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Returning 35 results for 'courage well reporting'.
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courage well recording
Spells
Player’s Handbook
while in the area.
Extra Effect. You bind an extra effect to the area from the list below:
Courage. Creatures of any types you choose can’t gain the Frightened condition while in the area
.
Darkness. Darkness fills the area. Normal light, as well as magical light created by spells of a level lower than this spell, can’t illuminate the area.
Daylight. Bright light fills the area
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The kobold makes two Dagger or Chromatic Bolt
;s diplomat and mouthpiece—anticipating the dragon’s needs, issuing commands to others on the dragon’s behalf, and reporting information back to the dragon. Such scale sorcerers often
Minotaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmasters’ Guide to Ravnica
The minotaurs of Ravnica are strong in body, dedication, and courage. They are at home on the battlefield, willing to fight for their various causes.
They combine a burning fury in battle with keen
tactics that make them excellent commanders as well as valuable shock troops.
Horns and Hooves
Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Their horns range in size
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to inspire and strengthen the side of good or to rescue heroes from certain death.
Ki-rins are attracted to the worship of deities of courage, loyalty, selflessness, and truth, as well as to the
Hallow
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
leaves the area.
Courage. Affected creatures can't be frightened while in the area.
Darkness. Darkness fills the area. Normal light, as well as magical light created by spells of a lower level than
War Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. In either case
. Gods of war include champions of honor and chivalry (such as Torm, Heironeous, and Kiri-Jolith) as well as gods of destruction and pillage (such as Erythnul, the Fury, Gruumsh, and Ares) and gods of
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can weigh as much as a
human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk.
Dwarven skin ranges from deep brown to a paler hue tinged with red, but the most
classes
Player’s Handbook
excellence and courage. Clerics who tap into the magic of the War Domain excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers.
Gods of the War Domain watch over
warriors and reward them for their great deeds. They include champions of honor and chivalry as well as gods of destruction and pillage. Other war gods take a more neutral stance, promoting war in all its manifestations and supporting warriors in any circumstance.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Short and Stout Bold and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Short and Stout Bold and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Short and Stout Bold and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Short and Stout Bold and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
high standards but rewards you well when you reach them 2 A wealthy newspaper owner who demands the paper use your work even though the editor doesn’t want to 3 An ambitious junior editor who hopes that
journalism.” 5 An editor who is more interested in keeping powerful friends happy than in reporting the truth 6 An editor who thinks the way to make reporters do their best work is by making them compete
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
high standards but rewards you well when you reach them 2 A wealthy newspaper owner who demands the paper use your work even though the editor doesn’t want to 3 An ambitious junior editor who hopes that
journalism.” 5 An editor who is more interested in keeping powerful friends happy than in reporting the truth 6 An editor who thinks the way to make reporters do their best work is by making them compete
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
that a performance can go wrong are as varied as the fish in the sea. No matter what sort of disaster might occur, however, a bard has the courage and the confidence to rebound from it — either pressing
Hijinks” — which, by the way, you thought was brilliant — did not go over well with Big Tom 2 The matinee performance when a circus’s owlbear got loose and terrorized the crowd 3 When your opening song
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
that a performance can go wrong are as varied as the fish in the sea. No matter what sort of disaster might occur, however, a bard has the courage and the confidence to rebound from it — either pressing
Hijinks” — which, by the way, you thought was brilliant — did not go over well with Big Tom 2 The matinee performance when a circus’s owlbear got loose and terrorized the crowd 3 When your opening song
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Reporting Back When the characters return to where Vogler’s survivors are camped, Mayor Raven meets them. If the characters gained the city’s support, she thanks them profusely. If they didn’t, she’s
their assistance as well. She also asks the characters to stop calling her mayor—so long as Vogler is in Dragon Army hands, she’s just Raven. Lord Bakaris and his son don’t return to the camp, instead
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Levels 11-16: Masters of the Realm By 11th level, characters are shining examples of courage and determination — true paragons in the world, set well apart from the masses. At this tier, adventurers
world in a variety of ways, from the consequences of their adventures to the manner in which they spend their hard-won treasure and exploit their well-deserved reputations. Characters of this level
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Levels 11-16: Masters of the Realm By 11th level, characters are shining examples of courage and determination — true paragons in the world, set well apart from the masses. At this tier, adventurers
world in a variety of ways, from the consequences of their adventures to the manner in which they spend their hard-won treasure and exploit their well-deserved reputations. Characters of this level
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Reporting to Tarto Once all orientation tasks are complete, the characters can report back to Boatswain Tarto. One character of the players’ choosing must deliver a spoken report of their orientation
. If they perform well, give this character inspiration. The Last Task After hearing the report, Tarto informs the group that there’s one last task they must perform before they’re dismissed for lunch
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Reporting to Tarto Once all orientation tasks are complete, the characters can report back to Boatswain Tarto. One character of the players’ choosing must deliver a spoken report of their orientation
. If they perform well, give this character inspiration. The Last Task After hearing the report, Tarto informs the group that there’s one last task they must perform before they’re dismissed for lunch
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Reporting Back When the characters return to where Vogler’s survivors are camped, Mayor Raven meets them. If the characters gained the city’s support, she thanks them profusely. If they didn’t, she’s
their assistance as well. She also asks the characters to stop calling her mayor—so long as Vogler is in Dragon Army hands, she’s just Raven. Lord Bakaris and his son don’t return to the camp, instead
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
sees preparing for and winning life’s essential battles as being of paramount importance and the highest calling one can experience. The true warrior fights with honor, courage, and dedication, and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
effect to the area from the list below: Courage. Creatures of any types you choose can’t gain the Frightened condition while in the area. Darkness. Darkness fills the area. Normal light, as well as
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
effect to the area from the list below: Courage. Creatures of any types you choose can’t gain the Frightened condition while in the area. Darkness. Darkness fills the area. Normal light, as well as
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
effect to the area from the list below: Courage. Creatures of any types you choose can’t gain the Frightened condition while in the area. Darkness. Darkness fills the area. Normal light, as well as
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
seasons. Courage, adaptability, and wit are paramount to the Warriors of Madarua, and these traits have served them well—within the underground city, this faction is outnumbered only by the Cult of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
needs, issuing commands to others on the dragon’s behalf, and reporting information back to the dragon. Such scale sorcerers often wear artificial wings, which are a sign of their draconic office
the creature and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
needs, issuing commands to others on the dragon’s behalf, and reporting information back to the dragon. Such scale sorcerers often wear artificial wings, which are a sign of their draconic office
the creature and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Final Steps of Courage As the characters pass the final bend of Flames Everlasting, read the following description of the skybridge’s end: The skybridge descends onto a sizable island overgrown
tents form an encampment.
The camp is called the Final Steps of Courage, and beyond it spreads the blighted landscape of Lambakluha. The skybridge ends within the redoubt’s wooden walls, which hold
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
seasons. Courage, adaptability, and wit are paramount to the Warriors of Madarua, and these traits have served them well—within the underground city, this faction is outnumbered only by the Cult of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
effect to the area from the list below: Courage. Creatures of any types you choose can’t gain the Frightened condition while in the area. Darkness. Darkness fills the area. Normal light, as well as
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
sees preparing for and winning life’s essential battles as being of paramount importance and the highest calling one can experience. The true warrior fights with honor, courage, and dedication, and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Final Steps of Courage As the characters pass the final bend of Flames Everlasting, read the following description of the skybridge’s end: The skybridge descends onto a sizable island overgrown
tents form an encampment.
The camp is called the Final Steps of Courage, and beyond it spreads the blighted landscape of Lambakluha. The skybridge ends within the redoubt’s wooden walls, which hold
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Claddik, is the most public face of its leadership, and her connection to Korranberg’s ruling Council of Nine is well known. But she is not the ultimate authority determining what gets printed and what
than shocking. The Trust—the shadowy secret police who maintain order in Zilargo—is well represented on this board, raising questions about the extent to which the Chronicle is a propaganda engine for