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Returning 35 results for 'could refer guide to have reflective'.
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Legacy
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Monsters
Out of the Abyss
to all the targets.
Smooth surfaces within the lair become as reflective as a polished mirror. Until a different lair action is used, creatures within the lair have disadvantage on Dexterity
the lair that are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike.
Wild beasts within 6 miles of the lair break into
Monsters
Icewind Dale: Rime of the Frostmaiden
. Protruding from her feathery owl’s head is a pair of curved goat horns. A cloak and cowl made of pristine white snow conceals much of her tripartite form, which her worshipers refer to as the
winter’s cruelty. (For information on what defines a lesser god, see the “Divine Rank” sidebar in the Dungeon Master’s Guide.) Auril’s beloved ice grasps all things in her
Backgrounds
Baldur’s Gate: Descent into Avernus
be some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme.
d8
Personality Trait
1
I idolize a particular hero of my faith, and constantly refer to that
my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)
6
Aspiration. I seek to prove myself worthy of my god’s favor by matching my actions against
Backgrounds
Sword Coast Adventurer's Guide
Personality Trait
1
I idolize a particular hero of my faith, and constantly refer to that person’s deeds and example.
2
I can find common ground between the fiercest enemies
to one day rise to the top of my faith’s religious hierarchy. (Lawful)
5
Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful
Acolyte
Legacy
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Backgrounds
Basic Rules (2014)
particular hero of my faith, and constantly refer to that person’s deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward
’s religious hierarchy. (Lawful)
5
Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)
6
Aspiration. I seek to prove myself
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Distant Lands This Wayfinder’s Guide focuses on the continent of Khorvaire and the city of Sharn. But Khorvaire is only one continent of many, and in time adventurers may wish to explore distant
lands. Here is an overview of the other regions of Eberron. If you wish to know more, refer to the sources presented in the appendix.
Yuan-ti Pureblood
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Species
Volo's Guide to Monsters
or in daily life, the following principles guide the yuan-ti in all they do.
Other Lives Are Cheap
Yuan-ti put little value on humanoid lives, even those of their own slaves and cultists. They would
can more easily pronounce the name in this altered form. An adopted name of this sort is recognized as a variant of the birth name, rather than a unique name unto itself. A yuan-ti might refer to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darklord’s Shadows A Darklord lurks at the heart of every Domain of Dread. Everything in their realm is inspired by or personalized to them in some way. Some domains might be dismal ruins reflective
? Once you’ve considered these questions, write down your answers and review them. Mark or highlight the words that resonate or feel creepily evocative. As you proceed through domain creation, refer back to these details for inspiration.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
their coins? Is there a convention for naming characters? This Wayfinder’s Guide is an overview. If you want more information on a particular subject, refer to the sources in the Appendix. But for now, here are a few useful facts about everyday life in Khorvaire.
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
Guide to Cheese Conditioning It is important to rotate samples to the next shelf space every season to keep track of their age. Each season, I make a control sample from ordinary curds, an
of sample, refer to the Cheese Sample Observations chart. Cheese Sample Observations Conditions Control Experimental Salable Season was mostly wet Cheese develops holes No change Rind turns pink
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
2. Roc’s Nest The stone giants refer to the roc of Deadstone Cleft as the Jotunglang (meaning “the giant above”). To sneak past the gargantuan bird, the party must succeed on a DC 14 group Dexterity
a scratched-up wooden chest containing 4,500 sp as well as 1d3 magic items. Roll on Magic Item Table H in chapter 7 of the Dungeon Master’s Guide for the first item, and on Table B for any other items.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Maze Engine Deep within the Labyrinth lies the Maze Engine — a mechanical, magically powered device capable of altering reality. Modrons refer to the device as an Orderer because it was designed
chapter 2, “Creating a Multiverse,” in the Dungeon Master’s Guide). It’s a 20-foot-diameter sphere built of 1-foot-wide bands of magically hardened and shaped bronze, engraved with arcane symbols. Gaps
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Choose your favorites, and make them part of your D&D play. Along with the Player’s Handbook (2024) and Dungeon Master’s Guide (2024), the Monster Manual is part of D&D’s foundation and requires those
. The book presents the monsters’ sections alphabetically, with animals gathered in appendix A. Official D&D adventures refer to the monsters in this book, and you may use these monsters—along with
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
out in this land. For inspiration, refer to the Plots tables in the “Genres of Horror” section later in this chapter, and consider the following story elements. Captive Audience. Determine some aspect
? How does this threat connect to the Darklord seeking their desires? Consider who might need the characters’ aid and might guide them to deeper mysteries. Detail Key Locations. Briefly describe distinct
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
cosmic force, such as life or death, or a philosophy or concept, such as love, peace, or one of the nine alignments. Chapter 1 of the Dungeon Master’s Guide explores options like these, in the section
up serving, choose a Divine Domain that is appropriate for it, and if it doesn’t have a holy symbol, work with your DM to design one.
The cleric’s class features often refer to your deity. If you
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Activity While Traveling The activities available to a ship’s crew and passengers are a bit different from the options available to a group traveling by land. Refer to “Activity While Traveling” in
, making a Wisdom (Survival) check when the DM calls for it. (See “Becoming Lost” in chapter 5 of the Dungeon Master’s Guide for more information.) Noticing Threats Use the passive Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
the stone slab in area 2. If approached, the handlers refer characters to Moghadam in area 1. If combat breaks out, they flee to area 2 and release the umber hulks, ordering them to dispose of the
wages for construction workers, signed by Moghadam. Manipulating Time Having a mechanical guide spend 1 charge in this area causes a number of the dwarves to erupt into squabbling, allowing the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Finding a Guide Guides can be retained in Port Nyanzaru or Fort Beluarian. All Port Nyanzaru guides must register and serve under the auspices of Jobal, who takes a princely cut of their earnings and
players and let them choose. To help the party select a guide, you can give players copies of handouts 2 through 10 in appendix E. These handouts give players a sense of each guide’s personality. You can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
make for your players so that you don’t have to remember their contents later. Adventure Log. Think of this log as an episode guide for your campaign. Summarize each game session or adventure to help you
record of adventures, which you can refer to if your own log is incomplete.) NPC Notes. Record statistics and roleplaying notes for any NPC the characters interact with more than once. For example, your
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
attention to how much damage the giants can deal in a single attack. Many giants can kill lower-level characters with a single hit.
Use the guidelines in the Dungeon Master’s Guide or Xanathar’s Guide to
attitude roll in parentheses after its name. To randomly determine the initial attitude of creatures in an encounter, roll the dice specified in the parentheses, then refer to the appropriate line of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme. d8 Personality Trait 1 I idolize a particular hero of my faith, and constantly refer to that person’s deeds and
of my faith’s religious hierarchy. (Lawful) 5 Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful) 6 Aspiration. I seek to prove myself
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme. d8 Personality Trait 1 I idolize a particular hero of my faith, and constantly refer to that person’s deeds and
my faith’s religious hierarchy. (Lawful) 5 Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful) 6 Aspiration. I seek to prove myself
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
make out a steep, narrow road or track that runs back and forth across the face of the mountainside.
Refer to map 2.1. The characters have several options: follow the path, scout the area, or wait and
woods block the view upslope, making it difficult to ascertain the origin of the smoke (a natural chimney). Have the party’s guide make a DC 10 Wisdom (Survival) check when the group first enters the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
sentient magic item until the character leaves the region. Randomly generate the item’s properties as described in the “Sentient Magic Items” section of the Dungeon Master’s Guide. 71–75 A spectral force
Dungeon Master’s Guide). 21–25 A cricket-shaped creature with the statistics of a cat bounds up to one random creature and follows it like an affectionate pet for 24 hours before scampering off. 26–30 A
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
possible that the party could be overwhelmed by foes. Consult the “Handling Mobs” section in chapter 8 of the Dungeon Master’s Guide to help deal with large numbers of enemies. Concluding the Assault
might decapitate the sahuagin forces, practically ending the offensive before it begins. In any of these cases, refer to the Triumph or Failure sections afterward.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Guide.
Tags A monster might have one or more tags appended to its type, in parentheses. For example, an orc has the humanoid (orc) type. The parenthetical tags provide additional categorization for
certain creatures. The tags have no rules of their own, but something in the game, such as a magic item, might refer to them. For instance, a spear that is especially effective at fighting demons would work against any monster that has the demon tag.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
coiling ivy leaves and appears harmless but the inner folds are covered in yellow mold (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide). 12. Decrepit Bedroom Rubbish is scattered around
light in the fireplace from a small, highly reflective object.
Two swarms of insects (spiders) infest this room. One swarm descends on anyone who approaches the fireplace, and the other descends
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
characters find an abandoned, 8-foot-square wooden raft that can support up to 1,200 pounds. The characters need a 10-foot pole or similar tool to guide the raft across the water. When the water level
interior, use the inn map in appendix C of the Dungeon Master’s Guide. Innkeeper. Tsu Harabax, an elderly female human druid (neutral), has been running the Inn at the End of the Road by herself since
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Guide). See the “Pirates of Jahaka Anchorage” sidebar for information on the captain and crew of each vessel. Only one pirate ship is docked at the anchorage at any given time. A second ship rides at
with each other and Liara Portyr of Fort Beluarian. Use the deck plans in appendix C of the Dungeon Master’s Guide to represent each pirate ship, as needed. Each ship’s crew is described below
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
three hags bicker incessantly with one another, but they also finish each other’s sentences and coordinate their activities as if they were a single creature. They refer to the chimera in area G16 as
color of the pool matching the hue of an Astral color pool leading to that plane (see the “Astral Plane” section of the Dungeon Master’s Guide). Water taken from a pool can sustain an extraplanar plant
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. They talk about Brandobaris as others might refer to a mischievous and dashing uncle. They don’t beseech the gods for daily favors, and they have no sense of metaphysical distance or separation
Earth, death Death, Grave,* Knowledge Silhouette of a dog’s head
Yondalla LG Primary goddess of halflings Life Cornucopia
*Appears in Xanathar’s Guide to Everything
Yondalla The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
required. Once used, this charm goes away. See “Supernatural Gifts” in the Dungeon Master’s Guide for more information on how charms work. The book teleports to a secret vault in Candlekeep after
DC 18 Intelligence (Arcana) check discerns that Stonky has identified 626 through 666 as an important range of numbers, but he doesn’t yet understand what those numbers refer to. B4. Observatory An
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
disturbs the mycelium; roll a d6 and refer to the Mycelium Effects table. Fungus creatures and those that have been infected with saprophytic plague are immune to these effects and are not targeted by
Dungeon Master’s Guide). Any intruder who opens or otherwise disturbs the door causes the mold to release its spores. The stonework in this cavern suggests this area was once a kitchen. Pots and pans
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the two dragons like it that way. If the characters explore the Mere, use the Swamp Monsters table in appendix B of the Dungeon Master’s Guide to inspire encounter ideas. Mines of Mirabar The rugged
on Magic Item Table B in chapter 7 of the Dungeon Master’s Guide to determine what is found. Only two such treasures can be unearthed. The next party member to succeed on the check finds a giant-sized
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
entire area. If such a search is conducted, refer to the Treasure Hoard: Challenge 5–10 table in Chapter 7 of the Dungeon Master’s Guide. Roll once for each type of coin, then roll d100 to determine
chapter 5 of the Dungeon Master’s Guide). The needle deals 1 piercing damage and delivers a dose of drow poison (see “Sample Poisons” in chapter 8 of the Dungeon Master’s Guide). Inside the chest are