Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'correctly reveal guardians to have reflections'.
Other Suggestions:
correctly renewal guardian to have reflections
correctly revere guardian to have reflections
correctly reveal guardian to have reflections
correctly revel guardians to have reflections
currently reveal guarding to have reflection
Monsters
Mordenkainen Presents: Monsters of the Multiverse
looks like an oversized, four-armed ape with grayish-tan skin and white fur. Its vicious fangs and claws reveal it to be a monstrous predator.
Girallons are most common in temperate or warm forest
appearance and attraction to ruins lead sages to believe they were created through magic to serve as guardians for some lost empire. When that empire fell ages ago, girallons turned feral and spread
Monsters
Fizban's Treasury of Dragons
dragons’ preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
I repeat what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like
Monsters
Fizban's Treasury of Dragons
.
Emerald dragons’ preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach
1
I repeat what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I
Monsters
Fizban's Treasury of Dragons
; preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress
Monsters
Fizban's Treasury of Dragons
volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced adventurers in the hopes
said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress visitors by
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
born to serve as champions of the gods, their births hailed as blessed events. They are a people of otherworldly visages, with luminous features that reveal their celestial heritage.
Celestial Champions
Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.
From an early age, an aasimar
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Four Elements Difficulty: Hard This puzzle might appear anywhere elementals of earth, air, fire, and water serve as guardians. If the puzzle isn’t solved correctly, one or more of these guardian
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
reaching the Court of Orestes. Once at the lost holy site, the characters discover ancient guardians, as well as an unliving entity with the potential to reveal Phenax’s lost secret.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Secret Door. Behind a 6-foot-tall wood-framed painting of Halaster hanging on a wall is a secret door that pulls open to reveal a small chamber with a stone arch embedded in its back wall.
Arch
hour, twice in a blue moon, and never in sunshine?” The answer is “The letter O.” The rules of this gate are as follows: If the riddle is answered aloud and correctly by someone within 30 feet of the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
attack; during this invasion, a collapse rocked the temple and crypt alike. Both the mind flayer invaders and the temple guardians gave up Talhundereth as lost, though the mind flayers’ psychic stain
into Talhundereth’s chapel and another into its crypt, hoping that studying the pieces in close proximity might reveal more about the obelisk’s previous powers. That group was twisted by the psychic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
githyanki infants (noncombatants) sleep in crystal cradles arranged in five rows of eight.
Window Slits. Four 2-foot-long, 6-inch-wide window slits reveal the starry void of space beyond.
A creature
asteroid and attack them. 16b. Nursery Guardians Two githyanki knights, a male named Ir’rigo and a female named Kritinaya, sleep in wooden beds against the walls. Any loud noise wakes the knights, who
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
venom. Those desperate for a cure to a rare affliction often pray to the goddess to reveal the monster that embodies the malady tormenting them. Such insight, though, rarely decreases the danger of
mortal realm. Selfishly, the medusas each kept secrets for themselves, using these as currency to bargain with mortals. Angered that her children would hoard any of her secrets, Pharika cursed them, so that they could never after behold their own reflections without risking death.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deception so they don’t realize the discordance between his childlike affectations and his appearance. If forced to reveal his aged form, he pretends to be confused and employs elaborate clockwork toys
monstrous guardians, could be clockwork devices or stuffed toys. This doesn’t change the creatures’ statistics and is revealed only in dramatic moments. Individuals the characters have known for years
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
these thieves. Some characters might catch glimpses of these spooky figures as reflections in mirrors, shadows in doorways, or out-of-place figures standing motionless in the moving crowd. Use these
thieves as you please to add an undercurrent of dread or mystery to the carnival’s frivolities. The three thieves are fiercely loyal to their hag mistresses and won’t willingly reveal anything if
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to the gas, 1d4 guardians of Gorm (see appendix B) eventually discover them and deliver them to the faction’s leader in area B12. Cylinders. The three cylinders in this area are the hollow bases of the
stretches toward a toppled leather pouch just out of reach. Glittering, blue gemstones have spilled from the bag onto the dusty floor.
A dishonest member of the Guardians of Gorm stole riches from the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
giants strive to draw shapes out of raw stone, which they believe reveal meaning inspired by their god, Skoraeus Stonebones. The giants appoint the tribe’s best carvers as their leaders, shamans, and
.
Stone giants lacking in athletic grace or artistic skill dwell at the fringes of their society, serving as the tribe’s outlying guardians and far-wandering hunters. When trespassers stray too far into the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. How you perceive these forces can influence your view of their actions and agendas, who they abduct into Ravenloft and why. Through your adventures, you might reveal these mysteries and use them to
hint at ways to escape the Domains of Dread. Consider the following possibilities when developing your perspective on the Dark Powers: Amoral Guardians. The Dark Powers are a group of powerful beings
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Girallon A girallon looks like an oversized, four-armed ape with grayish-tan skin and white fur. Its vicious fangs and claws reveal it to be a monstrous predator. Girallons are most common in
attraction to ruins lead sages to believe they were created through magic to serve as guardians for some lost empire. When that empire fell ages ago, girallons turned feral and spread out across the world
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
adorn the adjacent walls.
To unlock sarcophagus, the characters must perform a simple ritual at the shrine while wearing the frog masks. The wall frescoes reveal what must be done. Advice from the
spell or similar effect reveals auras of abjuration and evocation magic around it. When the ritual is performed correctly, the sarcophagus lid unlocks and slides open. It contains the bones of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
badly!” As the characters fight monsters, you can reveal information to help the players make good choices, as described in the sections that follow. Awarding Heroic Inspiration
As discussed in the
against a Fire Elemental (a creature that has Immunity to Fire damage), let the players know the spell doesn’t seem to bother the creature at all. Players might correctly guess that a creature made of fire
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
disadvantage on Dexterity (Stealth) checks. Leaves change color to contrast with those trying to hide among them, branches move to reveal creatures, fog clears, and so on. Smooth Roads. Difficult terrain
bronze dragon’s lair, or the crystalline growths common near any gem dragon’s lair. Other examples include the following effects: Deceptive Reflections. At first glance, still water within 6 miles of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
ritual’s magic. Appropriately, a spectator has four eyestalks, two on each side of the wide eye at the center of its four-foot diameter body. Magical Guardians. A summoned spectator guards a location or a
. It is civil while on guard, openly discussing its orders and its summoner. However, even a brief conversation with a spectator is enough to reveal quirks in its personality brought on by its years of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
warning or threatens to reveal one of the character’s secrets. 16–20 All bright light weakens to dim light for 24 hours. Sources that provide dim light, such as candles, do not shed any light. 21–25
reflections. Creatures, objects, and energy reflect, refract, duplicate, or are transported elsewhere. Such locations arise from the intrusion of a theorized Plane of Mirrors upon the Material Plane, or
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
covered with several inches of fine muck. Only careful probing of the muck near the back of the cave will reveal a small trapdoor with a rusted iron ring set in it. Once the muck has been cleared away, a
people rose up to overwhelm the wizard's lackeys and marched on his keep, where, led by a powerful and good cleric and his ranger acolytes, they destroyed Keraptis's final guardians. The great wizard
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the chest opens to reveal three more rugs of smothering that unfurl themselves and join the fight. Apart from these rugs, the chest is empty. P18: Well of Questions A sphinx lounges on a wide
characters don’t answer correctly, she will eat them. The characters need to accept or decline the offer before knowing the riddle. Sphinx’s Riddle. Senenura’s riddle is as follows: “Too much, and you wither
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
stand guard in this chamber. If the characters made any obvious noise as they descended the stairs (including talking), these guardians try to hide along the walls adjacent to the stairs, behind the
door can be slid sideways to reveal a short passage with an identical secret door at the far end. No check is needed to find the second secret door, as both doors are obvious to anyone in the short
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(250 gp total) and reveal the information in the following section. What the Gnomes Know. Saleen has heard local bats whisper about magical caves that come alive and swallow up intruders. She knows
who want to raise the hatchlings as mounts or guardians (and who are willing to brave the dangers of training them). Each egg fetches up to 500 gp from an interested buyer.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
in the city’s restoration. Do not reveal the city’s secrets to outsiders. Everlast can manifest anywhere inside the spire and can move instantaneously between locations within it. If the characters
Magic Items
Infernal Machine Rebuild
all the local area you are aware of. This map doesn’t reveal anything you don’t know, but grants advantage on ability checks to find secret doors and to navigate back to where you’ve
construct resembling a gynosphinx follows you around. It constantly asks unsolvable riddles of other creatures, and insults those creatures when they fail to answer correctly.
77
A creature appears
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
panel along one wall of the room can be noted with a successful DC 25 Wisdom (Perception) check. It slides open to reveal a meditation room (area T3a) that holds a number of rotting cushions and two
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
shrine a popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s
to his constables and no taste for city politics, functions as the Watch Citadel’s castellan. Havanack ensures that the Citadel is provisioned, that pay is correctly disbursed by the purse master, and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s will
constables and no taste for city politics, functions as the Watch Citadel’s castellan. Havanack ensures that the Citadel is provisioned, that pay is correctly disbursed by the purse master, and that
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the guests sometimes do when seeking attention). If questioned, the guests reveal that they arrived at the palace separately and each of them is waiting to speak to one or more of Zybilna’s
Iron Lion The iron lion, Envy, is one of two guardians that Zybilna created to watch over her garden in her absence. When Zybilna became frozen in time, her guardians appeared from their respective
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
discovers the card could swivel, but the card doesn’t move. The only way to rotate the card and reveal what lies beneath it is to use the Chime of Opening from the Key room (area 18) on it. This reveals the
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
.”
This is a clue for opening the door in area T4. T3: Tomb Entrance This hallway has been partially excavated. Lifted stone lids reveal a ten-foot-deep pit filled with spikes in the center of the
the creature, the creature falls as normal. T17: Jade Serpent Guardians’ Chamber A jade statue stands between this room’s two exits. The statue depicts an armored, feminine figure from the waist up