Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 23 results for 'covering wakened reading'.
Other Suggestions:
covering weakened rating
covering warned readily
covering warned relying
covering warned readies
covering warned reining
Glyph of Warding
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
another object covering the glyph, approaching within a certain distance of the glyph, or manipulating the object on which the glyph is inscribed. For glyphs inscribed within an object, the most common
triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends.
You can further refine the
Symbol
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
stepping on the glyph, removing another object covering it, approaching within a certain distance of it, or manipulating the object that holds it. For glyphs inscribed within an object, the most
common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph.
You can further refine the trigger so the spell is activated only under certain
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, removing another object covering the glyph, approaching within a certain distance of the glyph, or manipulating the object on which the glyph is inscribed. For glyphs inscribed within an object, the
most common triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends. You can further refine
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
most typical triggers include touching or stepping on the glyph, removing another object covering it, approaching within a certain distance of it, or manipulating the object that holds it. For glyphs
inscribed within an object, the most common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph. You can further refine the trigger so the spell
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, removing another object covering the glyph, approaching within a certain distance of the glyph, or manipulating the object on which the glyph is inscribed. For glyphs inscribed within an object, the
most common triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends. You can further refine
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Second Floor (C10-C14) C10. Guest Room The door to this room is open. This bedroom hasn’t been disturbed in years, as evidenced by the thick dust and cobwebs covering everything.
Furnishings
her daughters, whom she adored. Any character who spends an hour reading the journal learns the following: Baron Brantifax was an avid hunter and often invited guests to the chalet to hunt with him
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, removing another object covering the glyph, approaching within a certain distance of the glyph, or manipulating the object on which the glyph is inscribed. For glyphs inscribed within an object, the
most common triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends. You can further refine
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
most typical triggers include touching or stepping on the glyph, removing another object covering it, approaching within a certain distance of it, or manipulating the object that holds it. For glyphs
inscribed within an object, the most common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph. You can further refine the trigger so the spell
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, removing another object covering the glyph, approaching within a certain distance of the glyph, or manipulating the object on which the glyph is inscribed. For glyphs inscribed within an object, the
most common triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends. You can further refine
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Second Floor (C10-C14) C10. Guest Room The door to this room is open. This bedroom hasn’t been disturbed in years, as evidenced by the thick dust and cobwebs covering everything.
Furnishings
her daughters, whom she adored. Any character who spends an hour reading the journal learns the following: Baron Brantifax was an avid hunter and often invited guests to the chalet to hunt with him
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the Incredible): Purveyor of antiques and imports A skeleton draped in rags lies atop a marble slab in the center of the crypt. Piled all around it, covering the floor, are heaps of old baskets
, covering the entire floor, are thousands of empty wine bottles. Each bottle’s label shows that it is from the Wizard of Wines winery, and the label names the wine inside: Champagne du le Stomp, Red
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the Incredible): Purveyor of antiques and imports A skeleton draped in rags lies atop a marble slab in the center of the crypt. Piled all around it, covering the floor, are heaps of old baskets
, covering the entire floor, are thousands of empty wine bottles. Each bottle’s label shows that it is from the Wizard of Wines winery, and the label names the wine inside: Champagne du le Stomp, Red
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
to jump the gap falls 10 feet into area S7. S18: Security Station This is a complex location, so review it carefully before reading the following text to the players to set the scene: This area is
have been smashed to pieces, covering the floor with splintered wood, torn cloth, shattered crystal and ceramic, and shards of broken mirror. Even the walls, with their gold-inlaid geometric patterns
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
to jump the gap falls 10 feet into area S7. S18: Security Station This is a complex location, so review it carefully before reading the following text to the players to set the scene: This area is
have been smashed to pieces, covering the floor with splintered wood, torn cloth, shattered crystal and ceramic, and shards of broken mirror. Even the walls, with their gold-inlaid geometric patterns
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
covering its body granting it advantage on Dexterity (Stealth) checks made to hide. The amphisbaena targets the first creature to approach the stone slab. Once the serpent is dealt with, anyone who
serves as the resting place of the oracle-thief Orestes. According to legend, Orestes could divine how long someone would live by reading a pool of the person’s blood. Those who, in his vision, bled
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
covering its body granting it advantage on Dexterity (Stealth) checks made to hide. The amphisbaena targets the first creature to approach the stone slab. Once the serpent is dealt with, anyone who
serves as the resting place of the oracle-thief Orestes. According to legend, Orestes could divine how long someone would live by reading a pool of the person’s blood. Those who, in his vision, bled
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
passed since they absconded The floor of this spacious bedroom is decorated with mosaics depicting the four seasons. Covering one wall is a detailed tapestry showing two female mages, a human and an
, and a tapestry covering one wall depicts two female mages, an elf and a human, holding hands. Their free hands are raised, producing magic that causes a magnificent garden to spring up around them as
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
passed since they absconded The floor of this spacious bedroom is decorated with mosaics depicting the four seasons. Covering one wall is a detailed tapestry showing two female mages, a human and an
, and a tapestry covering one wall depicts two female mages, an elf and a human, holding hands. Their free hands are raised, producing magic that causes a magnificent garden to spring up around them as
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Tam in which Var begs for another chance to bring the Sword Coast under Thayan domination. Inside the desk’s several drawers are a potion of mind reading and a duplicate of the steel key that Var
Intelligence check can remove the page from the box without inadvertently reading the runes. If the check fails, the character reads the runes accidentally, triggering the explosion. If the page explodes
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Tam in which Var begs for another chance to bring the Sword Coast under Thayan domination. Inside the desk’s several drawers are a potion of mind reading and a duplicate of the steel key that Var
Intelligence check can remove the page from the box without inadvertently reading the runes. If the check fails, the character reads the runes accidentally, triggering the explosion. If the page explodes
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
reading an eldritch tome written by those who have seen or otherwise interacted with the Far Realm. A Far Realm Incursion with Mind Flayer Nautiloids Far Realm Effects d100 Effect 01–09 A
restrained in this way by using an action to make a successful DC 14 Strength or Dexterity check (its choice). 64–72 Creatures in the region can’t leave it and find themselves covering the same ground over
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. A relief-carved stone door stands on the western wall.
Investigating. The debris and dust covering the floor display the same tracks described in area 25. Fountain. A thin layer of scum coats the
phosphorescent fungi from the grove below. They need its light for close work, such as reading, and the fungus is edible. Crude equipment for cooking, skinning game, tanning hides, and other basic gear fills the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. A relief-carved stone door stands on the western wall.
Investigating. The debris and dust covering the floor display the same tracks described in area 25. Fountain. A thin layer of scum coats the
phosphorescent fungi from the grove below. They need its light for close work, such as reading, and the fungus is edible. Crude equipment for cooking, skinning game, tanning hides, and other basic gear fills the






