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Returning 35 results for 'could raise get to have raven'.
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could raise get to have race
could raise get to have races
could rage get to have rage
could raise get to have rare
could raise get to have ravens
Monsters
Curse of Strahd
Only). The wereraven makes two weapon attacks, one of which can be with its hand crossbow.
Beak (Raven or Hybrid Form Only). Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit
","rollAction":"Beak"} to hit, reach 5 ft., one target. Hit: 1 piercing damage in raven form, or 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Beak","rollDamageType":"piercing
Monsters
The Wild Beyond the Witchlight
get to know Naeryx better, though it took a while for Naeryx to trust him. After getting his hands on some money, Urmius bought a sad little carnival that was camped on the outskirts of
of the two of us, long ago. Perhaps that streak of violence hasn’t quite left me.”NecroticLightningBlessing of the Raven Queen (1/Day). Witch magically teleports, along with any equipment
Species
Eberron: Rising from the Last War
We get things where they need to go. It doesn’t matter if it’s a letter, a person, or a hundred tons of steel. Whether we have to cross mountains, rivers, or the Mournland itself, Orien
difficulty securing funds to rebuild the lightning rail line across the blasted landscape. Indeed, he spends most of his time away from his headquarters in Aundair, trying to raise funds for the
Backgrounds
Baldur’s Gate: Descent into Avernus
work, do what needs to be done, and get paid. Anyone who pursues crime for thrill-seeking, to strike back at unjust authorities, or anything else are amateurs, and they’re liable to get you
arrested or killed with their idiocy.
FEATURE: CRIMINAL CONTACT
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages
Backgrounds
Sword Coast Adventurer's Guide
situation. I never raise my voice or let my emotions control me.
3
The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden
in a situation. Never tell me the odds.
7
The best way to get me to do something is to tell me I can’t do it.
8
I blow up at the slightest insult.
d6
Ideal
1
Monsters
Fizban's Treasury of Dragons
deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons appreciate the company of other dragons
dragon.
Underground River. Where an underground river runs along the outside edge of the lair, the dragon has slowed its flow with a rocky dam, creating a small pool in which to bathe and raise aquatic
Monsters
Fizban's Treasury of Dragons
.
8
A deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons appreciate the company of
. Where an underground river runs along the outside edge of the lair, the dragon has slowed its flow with a rocky dam, creating a small pool in which to bathe and raise aquatic delicacies.
Guest Suite
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
Just as readily as they mix with each other, humans mingle with members of other races. They get along with almost everyone, though they might not be close to many. Humans serve as ambassadors, diplomats
;
Elves. “It’s best not to wander into elven woods. They don’t like intruders, and you’ll as likely be bewitched as peppered with arrows. Still, if an elf can get past that damned
Criminal / Spy
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
CONTACT
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances
always have a plan for what to do when things go wrong.
2
I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
3
The first thing I do in a
races
Mordenkainen Presents: Monsters of the Multiverse
Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. Over the centuries, some of them have continued to serve her, while others have ventured into the
character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
use to raise an alarm. Raven doesn’t know how many Dragon Army soldiers occupy the fort. After Raven and her troops leave Kalaman, it will take them eight hours to get in position in a secluded grove
with the land of Estwilde. The fort supplies Kalaman’s forces that patrol the border. The fort, which lies twenty-four miles southeast of the city, has been taken by the Dragon Army. Raven has been
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, which is secretly run by wereravens. They must not open the package and must get it out of Barovia swiftly.
6 A character glimpses a raven-like figure. When they investigate, they find only the mysterious talisman that it left behind.
Keeper Rookeries Keeper cells strive to correspond and share discoveries between communities and domains. To facilitate this, the wereravens have taught some Keepers how to raise messenger ravens
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
humanoid, and it might take subtle coaxing to get the raven to describe a scene that likely frightened it. The characters might also choose to watch and follow Galin on one of his late night excursions
late the previous night, they witnessed Galin sneaking out of the village and disappearing into the woods, accompanied by his pet raven. Galin has been making this sojourn most nights since the attack
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Darrett after they’ve conferred with Mayor Raven and Cudgel (see the “Becklin’s Fear” section). Cudgel Ironsmile. Cudgel wants only to get her troops and bring them back to Vogler. Even if they’re
Preparing for the Worst Whether the characters drive off the Dragon Army soldiers or make other plans within town, Mayor Raven eventually seeks the characters’ council in determining how best to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
humanoid, and it might take subtle coaxing to get the raven to describe a scene that likely frightened it. The characters might also choose to watch and follow Galin on one of his late night excursions
late the previous night, they witnessed Galin sneaking out of the village and disappearing into the woods, accompanied by his pet raven. Galin has been making this sojourn most nights since the attack
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
in the village circle. Assess how many ships the village has and roughly how many villagers they can carry. Instruct the villagers how to get to safety. Keep the villagers calm. Mayor Raven and
local defenses. Mayor Raven asks for the characters’ and Darrett’s help organizing the evacuation, tasking them with the following: Help her inform the villagers of the situation by collecting everyone
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Something Old This event can occur if the characters don’t or can’t raise the burgomaster’s son, Ilya, from the dead. If alive, the Abbot learns that Ilya died recently and, in his human guise
wants to raise their son from the dead. He claims that the “gods of light” want the Krezkov bloodline restored. The characters can try to interfere in the raising of Ilya Krezkov. Otherwise, the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, you need to get the party back to Waterdeep for the start of this adventure. It’s easy enough to simply tell the players that their characters are back in Waterdeep. However, if you suspect that your
group won’t find that satisfying, you can avoid playing through a long overland journey by making use of the following scenario. Wherever the characters are when this session begins, a raven flies up
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, you need to get the party back to Waterdeep for the start of this adventure. It’s easy enough to simply tell the players that their characters are back in Waterdeep. However, if you suspect that your
group won’t find that satisfying, you can avoid playing through a long overland journey by making use of the following scenario. Wherever the characters are when this session begins, a raven flies up
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
breaks these rules loses the duel. If a duelist kills an opponent, the killer, if discovered, is expelled from the university and forced to pay for raise dead to be cast on the dead duelist. As
mentioned in the “Magic Protections” portion of the “Furygale Repository Features” section, creatures that take damage in this area are healed by Furygale’s magic. The magic of Furygale is erratic and dangerous.
Students dueling there often get in over their heads
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
DM might allow a bard to engage in the Raise Morale activity by playing bawdy songs on deck to lift the crew’s spirits. The party’s pace has no effect on the activities they can engage in while
traveling by ship. Draw a Map A ship’s captain often undertakes this activity, producing a map of the ship’s progress and helps the crew get back on course if they get lost. No ability check is required
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Resistance The appearance of the Red Dragon Army soldiers answers many questions about the force near Vogler. Back at the Brass Crab, Mayor Raven consults with the characters, Becklin, and Cudgel
. Raven sees no other option than to do as the message demands and welcome the Dragon Army. Becklin and Cudgel immediately oppose this, having witnessed the horrors of occupying forces. Let the characters
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
your character and to provide a compelling, immediate motive for adventuring — you’re not just out to get rich, you need gold to get that bounty off your head. It’s also an opportunity to establish
heirloom, something you created, a gift from a mentor — you’ve just temporarily lost it. If you’re trying to raise money to join a secret society, it establishes that your membership in this organization
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
flattering light. In time, she persuaded them to raise a palace in her deity’s honor. The cleric chose a mountainside overlooking the sea, and there the tortles spent a decade building Dangwaru, the
occasionally try to explore it as a rite of passage. Few of them get far before strange monsters frighten them away.
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
get to the basement entrance; one attack from a fire giant makes a 5-foot hole in the old, wooden walls of the house. The giants are too big to enter the basement via the trapdoor, but the hell hounds
can get in by squeezing. If the search party gains access to the children, Ignis abandons whatever she is doing and goes to defend them. Invido’s giants and their hell hounds avoid hurting the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
W17. Master Bedroom This bedroom normally belongs to Davian Martikov but is currently being used by his daughter, Stefania, and son-in-law, Dag, while they raise their baby daughter. This room
contains a four-poster bed, its headboard carved in the likeness of a giant raven. A soft black rug covers the floor between the bed and the door. In the corners of the south wall stand two slender
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
140
Morgur’s Mound (MM) 190
450
225
415
220
—
400
140
460
160
One Stone (OS) 270
60
260
210
225
400
—
475
165
245
Raven Rock (RR) 210
510
350
530
250
time to load and aim the ship’s weapons before the creatures get close. A downside of traveling by airship is that the vessel is easily spotted. Characters can’t surprise hostile creatures while
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Things Best Left Unsaid If the characters speak to Zybilna/Iggwilv about her past, her mood suddenly darkens: The archfey’s hair turns from white to raven-black, and she appears younger and angrier
, automatically get failures on their checks. On a successful group check, Zybilna/Iggwilv apologizes for her outburst, and her mood lightens. On a failed group check, the archfey erases all knowledge of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
trust of Othokent 15 +15 If the characters can raise their score to 50 points with a sufficient number of successful checks, relations with the lizardfolk become amicable and an alliance can be
formalized. If they fall short at the end of the 24 hours, there are a couple of other ways (see below) that they can get to the required number.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
The Final Boat Most of the draconians remaining in Vogler focus on looting the village, giving the villagers enough time to evacuate. At the end of the pier, only Mayor Raven, Darrett, and a few
, Mayor Raven, Jeyev, and a few other locals. Read or paraphrase the following as the characters leave Vogler behind: Vogler is in flames. Amid the columns of smoke rising from the village, invaders
Kobold
Legacy
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Species
Volo's Guide to Monsters
a perfect world, the creatures would be left alone to dig their tunnels and raise the next generation of kobolds, all the while seeking the magic that will free their imprisoned god (see the &ldquo
.
A kobold’s cautious nature doesn’t mean it can’t get angry. The blood of dragons flows in its veins, and like a raging drake, a kobold that is pushed too far or has its back
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
table. Why would you want to take on a debt? The obligation adds depth to a character and provides a compelling, immediate motive for adventuring—you’re not just out to get rich; you need gold to get that
character once owned that magic item—an heirloom, something you created, or a gift from a mentor—you’ve just temporarily lost it. If you’re trying to raise money to join a secret society, it suggests
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
150 gp), and a figurine of wondrous power (silver raven). The Nettlebee family hoard includes 775 cp, 2,512 sp, 1,553 gp, and 196 pp, as well as nine rose quartz crystals (50 gp each) and an old
choice, as appropriate for each character and the source (an Uthgardt chief). If the characters place the sword, raven, and helmet on the bier with the bones and place each figurine on its matching
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of the campaign get higher. It’s helpful to think of a character’s (and a campaign’s) arc in terms of four tiers of play, describing the journey from a level 1 character just beginning an adventuring
such as Fireball, Lightning Bolt, and Raise Dead. Most weapon-focused classes gain the ability to make multiple attacks in a round. The characters now face dangers that threaten cities and kingdoms
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
8. Prisoner Pits An iron portcullis seals this chamber. The lever to raise it is located in area 6. Characters captured by the yuan-ti are confined here. If this is how the characters first arrive
the yuan-ti need to get a prisoner out of the pit, they disconnect a hook from the lid and use it to hoist the prisoner out by the manacles. Each pit contains 1d3 prisoners, and the “Prisoners of the