Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 19 results for 'cornered weapon rallying'.
Other Suggestions:
covered weapon rolling
corner weapon rolling
corners weapon rolling
cornered weapon rolling
covered weapon replying
Monsters
Spelljammer: Adventures in Space
;opportunity attacks.
Rallying Cry. The giff ends the frightened condition on itself and each creature of its choice that it can see within 30 feet of it.
Weapon of Choice (2 Actions). The giff makes two
succeed instead.Multiattack. The giff makes two Morningstar attacks.
Morningstar. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Morningstar"} to hit, reach 5
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
; Instead, aggressive, stronger creatures register to the lizardfolk as fearsome beings to be avoided if possible. If such creatures attack, lizardfolk flee, fighting only if cornered. Lizardfolk aren
notable deeds or actions. For example, Garurt translates as “axe,” a name given to a lizardfolk warrior who defeated an orc and claimed his foe’s weapon. A lizardfolk who likes to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
violet hue. A floating island drifts over them, crowned by a terrifying temple smoldering with Cataclysmic flames. As the flying citadel takes up position over the rallying Dragon Army troops, you can
make out crimson pennants fluttering on this terrible new weapon in the Dragon Queen’s arsenal.
The flying citadel baffles and terrifies Kalaman’s forces, but Darrett urges calm as the army focuses
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
violet hue. A floating island drifts over them, crowned by a terrifying temple smoldering with Cataclysmic flames. As the flying citadel takes up position over the rallying Dragon Army troops, you can
make out crimson pennants fluttering on this terrible new weapon in the Dragon Queen’s arsenal.
The flying citadel baffles and terrifies Kalaman’s forces, but Darrett urges calm as the army focuses
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
can choose to succeed instead.
Actions
Multiattack. The giff makes two Morningstar attacks.
Morningstar. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage
.
Double-Barreled Musket. Ranged Weapon Attack: +6 to hit, range 40/120 ft., one target. Hit: 28 (4d12 + 2) piercing damage.
Legendary Actions
The giff can take 3 legendary actions, choosing
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
can choose to succeed instead.
Actions
Multiattack. The giff makes two Morningstar attacks.
Morningstar. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage
.
Double-Barreled Musket. Ranged Weapon Attack: +6 to hit, range 40/120 ft., one target. Hit: 28 (4d12 + 2) piercing damage.
Legendary Actions
The giff can take 3 legendary actions, choosing
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
invasion and oppression. Although individually they are timid and shy away from conflict, kobolds are dangerous if cornered, vicious when defending their eggs, and notorious for the dangerous
him to grant spells to mortals and for those mortals to receive his favor. Furthermore, kobolds are so frail that a single hit from a human’s weapon can kill one of them, so a tribe has little
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
knighthood. Banneret serves as the generic name for this archetype if you use it in other campaign settings or to model warlords other than Purple Dragon knights. Rallying Cry When you choose this archetype at
allied with you. That creature can make one melee or ranged weapon attack with its reaction, provided that it can see or hear you. Starting at 18th level, you can choose two allies within 60 feet of you
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
knighthood. Banneret serves as the generic name for this archetype if you use it in other campaign settings or to model warlords other than Purple Dragon knights. Rallying Cry When you choose this archetype at
allied with you. That creature can make one melee or ranged weapon attack with its reaction, provided that it can see or hear you. Starting at 18th level, you can choose two allies within 60 feet of you
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
weapon. If this encounter occurs on the Sea of Moving Ice, the characters see the dragon erupt from the water nearby with a dead walrus in her mouth; then she flies back to the Reghed Glacier to devour
beast retreats to a safe distance. If it’s cornered and doesn’t like its chances of survival, it bargains or pleads for its life. An awakened beast knows its territory well and can point characters to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
weapon. If this encounter occurs on the Sea of Moving Ice, the characters see the dragon erupt from the water nearby with a dead walrus in her mouth; then she flies back to the Reghed Glacier to devour
beast retreats to a safe distance. If it’s cornered and doesn’t like its chances of survival, it bargains or pleads for its life. An awakened beast knows its territory well and can point characters to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their own interests so long as they place the security and sanctity of the Hosttower and the cabal above all else. When not rallying to defend their home, wizards of the Arcane Brotherhood act like
1st level (4 slots): detect magic, thunderwave
2nd level (3 slots): —
3rd level (3 slots): counterspell
Actions
Withering Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their own interests so long as they place the security and sanctity of the Hosttower and the cabal above all else. When not rallying to defend their home, wizards of the Arcane Brotherhood act like
1st level (4 slots): detect magic, thunderwave
2nd level (3 slots): —
3rd level (3 slots): counterspell
Actions
Withering Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk commoners (see appendix C) fight only if they are cornered. Otherwise, they escape to the nearest barracks (area 9), whose occupants return to the kitchen in the shortest possible time. If the
they are cornered. Otherwise, they escape to the nearest barracks (area 29), whose occupants return to the banquet hall in the shortest possible time. The cupboards contain extra mugs, platters, bowls
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk commoners (see appendix C) fight only if they are cornered. Otherwise, they escape to the nearest barracks (area 9), whose occupants return to the kitchen in the shortest possible time. If the
they are cornered. Otherwise, they escape to the nearest barracks (area 29), whose occupants return to the banquet hall in the shortest possible time. The cupboards contain extra mugs, platters, bowls
Compendium
- Sources->Dungeons & Dragons->Divine Contention
council!
A boneclaw has cornered Councilor Estapaar and is preparing to slay her. Estapaar is a veteran, but she is currently restrained underneath the rowboat. To free the councilor, characters
storm!
Ularan Mortus has sent his dragon to crush his enemies. Claugiyliamatar is an ancient green dragon, except her breath weapon deals necrotic damage instead of poison damage as a result of
Compendium
- Sources->Dungeons & Dragons->Divine Contention
council!
A boneclaw has cornered Councilor Estapaar and is preparing to slay her. Estapaar is a veteran, but she is currently restrained underneath the rowboat. To free the councilor, characters
storm!
Ularan Mortus has sent his dragon to crush his enemies. Claugiyliamatar is an ancient green dragon, except her breath weapon deals necrotic damage instead of poison damage as a result of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
suits of dwarven half-plate armor. If characters are led here by Sithi Vinecutter, she’s willing to let the characters take one weapon apiece. 4. Forge Molten iron and adamantine from area 2 is
interested in attacking adventurers directly, but they’ll gleefully loot the bodies of anyone who collapses in the smoke. If cornered, they beg for mercy. They offer to trade information for their
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
suits of dwarven half-plate armor. If characters are led here by Sithi Vinecutter, she’s willing to let the characters take one weapon apiece. 4. Forge Molten iron and adamantine from area 2 is
interested in attacking adventurers directly, but they’ll gleefully loot the bodies of anyone who collapses in the smoke. If cornered, they beg for mercy. They offer to trade information for their