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Returning 35 results for 'crafting revealed grow to have reflection'.
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Monsters
Bigby Presents: Glory of the Giants
failed save, or half as much damage on a successful one.Spell Reflection (2/Day). Ranged Spell Attack: +14;{"diceNotation":"1d20+14", "rollType":"spell", "rollAction":"Spell Reflection"} to hit, range 120
ft., one creature casting a spell of 5th level or lower. Hit: 26 (4d12);{"diceNotation":"4d12", "rollType":"damage", "rollAction":"Spell Reflection", "rollDamageType":"force"} force damage, and the
Shifter
Legacy
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Species
Eberron: Rising from the Last War
of their inner nature, something that emerges as the shifter’s personality takes shape. The beast within is a pool of powerful instincts, and its influence is revealed by a shifter’s
typically more lithe and flexible. Their facial features have a bestial cast, often with large eyes, flat noses, and pointed ears; most shifters also have prominent canine teeth. They grow fur-like
feats
Your image is separated from you, making you unable to cast a reflection or a shadow, but you’re able to easily slip notice. You gain the following benefits.
Inscrutable. Creatures have
of Dexterity (Stealth), with no need for being behind cover or Heavily Obscured. If you are ever more than 5 feet away from at least two other such creatures while hiding this way, you are revealed.
Elf
Legacy
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Species
Basic Rules (2014)
skill with sword, bow, and strategy.
Hidden Woodland Realms
Most elves dwell in small forest villages hidden among the trees. Elves hunt game, gather food, and grow vegetables, and their skill and
magic allow them to support themselves without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is
Triton
Legacy
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Species
Volo's Guide to Monsters
Ah, the tritons. Imagine if the elves spent a few centuries far beneath the sea, where their arrogance and pretension could grow undisturbed. At least the tritons spent that time fighting sahuagin
the depths revealed that krakens, sahuagin, and far worse foes had fled the Plane of Water for the Material Plane.
The tritons, driven by a sense of duty and responsibility, would not allow their foes
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
her seat of power. An illusion masks Ramya’s Undead state. Her true nature is revealed only by the chill of her skin and in her withered reflection. Ramya permits no mirrors in her presence, lest her curse be revealed.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Cave Features The Cave of Shattered Reflection has the following features, as shown on map 11.5. Crystal Walls Most of the walls are made of a translucent, purple crystal that is immune to all damage
within 5 feet of the door. Brian Valeza The Cave of Shattered Reflection
is dotted with diamond doors With the exception of the door in area R2, each side of each diamond door is set with a large
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
avoid contact with those they see as lesser creatures. They are obsessed with the Draconic Prophecy, which is a map of possible futures rather than a clear-cut prediction. Its paths are revealed in
Chamber. A dragon in Khorvaire that isn’t part of the Chamber could be an exile driven from Argonnessen for some crime or a scholar pursuing independent research. Some orphaned dragons grow up in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Hidden Woodland Realms Most elves dwell in small forest villages hidden among the trees. Elves hunt game, gather food, and grow vegetables, and their skill and magic allow them to support themselves
without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is usually limited, though a few elves make a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Hidden Woodland Realms Most elves dwell in small forest villages hidden among the trees. Elves hunt game, gather food, and grow vegetables, and their skill and magic allow them to support themselves
without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is usually limited, though a few elves make a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
considered lucky). Males grow full beards that they keep oiled and well groomed, and both genders wear their hair long and often elaborately braided. Gold dwarves are best known for crafting beautiful objects
artisans toil over items for years, getting their etchings and fine details just right before being satisfied with their efforts. That deliberate, perfectionist approach is a reflection of gold dwarf
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
immediately loses its power and counts as revealed. It remains in the minds of every character in the party, but the characters gain no benefit from revealing the secret. Keeping Secrets When the
characters confront Vecna in the Cave of Shattered Reflection in chapter 11, they can use any number of secrets they’ve kept to help thwart the lich-god’s Ritual of Remaking. See chapter 11 for more details about how secrets the characters kept can affect their confrontation with Vecna.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
head by winter. Crops don’t grow in their frozen homelands, and they keep little livestock beyond what they capture in their raids. They hunt the wild game of the tundra and mountains but don’t cook it
most often saved for trading opportunities with other giants more adept at crafting metal weapons and armor.
Rulers by Might. Frost giants respect brute strength above all else, and a frost giant’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
can do nothing but admire her own reflection in a mirrored cell that neutralizes her power. Given Atash’s intolerance for misconduct, the prison’s population continues to grow, but now it fills with more ordinary folk guilty of lesser crimes.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Because of the rarity of elf births, siblings might be separated in age by decades, or even a century or more. Thus, few elves grow up playing with brothers or sisters of similar age and instead
might grow up as opposites, each determined to seek out and defeat the other. During a young elf’s first few years, the memories evoked during trance are drawn not from current life experiences, but
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dragonshards are found deep in the earth, often near layers of magma. These crystals typically grow on cavern walls, and superstition says they flourish in areas with significant fiendish activity
dragonshards are used in the crafting of magic items that require dragonmarks for attunement. Larger ones may be required for eldritch machines or the creation of legendary items or artifacts.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the outside. Unless otherwise noted, all areas are brightly lit by continual flame spells cast on wall sconces. Some of the staircases in Kolat Towers are invisible. They are revealed by a see
in a magical force field. Duhlark’s paranoia continued to grow, until he suspected Alcedor of selling their secrets. Alcedor left the towers, never to be heard from again, and Duhlark became a recluse who died in his own fortress.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
non-giants as a threat, and unless it has other orders, it attacks such creatures on sight. The art of crafting a runic colossus is lost to modern giants, but many tales suggest the instructions
successful one.
Reactions
Spell Reflection (2/Day). Ranged Spell Attack: +14 to hit, range 120 ft., one creature casting a spell of 5th level or lower. Hit: 26 (4d12) force damage, and the target
Magic Items
Infernal Machine Rebuild
violates the unicorn’s alignment, the unicorn immediately vanishes.
You grow a unicorn horn.
10
A specialized clockwork compass floats in front of you. You can name one character, place, or
on a d20, you have disadvantage on your next d20 roll.
43
Grass, moss, and flowers instantly grow in your footsteps. You are also unaffected by difficult terrain created by plants.
Any harm that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
exploration, advancements in magical technique, investigation into the nature of the gods, or perfection of techniques in crafting and trade. But the edifice of knowledge in Meletis is a literal
demolished by a kraken that attacked the city, but it has been repaired and continues to grow, reflecting the continued learning of the polis’s citizens. The Dekatia Meletis boasts many centers of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
cottage exudes a warm glow. Smiles come readily but last too long. Wildflowers grow from the carcasses of mutated lambs. The Mists deposit visitors to Tepest near Viktal, whose folk encourage
.
8 Two young lovers go missing from Viktal. One is found days later, unable to remember anything, aged fifty years, and desperate for help to find their partner.
9 A character’s reflection on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
growing in patches on the walls dimly lights the entire cave.
Fungi. Gardens of barrelstalk, ripplebark, timmask, and tongue of madness grow throughout.
Mage. Near the north wall, a slight woman
memory is fuzzy on where and when she met her talking toad during her Underdark exploits. The quasit, which Darribeth calls Teeha, has not revealed its true form to her. In the form of a toad, it
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, three massive trees have grown together, their trunks entwining overhead. A hollow between them forms the interior of a dwelling, with thick branches acting as its roof. Dense patches of mushrooms grow
revealed. However, a character wearing the crown has such a strong sense that the illusion is real that they might not know which of their senses to believe. If a crown is closely examined by a character
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
cacti grow in pots along the manor walls. The cacti have been overwatered recently, so they’re restless and attack anyone who moves into this area. Two cacti on each deck attack, using the needle blight
Captain Dapplewing’s time. On the northern wall, a plaque holds the heads of a black and a red dragon, each clearly constructed from metallic crafting supplies. This device is a strange magic curiosity
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mausoleum: Winter The Stone of Golorr has revealed that the Vault of Dragons lies beneath the Brandath family mausoleum in the City of the Dead. The characters are unlikely to know it, but the
even in winter, the blizzard keeps most of them away. The crumbling mausoleum is sealed tight, and the name BRANDATH is etched above its entrance. Large elm and birch trees grow around the structure
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dies, one or more eggs form in the dragon’s decomposing body. These eggs might grow like fungus as the body rots away, they could appear among the ashes after the body is consumed by fire, or they might
) stands a tree on which dragon eggs grow like fruit. Once in a lifetime, each dragon feels an overwhelming urge to seek out this tree. After finding it, the dragon must persuade its guardian to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
enough to satisfy him.
“From this tower of exile, I kept watch on Gromph’s activities. This was no easy task given his suspicious and circumspect nature. Nonetheless, my observations revealed that he
was crafting a unique ritual — one that somehow drew on the energy of faerzress to channel incalculable arcane power. When Gromph performed this ritual, the walls between the planes shuddered. Then
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
onlookers in their youth; the images grow steadily older, until the mirrors deep within the hall reflect onlookers in their twilight years. As the characters scrutinize their reflections, ask the players
gazing worriedly into a mirror, and a little girl in a pig mask can be seen in the pane, whispering to the halfling’s youthful reflection. As soon as she sees the characters, the girl turns and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
that this entity revealed to you. Suggested Characteristics Shipwrights are resourceful carpenters and designers. They often have a dedicated spot at the local tavern, since shipwrights are
lacking is the greatest disappointment. (Evil) 5 Reflection. Muddied water always clears in time. (Any) 6 Hope. The horizon at sea holds the greatest promise. (Any) Shipwright Bonds d6 Bond 1 I
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
marketplace, increasing the horror and the body count each time. Growing Corruption. As time passes, the villain’s power and influence grow, affecting more victims across a larger area. This might take the
villain do to compensate? One way to track a villain’s reactions is by using a flowchart. This might grow out of the timeline that describes the villain’s plans, outlining how the villain gets back on
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
that trolls were born similarly when Vaprak’s blood was spilled. Whatever the truth of their origin, trolls embody life’s steadfast determination to grow and thrive despite all obstacles. Trolls
just keep reminding myself that the gods delight in the variety of their creations, new wonders are revealed every day, and the multiverse is much larger than I can imagine. And that’s a good thing!
—Bigby
Excellent. But these trolls are loathsome.
—Diancastra
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
significant improvement over trolls. At the very least, the diversity of life in the multiverse increased, and new wonders were revealed. That’s only bad if you think a small universe that fits within your
narrow understanding is good.
—Diancastra
Fensir Devourer Some fensirs undergo a transformation after living in Ysgard for at least a thousand years. They grow rapidly to a height of 25 feet, fueled
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
later revealed to have been her lover. His body was found in the river, with the soaked remnant of what appeared to be Nestra Ruthiol’s favorite cloak. That she loudly and publicly argued with Palyr’s
settlements of the northeast — Yartar might soon grow in size, wealth, and influence. Physical growth would require clearing terrain for further settlement and building another encircling wall to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
her crystal ball of telepathy to scry on Zhong Yin soon after this area is revealed. See “Wei’s Betrayal” for details. Treasure. The chamber holds five cabinets carved with symbols that represent luck
beyond even the longevity granted by magic potions. Not wanting Lio Gong to grow old while she sought the key to everlasting life, the empress forced her lover to enter the mirror to await her eventual
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
each knew part of a ritual for crafting magic paintings that could bind mortal creatures with a terrible curse. After agreeing to share their knowledge and work together, they formed a coven dedicated to
milky-white, seemingly blind eyes sees a reflection of their own face made decrepit and withered by age. The hag’s disguise is that of Greensong, a cheerful, rosy-cheeked wood elf who feigns