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                        Returning 27 results for 'crafting with return'.
                    
                
                        
                            
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                                                    Bugbear
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    .
Shiftless, Savage Layabouts
When theyâre not in battle, bugbears spend much of their time resting or dozing. They donât engage in crafting or agriculture to any great extent, or
                                                
                                            
                                                
                                                     crafting simple tools and hunting and gathering food, and gangs sometimes come together peacefully to exchange members and goods between them.
Malevolent Worship of Malign Gods
Bugbears worship two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    27. Workshop and Storage This area holds a large kiln, which is constantly lit and used for the crafting of statues, homunculi, and other objects for the temple. Tools, chunks of stone, and lumps of
                                                
                                            
                                                
                                                     clay wrapped in cloth are scattered about. Manipulating Time Having a mechanical guide spend 1 charge in this area causes the homunculus in area 15 to return here (its place of origin).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     die in a domain return reincarnated, fated to repeat a version of their former lives. Endless Cycles. The Darklord shepherds another individual down a path of corruption in hopes of crafting a successor
                                                
                                            
                                                
                                                     reminders of the Darklordâs inadequacies. When symbolism is too subtle, the literal specters from the Darklordâs past return to haunt them. Unpleasant Hope. The Darklordâs desireâcommonly their bondâis
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     with workshops where he engages in crafting. Guest Quarters The guest quarters appear bare until a visitor chooses a room. The next time that room is entered, it is fully furnished according to the
                                                
                                            
                                                
                                                     characterâs taste and needs. Characters donât need to make any check to find their guest rooms after exploring the library: they need only wish to return, and the next set of stairs they come to leads them to the appropriate level.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    . Anyone who is crafting something might say a prayer to Gond to guide the work, but folk know that Gond smiles most brightly upon new inventions that others find useful. Priests of Gond wander the
                                                
                                            
                                                
                                                     crafting professions: they are smiths and engineers, architects and weavers, leatherworkers and jewelers. Even so, this faith has a well-earned reputation as a haven for crackpot inventors and visionaries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    26. Workshop The templeâs sculptors labor in this workshop, which is filled with tables and benches covered in tools and raw materials for the crafting and repair of statuary. Creatures The five
                                                
                                            
                                                
                                                     area 11 of chapter 3. Even incomplete, it is worth 500 gp. Manipulating Time Having a mechanical guide spend 1 charge in this area causes the sculptors to leave and return to their dormitory (area 33).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Appendix D: Magic Items The unique magical-mechanical crafting techniques seen in the Monastery of the Distressed Body and the lost city of Daoine Gloine are the basis of a number of unique magic
                                                
                                            
                                                
                                                    . Some of these items might be experiments that Kwalish is working on, which can be made available to the characters if they return to the Barrier Peaks. Alternatively, if youâd like to make full use of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     usually find their needs met by natureâs bounty. What the wilderness doesnât provide, hill giants make, crafting clothes, tools, and weapons from rocks, wood, and hides. When they encounter strangers, hill
                                                
                                            
                                                
                                                     lives of raiding or serve other giants in return for protection. Hill Giant Huge Giant, Chaotic Evil
 AC 13 Initiative +2 (12)
 HP 105 (10d12 + 40)
 Speed 40 ft.
     Ability Score Mod Save
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     business practice activity. With treasure aboard, the ship is ready for the charactersâ eventual return. Ongoing Story Rather than treating franchise tasks as isolated episodes, the DM can weave the story of
                                                
                                            
                                                
                                                     practice, schmoozing, team building.
 Other downtime activities can be found in the following books:
 Playerâs Handbook (chapter 8): Crafting, practicing a profession, recuperating, research
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    -foot radius and dim light for an additional 10 feet.
 When not melding with its subjects, the myconid sovereign â named Floot â spends its time cultivating exotic mushrooms and crafting potions
                                                
                                            
                                                
                                                     in return, but if the characters are of a mind to reciprocate, the sovereign urges them to destroy any ârock demonsâ (gargoyles) they encounter, for the good of the myconid colony. Treasure. Floot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Durthâs companions have been scouring Easthaven for chardalyn. Their latest search has borne no fruit, and they return to the ferry 30 minutes after the characters board it. These three duergar attack
                                                
                                            
                                                
                                                     any non-duergar they encounter onboard the vessel. If they find Durthâs dead body or no signs of him at all aboard the ferry, they abandon the ship and donât return to it. If the characters capture
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , Savage Layabouts When theyâre not in battle, bugbears spend much of their time resting or dozing. They donât engage in crafting or agriculture to any great extent, or otherwise produce anything of value
                                                
                                            
                                                
                                                     might eventually catch on with a different group. Left to their own devices, bugbears have little more impact on the world than wolf packs. They subsist by crafting simple tools and hunting and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     at a modest price (5 sp per day). Equipment. You can requisition the use of specialized tools, laboratories, libraries, or other crafting space and equipment to use within the guildhall. When you
                                                
                                            
                                                
                                                     locate exotic materials for crafting, spell components, or magic items, or buyers for them (a downtime activity in the Dungeon Masterâs Guide and Xanatharâs Guide to Everything). You can locate or sell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     laboratoryâs equipment to return to its original body. Instead of being thankful, however, the devil turns against the characters at the first opportunity. Kwalishâs Journal. The cover of Kwalishâs
                                                
                                            
                                                
                                                     the characters. These include instructions and raw materials for crafting artificial bodies for the brains in jars, constructing a flying craft useful for escaping the monastery and further
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     youâre crafting a whole adventure around a dragon or just want to throw a dragon with an interesting personality into the partyâs path, how do you put a dragon to best use in an encounter? Start by
                                                
                                            
                                                
                                                     goblins (as in âThe Sunless Citadel,â an adventure found in Tales from the Yawning Portal). In this case, fighting the dragon might be necessary if the dragon doesnât want to return, but killing the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     with it in return for the promise of great wealth. Dwarves who have been touched by Abbathor might succumb to this temptation â only to find themselves imprisoned in the dragonâs lair, sentenced to a
                                                
                                            
                                                
                                                     lifetime of crafting new items for the dragonâs treasure collection. Red Dragons. Even though dwarves and red dragons compete for the same terrain, they donât come into conflict as often as they once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     chapter 2) and offer Nib something in return for his gifts. Nib kindly accepts whatever the character offers but isnât looking for help to end his curse, because as long as Granny Nightshade remains
                                                
                                            
                                                
                                                     workshop, crafting toys. Granny Nightshade delivers the creepiest toys to children on other worldsâto fill their heads with nightmares, one assumes. The hag makes her deliveries on the back of a flying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     place within the larger framework of the ordning, and each kind of giant has a different way of assigning that place. Cloud giants rank themselves based on wealth, fire giants based on crafting skill
                                                
                                            
                                                
                                                     looking for the sword. 4 When the charactersâ enemies take refuge in a giant-built ruin, an ambitious fire giant offers to help the characters get inside in return for a share of the treasure. 5 A fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     have deemed the modron R04M a threat to multiversal balance. She hopes to find the modron and return it to Dendradis so her leaders can determine what to do with it. Sheâs also been given the characters
                                                
                                            
                                                
                                                     (Persuasion) check. A character gains advantage on this check if the plumach is offered 250 gp worth of a rare material useful for crafting or the characters promise that after this conversation, no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Recurring Villains The most effective villains are the ones that return, over and over, to plague their heroic nemeses. When the heroes foil the schemes of an evil mastermind, the clever villain
                                                
                                            
                                                
                                                     Passageâs own Kingâs Star Inn, talking with two other unsavory-looking characters who could not be identified.
 The first task in crafting a good recurring villain is ensuring that the villain survives
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Map a new land. 9 Find a place to establish a colony. 10 Find a natural resource. 11 Hunt a specific monster. 12 Return home from a distant place. 13 Obtain information from a reclusive hermit. 14 Find
                                                
                                            
                                                
                                                     features, as well as any encounter that plays out there. The adventure key turns a simple sketch of numbered areas on graph paper into encounters designed to entertain and intrigue your players. See âCreating Encountersâ later in this chapter for guidance on crafting individual encounters.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     wants to return to the mine and slay the dragon, but he needs a band of stout-hearted adventurers to help him. If the characters hire him as a guide, Hew says he can lead them wherever they want, but
                                                
                                            
                                                
                                                     time they return to Port Nyanzaru, the tabaxi report what theyâve seen and learned to their Zhent masters unless theyâre incentivized not to. Salida Yuan-ti spy (Port Nyanzaru) When the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     a facsimile takes weeks or even months for large tomes, so those who desire such a work must commission it in writing, provide payment in advance, and then return to the front gates to pick up the
                                                
                                            
                                                
                                                     these towers. Seekers at the Pillars must rely on their Avowed guides to retrieve or return specific works from the Great Library to assist with their research. Most seekers never pass through the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     where new gnomish souls are sent out to experience the wider world, and to which they return to join the hallowed community of those who have come before them. Urdlen is the only gnome deity that
                                                
                                            
                                                
                                                    , but also of fire and glass-work and alchemy. Rock gnomes attribute their knack for crafting devices and alchemical objects to Flandalâs superlative skills in those areas. Gaerdal Ironhand The Shield
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu 
                                                    
                                                
                                            
                                                     him and gives him the bottle. Ignis then sits on the table by the fire and, heating bits of spare metal, goes about crafting what appears to be a homemade sword. Unless drawn by strange noises or her
                                                
                                            
                                                
                                                     the cheese on that shelf has aged. Ingredient: Cheese Wheel Kaga instructed the characters to return with a cheese wheel aged precisely seven seasons, so the cheese they need is on the shelf labeled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     space as gravity constantly shifts, and a riot of colors blazes through the ever-shifting sky. Still, stoic githzerai monks exert their will over the elements, crafting monasteries on islands of earth
                                                
                                            
                                                
                                                     wanders into Thelanis might never return â or might leave after a few days to discover that weeks, months, or years have passed back home.  Thelanis Manifest Zone Features   d4 Feature   1 Fey trees
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    , which require divine spellcasting. The dwarf priest, whose name is Gorvan Ironheart, was recruited by the Red Wizards and offered a substantial sum of money for assistance in crafting the golems. If he
                                                
                                            
                                                
                                                     pillars go dark for 1 minute, then are subdued for another minute, and then return to normal function. Creatures. A clay golem in this area activates the first time a character fails a saving throw
                                                
                                            
                                        






