Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'covered reborn get to have reclusive'.
Other Suggestions:
cover reborn get to have reclusive
cover return get to have reclusive
cornered return get to have reclusive
Monsters
Van Richten’s Guide to Ravenloft
which the creature is covered by ectoplasm.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives
be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were
Monsters
Keys from the Golden Vault
little as she can get away with.
Prisoner 13’s Tattoos
Most of Prisoner 13’s inkwork is covered by her uniform. Her tattoos include the following:
Dwarven Poetry. An excerpt from a poem
Monsters
Fizban's Treasury of Dragons
. This temperament, combined with their disinterest in moral quandaries, allows them to get along with—or at least abide—most creatures they encounter. They frequently enter symbiotic
, though some dragon turtles prefer coastal lairs with easier access to settlements they can trade with—or prey upon. Particularly reclusive dragon turtles seek lairs in even more remote locales
Juiblex
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
known as the Slime Pits, a realm which Juiblex shares with Zuggtmoy. This layer of the Abyss, which is also known as Shedaklah, is a bubbling morass of oozing, fetid sludge. Its landscape is covered
within 6 miles of the lair are frequently covered by a thin film of slime, which is slick and sticks to anything that touches it.
If a humanoid spends at least 1 hour within 1 mile of the lair, that
Monsters
Van Richten’s Guide to Ravenloft
will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide
that creature’s speed by 10 feet until the start of the creature’s next turn, until which the creature is covered by ectoplasm. In addition, as an action, the priest can use the slime to
Monsters
Van Richten’s Guide to Ravenloft
and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves
creature’s next turn, until which the creature is covered by ectoplasm. In addition, as an action, the priest can use the slime to make itself look and feel like any creature that is Medium or Small
Monsters
Van Richten’s Guide to Ravenloft
that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom
its turn within 10 feet of the priest, the priest can reduce that creature’s speed by 10 feet until the start of the creature’s next turn, until which the creature is covered by ectoplasm
Monsters
Van Richten’s Guide to Ravenloft
become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they
, until which the creature is covered by ectoplasm. In addition, as an action, the priest can use the slime to make itself look and feel like any creature that is Medium or Small, while retaining its game
Yeenoghu
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his body with heavy chains
“I get caught up in the flow of anger, and try to stoke others around me into forming an angry mob.”
21–40
“The flesh of other intelligent creatures is delicious!&rdquo
Monsters
Van Richten’s Guide to Ravenloft
reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person
creature’s speed by 10 feet until the start of the creature’s next turn, until which the creature is covered by ectoplasm. In addition, as an action, the priest can use the slime to make
Monsters
Van Richten’s Guide to Ravenloft
himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this
;s next turn, until which the creature is covered by ectoplasm. In addition, as an action, the priest can use the slime to make itself look and feel like any creature that is Medium or Small, while
Monsters
Icewind Dale: Rime of the Frostmaiden
thin cloak of mist forms around her. Blades of ice grow out of her body at odd angles, breaking off before they get too long. When she moves, her body crackles.
In this form, Auril creates weapons of
after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
Monsters
Fizban's Treasury of Dragons
abilities to cloak themselves and watch from afar. When an emerald dragon is old enough, the dragon might take on the guise of a creature that can blend in with the local population, or at least get
.
6
I studiously mimic the mannerisms of my guests.
7
I prefer to get others talking, then fade into the background. Sometimes literally.
8
I seek out audiences and like to be the
Backgrounds
Guildmasters’ Guide to Ravnica
affairs of other guilds is a great way to get squashed like a bug. (Neutral)
Bonds
d6
Bond
1
I cherish the finger of a family member who was petrified by a
the moss-covered building where I took part in my first reclamation mission.
5
I found something in the sewer that must never come to light.
6
I am forever grateful to the reclaimer who
Monsters
Divine Contention
up to half its flying speed.The most cunning and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. A green dragon is recognized by
controlled by a green dragon is easy to spot. A perpetual fog hangs in the air in a legendary green dragon’s wood, carrying an acrid whiff of the creature’s poison breath. The moss-covered
Monsters
Fizban's Treasury of Dragons
deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons appreciate the company of other dragons
that allow them to escape or ambush visitors if the need arises. A well-cultivated lair abounds with Underdark fungi and plants, with the floor, walls, and ceiling covered in carpets of mold and moss
Monsters
Fizban's Treasury of Dragons
.
8
A deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons appreciate the company of
or ambush visitors if the need arises. A well-cultivated lair abounds with Underdark fungi and plants, with the floor, walls, and ceiling covered in carpets of mold and moss, or featuring larger
Monsters
Fizban's Treasury of Dragons
sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect
almost never show them to anyone else.
Topaz Dragon Lairs
Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet, beyond enjoying a bit of
Monsters
Fizban's Treasury of Dragons
threatens shipping and caravans around a major city.
Topaz Dragon Lairs
Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet
from the ceiling, giving the place a warm, cozy glow. (The lanterns might be magical or maintained by minions.) The floors are covered with plush sand-colored carpets.
Hoard Chamber. A small chamber in
Adult Green Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. A green dragon is recognized by the crest that begins near its eyes and continues down
. The moss-covered trees grow close together except where winding pathways trace their way like a maze into the heart of the forest. The light that reaches the forest floor carries an emerald green cast
Ancient Green Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. A green dragon is recognized by the crest that begins near its eyes and
breath. The moss-covered trees grow close together except where winding pathways trace their way like a maze into the heart of the forest. The light that reaches the forest floor carries an emerald
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
settling nearby. The former keep has been reborn as the Sacred Stone Monastery, now home to a reclusive order of mysterious monks (actually earth cultists in disguise) who spend their days in meditation
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
abandoned. Some wander the world, hoping to learn as much of its ways as they can; others are hermits who seek spiritual enlightenment in solitude. Some reclusive giants enjoy their solitude, while others
are desperately lonely or eager to find a settlement where they can live among their own kind. The Recluses table offers adventure hooks you can use to launch an adventure with a reclusive giant
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
the Xaryxian Empire!
If the Second Wind was disabled or destroyed in the last session, the characters get to the wizard’s tower with the help of a pod of migrating kindori. Once they reach their
destination, Krux and the characters hope to obtain a map of Doomspace from Topolah, a reclusive wizard. After defeating a void scavver named Big Momma, the characters seek out a notorious pirate who might be willing to join their fight against the Xaryxian Empire.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Frozen Shipwreck The Dark Duchess is hundreds of yards from shore, trapped in thick ice. When the characters get close enough to see it, read: The Sea of Moving Ice stretches out before you, a
featureless, frozen desert. Ahead, the smooth white surface is interrupted by a towering ship, its exterior covered in frost.
The hull, rigging, and masts of the ship are covered in a layer of ice. From
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Z5. Offices The upper floor contains a suite of offices that get little use by the Zhents. The rooms have desks, chairs, and bare shelves covered with dust and draped in cobwebs. Harmless rats
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
actually an old stone temple built in a rocky vale at the southern edge of the Sumber Hills. It was recently reborn as the Sacred Stone Monastery, home to reclusive monks dedicated to a mysterious “Way
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
area 30) and add the following: The Pudding King cowers behind his slime-covered throne and chortles in his joy. “Callooh! Callay! Now you can join the party!” he cackles. “You can be one with the
dissolves into a dense puddle of goo. Read the following boxed text as he expires: “You haven’t won! No! We will rise from our children! We will be reborn from the Faceless Lord! Juiblex will consume
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
. Below the monument is a stretch of sandy beach covered with shells. Black, moss-covered rocks jut from the water like teeth worn down by time. Just beyond these “teeth” are several barnacle-covered
shipwrecks.
The statue depicts a long-dead tortle named Gumdarr, who heard a ship crash on the rocks and stood atop the crag to get a better look. He blew a horn to lure other tortles to the beach
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
W5. Dining Room The walls are covered with crude drawings in blood that depict boars chasing stick-figure humanoids. A fireplace dominates the south side of the room, and a smashed wooden dining
table lies in a heap in the eastern half of the room, surrounded by six broken chairs. If the characters met the shapechanged anchorite of Talos on the way to the loggers’ camp and let it get away (see “A
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
59. Cog of Acid An acidic stench fills this pentagonal chamber, which has two exits. The walls are covered with riveted sheets of iron, and the pockmarked stone floor has a large puddle of gray slime
rotated by the controls in area 61, but the acid compartments in the ceiling are currently empty. Consequently, nothing happens when the room turns. Any character who can get close enough to the ceiling to examine the friezes notices tiny holes in the dragons’ mouths.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
contain bunks, trunks for belongings, and wooden floors covered with rushes. None of the rooms have locks on their doors except Bog Luck’s. If asked about locks, Bog Luck explains that they kept freezing
in cold weather so people couldn’t get into or out of their rooms. This excuse is credible; the upper room doors, in particular, often are coated with ice in the morning. In fact, Bog Luck removed the locks to strengthen his excuse for locking the strong room.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
contain bunks, trunks for belongings, and wooden floors covered with rushes. None of the rooms have locks on their doors except Bog Luck’s. If asked about locks, Bog Luck explains that they kept freezing
in cold weather so people couldn’t get into or out of their rooms. This excuse is credible; the upper room doors, in particular, often are coated with ice in the morning. In fact, Bog Luck removed the locks to strengthen his excuse for locking the strong room.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
door, kitchen door, the shuttered windows (DC 10 Dexterity check or a shutter bangs), or a hole in the moss-covered roof (above area 17) that’s visible from the kennel and stables. Climbing up to the
. Investigating the kennel rouses the loud hissing and peculiar deep growl of drakes, and is one sure way to get the entire lodge’s attention. There’s also the peryton nest on the roof (see area 22), directly above area 18.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Noteworthy Features Those familiar with Valachan know the following facts: Valachan is a land of dense rain forests, sandy shores, and forest-covered mountains. This wilderness is fantastically
it the existence of the grotto filled with healing flowers? The secret way out of a box canyon? How to get a giant parrot to like you?