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                        Returning 32 results for 'court whisper resting'.
                    
                
                        
                            
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     would be exterminated to the last member, and the Mark of Death would be eliminated from the world.
The line of Vol had long been rivals of the Undying Court, and many whisper even today that the
                                                
                                            
                                                
                                                     court of vampires and ghosts in her palace of ice. Other tales claim that when anyone dies in Lhazaar, Illmarrow chooses whether to take their soul before it passes on to the Keeper and Dolurrh.
But
                                                
                                            
                                        
                                                    Bugbear
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    .
Shiftless, Savage Layabouts
When theyâre not in battle, bugbears spend much of their time resting or dozing. They donât engage in crafting or agriculture to any great extent, or
                                                
                                            
                                                
                                                     terrifying to them as bugbears are in the eyes of many other races. His name is rarely spoken, and never above a whisper. Skiggaretâs influence manifests at times when bugbears are forced to act
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     spies. This rumor might contain truth, as many who whisper it vanish in the night and are never seen again. Chateau Delanuit. Upon an island in the center of the Musarde sits Chateau Delanuit, the
                                                
                                            
                                                
                                                     visit it. Unknown to all but the Renier family and their staunchest allies, Chateau Delanuit stands above the inscrutable Inverted Court, a downward-spilling palace that connects to the vast sewer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     complexities of social interaction. The rules for resting are also in this section, along with a discussion of the activities your character might pursue between adventures. Whether adventurers are
                                                
                                            
                                                
                                                     exploring a dusty dungeon or the complex relationships of a royal court, the game follows a natural rhythm, as outlined in the bookâs introduction: The DM describes the environment. The players describe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     complexities of social interaction. The rules for resting are also in this chapter, along with a discussion of the activities your character might pursue between adventures. Whether adventurers are
                                                
                                            
                                                
                                                     exploring a dusty dungeon or the complex relationships of a royal court, the game follows a natural rhythm, as outlined in the bookâs introduction: The DM describes the environment. The players describe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     to conduct business in Pylas Talaear.
 Shae Mordai This ancient citadel houses the Undying Court, the deathless ancestors who shape the destiny of Aerenal. It is built atop a rift to the Plane of
                                                
                                            
                                                
                                                     the distant past. The Citadel of the Court is said to be far larger than it appears and to hold the greatest treasures of the elves.
 The North The northern steppes of Aerenal are the domain of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Common, âPsst. You there, I need your help.â The whisper comes from the basket that dangles from the top of the tower. If a character responds with anything louder than a whisper, a quick âShush!â cuts
                                                
                                            
                                                
                                                    , traveled to Prismeer to persuade Zybilna to ally with the Seelie Court against its hated enemies, the fomorians. Sir Talavar soon discovered that Prismeer had been seized by the hags of the Hourglass Coven
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     where to find some of Brelandâs worst criminals. New Cyre What began as a refugee camp has evolved into a struggling town hosting thousands of Cyran refugees. Prince Oargev holds court in New Cyre
                                                
                                            
                                                
                                                     Lanterns are ever vigilant here, and newcomers who aim to misbehave tend to disappear quickly and without so much as a whisper.  Argonth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Serpent Hills, where we were taken prisoner by yuan-ti patrolling the borders of their domain. The half-elf was hauled away in slaverâs chains, but for some reason I was taken to the court of Jarant
                                                
                                            
                                                
                                                     paladins slew all but one of the ambassadors, and sent the survivor back to Jarantâs court to communicate their answer. The other responses to the Najaran ambassadors fell somewhere in between
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Court of Orestes Locations The area around the Court of Orestes and its interior locations are identified on map 4.16. Map 4.16: Court of Orestes View Player Version 1. Khystonos Riverbank When the
                                                
                                            
                                                
                                                     holds Solt, who was born Returned. Crypt D holds Gathus Gadus, who could whisper anyone and anything to sleep. Crypt E is empty. The name on the sarcophagus is violently scratched out, and the engraved
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     battle. Elder Brain Resting Pool Usually centrally located, the lairâs resting pool is where the elder brain holds court in its brine pool, protected by a nearly impenetrable layer of a glass-like
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     the archfey? Does the archfey have any allegiance to the Summer Court or the Gloaming Court? What traits does the archfey have? Specifically, what do they look like, what is their personality, and
                                                
                                            
                                                
                                                    ? Does the archfey visit other domains? Are they involved in the politics of the Fey courts? Fey Court Allegiances The Summer Queen and the Queen of Air of Darkness are so powerful that other archfey
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     a human skull resting on an open rolltop desk.
 Skabatha Nightshade spends part of her day here (see Whereâs Skabatha? earlier in the chapter); if present, she is seated at the writing desk and
                                                
                                            
                                                
                                                    â equally famous designers. Tales from the Gloaming Court is a set of eleven hefty, green-covered, illustrated books filled with stories and illustrations of Feywild intrigue that shed light on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Vol would be exterminated to the last member, and the Mark of Death would be eliminated from the world. The line of Vol had long been rivals of the Undying Court, and many whisper even today that the
                                                
                                            
                                                
                                                     legion of undead and that she maintains a court of vampires and ghosts in her palace of ice. Other tales claim that when anyone dies in Lhazaar, Illmarrow chooses whether to take their soul before it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , Savage Layabouts When theyâre not in battle, bugbears spend much of their time resting or dozing. They donât engage in crafting or agriculture to any great extent, or otherwise produce anything of value
                                                
                                            
                                                
                                                    . His name is rarely spoken, and never above a whisper. Skiggaretâs influence manifests at times when bugbears are forced to act in a cowardly fashion; a bugbear that knows or feels itself to be in mortal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Ziggurat Locations, Tier 4 The fourth tier of the ziggurat holds the tombs of King Alendria, Queen Zanobis, and various members of their court. The following locations are keyed to map 2.2. Mike
                                                
                                            
                                                
                                                     Schley  Map 2.2: Buried Ziggurat, Tier 4 View Player Version B27: Jesterâs Burial Room The walls of this burial chamber sport colorful murals of a human court jester entertaining her king and queen. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     structure is mostly opaque except for its windows. Anyone who looks through a carriage window spots an ornate glass key resting on the seat inside. To reach the key, a character must smash a window or
                                                
                                            
                                                
                                                     tower and the staircases suspended above it. P13. Court of Storms The double door on the stone balcony between this area and area P22 is sealed with a lion crown lock (see âCrown Locksâ earlier in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     corridor that connects with the Hall of Necromancy. Hall of Obedience The Red Wizards use the magic of the Hall of Obedience to create zealous followers. 29. Conditioning Court Doors surround a central
                                                
                                            
                                                
                                                     has a white gate that connects with the Temples of Despair. In the northern leg of the corridor to the east is another white gate that leads to the Dark Gardens. 32. Wizardsâ Court A stepped monument of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     are held 13â14 Storage, mostly nonperishable goods 15 Throne room where the lairâs leaders hold court 16 Torture chamber 17 Training and exercise room 18 Trophy room or museum 19 Latrine or bath 20
                                                
                                            
                                                
                                                     prepare themselves for burial rituals 2â3 Chapel dedicated to deities that watch over the dead and protect their resting places 4â8 Crypt for less important burials 9 Divination room, used in rituals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     recognizable), the githyanki tear the debris from its resting place and throw it into a refuse pile or cast it adrift into the astral sea, to be eventually replaced by a new specimen. Nonetheless, the city does
                                                
                                            
                                                
                                                     labyrinth. Guarded by two red dragons, Vlaakith sits upon her Throne of Bones and holds court over her supplicants. Glathk District. A muddy field that extends as far as the eye can see is the githyanki
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     characters likely have no way of knowing the larger prints are slaadi tracks. Resting near Camp. If the characters take a long rest in the camp or within a mile of the Sunward Fortress, there is a 50
                                                
                                            
                                                
                                                     them in a whisper, urging them to keep quiet. Survivors. The Dimernesti sea elf Yearkal (neutral good, sea elf acolyte; see the âC: Blue Phoenix Shrineâ section for details on sea elves) hides inside the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     hammocks (area 4). When the characters first come upon the Morkoth, Captain Daggerdark is resting in his cabin (area 5) as well. Rool is behind the wheel atop the aft castle (area 2), and the ten
                                                
                                            
                                                
                                                     court has been thrown into upheaval and that evil forces are conspiring to usurp his throne. Only when the battle aboard the Morkoth has ended can the characters bring Hekaton up to date on recent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     working or training in other parts of the monastery. When they arenât working, theyâre resting in their quarters. At dawn and dusk, the Sacred Stone cultists (except the two door wardens in area M2) gather
                                                
                                            
                                                
                                                     to the west is a bathhouse and laundry area with three large wooden tubs. M8. Sandstone Court This area is open to the sky. Characters on the monastery roof can enter the building here. This long
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     it encounters. Other monsters attack parties they identify as intruders. C3. Whisper Lake This underground lake is dark, still, and cold. To the west, the lake ends at a gravel shore, and a faint
                                                
                                            
                                                
                                                     its highest point almost 50 feet above the water. The lake is 20 feet deep near the cavern walls, dropping to 60 feet in the middle. The lake earns its name from a trick of acoustics. A mere whisper
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     authority in Sigilâs court system, though he casts verdicts in only the most important cases. Hashkar is as long winded as he is knowledgeable, and any inquiry sparks an impromptu lecture. Outside legal
                                                
                                            
                                                
                                                     strict warden, using divination magic to track down fugitives and deploy agents to retrieve them. Somehow, she finds time to personally sign off on every punishment in the Cage. Mercykillers whisper that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     and the new arrivals, but Mirran orders the guards to stand down so that she and Nym can learn âwhat brings these puny creatures to court.â If the characters make demands, Mirran is enraged by their
                                                
                                            
                                                
                                                     dragon has infiltrated and compromised the storm giantsâ court, grant advantage on the check. Hellenhild. The frost giant jarl respects battle prowess. If the character making the check wounds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     their Whirlwind action to hurl characters through the castleâs weakened walls (see âGeneral Featuresâ earlier in the adventure). Itâs a 20-foot drop to the ground from there. The Match Thief. Resting on a
                                                
                                            
                                                
                                                     the thrill.
 As fire and smoke and passion did whisper
 Of fluttering and risk the first time you kiss her.
 The match held elation and a breath on the edge,
 The trust strong between you as you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     roughly triangular room are filled with floor-to-ceiling bookshelves. Hundreds of books and scrolls were thrown free of their resting places when the city crashed and now cover the floor. Time and bitter
                                                
                                            
                                                
                                                     scroll of the comet (see appendix D) and an adamantine key. The key is nonmagical and unlocks the double door to the balcony (area Y19p). Iriolarthas the demilich Y19p. High Court Balcony A locked
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     court, her illusory wings gently fanning the air. She keeps her magic spear, Windvane (see chapter 7), close to her at all times. If Aerisi is here, her ever-watchful invisible stalker companion
                                                
                                            
                                                
                                                    , Whisper, glides through the chamber unseen. If he escaped from area A4, Windharrow is here as well, kneeling or sitting at Aerisiâs feet. Ten Howling Hatred initiates lay drugged behind the curtains that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     resting from their interminable excavations in the hall to the north. They keep two basilisks as pets. The grimlocks canât be petrified by the basilisks. The door leading west is cool to the touch, due
                                                
                                            
                                                
                                                    , but Qunbraxel was more interested in establishing a court of grimlocks and turning Gibbet Crossing into a lair. Once the Sawplee goblins succeeded at finding the obelisk shards in Phandalin, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    -covered book resting on it.
 The caryatids flanking the south doorway depict Auril in her second form (see appendix C). Both are harmless carvings but noticeably cold to the touch. Treasure. The book
                                                
                                            
                                                
                                                     B) or a character who passed all four of Aurilâs tests enters the room, the Frostmaiden contacts the character telepathically and asks, âWill you court death to receive my blessing?â She makes this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     Artista DeSlopâCourt Ceiling Painter The domed ceiling of this crypt is painted with an image of imps holding bouquets of colorful flowers. A skeleton draped in rags lies atop a marble slab in the center
                                                
                                            
                                                
                                                     afflicting Barovia. Crypt 34 King Dostron the Hellborn Resting in the center of this crypt is a seven-foot-long gilded sarcophagus, its lid painted with the likeness of a screaming king wearing a crown
                                                
                                            
                                        






