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Returning 15 results for 'cousins wander ranges'.
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Species
Mordenkainen Presents: Monsters of the Multiverse
Neither bugs nor bears, bugbears are the hulking cousins of goblins and hobgoblins. With roots in the Feywild, early bugbears resided in hidden places, in hard-to-reach and shadowed spaces. Long ago
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If youâd like to determine your characterâs height or weight
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
;
Elves. âItâs best not to wander into elven woods. They donât like intruders, and youâll as likely be bewitched as peppered with arrows. Still, if an elf can get past that damned
, Zasheida; (surnames) Basha, Dumein, Jassan, Khalid, Mostana, Pashar, Rein
Chondathan
Chondathans are slender, tawny-skinned folk with brown hair that ranges from almost blond to almost black. Most are
Species
Mordenkainen Presents: Monsters of the Multiverse
Distant cousins of giants, the first firbolgs wandered the primeval forests of the multiverse, and the magic of those forests entwined itself with the firbolgsâ souls. Centuries later, that
the raceâs description.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If youâd like to
Species
Mordenkainen Presents: Monsters of the Multiverse
Once members of a people who escaped servitude to mind flayers, githyanki split from their cousins, githzerai, and fled to the Astral Plane. In that timeless, silvery realm, githyanki honed their
the same ranges of height and weight that humans have in our world. If youâd like to determine your characterâs height or weight randomly, consult the Random Height and Weight table in the
Species
Mordenkainen Presents: Monsters of the Multiverse
hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity.
Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved
the same ranges of height and weight that humans have in our world. If youâd like to determine your characterâs height or weight randomly, consult the Random Height and Weight table in
Species
Mordenkainen Presents: Monsters of the Multiverse
A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. The first aarakocra served the Wind Dukes of Aaqaâmighty beings of air&mdash
âs description.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If youâd like to determine
Species
Mordenkainen Presents: Monsters of the Multiverse
of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While theyâre usually found in the Feywild, satyrs do wander to other planes of
characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If youâd like to determine your characterâs height or weight randomly
Species
Mordenkainen Presents: Monsters of the Multiverse
Githzerai migrated to the Everchanging Chaos of Limbo after the ancient schism that split their ancestors from their cousins, githyanki. Limbo is a roiling maelstrom of matter and energy, collapsing
.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If youâd like to determine your character&rsquo
Species
Mordenkainen Presents: Monsters of the Multiverse
The saurian lizardfolk are thought by some sages to be distant cousins of dragonborn and kobolds. Despite their resemblance to those other scaled folk, however, lizardfolk are their own people and
description.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If youâd like to determine your
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
they wander off course? How do you avoid creating a boring play session of uninterrupted slogging across a rocky wasteland? One solution is to think of an outdoor setting in the same way you think
uneven ground. Valleys and ridges channel travel in certain directions. Mountain ranges present forbidding barriers traversed only by remote passes. Even the most trackless desert reveals favored
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
shattered remains of trees, roads, and whole mountain ranges dot the barren landscape. In the distance, a lone castle is silhouetted against the crimson horizon. Two hulking figures wander around the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Rock Gnomes When most folk on the Sword Coast and in the North talk about gnomes, they mean rock gnomes. Unlike their shy forest cousins, the inquisitive and irrepressible rock gnomes interact
even their names and identities for a time. Gnomes who wander far from home are said to have âgone looking for the Ladies.â
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their excitement around them. The urge to introduce themselves and strike up a friendship is almost overwhelming; only a pixieâs fear of being captured or attacked stays its hand. Those who wander
guide their âguestsâ along a safe route or invite them to a tiny yet satisfying feast prepared in their honor.
Opposed to Violence. Unlike their fey cousins, the sprites, pixies abhor weapons and would sooner flee than get into a physical altercation with any enemy.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
mountain ranges: the Spine of the World and the Ice Spires. The trees are more stunted and sparse as the altitude increases to the north. Moonwood This dense coniferous forest north of the Evermoors seems
. A wooden hangmanâs scaffold stands in the center of the marketplace, and on certain nights, when clouds obscure the waning moon, luminous ghosts wander around it, going about the business of the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
vegepygmies. Unlike their northern cousins, these vegepygmies are splotched with bright green patches and skittish in nature. They are indifferent to most trespassers, regarding them with caution, but they
twenty-four vegepygmies. The scavengers wander between the rooms, chittering with their fellows and using fibrous mushrooms to play fetch with the thornies. When the vegepygmies notice the characters






