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Returning 21 results for 'cosmic close'.
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Backgrounds
Spelljammer: Adventures in Space
described in the Monster Manual.
Close Encounter
d10
Creature
1
Beholder
2
Cosmic horror*
3
Feyr*
4
Lunar dragon*
5
Mind flayer
6
Neh-thalggu
pouch containing 10 gp
Close Encounter
You had a harrowing encounter with one of Wildspaceâs many terrors. You escaped with your life, but the encounter left you with a scar or two, or perhaps a
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cosmic implications of Maglubiyetâs attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not only
herself and claw Maglubiyetâs beady eyes from his face to prevent him from taking them from her. The cosmic battle between the two pantheons has raged for eons without resolution, leading those
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
Menagerie; the others are described in the Monster Manual. Close Encounter d10 Creature 1 Beholder 2 Cosmic horror* 3 Feyr* 4 Lunar dragon* 5 Mind flayer 6 Neh-thalggu* 7 Neogi* 8 Space clown* 9 Vampirate
, 50 feet of hempen rope, and a pouch containing 10 gp Close Encounter You had a harrowing encounter with one of Wildspaceâs many terrors. You escaped with your life, but the encounter left you with a
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
after a dayâs travel: You are caught in a cosmic storm. Lightning flashes through dense blue and purple clouds, illuminating the silhouette of a galleon with torn, flapping sails. Ghastly mariners stand
, tries to close the distance as quickly as possible. When the ships are within 50 feet of each other, Gargenhale makes his presence known: The galleonâs captain steps into view: a pallid, white-haired
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
positions with each passing day. About once every thousand years, the demons close in on the lower reaches of the Styx and portals leading deeper into the Hells. Invariably, the legions of the Nine Hells
the Nine Hells. Whether by cosmic chance or the design of some unknown power, the dark waters of the Styx provide passage between the two planes, but pathways to other realms are at best fleeting and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Second Wind, characters must use their own magic to pursue the Last Breath before it disappears inside the cosmic storm. If the characters have no such magic but Topolah is present, she casts a fly
pursue the Last Breath, which disappears in the cosmic storm. As soon as he can, Gargenhale gives the Second Wind an edge in the hunt: The vampirate captain drops to his knees and traces a pattern on
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Necromancy The School of Necromancy explores the cosmic forces of life, death, and undeath. As you focus your studies in this tradition, you learn to manipulate the energy that animates
necromancers as menacing, or even villainous, due to the close association with death. Not all necromancers are evil, but the forces they manipulate are considered taboo by many societies. Necromancy
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
see the answer! Fool
Iâm the cosmic paintbrush whose stroke fades fast. From afar I grant wishes; up close I destroy all in my path. Click to see the answer! Comet
Savior of kidnapped nobles and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
are close to their ultimate triumph, persuading him to join the âwinning sideâ in this cosmic conflict. As soon as Eleith notices a character use obvious divine magicâhealing an ally or turning
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
greatest festivals is the Agrypnion (âthe Watchingâ), which marks the end of winter and the close of the year. (DAARKEN) MYTHS OF KRUPHIX
Kruphix appears in stories in an ancillary role, often as the
of some omen or in a personal epiphany. Such a revelation isnât always positive, though, as Kruphix often imparts a glimpse of cosmic truths for which mortals have no possible context.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
asteroid, surrounded by a cloud of twinkling cosmic dust.
Through his spyglass, Krux examines the rock upon which the tower stands and the decrepit wooden pier that juts from one side of it. âMr. Flinch
and Orwyck 7, keep a close eye on visitors. The telescope is pointed at the charactersâ home world. Topolah has been observing the planet for the past several days. Anyone who looks through the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
living and the dead Position Proficiency: In addition to the proficiencies noted below, you can add your proficiency bonus to an ability check to intimidate a creature close to death, assess what disease
from somewhere and has a purpose â and nobody can measure out and use that purpose like they can. As Talanatha âreadsâ fallen foes, she charts her partyâs cosmic effects and can even try to smooth out
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Ship of the Dead The Last Breath is a space galleon that has been reduced to 90 hit points. Unless the characters take defensive measures, the galleon comes close enough for its captain, Grimzod
undead captain places his boot on the rail along the deck of his creaky galleon and leans over the bow. His disembodied hand perches on his shoulder, and lightning from the cosmic storm flashes
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
beads on a string. But itâs not the only possible explanation of the riverâs course. The World Tree A different arrangement of planes envisions them situated among the roots and branches of a great cosmic
, it overlays the Material Plane and can be reached through âthin placesâ where the worlds are particularly close: through caves, by sailing far across the sea, or in fairy rings in remote forests. It
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the ordning (and from the notion of a cosmic order more generally), and exactly the kind of power their ordning rewards. Of the countless rulers of the infinite Abyss, four have particular influence
Snurreâs hall houses a temple where drow priests lead rites to the Elder Elemental Eye Another popular avenue for giants who turn from the gods of the Ordning derives from giantsâ close ties to the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the cosmic implications of Maglubiyetâs attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not
herself and claw Maglubiyetâs beady eyes from his face to prevent him from taking them from her.
The cosmic battle between the two pantheons has raged for eons without resolution, leading those who
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
to start the encounter, but the other two remain motionless until characters move close to them. You donât need to keep track of exactly where everyone is standing in the room. Instead, rely on your
Elemental Plane of Fireâanother dimension of reality that is the cosmic source of fiery energy. The Plane of Fire is the origin of both the orange crystal blocking the vent (which is actually an egg case
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
particular item in my hoardâa gift from a person I loved, who is long since dead.
2 I am close to my siblings, whose lairs are nearby. I would go to great lengths to protect themâor avenge them.
3
.
8 Humanoids are not ready to learn the horrible cosmic truths in the books in my hoard.
9 The prospect of living for centuries more exhausts me.
10 Iâm convinced that a version of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
over a largely deserted precinct. Life this close to the Hardheads is a double-edged sword. While local businessesâof which there are fewâenjoy on-demand security, their proprietors must be spotless in
isolated demiplanes suffused with antimagic. Prison Inmates. Notorious criminals, interplanar outlaws, cosmic warlords, and other threats to the multiverse are incarcerated in the Prison. Examples of
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
unoccupied space as close to your former space as possible. On a successful save, the creature takes half as much damage only. Once you use this feature, you canât do so again until you finish a Long Rest
unless you spend 5 Sorcery Points (no action required) to restore your use of it. Clockwork Sorcery Channel Cosmic Forces of Order
The cosmic force of order has suffused you with magic. That power
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
leader now, but still retains doubts? This is someone close to the leader, who has the leaderâs trust and knows his or her secret fears, doubts, or vices. Fall of a Leader, End of an Era. All that
gods. A discovery is a doomsday device or a portal to eldritch dimensions where world-shattering cosmic horrors dwell.






