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Returning 35 results for 'crackling wizard rulers'.
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crackling wizard rules
Monsters
Tomb of Annihilation
). When preparing her spells, Valindra can swap out any spell on her list of prepared spells for another wizard spell of the same level.
Valindra has the following wizard spells prepared:
Cantrips
half as much damage on a successful one.With her ability to appear as a living elf, Valindra can easily conceal her lichdom and her association to Thay. She presents herself as a scholarly wizard who
Monsters
Waterdeep: Dungeon of the Mad Mage
the following wizard spells prepared:
She can cast the alter self spell at will.
Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots): detect magic, magic missile
slot of that level or lower. If it has no spent spell slots of that level or lower, nothing happens.
The lich targets one creature it can see within 30 feet of it. A crackling cord of negative energy
Monsters
Curse of Strahd
). Exethanter has the following wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
Turn Resistance. Exethanter has advantage on saving throws against any effect that turns
lower. If it has no spent spell slots of that level or lower, nothing happens.
Exethanter targets one creature it can see within 30 feet of it. A crackling cord of negative energy tethers Exethanter
Lich
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
following wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots): detect magic, magic missile, shield, thunderwave
2nd level (3 slots): acid arrow
see within 30 feet of it. A crackling cord of negative energy tethers the lich to the target. Whenever the lich takes damage, the target must make a DC 18 Constitution saving throw. On a failed save
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Witch Bolt Level 1 Evocation (Sorcerer, Warlock, Wizard) Casting Time: Action
Range: 60 feet
Components: V, S, M (a twig struck by lightning)
Duration: Concentration, up to 1 minute
A beam of
crackling energy lances toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against it. On a hit, the target takes 2d12
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Witch Bolt Level 1 Evocation (Sorcerer, Warlock, Wizard) Casting Time: Action
Range: 60 feet
Components: V, S, M (a twig struck by lightning)
Duration: Concentration, up to 1 minute
A beam of
crackling energy lances toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against it. On a hit, the target takes 2d12
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
location are five creatures riding disks of crackling green energy. Each creature is a lanky humanoid covered in fur, with the head of a hyena. They cackle maniacally, nock arrows, and take aim at you with
— fast enough to keep pace with the skycoaches of Sharn. A disk otherwise hovers in place. These disks were created using a spell similar to Tenser’s floating disk that was cast by a Daask wizard who does
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
location are five creatures riding disks of crackling green energy. Each creature is a lanky humanoid covered in fur, with the head of a hyena. They cackle maniacally, nock arrows, and take aim at you with
— fast enough to keep pace with the skycoaches of Sharn. A disk otherwise hovers in place. These disks were created using a spell similar to Tenser’s floating disk that was cast by a Daask wizard who does
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Gate Level 9 Conjuration (Cleric, Sorcerer, Warlock, Wizard) Casting Time: Action
Range: 60 feet
Components: V, S, M (a diamond worth 5,000+ GP)
Duration: Concentration, up to 1 minute
You
portal. Deities and other planar rulers can prevent portals created by this spell from opening in their presence or anywhere within their domains. When you cast this spell, you can speak the name of a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Gate Level 9 Conjuration (Cleric, Sorcerer, Warlock, Wizard) Casting Time: Action
Range: 60 feet
Components: V, S, M (a diamond worth 5,000+ GP)
Duration: Concentration, up to 1 minute
You
portal. Deities and other planar rulers can prevent portals created by this spell from opening in their presence or anywhere within their domains. When you cast this spell, you can speak the name of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
damage roll of any wizard evocation spell you cast. Overchannel Starting at 14th level, you can increase the power of your simpler spells. When you cast a wizard spell of 1st through 5th level that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
damage roll of any wizard evocation spell you cast. Overchannel Starting at 14th level, you can increase the power of your simpler spells. When you cast a wizard spell of 1st through 5th level that
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Gate Level 9 Conjuration (Cleric, Sorcerer, Warlock, Wizard) Casting Time: Action
Range: 60 feet
Components: V, S, M (a diamond worth 5,000+ GP)
Duration: Concentration, up to 1 minute
You
portal. Deities and other planar rulers can prevent portals created by this spell from opening in their presence or anywhere within their domains. When you cast this spell, you can speak the name of a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Gate Level 9 Conjuration (Cleric, Sorcerer, Warlock, Wizard) Casting Time: Action
Range: 60 feet
Components: V, S, M (a diamond worth 5,000+ GP)
Duration: Concentration, up to 1 minute
You
portal. Deities and other planar rulers can prevent portals created by this spell from opening in their presence or anywhere within their domains. When you cast this spell, you can speak the name of a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
HazlikHazlik The wizard Hazlik always stood one formula away from attaining his dreams. Raised among the merciless Red Wizards of Thay on the world of Toril, Hazlik steadily rose among the ranks of
one competitor Hazlik was unable to defeat: the Red Wizard Indreficus. Hazlik gradually came to fixate on Indreficus as his true rival. Indreficus shared Hazlik’s genius and arrogance, and they spent
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
gods, rulers, or other patrons who might send them on quests, either directly or through intermediaries. Subvert Clichés
As you populate your world with interesting supporting characters, consider
familiar trope. The mysterious figure who presents adventurers with a quest on behalf of the king might be the king in disguise. The wizard in the tower might be a projected illusion created by a band of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
HazlikHazlik The wizard Hazlik always stood one formula away from attaining his dreams. Raised among the merciless Red Wizards of Thay on the world of Toril, Hazlik steadily rose among the ranks of
one competitor Hazlik was unable to defeat: the Red Wizard Indreficus. Hazlik gradually came to fixate on Indreficus as his true rival. Indreficus shared Hazlik’s genius and arrogance, and they spent
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
gods, rulers, or other patrons who might send them on quests, either directly or through intermediaries. Subvert Clichés
As you populate your world with interesting supporting characters, consider
familiar trope. The mysterious figure who presents adventurers with a quest on behalf of the king might be the king in disguise. The wizard in the tower might be a projected illusion created by a band of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
1–10 Harmony 11–14 Tension or rivalry 15–16 Racial majority are conquerors 17 Racial minority are rulers 18 Racial minority are refugees 19 Racial majority oppresses minority 20 Racial minority
Corrupt officials 8–9 Marauding monsters 10 Powerful wizard has moved into town 11 Economic depression (trade disrupted) 12 Flooding 13 Undead stirring in cemeteries 14 Prophecy of doom 15 Brink of war 16
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
by monstrous rulers. The populace lives in perpetual terror of these darklords and their evil minions, but other monsters rarely trouble people’s daily lives. Magic Is Everywhere. What if every town is
ruled by a powerful wizard? What if magic item shops are common? The Eberron setting makes the use of magic an everyday occurrence, as magical flying ships and trains carry travelers from one great
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
by monstrous rulers. The populace lives in perpetual terror of these darklords and their evil minions, but other monsters rarely trouble people’s daily lives. Magic Is Everywhere. What if every town is
ruled by a powerful wizard? What if magic item shops are common? The Eberron setting makes the use of magic an everyday occurrence, as magical flying ships and trains carry travelers from one great
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
1–10 Harmony 11–14 Tension or rivalry 15–16 Racial majority are conquerors 17 Racial minority are rulers 18 Racial minority are refugees 19 Racial majority oppresses minority 20 Racial minority
Corrupt officials 8–9 Marauding monsters 10 Powerful wizard has moved into town 11 Economic depression (trade disrupted) 12 Flooding 13 Undead stirring in cemeteries 14 Prophecy of doom 15 Brink of war 16
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and domination, whether embodied by the hosts of the Nine Hells or by humanoid rulers bent on conquering the world. With a theme such as “confrontation with mortality,” you can craft a broad range of
mad wizard creates a flesh golem in an effort to revive his lost love. A villain could go to extreme lengths to achieve immortality to avoid confronting its own demise. The adventurers might help a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and domination, whether embodied by the hosts of the Nine Hells or by humanoid rulers bent on conquering the world. With a theme such as “confrontation with mortality,” you can craft a broad range of
mad wizard creates a flesh golem in an effort to revive his lost love. A villain could go to extreme lengths to achieve immortality to avoid confronting its own demise. The adventurers might help a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
metallic dragons also believe they are following the example of Bahamut, who is known to wander the worlds of the Material Plane in Humanoid guise, appearing sometimes as an elderly sage or wizard, other
guise of a human wizard named Fizban, guiding the peoples of that world as they prepared for war against the evil forces of Tiamat. In the same way, some metallic dragons use their Humanoid forms to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Undead troops, gaining them access to Kalaman’s rulers under the guise of being helpful Knights of Solamnia. During their audience with the city’s rulers, Lord Soth, Caradoc, and their Undead knights
floor. Beyond the opening, a steep flight of stairs descends below ground. Violet light and the sound of crackling flames emanate from below.
This passage descends into the catacombs beneath Castle Kalaman.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
metallic dragons also believe they are following the example of Bahamut, who is known to wander the worlds of the Material Plane in Humanoid guise, appearing sometimes as an elderly sage or wizard, other
guise of a human wizard named Fizban, guiding the peoples of that world as they prepared for war against the evil forces of Tiamat. In the same way, some metallic dragons use their Humanoid forms to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Undead troops, gaining them access to Kalaman’s rulers under the guise of being helpful Knights of Solamnia. During their audience with the city’s rulers, Lord Soth, Caradoc, and their Undead knights
floor. Beyond the opening, a steep flight of stairs descends below ground. Violet light and the sound of crackling flames emanate from below.
This passage descends into the catacombs beneath Castle Kalaman.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
metal-coated skull of a half-elf (Trenzia) floats around the room, giving off crackling sounds as it electrifies the floor with rays of lightning (see “Trenzia” below).
Golem. A flesh golem stands in
, waiting to attack. This room contains the remains of a mining operation. Pickaxes and hammers litter the floor, as do the gnawed bones, torn black robes, and rubber boots of a female half-elf wizard
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
metal-coated skull of a half-elf (Trenzia) floats around the room, giving off crackling sounds as it electrifies the floor with rays of lightning (see “Trenzia” below).
Golem. A flesh golem stands in
, waiting to attack. This room contains the remains of a mining operation. Pickaxes and hammers litter the floor, as do the gnawed bones, torn black robes, and rubber boots of a female half-elf wizard
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
trying to engineer peace for two nearby domains by facilitating a romance between the heirs of those lands’ rulers.
8 A hobgoblin warlord scarred by a copper dragon in youth has raised an army to
.
5 A copper dragon wyrmling follows a wizard everywhere, fascinated by prestidigitation tricks.
6 An ettin is trying to keep a captured copper dragon wyrmling as a pet.
Young Copper
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
trying to engineer peace for two nearby domains by facilitating a romance between the heirs of those lands’ rulers.
8 A hobgoblin warlord scarred by a copper dragon in youth has raised an army to
.
5 A copper dragon wyrmling follows a wizard everywhere, fascinated by prestidigitation tricks.
6 An ettin is trying to keep a captured copper dragon wyrmling as a pet.
Young Copper
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
trembles in Kadroth’s presence. Mere knows about the cult’s allegiance to Levistus and its animus toward the duergar. Mere has also met the albino tiefling wizard who has made a lair for herself in the
and drawing inspiration from its crackling flames. The slightest disturbance upsets him. Kadroth appreciates the wisdom of maintaining the illusion that Speaker Crannoc Siever is still in charge, if
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
trembles in Kadroth’s presence. Mere knows about the cult’s allegiance to Levistus and its animus toward the duergar. Mere has also met the albino tiefling wizard who has made a lair for herself in the
and drawing inspiration from its crackling flames. The slightest disturbance upsets him. Kadroth appreciates the wisdom of maintaining the illusion that Speaker Crannoc Siever is still in charge, if
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
halfling named Drevin. He was a minstrel (use the spy statistics) who ran afoul of a Red Wizard transmuter. If freed of the true polymorph spell he is under, Drevin accompanies the characters until he
eggs of various colors and textures.
Creatures. A Red Wizard enchanter (see appendix B), one dread warrior (see appendix B), and six skeletons oversee the eggs. If combat breaks out, the wizard sends