming Fist thug. She
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
garments, in a mountainside scene. Some have pulled down a stag with the aid of a dog, another group is cleaning a small mule deer, and others have cornered a panther with their spears. A scout watches the
tribal warriors in combat. The ten warriors of one side are painted black, while the ten others are done in red. Warriors that are animated will fight animated enemy warriors first, but once they
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
pitchers of dark red wine. The paladin’s face wears a serious expression, unlike its usual open countenance.
“My friends, we have important business to discuss. At this point, you know almost as much
Gauntlet wear their holy symbols openly. (Frume’s is the right-handed gauntlet of Torm.) The order’s universal symbol is a gauntlet grasping a sword by the blade. Frume wears such a symbol on a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
). Rancid red sludge bathes the land, and the cloying, metallic taste of blood suffuses the air. In addition to the demiplane’s standard features, Scarlet Mire has the following feature: Blood-Soaked
. Scarlet Mire is sodden with gore, rendering it difficult terrain. Additionally, creatures in Scarlet Mire that aren’t Undead have disadvantage on initiative rolls. The red mud and boggy terrain of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the skeletons as they hiss accusations like “You fly on our backs” and “You soar on our bones.” However, the skeletons don’t understand or respond to anything the characters say. Grasping Claws. Until
all three skeletons are defeated, grasping skeletal claws reach from the ground, making the entire hallway difficult terrain. M6: Flooded Tavern The ceiling of this room is 20 feet high. The tunnel
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
pitchers of dark red wine. The paladin’s face wears a serious expression, unlike its usual open countenance.
“My friends, we have important business to discuss. At this point, you know almost as much
. Members of the Order of the Gauntlet wear their holy symbols openly. (Frume’s is the right-handed gauntlet of Torm.) The order’s universal symbol is a gauntlet grasping a sword by the blade. Frume wears
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Chromatic Dragons The black, blue, green, red, and white dragons represent the evil side of dragonkind. Aggressive, gluttonous, and vain, chromatic dragons are dark sages and powerful tyrants feared
vast swamp, while a red dragon might claim the caldera of an active volcano. In addition to the natural defenses of their lairs, powerful chromatic dragons use magical guardians, traps, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
government is composed of groups or individuals primarily seeking wealth for themselves, often at the expense of their subjects. The grasping Bandit Kingdoms in the Greyhawk campaign setting are prime
democracy or bureaucracy. Examples include the Red Wizards of Thay in the Forgotten Realms campaign setting and the sorcerer-kings of Athas in the Dark Sun campaign setting. Matriarchy or Patriarchy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk commoners (see appendix C) fight only if they are cornered. Otherwise, they escape to the nearest barracks (area 9), whose occupants return to the kitchen in the shortest possible time. If the
they are cornered. Otherwise, they escape to the nearest barracks (area 29), whose occupants return to the banquet hall in the shortest possible time. The cupboards contain extra mugs, platters, bowls
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
figurine here, hoping his fellow goblins wouldn’t steal it from him.
A detect magic spell reveals that the statuette is imbued with divination magic. Any non-evil creature grasping the statue can ask it a
concealed canvas door. If cornered, the doppelganger fights to the death rather than allow itself to be captured. If Gundren is revived, he thanks the party for coming to his rescue but won’t leave Cragmaw
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Necropolis Locations (Y20-Y29) Y20. Tower of Evocation The top of this tower is shaped like an axe blade. Red light shines out from a slender window high overhead.
The tower’s interior is damaged
by fire, lightning, and acid, having borne the brunt of centuries of destructive spellcasting. A spiral staircase ascends to the topmost chamber. When the characters arrive here, read: Red orbs of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
creatures in area 15. 15. Mustering Hall The walls of this room bear frescoes that depict fire giants forging armor and weapons, marching to war, and binding red dragons in chains. Four basalt pillars
mundane items, determined by rolling on the Items in a Giant’s Bag table in the introduction. Among this junk are 11,000 cp, 3,500 sp, 220 gp, and the bronze-plated skull of a slain adult red dragon (worth
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
seats are difficult terrain. Technology. The technology on the mind flayers’ workstation includes two sleep grenades, a red key card, and a laser pistol. The pistol can fire 5 more shots before its
southeast corner of the room. Amid the remains are a blue key card, a red key card, and a needler pistol with 0 charges remaining, as well as three gem-encrusted bracelets worth 600 gp each. S38: Invasive
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
with dark, narrow windows and red tile rooftops stands in the middle of this natural amphitheater, ringed by sandstone cliffs all around.
Ahead, a weathered flight of stone steps leads up to the
, narrow court is paved in red sandstone. To the north stands the main temple or shrine of the monastery, its copper-sheathed doors emblazoned with a triangular symbol. Doors also exit the court at its
Compendium
- Sources->Dungeons & Dragons->Divine Contention
council!
A boneclaw has cornered Councilor Estapaar and is preparing to slay her. Estapaar is a veteran, but she is currently restrained underneath the rowboat. To free the councilor, characters
than three victories. Read the following aloud: Before you can act, the dragon extends a ghostly claw from its body and snatches a glowing red stone from the air above its head. With a triumphant roar
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
interested in attacking adventurers directly, but they’ll gleefully loot the bodies of anyone who collapses in the smoke. If cornered, they beg for mercy. They offer to trade information for their
dwarves know where the tunnel leads but are quick to warn characters about the red dragon that has taken over Wyrmheart Mine. 10. Mine Cart Bay The dwarves parked their ore carts and flatbed rail carts here
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
threatened and cornered. As an action, he can utter a prayer to Mammon, which causes two spined devils to magically emerge from the bas-relief on the north wall. Each devil appears in an unoccupied
. Nevertheless, after all this time, it appears I am, in fact, better than you.—Q.
Desk Drawers. The top drawer of Quentin’s desk holds a red candle, a quill, a jar of ink, a few sheets of parchment, a few
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
shows signs of damage, but the floor is swept clean of rubble. Sitting on the bedrolls are four bored, red-skinned Humanoids.
Four hobgoblins are quartered in this room. Because their goblin neighbors
goblin hid the figurine here, hoping his fellow goblins wouldn’t steal it. A detect magic spell reveals that the statuette is imbued with divination magic. A non-evil creature grasping the statue can ask
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
high, lit with blood-red candles, and icing white as snow”). She warns them that if they leave and return without it, she’ll gobble them up instead “to see if you taste as sweet as you look
reaching desperately toward the cauldron, while the armored woman at her side is grasping a fine-looking quarterstaff.
A jabberwock (see appendix C) is coiled around the cauldron. Zybilna treated the