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Returning 35 results for 'counts reduce granting to have removed'.
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Magic Items
Dungeon Master’s Guide
effect.
Comet. The next time you enter combat against one or more Hostile creatures, you can select one of them as your foe when you roll Initiative. If you reduce your foe to 0 Hit Points during that
you occupied when you disappeared. You remain imprisoned until you are found and removed from the sphere. You can’t be located by any Divination magic, but a Wish spell can reveal the location
Spells
Xanathar's Guide to Everything
Constitution modifier to it. Your hit point maximum is reduced by the total, and the homunculus’s hit point maximum and current hit points are both increased by it. This process can reduce you to no
lower than 1 hit point, and the change to your and the homunculus’s hit points ends when you finish your next long rest. The reduction to your hit point maximum can’t be removed by any means
Magic Items
Tomb of Annihilation
Transformation
01–20
The symbol of Acererak is burned into your flesh, a curse that can only be removed with a remove curse spell or similar magic. Until the curse ends, your hit points can&rsquo
;t be restored by magic.
21–35
You grow larger as if affected by an enlarge/reduce spell, except the effect lasts for 1 hour.
36–50
You grow smaller as if affected by an
Monsters
Eberron: Rising from the Last War
doesn't reduce its exhaustion. If the cursed target reaches exhaustion level 6, it doesn't die; it instead becomes a thrall under the quori's control, and all its exhaustion is removed. Only the wish spell
throw or be cursed. The curse lasts until it's removed by a remove curse or greater restoration spell.
The cursed target suffers 1 level of exhaustion every 24 hours, and finishing a long rest
Monsters
Icewind Dale: Rime of the Frostmaiden
using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined
, heroes must reduce each of her forms to 0 hit points one after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however
Monsters
Icewind Dale: Rime of the Frostmaiden
realm in the far north and, after a time, plunged it into frigid darkness using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril
current weakened state, Auril can assume three different forms. To destroy her, heroes must reduce each of her forms to 0 hit points one after another. After she’s defeated in her third and final
Monsters
Icewind Dale: Rime of the Frostmaiden
night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures
her current weakened state.
Auril’s Three Forms
In her current weakened state, Auril can assume three different forms. To destroy her, heroes must reduce each of her forms to 0 hit points one
Magic Items
Tasha’s Cauldron of Everything
’t be removed while you are attuned to the teeth, and you can’t voluntarily end your attunement to them. If removed after your death, the tooth vanishes. You can have a maximum number of the
Dooms of the Malpheggi (emerald lizardfolk fang)
1 Lizard King/Queen;lizardfolk queen and 4 lizardfolk
You gain reptilian scales, granting you a +2 bonus to your AC. Additionally, when you finish a
Equipment
reaction to expend 1 of the armor’s charges to deploy a defensive force field. Roll 3d10 and reduce the damage taken by the total rolled.
Propulsion. As a bonus action, you can expend 1 of the
remaining, its energy cell can’t be removed. Once the armor has 0 charges, you can replace the energy cell with a new cell by using an action or a bonus action.
Slasher
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Feats
Tasha’s Cauldron of Everything
You’ve learned where to cut to have the greatest results, granting you the following benefits:
Increase your Strength or Dexterity by 1, to a maximum of 20.
Once per turn when you hit
a creature with an attack that deals slashing damage, you can reduce the speed of the target by 10 feet until the start of your next turn.
When you score a critical hit that deals slashing damage to
Feats
Dragonlance: Shadow of the Dragon Queen
You chose the moon Solinari to influence your magic, and your oath to use magic to make the world a better place has been recognized by the Order of the White Robes, granting you these benefits
spell slot and weave protective magic around the target. Roll a number of d6s equal to the level of the spell slot expended and reduce the damage the target takes by the total rolled on those dice + your spellcasting ability modifier.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Detention Bog Features The Detention Bog is a muggy place with the following features: Endless Muck. The muddy, stagnant water is 2 feet deep unless otherwise specified and counts as difficult
terrain. The small islands of land and pathways shown on the map are normal terrain. Poor Visibility. Pervasive mist and drizzle reduce visibility to 30 feet. Teeming Creatures. The bog is filled with
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Slasher You’ve learned where to cut to have the greatest results, granting you the following benefits: Increase your Strength or Dexterity by 1, to a maximum of 20. Once per turn when you hit a
creature with an attack that deals slashing damage, you can reduce the speed of the target by 10 feet until the start of your next turn. When you score a critical hit that deals slashing damage to a
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
you are found and removed from the sphere. You can't be located by any divination magic, but a wish spell can reveal the location of your prison. You draw no more cards.
Euryale. The card's medusa
with just enough XP to keep your level.
Gem. Twenty-five pieces of jewelry worth 2,000 gp each or fifty gems worth 1,000 gp each appear at your feet.
Idiot. Permanently reduce your Intelligence by
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
reduced by 1d10 + your Dexterity modifier + your monk level. If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand
proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
reduced by 1d10 + your Dexterity modifier + your monk level. If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand
proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
can’t be done until every bit of treasure inside it is removed. Only Strahd can open the two means of entry: a sealed adamantine door set into the base of the tower on the north side, and an adamantine
trapdoor on the roof. The arrow slits of the tower are 4 inches wide and 2 feet tall, and the walls of the fortress are 3 inches thick. Characters who are able to reduce their size or assume gaseous
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Food and Water Characters who don't eat or drink suffer the effects of exhaustion. Exhaustion caused by lack of food or water can't be removed until the character eats and drinks the full required
amount. Food A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food. A character
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
immunity to poison and psychic damage. Destroying a statue doesn’t stop sound from issuing from its location until all its rubble is removed from the area. Statue Sound Effects d8 Effect 1 One statue
loudly breaks wind. 2 One statue counts down slowly from 10 to 1. 3 Both statues say in unison, “BOOM-badda-BOOM-badda!” 4 One statue says, “Don’t forget to pick up your participation trophy on the way
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Food and Water Characters who don't eat or drink suffer the effects of exhaustion. Exhaustion caused by lack of food or water can't be removed until the character eats and drinks the full required
amount. Food A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food. A character
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
initially correct. The characters must reduce Kas to 50 hit points or fewer before they can banish him to Tovag, his Domain of Dread. If the characters banish Kas back to Tovag, a fissure opens in the air
Vecna’s location in an attempt to save his life. It’s up to the characters what happens to Kas next. Learning Vecna’s location counts as a secret for the purposes of the Power of Secrets rules, and it allows the characters to move on to the next chapter of the adventure.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
on a damage roll, does a College of Lore Bard’s Cutting Words apply to any kind of damage roll including an auto-hit spell like Magic Missile? You can use Cutting Words to reduce the damage from any
, does using Combat Inspiration’s Offense feature mean that the Bardic Inspiration die counts as a damage die for purposes of Critical Hits? Yes.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
reduce you to no lower than 1 hit point, and the change to your and the homunculus’s hit points ends when you finish your next long rest. The reduction to your hit point maximum can’t be removed by any
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
zurkhwood blocks attached to one another by a length of rope. If its chocks are removed, a cart begins to roll. Its initial speed of 10 feet increases by 10 feet every round until it comes to the end of its
hand brake. A creature inside a cart or next to one can use its action to pull the hand brake to reduce the cart’s speed by up to 30 feet, bringing it to a stop if its speed drops to 0.
Moving out of
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
. You can use Cutting Words to reduce the damage from any effect that calls for a damage roll (including magic missile) even if the damage roll is not preceded by an attack roll. Can a bard replace
spell learned through your Magical Secrets feature counts as a bard spell for you, so it can be replaced upon gaining a bard level later. But it must be replaced by a bard spell, according to the rule
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Black Skull Transformation d100 Transformation 01–20 The symbol of Acererak is burned into your flesh, a curse that can only be removed with a remove curse spell or similar magic. Until the
curse ends, your hit points can’t be restored by magic. 21–35 You grow larger as if affected by an enlarge/reduce spell, except the effect lasts for 1 hour. 36–50 You grow smaller as if affected by an
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
expend 1 of the armor’s charges to deploy a defensive force field. Roll 3d10 and reduce the damage taken by the total rolled. Propulsion. As a bonus action, you can expend 1 of the armor’s charges to
can’t be removed. Once the armor has 0 charges, you can replace the energy cell with a new cell by using an action or a bonus action.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the Order of the Black Robes have been recognized, granting you these benefits: Ambitious Magic. You learn one 2nd-level spell of your choice. The 2nd-level spell must be from the enchantment or
, granting you these benefits: Insightful Magic. You learn one 2nd-level spell of your choice. The 2nd-level spell must be from the illusion or transmutation school of magic. You can cast this feat’s 2nd
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
others, interposing itself between them and harm. When you or a creature you can see takes damage while within 10 feet of the tentacle, you can use your reaction to choose one of those creatures and reduce
Evard’s black tentacles. It counts as a warlock spell for you, but it doesn’t count against the number of spells you know. You can also cast it once without a spell slot, and you regain the ability to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Weakening the Dragon Queen The actions of the heroes in and prior to this final battle can reduce Tiamat’s power before she appears. Make a note if any of the following events occurs: The count of
rounds over which the ritual is successfully focused is reset to 0 because the ritual is interrupted for two successive rounds. The Mask of the Dragon Queen is destroyed, or is removed from Severin’s
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Weakening the Dragon Queen The actions of the heroes in and prior to this final battle can reduce Tiamat’s power before she appears. Make a note if any of the following events occurs: The count of
rounds over which the ritual is successfully focused is reset to 0 because the ritual is interrupted for two successive rounds. The Mask of the Dragon Queen is destroyed, or is removed from Severin’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, speak with dead 4th aura of life, death ward 5th contagion, legend lore Among the Dead Starting at 1st level, you learn the spare the dying cantrip, which counts as a warlock cantrip for you. You
, although you still require rest to reduce exhaustion and still benefit from finishing short and long rests. In addition, you age at a slower rate. For every 10 years that pass, your body ages only 1
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
travels quickly in almost every world and is likely to attract the attention of vengeful githyanki and githzerai. A gith hunting party counts a nautiloid as the greatest prize it can claim, above even
, can reduce an enemy settlement to ruins in a single night. Most colonies that possess a nautiloid save it for use as an emergency escape vehicle. If pressed by attackers, the surviving illithids and
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
Undead, within a certain radius. Soulsight doesn’t rely on sight but counts as “seeing” for features that require sight. Neither physical objects (including total cover) nor supernatural effects can
better chance of living through their encounter with a demon, you can reduce the DC of the saving throw—or you can remove the saving throw entirely, and only allow a demon to devour a soul when a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
you. You can use the arcane armor as a spellcasting focus for your artificer spells. The armor attaches to you and can’t be removed against your will. It also expands to cover your entire body, although
counts as a simple melee weapon while you aren’t holding anything in it, and it deals 1d8 thunder damage on a hit. A creature hit by the gauntlet has disadvantage on attack rolls against targets other than